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  1. - Top - End - #1
    Ogre in the Playground
     
    AssassinGuy

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    Default The Ultimate Conflict (Of Havens and Empires) IC

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    Celestica Sunstar:
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    It would seem that friendship with an tyrannical overlord, if nothing else, provides one with plenty of opportunities for travel. To be fair, this trip was made for purely diplomatic purposes and you weren’t exactly “invited”, not that the big purple lug would try to stop you. You’ve learned better than to leave the dragon unattended for long periods. With everyone else gone on their separate ways, it’s clearly up to you to keep an eye on him.

    As far as you can tell, Wero came here to turn over some crazy runaway dignitary from a planet of warrior dwarves, at least after making an attempt to cure it (your idea). Compared with the actual objective, however, the city itself is far more interesting, at least by the standards of the EEE. People on this world seem far more at ease and relaxed than on other worlds. Though the citizens still prostrate themselves at the claws of the dragon, they seem genuinely happy and the different races seem to mingle with greater ease (to the point where you believe you spot a few mixed-breeds hiding in the crowd). Perhaps these more “backwater” worlds aren’t as bad as the others you’ve seen.

    Exercising outside of the governor’s no-doubt suffocating mansion, Celestica is left to wait and watch the citizens pass by, many of which watch her in turn. Up above, a couatl floats lazily through the sky.


    Usabhar Sigurhavok:
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    ]It was a very hot day. Not that you could feel it any more than the cold of your home land, of course. No… you could see it. You could see the sun in the sky, abominably large compared with the one you’d come to know. You could see it in the sweat dripping from the brows of humans and elves, see it in their distasteful choice in clothing. Either it was a very hot day or these other races were far more disciplined than you’d expected. It was a very hot day in the city of Orth, one more reminder of just how far you’d travelled to get here. It almost made some twisted type of sense that Salin would come to a place as wrong as this.

    Once upon a time, Salin had been a warrior of the highest caliber among your people, a general who lead campaign after campaign against the horrid undead. This was before he died… before he became a part of you. It had been almost a decade after your arrival that the warpriests finally asked to restore life to some dwarves whose death fueled your creation. After all, your people would need a new warchief while you attacked the frost giants and all of the best had fallen. Salin was the first attempt… and so far the only attempt. Though life did return into his body, his presence within you kept him from returning quite whole. At his best, he was a senile shadow of who he had once been. At his worst, he was an utterly insane, if harmless, wreck of a dwarf. At least, you thought he was harmless. Just last month, Salin knocked out his caretaker and several guards as he worked his way out of the city. Three weeks later, he had been found on another city in another nation on another planet. It had fallen on you to get him back home. It was going to be a long day.

    Your host on this world, a large purple dragon whose long name you have forgotten past the first couple of syllables (not that it is of any real concern for he has warned you not to use that name) stands on the opposite end of the room in the governor’s mansion, a building supposedly crafted for a pasty-skinned human you’d seen once or twice. Judging by the hall’s size, however, the building itself was made to accommodate the dragon. The dragon’s somewhat more hospitable ally remained outside, apparently bored with the entire affair.

    The only other person in the room besides the two of you and Salin himself was a young female aasimar. As a courtesy to you and your people, she has been contacted to see if she can help Salin’s condition. Though even your most skilled healers have failed to do so thus far, she was supposedly one of the best in the whole great wheel. Well, at least she could try.


    Lord Werominaknacuinith:
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    It is a real burden at times, being as loved and adored as you. You keep trying to set some rules but some peon always believes that breaking them would somehow win your favor. Just last month, an inquisitor on one of your newer planets thought that you’d be pleased by doubling the maximum duration of torture for a con man. When another inquisitor sought to punish the first for this infraction, the orc torturer resisted and was slain on the spot. This would be the end of it if those two inquisitors hadn’t been related, leading to accusations on the second of conspiring to grant the torturer leniency through mere death. The rest has been a rather confusing and embarrassing affair, punctuated with pathetic attempts to anticipate what you “want” rather than following the rules. While most new acquisitions stumble for a while, this has been one of the bigger headaches, putting your mate in something of a mood. Oh why must your people love and adore you so?

    Putting aside that bit of ongoing drama for the moment, you briefly look over the scene before you. A rather withered looking dwarf sits on a chair in the center, looking around with confusion that nearly met your own boredom with the affair. That old coot was supposedly some great general from a planet of dwarven warriors, another of which stood on the other side of the room. How the dwarf had ended up here was a bit of a mystery but even with your great mental facilities, you couldn’t seem to put muster the will required to care one way or another. You were here to hand the dwarf over and establish ties with this nation of legendary warriors. Nothing more. Well, almost nothing more. At the urging of Celestica, you put forth a request for a healer who might be able to help the dwarf (even though simply handing him over should have been more than enough). Your request had been answered by a young aasimar, supposedly a healer of some great skill who had arrived just a minute ago. Hopefully this matter will end soon enough and you could leave this backwater planet. Celestica, having no obligations in this matter, was waiting outside in the city. How lucky for her.


    Rahja Dawncaller:
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    There was no doubt in Rahja’s mind. She had seen far worse than this place. Though you’d heard awful things of the empire and its draconian leader, those within the empire didn’t truly seem to be suffering beyond vague worries of paying their taxes. Most of the signs of the emperor’s rule were subdued and underplayed, easy for a newcomer to miss. The haunted look in the eyes of some guards. The lack of half-breeds and orcs in the city. The subtle integration of draonic motifs into architecture. If it weren’t for the stories and rumors, even you might have missed or laughed off the signs.

    Today, however, neither the empire nor its leader were your primary concern. No, that honor, as it so commonly did, belonged to your patient. You had been summoned for your wondrous healing abilities. Though you would never broadcast your powers boastfully, you were likely one of the few with any real chance of restoring a partially torn soul. The patient in question, a dwarf depicting all the traditional signs of more traditional lunacy (lack of responsiveness, slurred words, shaved chin, etc.), rested before you in the governor’s mansion while another large dwarf and the empire’s gigantic ruler stood behind you.

