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  1. - Top - End - #871
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Change classes just for this update.
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  2. - Top - End - #872
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Yeah we had no chance with a bunch of heavies but once everyone on the server switched to huntsman it went well, killing him twice and only failing once because his hiding place was impossible to find.
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  3. - Top - End - #873
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    I finally got the island achievement for Merasmus, but haven't actually killed him.

    As for bombinomicon... I still can't get that thing.
    Last edited by Crimmy : Tomorrow at 26:72 DM.
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  4. - Top - End - #874
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    The Bombinomicon is my new favorite character.
    "Hey, it's you! Here, take this. Is good. You're gonna like this bomb head."
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  5. - Top - End - #875
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    Assuming people have huntsman.
    It's called 'Sniper Rifle'

    ...

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  6. - Top - End - #876
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Tychris1 View Post
    Well, guess me and my spy won't be playing this update then
    You could just play sniper for a day, right? I don't play sniper either, but theres no reason to limit yourself.

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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    Assuming people have huntsman.
    Because it's so hard to get 5 Sniper achievements?

    Quote Originally Posted by Trixie View Post
    It's called 'Sniper Rifle'
    Huntsman is definitely better in this instance because your shots charge so much faster.
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  8. - Top - End - #878
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Hey, listen!

    Quote Originally Posted by Thufir View Post
    Huntsman is definitely better in this instance because your shots charge so much faster.
    A) SR lets you you stay on your half of map away from griefers, B) I'll take hitscan weapon with 50% more headshot damage and no falloff over slightly faster charge, thanks

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    Quote Originally Posted by Dublock View Post
    Even if you compare the 1800X (Thats the recomended card for ME1) to the 3450 cards on the table listed above you can see that there are a significant differences between the two. More so if you consider that the 3450 was the first card for the ATI mobile hardware that uses PCI Express, which is a big change.
    In ATI cards, it's second number that counts. x4xx is budget, very weak card. While it had some generational improvements over 1800 (x8xx - high end card, through 2 development cycles earlier), it won't beat 2600 (x6xx - medium end card, basically gaming cards start here). In fact, IIRC, when it comes to budget cards, only 5450 came close to beating 2600 in games. I wouldn't use any x4xx card for gaming, they were simply not made for it.

    As for PCI, pardon? First PCI express cards barely utilized that bus, AGP remained viable for 2-3 more generation of cards before dying. If something as powerful as Nvidia 9800 get fine on AGP, ATI's 3450 won't feel one iota of difference.

    Quote Originally Posted by Dispozition View Post
    I'm running a 4770 and can handily max out ME1 and 2, so a 3450 isn't going to struggle too hard when it has 8gb of ram to help it along too.

    Most of the hard load goes to the CPU anyway, so graphics cards are getting less important these days.
    Um, how is high end 4xxx card remotely comparable to weak 3xxx?

    Also, as for load on CPU, IIRC ME1 doesn't even utilize multiple cores and any modern processor devoting whole core to it will be far faster than ME1 era processors, so, no. In fact, I seem to recall crashes were caused by multiple core problems. In fact, seeing even today the laptop processors are enough for games while laptop gaming cards struggle, I don't think there ever was time when processor was more important than graphic card, except for heavy strategy games.
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  9. - Top - End - #879
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Thufir View Post
    Because it's so hard to get 5 Sniper achievements?
    Yes, it's hard.

    I've already used my achievement one to craft a medic Crusader's Crossbow. I need another one.
    Last edited by Crimmy; 2012-10-27 at 09:28 AM.
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  10. - Top - End - #880
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    Yes, it's hard.

    I've already used my achievement one to craft a medic Crusader's Crossbow. I need another one.
    You could just go to a trade server and pick one up for not too much. Unfortunately, I already traded my extras away and the only one I've got now is untradable.

  11. - Top - End - #881
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    I don't have much to offer. Other than my eerie crate, all I have is normal crates, and some extra weapons.

