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  1. - Top - End - #121
    Barbarian in the Playground
     
    SwashbucklerGuy

    Join Date
    Feb 2012

    Default Re: [D&D 5e] Darkness of the Deep

    Carric splashes some wine from his wineskin on the field.

  2. - Top - End - #122
    Barbarian in the Playground
     
    Chimera

    Join Date
    Feb 2010
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    The beam that the wine hits flashes, impossibly becoming black light for a split second, then returning to white. The wine splashes to the floor.

  3. - Top - End - #123
    Barbarian in the Playground
     
    SwashbucklerGuy

    Join Date
    Feb 2012

    Default Re: [D&D 5e] Darkness of the Deep

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    The floor inside or outside the field?

  4. - Top - End - #124
    Barbarian in the Playground
     
    Chimera

    Join Date
    Feb 2010
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    The wine continued on its path as if nothing interrupted it, so it is now on the other side of the field. The beams of light apparently have no substance, being light.

  5. - Top - End - #125
    Dwarf in the Playground
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    Feb 2012
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    Brumli

    Brumli passes the edge of his shield through a beam of light.

  6. - Top - End - #126
    Ettin in the Playground
     
    Felhammer's Avatar

    Join Date
    Oct 2010
    Location
    Nevada

    Default Re: [D&D 5e] Darkness of the Deep

    Mortimer

    Mortimer looks perplexed and more than a little scared as he says, "I dun trust dem Kobolds ta not throw a few traps our way. Be cautious."
    DMing:
    - Red Desert: IC OOC Doc
    - Warriors of Blackvale: IC OOC Doc

    Playing:
    - Damakos IC OOC
    - Goattracker IC OOC
    - Ander IC OOC
    - Rhola IC OOC
    - Rissy IC OOC
    - Mas IC OOC
    - Airess IC OOC

  7. - Top - End - #127
    Barbarian in the Playground
     
    SwashbucklerGuy

    Join Date
    Feb 2012

    Default Re: [D&D 5e] Darkness of the Deep

    Carric looks over at Mortimer.

    "This is more tricky than I thought."

    Carric casts ray of frost on the field.

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    (1d6+3)[5]

  8. - Top - End - #128
    Barbarian in the Playground
     
    Chimera

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    Feb 2010
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    The magical bolt fires through the field as if it weren't there.

    You hear battle cries from behind you, far down the tunnel. Apparently, the kobolds have gathered their courage and are heading to exterminate you. You can either stay and fight, or enter the hallways of light.

  9. - Top - End - #129
    Barbarian in the Playground
     
    SwashbucklerGuy

    Join Date
    Feb 2012

    Default Re: [D&D 5e] Darkness of the Deep

    Carric readies his sword and shield.

    "We must hold our ground here."

  10. - Top - End - #130
    Dwarf in the Playground
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    Feb 2012
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    Brumli

    "Aye, till we figure out what that room is I'll take my chances fighting the vermin." The cleric readies his shield and weapon for whatever comes his way.

  11. - Top - End - #131
    Barbarian in the Playground
     
    Chimera

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    Feb 2010
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    A horde of at least 20 kobolds swarms towards you from down the tunnel. They wear only clothing, though a few have tattered leather, and wield various weapons in a manner that shows how untrained they are to fight. However, they outnumber you 6:1.

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    You three have initiative! I'm going to assume that the other two adventurers have fled the dungeon in fear, so everything will be balanced for three players. If anyone wants to boost your numbers, I can start a thread to get replacements.

  12. - Top - End - #132
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Feb 2012

    Default Re: [D&D 5e] Darkness of the Deep

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    Depends. Will we get XP for anything we've killed so far?


    Carric stands against his foes.

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    If they are in melee range, I slash at them with my longsword.

    (1d20+5)[9]; damage (1d10+2)[5]

    If they are not in melee range, I fire ray of frost at the closest one. If hit, the kobold is slowed by 10 feet.

    (1d20+4)[15]; damage (1d6+3)[9]

  13. - Top - End - #133
    Dwarf in the Playground
    Join Date
    Feb 2012
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    Brumli

    The battle cleric braces for the scaly onslaught.

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    Ready action hit the 1st kobold that gets close.

    Sorry for the delay, I need to not check threads from my phone so I remember to respond when I'm at the computer :)

    As far as adding people, I'm fine either way as long as the encounters are scaled appropriately.

    Then again, adding people might add some new enthusiasm. WotC released a new beta and I haven't checked to see what changed. We'd all probably want to update to the new stuff if new people use it.

  14. - Top - End - #134
    Barbarian in the Playground
     
    Chimera

    Join Date
    Feb 2010
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    Male

    Default Re: [D&D 5e] Darkness of the Deep

    Carric blasts one kobold, but the others just continue past its lifeless body.

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    I don't think much was changed for the characters (I'm using the new monsters, though). I'll see what I can do about getting new interest. I'm kind of busy this weekend, though.

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