    Looking into the dwarf’s vacant gaze, your zen spheres communicate a medley of disjointed, nonsensical concerns. He was concerned that he’d left his best flagon unattended back at home. He was concerned that the Boiler Man may soon control a vast draconic empire. He was concerned that he was able to see himself standing in the corner of the room with somebody else’s face. He was concerned that you intended to kill him, just as he had watched you and your haven slay innocents by the thousand. More than anything else, however, he was scared that the world you knew was unlikely to last another hour, scared that he couldn’t even find the words to warn his own leaders. The thought of what might come next was terrifying.
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  2. - Top - End - #2
    Ettin in the Playground
     
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    CELESTICA

    For those who can see her, Celestica's exercise routine would seem to be more of a torture than exercise. Looking at her slight frame, you would think it impossible for her to keep going at the pace she maintains, but it seems almost effortless for her. Only the sheen of sweat that beads her forehead shows the effort she is exerting, for her breathing does not seem laboured in the least. It goes on for almost an hour, at the end of which, she pauses for a drink and to towel off her head. She glances towards the mansion to see if anything requires her attention, and with nothing happening, she sits cross legged on the grass, and begins to tune her lute.
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  3. - Top - End - #3
    Titan in the Playground
     
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    The Indigo Eclipse, the High Lord of the Empire of the Eternal Eclipse was in parts particularly torn by the events transpiring before him. One part of him urged this shattered remnant of a general to be sold for ransom. Another part figured that this was the best thing to do, as to gain interplanetary allies. Those always proved to be invaluable. A small part of him urged to simply kill the dwarf and be done with it.

    However most of all, the greatest thought that permeated the great mind of the High Lord, was how much he simply did not care.

    If what happened to this man is what they do to their generals, so much so that reputably one of the greatest healers in the multiverse must be summoned to fix whatever ails the dwarf, the magic of that planet is something truly formidable. A planet of warriors, meaning their magic is lacking. If they can do this with their magic, their warriors must truly be something else.

    The High Lord knew he had to put aside the tired emotions of parts fear and boredom. Dignitaries of other nations tend to dislike that. He put on the mask of the altruistic sumaritan returning a wayward patient to the hospital. On the bright side, this should be the last few days the High Lord expects to be on this planet. There are no good ingredients to bake anything good anywhere on this forsaken rock.

    As promised, the Empire of the Eternal Eclipse and its beneficent sovereign, myself, shall return General Salin unharmed and unconditionally to your custody. He says this facing Usabhar. Hopefully when the damned madman finally snaps, it'll be OUTSIDE EEE territory. I do regret any unnecessary distress the General's absense may have caused. I never held the intention of distressing any possibility of future cooperation between the Empire of the Eternal Eclipse and your world of Wesslorne.

    Higher up on one of the balconies overlooking the main chamber, a smaller purple dragon adorned in a myriad of magical devices remains inconspicuous, getting ready to take notes. He doesn't appear to be focusing on the goings-on below, but one of the two unique praetorians overlooking the events is. A massive behemoth of a humanoid form made of some clear crystalline material watches Rahja with WAY more interest than a Golem should ordinarily have. When Rahja turns to look, the Golem turns towards a neutral position in immediate reaction. The other praetorian appears a brass statue in the form of a dragon adopting a human stance. It stands holding a truly massive staff with an overly large head, many components of which hover in position under nothing else except magic. Although it hasn't moved since anyone has seen, one gets the feeling it's not only animate, but the closest a construct can get to actually being alive.

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    'ere we go. We have the Father, the Son, and the Holy Spirit creepy golem and the Clockwork Dragon A TOTALLY NORMAL STATUE.
    YES!!!
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    Quote Originally Posted by Blackbird97
    Good, I like the quote for you do indeed frighten people beyond words.
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Usabhar had wondered how this mess became one across planets, involving being on the territory of an apparently evil dragon ruler no less. The dwarven paragon knew there had to be a warchief among the senate when Usabhar is away for a reason but necromancy was a horrible idea of an answer. He never had a huge fondness for magic and what brought Salin back from the dead has not helped Usabhar's opinion. To mention it in a foreign area would be bad however, especially as the High Lord is considered to be an arcane sorcerer with very few equals.

    looking rather indignant, though bored, the dwarf looks towards the purple dragon at the Governor's Mansion. The dwarf is amazed Salin hasn't been devoured or otherwise removed already. Much of the Indigo Eclipse's rumors have come across Usabhar's ears and he isn't going to simply disregard them. At the least, the dwarf is glad to have Nasiri await up above the mansion in wait. Considering everything about the Empire of the Eternal Eclipse, it probably is not a good idea to let a couatl stay for long. Still this world is quite a fascinating place, much different from the less-shiny Wesslorne that Usabhar is from. Though not quite the most fascinating, Wesslorne is a proud world for it's fighters and it's great silver dragon Keltahkonkmet. Oh how Usabhar wishes he could speak of his deity. Alas, doing so on territory of the Empire of the Eternal Eclipse is shunning the highest of authority in an empire and a crime anyone would agree that should be punished by death.

    It is only when Wero speaks to Usabhar that the dwarf responds. His voice rocky and gruff, almost something more fitting for a Stone Giant than a dwarf. Yet it enforces fearlessness on the dwarf's part. "Very well High Lord. On my part of the deal, General Salin shall be under my custody and shall stay within my kingdom's bounds never again to cause an alarm to your lands. In time we may discuss future opportunities between Wesslorne and the Empire of the Eternal Eclipse."

    Usabhar has made no interest in looking up at the younger purple dragon and his toys, though he wishes to if doing so is rather uncooperative. Instead he looks at Salin, clearly insane and in a dire need of either having his soul restored or getting the hell off this planet before he does anything more dangerous. It's strange how the crazed dwarf is acting. It feels like more than just a lost soul is at work here...

    The dwarf honestly did not believe Salin's soul could be restored. However at the hesitance of a comrade of Wero's, a healer of apparently unequaled odds came to try and do what Usabhar believes is the unthinkable. Looking at the young aasimar, The dwarf could have thought of much at how strikingly beautiful she is... As well as how feeble she looks. An unfortunate side effect to Usabhar is that so many beings he meets looks frail and weak to him. Humans, elves, even those like orcs, gnolls, and ogres just come off as a less-than-sturdy body of flesh. When one asks the dwarf what does it take to be a great warrior, his response is usually "one who isn't your kind." He has judged many people off their strength alone, as per how the dwarves of Kulomen believe. Despite that, he does not let it get in the way of how he should act towards those who seek assistance or are willing to assist.