    But I'll try.
    Last edited by Crimmy : Tomorrow at 26:72 DM.
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  12. - Top - End - #882
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    I don't have much to offer. Other than my eerie crate, all I have is normal crates, and some extra weapons.

    But I'll try.
    I mean, Huntmans (men?) aren't exactly rare. I don't mean to be condescending if you already know this, but you should never really pay more than 1 scrap (or 2 random weapons) for any regular weapon unless it's really new.
    Last edited by hobbitkniver; 2012-10-27 at 10:06 AM.

  13. - Top - End - #883
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Don't worry, when it comes to trading, I'm really sure of my knowledge about it.

    Meaning, I'm pretty sure I need to learn A LOT. I know so little (other than rep = Reputation, the whole ".33" thing, and scrap, rec, and ref things.
    Last edited by Crimmy : Tomorrow at 26:72 DM.
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  14. - Top - End - #884
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    Don't worry, when it comes to trading, I'm really sure of my knowledge about it.

    Meaning, I'm pretty sure I need to learn A LOT. I know so little (other than rep = Reputation, the whole ".33" thing, and scrap, rec, and ref things.
    Everyone's gotta learn sometime. Better to be told than learn by being ripped off a few times like I was.

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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Somehow I got the devil's luck and found so many voodoo items that I managed to craft 3 piles of curses. Now I have a scout curse, a medic curse, and a spy curse. I've also found some eerie crates.

    Now, for those keys...
    Last edited by Crimmy : Tomorrow at 26:72 DM.
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  16. - Top - End - #886
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Crimmy View Post
    Somehow I got the devil's luck and found so many voodoo items that I managed to craft 3 piles of curses. Now I have a scout curse, a medic curse, and a spy curse. I've also found some eerie crates.

    Now, for those keys...
    The-Mage-King has a couple keys. I'm sure he'd trade for the crates, or trade you the keys. One or the other.
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  17. - Top - End - #887
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Need two masochists for Wave 666. Private server, no mods. Friend me on steam and I'll pop you the invite and pass.

  18. - Top - End - #888
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Man, Merasmus is a really tough customer. Even when both teams got their act together and focused on him, I've yet to see him defeated. And there always seems to be at least one player who runs around killing others as they try to attack Merasmus...
    Last edited by Morty; 2012-10-29 at 07:28 AM.
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Who could have seen it coming: people couldn't play Wave 666 for two days because Linux TF2 servers kept crashing. That's what, third huge outage caused by them in last four months?
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  20. - Top - End - #890
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Morty View Post
    Man, Merasmus is a really tough customer. Even when both teams got their act together and focused on him, I've yet to see him defeated. And there always seems to be at least one player who runs around killing others as they try to attack Merasmus...
    Medics help a lot. Like, a lot a lot.

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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Morty View Post
    Man, Merasmus is a really tough customer. Even when both teams got their act together and focused on him, I've yet to see him defeated. And there always seems to be at least one player who runs around killing others as they try to attack Merasmus...
    Thankfully, you only need to kill him once to get his item.
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Fax Celestis View Post
    Medics help a lot. Like, a lot a lot.
    I might consider playing a Medic the next time I get onto his map. There's never enough medics.

    Quote Originally Posted by Triscuitable View Post
    Thankfully, you only need to kill him once to get his item.
    Thankfully, yes. I've seen him brought below half his health a few times. It really depends on whether the players manage to coordinate.
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Morty View Post
    Man, Merasmus is a really tough customer. Even when both teams got their act together and focused on him, I've yet to see him defeated. And there always seems to be at least one player who runs around killing others as they try to attack Merasmus...
    <.<
    >.>
    *Has killed Merasmus 3 times*

    It's partly just luck of finding servers where everyone's co-operating - I know there are some where they're not even fighting each other at all, just swapping the point back and forth waiting for Merasmus to turn up and then killing him with arrows.
    Of course, the longer you take to get to it, the less likely it is people will be doing that.
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Fax Celestis View Post
    Medics help a lot. Like, a lot a lot.
    What?