    Trying to now abide a kinder tone, Usabhar asks the aasimar, "Your assistance is well appreciated. May I ask an introduction to your name?" If there is anything Usabhar wants to avoid, it is a diplomatic incident occurring here.
    Last edited by Starsign; 2012-08-23 at 10:50 PM.
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  5. - Top - End - #5
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    Ridai's Avatar

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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    For all she knows about the empire, Rahja is glad to see the state this world is in. As she walked the streets with a quiet hum, few needed her aid. Those few she comes across that are among the poorer citizens found themselves sated with but a touch and left with new hope to take their lives into their own hands again. What wounds or diseases she came across were wiped away, plants bloomed with new vitality and those who heard or saw her found their attentions drawn to the aasimar who is barely more than a child, their moods lifted.

    As she passes the entrance, Rahja briefly stops to look at the majestic couatl drifting in the sky as well as the beautiful elven maiden's display, appreciating the masterful motions of the latter, wordlessly greeting her with a smile and a slight bow, so the doesn't disturb her.

    Uninterested in the politics between the leaders present (though respectfully greeting both), it doesn't take Rahja long to truly determine the state her patient is in from what her own eyes see and what the miniscule worlds that float around the young woman in subtle, if enchanting patterns speak off (harmonizing with Corril's tranquil oceans whose waters speak truer of another's troubles than any word could express). What others might see as random insane thoughts, Rahja knows that such things have a cause and a reason of importance to the subject and those who apparently have lost their minds are often able to see what others could not.

    As she was adressed by Usabhar Sigurhavok, Rahja bows. "Rahja Dawncaller. No thanks are necessary, paragon," she answers, her beautiful voice effortlessly combining determination and softness. More curiously, though, is that all who hear her feel like she is also speaking directly to their souls, feeling her voice reach their ears as it seemingly comes from within, too. Despite her youth, Usabhar can see relentless energy within Rahja's silver eyes, but also the look of someone who has seen much, perhaps too much, for her young age.

    The intentions and emotions of those around her are as evident as the spoken word to the aasimar as she quietly focuses back onto Salin, bending her knees enough to be at eye level with him. A soothing expression on her face, she simply states "Be at peace, General Salin. No harm will come from those present. Let me help you find the words you seek." She looks him in the eyes for another moment in silence, wordlessly telling him that she means it, before turning to Usabhar. "As part of his soul is within you, paragon, you will also be affected by what I am about to do in order to make General Salin whole again. No harm will come to you and you will not be changed in any way."

    Looking at Salin, Rahja clears her mind for a short moment in silence. Normally, it takes a bit of time to weave the power necessary to restore others with all of her power, but if she can do so, Rahja prefers to strip the whole process down to what is truly important. She brings her hands together, moving them as if she was safely holding something small and precious between, and as she does so, she pronounces a single word.

    "Vias." Though it sounds like a simple thing to say, those who look deeper find the pronounciation and the sheer intent and meaning needed to say it properly being almost impossible to grasp. It is from the tongue of Creation itself, an obscure word even among it's nigh infinite number of terms for everything good.

    The healer's sheer magical power sweeps through Salin and Usabhar in an indescribably soothing, yet almost euphoric sensation, their bodies and minds freed from all ails and scars, returned to full health. In addition, Rahja's power suffuses Salin's soul as well as Usabhar's, working to make the general's very essence whole again by fitting the pieces together and replace what was lost. Brilliant light erupts from Rahja in the process and engulfs both of her targets, accompanied by a deep, harmonious hum and a song always at the edge of hearing.

    When she is done after a mere moment, the light dissipates, leaving shining motes of relaxing light in the air that slowly disperse and wink out of existance. All that remains is silence, Rahja's hair and the rugged red scarf around her shoulders ever so softly billowing in an unfelt wind like it has before.

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    Rahja casts her epic healing spell. She takes 10 on the Spellcraft check due to her Jack of All Trades bard class feature and uses her Superior Healing feature from Font of Life to cut the cast time down to an immediate action and allow her to cast it at range (mostly for effect).

    I consider scenes between fights as encounters for purposes of encounter-based class abilities like Superior Healing. Please correct me if that is wrong.

    Salin and Usabhar are healed of all diseases, blindness, deafness, hit point damage, temporary ability damage, ability drain, negative levels (even permanent ones that are no older than 20 weeks), feeblemindedness and all mental disorders caused by spells or injuries to the brain. All poisons are neutralized and all magical effects that penalize the target's abilities, even spells and epic spells of the afflict seed, are dispelled.

    edit: Also, Rahja takes 10 on Sense Motive to read the surface thoughts of the prince and praetorians up above. I'm not sure who the "interested" golem is supposed to be, though.
    Last edited by Ridai; 2012-08-24 at 07:02 AM. Reason: see end of spoiler tag

  6. - Top - End - #6
    Ogre in the Playground
     
    AssassinGuy

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    Re: The Ultimate Conflict (Of Havens and Empires) IC

    Inside the Mansion:
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    Rahja's magic flows its way through the mad dwarf in a matter of seconds, leaving the dwarf visibly changed. His muscles all seem to tense and relax as minor scars repair themselves. His eyes seem to come into focus as his mouth sets itself into a stern scowl after loosing a single rough cough. As he looks around the room, he still seems confused but he also appears far more coherent than he'd been thus-far. "Where the hell am I?" the general demands, turning facing Usabhar "and why do you look so damn familiar?"

    Rahja:
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    Though your magic works as intended, if perhaps delayed by a second or two, you pick up another struggle that the others couldn't possibly hope to perceive. Even as your magic starts its work on the dwarf's body, its mind seems to think that it's in grave danger. It mentally reviews each of its worries and concerns before somehow "throwing" lesser worries and delusions into the path of the spell. When your spell continues without even the smallest of inconveniences, you watch it continually prioritize its manias, fighting to protect its most vital components as a living creature would fight for life. When all that remains is the desperate urge to communicate with others, the dwarf manages a single cough. After that, however, the spell has concluded, leaving the dwarf full healed.


    Usabhar:
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    As the aasimar attends to Salin, you feel a momentary pang of emptiness in the pit of your stomach. Filling the void comes a rather more awkward sensation, the sensation of something lurking unseen just below the surface. Whether the surface is mental or physical, however, you couldn't hope to say. Whatever the case, this creeping sensation is quickly removed along with the feeling of emptiness. If nothing else Rahja was thorough.


    Not a moment after Salin finishes asking his questions, the earth rumbles beneath you as a minor earthquake. When the shaking ends five seconds later without any valuables falling or shattering, another source of noise can be heard from outside. It would seem that something is going on in the city.


    Outside of the Mansion:
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    As Celestica tunes her lute, she nearly snaps of a string as the ground starts shaking below her. The quake lasts for a mere five seconds and doesn't seem to do any real damage, though the commotion it seems to stir in the city doesn't seem to end with its conclusion. If anything, people seem to be growing even more frantic. Looking up, you can see what the people see. All of the clouds in the sky are gone, leaving an open sky of blue with a single jagged crack running across it.
    I'm try not to be too vain but this was too perfect not to sig.
    Quote Originally Posted by Primal Fury View Post
    okay RoC, that is enough! the gitp boards can only take so much awsome, you might actually hurt somebody with this one!
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  7. - Top - End - #7
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Rahja steadies herself as the earthquake happens. The timing can't be a coincidence. No time to waste. Rahja turns to Usabhar and the High Lord, but also looks up to the prince and his retinue. "I was able to hear General Salin's madness before I casted the spell. It tried to communicate and defend itself from my magic, fearing that I would kill it and that something cataclysmic would come to this world at any moment, among other things. The timing is too telling to be ignored. Prepare yourselves. I will meet you outside." Her voice is precise, quick, to the point. "Vult." Turning around, Rahja suddenly disappears, teleporting right to where she had seen the elven maiden practice.

    She has seen a great many things in her life (well, probably less than many other powerful and old beings, but still), yet she has never witnessed a broken sky. How does one best approach something like this. Rahja's mind wanders towards evacuation. If what I heard is indeed true, less than an hour won't be enough.

    Turning to the elf, Rahja can sense the pure good and drive towards freedom flow from her, as well as sensing a powerful mind that befits someone with such masterful abilities like she had demonstrated before. "Rahja Dawncaller," the young aasimar quickly introduces herself, offering a hand to help her onto her feet as a gesture of trust. "It seems we have work to do."

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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    CELESTICA

    Celestica takes the hand to help her up, even as she stares in horror up at the sky.
    Hanali preserve us, what is happening with the sky? Was this related to the dwarf you were brought here to heal?
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Looking back to the sky as well, Rahja does her best to stay composed in face of such seemingly impossibly, cataclysmic events. "I don't think he has anything to do with it, though his madness seemed to know that this would come, tried to warn others, even." The chances that anyone would have believed him, however, were next to nothing. "If what it said is true, this world will be ended within the hour."

    Rahja turns to the elf once more. "As far as I'm concerned, unless you, the paragon or the high lord have a means to evacuate an entire planet, we should get to finding a solution."

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    As the Aasimar teleports away, Lord Wero narrows his gaze on nothing in particular. An earthquake, even one as minor and short as that, is not something to simply scoff at, and to use magics that would cause a panic, even as an unintended side-effect, is a serious offense. Not wishing to be underinformed, the High Lord glances towards the gargantuan sized exit, and towards where his son lays, shocked after the unexpected tremor. Such shock that is reflected in the crystalline golem.

    I will not be uninformed! My son, alert the Governor, and inform him to stand by for orders. In an impossibly swift motion, the High Lord stands and walks (to call it a walk would be foolish, since that walk was faster than most beings can fly) towards the exit, leaving very little to suggest his ever being there save for a door that threatens to barrel off its hinges after the sudden display of quickness. The Prince himself moves off deeper into the mansion in search of the principality's governor/planetary lord.

    Moving outside, nearly flying through the oversized front entrance of the mansion without ever actually having taken wing, the High Lord is outside, glaring daggers at Rahja.
    Healer, you are here as a favor to an associate of mine. He speaks bitterly. If your magics have resulted in the sundering of the ground beneath my feet and the...uh...cracking...of...the sky... He trails off, just now looking up and noticing a distinctive slit. There is also a distinct change in his tone from barely contained anger to a mixture of fear and curiosity then...you may swiftly realize there are...limits to my hospitality. However...I would still like some answers as to the current goings-on as you seem to know more than you were willing to say. Spare nothing.
    YES!!!
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    Quote Originally Posted by Blackbird97
    Good, I like the quote for you do indeed frighten people beyond words.
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    Quote Originally Posted by Ridai View Post
    Rahja turns to the elf once more. "As far as I'm concerned, unless you, the paragon or the high lord have a means to evacuate an entire planet, we should get to finding a solution."
    Magics at that sort of level are not my forte. I only have a few healing powers, and abilities to smite evil...evacuating a planet just isnt in the realm of possibilities
    Celestica pauses, suddenly realizing she hadnt given her name.
    Celestica Sunstar, of the elven nation of Crystalia, and servant of Hanali Celanil
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Without looking at Wero, Rahja answers swiftly not seeming intimidated one bit. She has more important things to worry about right now than the accusations of a dragon. "Don't be foolish, even if I could do that and wanted to do that, I wouldn't stick around and chat. All I told you is what I could glean from Salin's madness, which feared a lot of things, like a 'Boiler Man' soon ruling a vast draconic empire, himself standing in a corner with a different face and not being able to find the words and warn his leaders of what was to come, in addition to what you already know. That is all and I feel these 'ramblings' should not be taken lightly."

    Turning to Celestica, Rahja nods curtly. "While I'm no real 'servant', Shelyn watches over me, so it seems we have something in common." Running into the faithful of another goddess of love is hardly an unwelcome coincidence. Another glance is cast skywards, then back to Celestica. "Can you fly? I'd like to examine the crack from a closer distance."

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    CELESTICA

    No such luck, Im afraid. Flying is not one of my skills. She laughs for a moment. Falling, I can take care of.
    She looks to Wero for a moment and then back to Rahja
    He could probably fly you up there.
    Just dont listen to all his bluster, thats just the way he is. Inside, hes not as bad as he used to be

    She turns back to Wero
    Are you willing to fly Rahja up there so she could take a closer look?
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    Usabhar is quiet as Rahja performed her magic. He notes a more surprised look as he sees Salin return to normal yet there was also a moment of a creeping sensation that came from this. Even if it only lasted a moment. He waits for the other dwarf to say something before shaking his head slowly, both in disbelief and in annoyance that the dwarf doesn't know who Usabhar is. "Your answers can wait General. Right now you have a lot to answer for and a woman to thank." The dwarf couldn't find time to introduce Rahja to Salin as the former suddenly disappears. Not only that but Wero also decides to take off after a seemingly unimportant earthquake occurs. Considering it has attracted the attention of two notably powerful people already, this was no simply earthquake. Usabhar takes Salin's arm and begins dragging him outside. "You have a lot to explain General."

    Heading outside, Usabhar notices Wero, Rahja, and the elf, Celestica all outside. He notices the crack in the sky immediately after. "Heavenly... What manner of power is this? There is not a blade great enough to cleave the sky as so." He makes a quick look to Salin and wonders if there is a possible connection. He gives a deep "Hmph," as the suggestion of flying is mentioned. "If we shall take a closer look at this 'wound' in the sky, then I will be able to head up there without the assistance of the High Lord." He raises his hand into the air, indication a call sign of some sort.

    Moments later, the couatl in the sky flies down to the group. Her eyes and angelic wings centered on Usabhar. "Paragon," she begins in a very soft, yet focused tone, "The magnitude above ground is much greater than it is for those with feet. Not even great Keltahkonkmet could perform a feat this drastic. If you wish to take to the skies for a closer examination I suggest full due caution." She slowly looks towards Wero and bows her head. "Pardon my intrusion High Lord. I am Wernasiriditekilek, or Nasiri as I am sometimes addressed. I am at your command as much as I am at Usabhar's on your land."
    Last edited by Starsign; 2012-08-25 at 08:39 AM.
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    Rahja chuckles as well at Celestica's little joke, raises her eyebrows in a Oh, I see kind of way at the mention about Wero and offers a small smile before shaking her head. "I appreciate it, but I just wanted to know if you would have liked to join me." At that, brilliant streams of light emerge from Rahja's back and align in a roughly wing-like form, also making the white intricate mark on her back shine through her clothes. "I'll be right back. But before I go, a small precaution."

    Concentrating briefly and whispering in her ethereal dual voice, Rahja outstretches her arms. Healing energy flows through her and those around her. One might think this to be a foolish act, since they are at the height of their health, but to their surprise, they find their health fortified and their bodies and minds brimming with energy. Once she is done, Rahja bends her knees as if she winds up for a jump, her "wings" also lowering to the ground. As she propels herself upwards, the aasimar blinks out of existance again, only to appear far above again, much closer to the sky. She hums to herself as she likes to do to concentrate and calm her mind, suffusing her heart with the purest of emotions and feelings in this time of crisis, examining the scar in front of her.

    ((Everyone, read the spoiler tag!))
    Spoiler
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    As an FYI, Rahja teleports with Greater Teleport from her Boots of the Open Road. She activates her "Ring of Solar Wings" blessing for flight speed of 150ft. (perfect). She also summons her buckler via the shield's Called special ability.

    ----- IMPORTANT FOR OTHER PLAYERS --------
    She casts Mass Cure Light Wounds on the whole group (not expending a spell slot due to her Everflowing Energy class feature, as it is a level 4 spell for Healers).
    (11d8+175)[211] HP worth of healing for every target (enhanced by Healer's Blessing and Improved Healer's Blessing, maximum range doubled as per Widen Spell due to Boundless Healing)

    Every target gains 100 temporary hit points (as per Overcharge) that last for 10 minutes. Every 10 of those THP grant the target a +1 morale bonus to attack rolls, saving throws and skill checks, up to +10 for the full 100 THP.

    In addition, every target gains THP equal to half the amount of HP the spell would heal (as per Improved Overcharge), so 105 THP. These stack with the Overcharge THP above and also last 10 minutes, but they do not increase the morale bonuses above +10!
    -------- END OF IMPORTANT PART --------

    Rahja performs normally through her humming, using her subsonics feat to make it just below hearing.
    Due to that, she adds her Charisma modifier to her AC and saving throws (as per Master Performer).

    In addition, she uses Weave Emotions (Anticipation) and Weave Feelings (Optimism, Love) on herself, for:

    a +10 bonus to initiative and AC and never being denied her Dex bonus to AC while mobile and conscious,

    as well as rolling 3d20 whenever she rolls a d20 and adding the sums together (if one d20 comes up as a 20, the roll is considered a natural 20)

    and finally acting like she is under the effects of a haste spell and granting a +5 morale bonus to AC and saves to all adjacent creatures that are friendly or helpful towards Rahja.

    Here are a few skill checks to identify what is going on:
    Knowledge (arcana): (3d20+64)[11][3][10](88)
    Knowledge (the planes): (3d20+64)[17][8][8](97)
    Knowledge (religion): (3d20+64)[14][4][11](93)
    Spellcraft: (3d20+54)[16][16][9](95)

    Current stats:
    AC: 98
    Fort/Ref/Will: +59/+63/+68
    Initiative: +26
    Last edited by Ridai; 2012-08-25 at 09:35 AM. Reason: Rahja summons her buckler, too

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    Of course I am not as bad as I used to be. You actually know me now. The High Lord looks back seeing Rahja grow wings, then dissapear again. For now though, I appear to be unnecessary. His thoughts turn to what was supposedly said from the madman while he was still alive. The boiler man? Is that some sort of construct, or perhaps the working class holds an individual of immense power? Over the course of Eclipsian history there have been an uncountable number of attempted usurpations of the High Lordship (The Emperor's Throne, for now anyways, remains forever empty) though only three attempts have ever come close. Whatever is happening is powerful enough to crack the sky and send tremors throughout the ground. And there is too little information. Lord Wero seriously considers recreating the circumstances of the General's madness, if only to gain the insight of a maniac who at least seemed to know what was going on.

    Or to undo the magic that created these problems in the first place. Whatever comes first.

    Upon the Couatl's introduction, Lord Wero gives little more than a quick nod of acknowledgment to her, really more preoccupied watching the crack in expectance of it doing something.
    Last edited by Emperor Ing; 2012-08-25 at 11:10 AM.
    YES!!!
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    Quote Originally Posted by Blackbird97
    Good, I like the quote for you do indeed frighten people beyond words.
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    The crack in the sky, it would seem, hasn't finished. IT extends outwards in all dimensions. In some spaces, it even extends to the ground in the city like permanent black bolts of lightning. Whatever it is, the cracks are spreading.

    Rahja:
    Spoiler
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    Make a reflex save to avoid making contact with the cracks as you fly.


    Rahja/Wero:
    Spoiler
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    As far as the phenomenon itself, you have never heard of the sky cracking in such a way before and can't determine any obvious cause or cure to the problem. What you do know is that physics typically only behaves in odd ways where one of three things are concerned: precocious (or insane) casters, violent planar bleeding, or the unknowable space between and beyond all things.
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    The cracks spread dangerously fast, leading to Rahja weaving quickly through the air before teleporting back to the others. "Nothing. There's just... nothing, hanging in the air." As she has stopped humming, all those wonderful emotions fade, leaving the fear of the unknown, uncertainty and a bit of helplessness behind. But it is not the time to despair.

    Spoiler
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    Reflex (3d20+63)[19][15][15](112) (Rahja has Evasion, if it should matter)

    Current stats:
    AC: 72
    Fort/Ref/Will: +43/+46/+52
    Initiative: +16

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    The cracks reminded Lord Wero of a glass sphere being broken. Only problem was that the cracks were getting larger and they were in reality itself.
    There is no way Rahja would, even accidentally be a cause of this. This is probably even beyond the abilities of that damned Archmagister Prime.
    No. The High Lord shakes his head
    It's not nothing. It's reality itself shattering before our eyes. What reveals to us upon its shattering may as well be nothing, or rather the void between worlds where nothing can exist. He says this surprisingly matter-of-factly.

    Unless we know what the cause is and how to put an end to it we will have to abandon this world to its apocalypse. He turns to Salin. General, you will tell me everything you remember.

    And Prince Zurkar and entourage are searching for the Governor
    Last edited by Emperor Ing; 2012-08-25 at 03:13 PM.
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    Quote Originally Posted by Blackbird97
    Good, I like the quote for you do indeed frighten people beyond words.
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    CELISTICA

    Unable to fly to further investigate the phenomenon, and not having any sort of magics to combat it even if she could get close, Celestica does the only thing she knows how to do in a case like this. She prays.
    Goddess Hanali, guide your servant in this matter. Show her the way to combat this problem, to save this world, and perhaps the whole multi universe from the threat that is trying to engulf it.
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    Usabhar's eyebrow raises in astonishment as he watches the cracks spread and move to the ground. Unnatural does not even begin to describe whatever he is seeing. Of him and Nasiri, the couatl is the first to speak. "This is... Impossible to believe." Her calm tone overlays whatever worry or fear she might have. Usabhar on the other hand raises his hand into the air again; this time a mighty lance appears in his hand and he places it on his back using his metal strap. He then looks to Salin. "General, you heard the High Lord. What do you remember?" Usabhar guesses that Salin really doesn't remember anything when Rahja "healed" him. And even if she didn't, Salin would have spoken vague gibberish that would have confused even the wisest of sages.

    For a moment, Nasiri looks at Celestica as the elven paladin prays. The couatl closes her eyes for a moment, a motion that Usabhar knows well. It's Nasiri's way of praying to Keltahkonkmet in essence of the mind rather than of words. The dwarf takes a look at Wero in the meantime. "Are there any quick methods of evacuating the populace? It's a waste to simply leave men and woman like this to a voidful end."
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    Actually yes, there is one way. The Purple Dragon says this almost immediately. Apparently he had been considering this idea already, whatever it is.
    My Empire of the Eternal Eclipse is connected by gateways into the Astral Plane that connect world to world in a vast Portal Chamber. The gateway to this world is underneath the Governor's Mansion here. In THEORY we could evacuate my treasury and my city's population through it, but it is a rather...narrow gateway and it takes hours to move a single legion of my Eclipsian warriors through. In my opinion, we would be lucky if we even have one hour. We will be even more lucky if we can evacuate half the city.

    He pauses briefly, hand under his muzzle in thought.
    It is better than nothing, and I suppose my son could create additional portals so more of my people can funnel out. The Portal Chamber should be safe and I can have my beloved Prince relay to my Eternals to evacuate the refugees into my other worlds.
    He pauses in thought again, until turning towards Nasiri.

    You wish to serve me? Then go into my Governor's Mansion and seek out my son, you will know him when you see him. Tell him to have the Portal Chamber opened, and to prepare for an immediate mass evacuation of the city.
    Last edited by Emperor Ing; 2012-08-26 at 12:33 PM.
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    Quote Originally Posted by Blackbird97
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    Nasiri opens her eyes a moment not too soon when Wero speaks to her. Her head moves to eye at his when he orders her. She responds quickly and to the point, "Very well High Lord." In a quick motion, she darts into the mansion like a eagle in a canyon. Her speed will let her move around quickly, though her size may cause some damage to the interior depending on how narrow the various rooms are.

    Usabhar, waiting on Salin to say something, looks at the town and the civilians, unsurprisingly in panic as they would be. "A panic like this is only going to complicate escape. Do these people not know courage?" If they would listen, the dwarf could go into a big lecture with each and every frail civilian here about how the dwarves faced annihilation head-on and won. This is the kind of attitude these people have right now that led to the dwarves' fall of their kingdom of Anvion. Usabhar just did not understand why they act so helplessly.

    Growling quietly, the dwarf turned to the elven paladin as soon as she is done praying. He hides any sort of praying he might have on his tone and keeps the gruff mood as he asks her, "Celestica, can you do something to get these people to calm down, or better yet, pay attention?" He remembers the elf for being an absolutely amazing performer; surely she can do something. Usabhar also takes a look up to Rahja, as if expecting her to have some sort of plan or assistance ready.
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    Citizens of the Empire, hear the words of your High Lord. In a sudden motion, the dragon leaps up from the ground, immediately taking to wing, and using his powerful voice to relay His words to the citizenry as he flies over them.

    Our world crumbles beneath our feet. Unknown powers seek to undermine my work, your labor, our Empire. But now there shall be no despair. No power, no matter how great, can overcome the will of the High Lord and His people.

    If there is chaos in our Empire, then the enemy has already won. As High Lord of the Empire of the Eternal Eclipse, I command you to proceed to the Governor's Mansion and await further commands from myself or the Governor. Proceed with the order and dignity of the Eclipsians, and let our enemies know that they cannot destroy our honor. Relay my words to all who will hear within this world.

    Afterwards, he flies back, and lands back in place, his expression that as if nothing had happened.
    Problem solved.

    Spoiler
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    Flying around the city, yelling orders. Frightening Presence suppressed

    Diplomacy check
    (1d20+55)[74]
    Intimidate check
    (1d20+69)[81]
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    Good, I like the quote for you do indeed frighten people beyond words.
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    CELESTICA

    Celestica turns to Rahja even as she begins to unsling and tune her lute.

    There is merit to what Usabhar says, soothing music might be able to calm the populace as the evacuation proceeds. Do you have any sort of talent for music.
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Upon being asked by Celestica, Rahja nods softly after a moment. "I... like to think so." Elves know many beautiful songs, their many years letting them perfect each one to glorious heights. Rahja considers herself lucky, even in a time of crisis like this, to have been invited to join Celestica in song. She summons a lute of her own, it's sound made to accompany Celestica's.

    "One moment, please." Rahja begins to play on her lute, a soft introduction and slow build up for her partner to take the lead. Healing energy sweeps through her and Celestica's body, but from one moment to the next, both briefly flash in radiant light, Rahja's spell drawing on their benevolence, visibly enhancing their beauty and presence, giving them a rapturous elegance and grace. The notes suffuse both women's hearts, building anticipation towards the performance and rescuing these people, as well as filling them with sheer positivity driving them forward.

    With a smile, Rahja turns to her partner, continuing to play masterfully. "We should stick together, we can achieve more that way. Shall we?" Rahja begins to sing, adjusting her song to accompany Celestica's, manifesting her wings to keep pace with her if the elf is faster on foot than her. All who come near Rahja feel their wounds and burdens lifted, their bodies and minds fortified by the healing magic transported by her songs.

    Spoiler
    Show
    Rahja uses Summon Instrument to summon a lute. Additionally, she uses Weave Emotions (anticipation) and Weave Feelings (optimism) on Celestica and herself, giving both a +10 untyped bonus to AC and initiative (they never lose their Dex bonus to AC while conscious and mobile), as well as allowing them to roll 3d20 whenever they would roll a d20 and add the sums together (if one d20 comes up as a 20, the roll is considered a natural 20).

    She casts Mass Cure Light Wounds on Celestica and herself, weaving the bard spell Inner Beauty into it (as per Spell-Woven Cure) and using Lyric Spell to expend 5 rounds of Bardic Performance instead of a spell slot to cast Inner Beauty. Celestica and Rahja gain a +4 sacred bonus to Dexterity and Charisma for 250 minutes.

    Additionally, Rahja keeps casting Mass Cure Light Wounds (using Disguise Spell to weave it into her performance) on every citizen and ally within range to keep everyone topped off in terms of morale bonuses to attacks, skill checks and saving throws. A pleasant side effect is that the citizens, by their standard, become enormously more resilient with ~200 THP for 10 minutes.

    And, for giggles, Rahja's performance check: (3d20+147)[15][5][14](181)

    Current stats (during performance and with 100+ Overcharge THP):
    Dexterity: 32
    Charisma: 46
    AC: 92
    Fort/Ref/Will: +51/+54/+60
    Initiative: +26

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    CELESTICA

    Celestica has heard many singers in her day, but not one of them comes anywhere near to the level that Rajah displays. She always thought of herself as a pretty good musician, but she realizes she has nowhere near Rahja's talent. Its a little hard to harmonize with her given the difference, but Celestica is able to do so. Helped by the boosts Rahja has given her, Celestica comes up with one of the best performances of her life.

    Spoiler
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    (3d20+94)[112] Perform: Sing+Instrument
    Last edited by MikelaC1; 2012-08-27 at 04:56 PM.
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    After weaving effortlessly between the new cracks and teleporting back down to the ground, Wero's and Usabhar's instructions to the general draw only an exaggerated gruffness and bravado, obviously compensating for his own confusion. "I don't remember a blasted thing. One moment I was chopping down ghouls with my axe, the next I was walking across some sea of yellow earth, and then I woke up in that mansion of yours. I'm the one with questions here"

    Abandoning that dry well of information, Lord Wero's proclamation is heard clearly across most of the panicking city. The raw authority in his booming voice cuts clearly through the hysteria and reaches the citizens and their desire to live. Slowly, orderly, they walk in the direction of the governor's mansion, leaving behind their conflicts from the panic and holding their families close. They dare not show fear upon their faces as they walk, knowing that panic won't help to save them.

    As Celestica and Rahja carefully weave their way over the crowd, their duet is a true work of beauty, calming the souls of all those who rest below. A few come to accept the death that may well be awaiting them and continue onwards in peace, regardless of what should befall them. Most, however, are filled with hope and the will to continue living. All of them continue towards the governor's mansion, though their march is no longer forced.

    Nasiri/Zurkar:
    Spoiler
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    In the governor's mansion, Zurkar finds the governor in short order, standing in his room next to the window and staring out at the crowd gathering below and at the cracks in the sky, the cracks that may well threaten to destroy all he knows. Hearing Zurkar's entrance, the balding man turns and instinctively bows down to his superior. "What do you require of me, my lord?" asks the governor, his voice forcibly vacant and emotionless.

    No sooner does he ask, however, than does another guest arrive in the room. Nasiri, seen earlier but floating through the skies as the large dwarf's companion (and, likely, mount), passes into the room to see an old human bowing down before a smaller purple dragon and his apparent entourage.


    As a good deal of the people gather at the base of the governor's mansion, the cracking noise from above slowly comes to a halt. The cracking, it would seem, has come to a stop for a moment. This is not to say that activity has stopped, however. The cracks are filled with all manner of motion, eyes and claws and pincers and legs and far recognizable appendages seem to reach out from the full extent of the crack. thousands of beasts can be seen "behind" the crack, trying to claw their way out but restricted by the narrow width of the cracks. Thankfully, this development hasn't completely destroyed the resolve of the townspeople, though a good deal of them seem justifiably unnerved and inch closer towards the mansion as if the building itself could protect them.
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    Hearing Salin's completely expected and lackluster response, Usabhar shakes his head slowly and responds in a disappointed tone. "Then I state this quickly, you fell to the undead and you are now here resurrected thanks to the aasimar." He looks to Rahja quickly and gives a nod of respect to her while continuing to talk to Salin. "For now you shall head inside the Mansion and await passage out of this world. I shall discuss our future then."

    Usabhar helps to move people from where they are to the Governer's Mansion as Wero and the two lute players assist in calming the populace. The dwarf knew that not many people from this city would survive; the cracks just break the world too quickly for a more optimistic outlook to this situation. Despite that, he still helps however he can. He can never say he did his best to try and avert an inevitably bad outcome if he does not do anything.

    When he gets another look at the cracks however, he sees the living... Things inside. Eyes, claws, pincers, and legs. The dwarf's eyes narrow at the hideous sight as he raises his voice. "High Lord this is more than some void!" Usabhar moves to a crack near where townspeople are moving and draws his greataxe. "It won't take long before they break through. I will hold them here and keep them off the civilians!"

    Inside the Mansion, Nasiri avoids breaking one of the Governor's priceless urns as she enters the room and finds the Governor and Prince Zurkar. She gives a slight bow to both as she speaks quickly and calmly. "Governor, Prince, I regret these are not the most wonderful of times to meet. Prince, the High Lord asks of you to open the Portal Chamber and prepare a mass evacuation of the city." She takes a moment to look outside the window; sorrow creeps into her face. "I pray it will be enough..."
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  30. - Top - End - #30
    Titan in the Playground
     
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    Default Re: The Ultimate Conflict (Of Havens and Empires) IC

    Prince Zurkar arrives into the governor's room. Although he is greeted, he feels a sense of urgency that overpowers his normal sense of etiquette. However as he is about to speak he is interrupted by some unknown Couatl flying in, and apparently relaying the High Lord's orders. He looks towards the newcomer with a small hint of apprehension. Despite all this he doesn't doubt what this creature is saying. As he looks out the window that the governor was originally looking out, and seeing the cracks form where this world will crumble, all doubts, although he has no real reason to have them, are erased.
    Yes. He replies.

    Governor, I will open the way to the Portal Chamber. You are to direct the Shadows and whatever police force you use to guide our subjects into the portal. I will make additional portals for convenience. I sense my father would want you to prioritize evacuating the Treasury, so I would start there.
    He looks towards the metal dragon, who seems to know how to reply immediately.
    Yes, creator. I will follow the directive of the governor, as per your instructions. The Prince seems a little perplexed by this response, but seems to shrug it off as if this is common. The clockwork dragon places a fist on his chest in front of the governor as per the Eclipsian salute of service.
    What would you will of me, Governor?

    Right. As for you... he turns to the Couatl.
    Do as you will, but I would await further instructions. If you wish to speak to me, speak to my golem, whom will remain with the Governor. I will hear you. He gestures to the crystalline giant.

    Afterwards, the Prince flies out, moving with speed incredible by the standards of most dragons. He flies to the Portal Chamber, opening the ways and barking orders to guards or anybody nearby to have them wide-open to the public. When he gets to the portal, he will use his mastery of his portal device to create additional portals into the Portal Chamber from this particular room. He will then enter the Portal Chamber himself, and seek out someone of the Empire of the Eternal Eclipse's guardians of the Astral Plane, the Eternals, to relay his father's will to.

    MEANWHILE, OUTSIDE...

    Everything was going nice and orderly, as per the High Lord's will. And how could it not? As High Lord His will would become manifest. And seeing his subjects beginning to proceed in a nice, orderly evacuation gave him a sense of pride at the kind of power and influence he can invoke at-will.
    However, he would be lying if he said that the music that duo was playing didn't hurt. And it sounded good.
    For a lute, anyways.

    Instrumental preferences aside, the Dragon Lord felt nothing except bitter hatred as the prospect of losing this world to forces that lay Beyond. Apparently so terrible is what semblance of society exists Beyond that they must suckle on the fruits of prosperity that exist Within in order to survive. There was always something unbelievably desperate about those creatures, and Lord Wero simply refused to believe that they existed beyond reason. They were desperate, and unless something fundamental changes Beyond, desperation will be the status-quo for them for time immemorial.
    As the Dwarf Lord proclaims his willingness to fight, the High Lord can only think of one logical reply.
    No, you will not.
    His hands become ablaze with dark violet magical energy, and purple lightning arcs around the dragon's snout as light seems to pour out of it. The High Lord is also suspended a foot above the ground under his sheer magical power.

    I will not allow you to fight these abominations without me! As the High Lord of the Empire of the Eternal Eclipse, I refuse to allow my world, the fruits of my work which I have laboredyears to cultivate and grow, without first making sure they bleed for every square-inch of my world!

    He makes a quick glance to the musical duo, giving them a quick nod and a glance to the cracks from which creatures might pour out any moment. Because Celestica has come to know the High Lord rather well, she would know that look to mean that he approves of what they are presently doing, but if they wish to join him (in battle in this case) they are invited to do so at any time.
    YES!!!
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    Quote Originally Posted by Blackbird97
    Good, I like the quote for you do indeed frighten people beyond words.
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