    Each player add 5000 HP to Merasmus's health. Unless the player can contribute 5000 damage in 90 seconds, he is essentially useless, or worse than useless, because he handicaps others.

    When you fight Merasmus, Medic and Spy is, IMHO, completely useless, so is Pyro due to bosses not burning and Merasmus gibbing him once he tries to use his short range weapons, relegating him to role of chubby scout. Scout has very minor, situational prophunt ability, Heavy and Engineer are weak due to huge nerf on Mini/Sentry damage on bosses (seriously, they deal barely more damage than Sniper's SMG...), plus the fact Merasmus kills Engies easily causing Sentries to kill opposing team; Demo fails to contribute due to short range, non hitscan weapons (unless everyone on server goes demo, plants huge sticky trap where Merasmus appears and booms him once he shows up).

    What that leaves? Soldier with Direct Hit does so-so, but headshotting Sniper, no matter what he uses, deals 1000-1500 damage on headshot, "buying" his share in Merasmus' HP in 4-6 shots, then leaving only core HP to deal with. Easily done in 90 seconds.
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  25. - Top - End - #895
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Trixie View Post
    What?

    Each player add 5000 HP to Merasmus's health. Unless the player can contribute 5000 damage in 90 seconds, he is essentially useless, or worse than useless, because he handicaps others.

    When you fight Merasmus, Medic and Spy is, IMHO, completely useless, so is Pyro due to bosses not burning and Merasmus gibbing him once he tries to use his short range weapons, relegating him to role of chubby scout. Scout has very minor, situational prophunt ability, Heavy and Engineer are weak due to huge nerf on Mini/Sentry damage on bosses (seriously, they deal barely more damage than Sniper's SMG...), plus the fact Merasmus kills Engies easily causing Sentries to kill opposing team; Demo fails to contribute due to short range, non hitscan weapons (unless everyone on server goes demo, plants huge sticky trap where Merasmus appears and booms him once he shows up).

    What that leaves? Soldier with Direct Hit does so-so, but headshotting Sniper, no matter what he uses, deals 1000-1500 damage on headshot, "buying" his share in Merasmus' HP in 4-6 shots, then leaving only core HP to deal with. Easily done in 90 seconds.
    Liiiiies.

    Spy's revolver is 240 damage per shot (413/sec) when Merasmus is vulnerable. Enforcer has same DPS but slower firing speed, so matter of preference there. Couple with DR for being able to survive a bomb blast or a wand smack when he teleports near you.

    Kritz medic can kritz a heavy or soldier when Merasmus is armored for continued damage, and then switch to the syringe gun for 30 per shot, or 300/sec.

    For comparison, huntsman sniper going full charge is 367/sec (1 sec charge, 1.94 sec reload), and rifle sniper (let's say machina for the extra damage) is 323 sec (1.5 reload, 3.3 charge). Spy actually deals more damage consistently than sniper.

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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Fax Celestis View Post
    Liiiiies.

    Spy's revolver is 240 damage per shot (413/sec) when Merasmus is vulnerable. Enforcer has same DPS but slower firing speed, so matter of preference there. Couple with DR for being able to survive a bomb blast or a wand smack when he teleports near you.

    Kritz medic can kritz a heavy or soldier when Merasmus is armored for continued damage, and then switch to the syringe gun for 30 per shot, or 300/sec.

    For comparison, huntsman sniper going full charge is 367/sec (1 sec charge, 1.94 sec reload), and rifle sniper (let's say machina for the extra damage) is 323 sec (1.5 reload, 3.3 charge). Spy actually deals more damage consistently than sniper.
    Vulnerable. Which happens 2-3 times. At best. To simply pay his 5000 HP entry, you need 21 shots. Including reloads, it's 18 seconds (with rapid-fire, meaning misses, at that), far longer than he stays vulnerable. Never mind denting core HP.

    Oh, and at 240 damage per shot, he needs 5-6 seconds of shots (or revolver getting huge accuracy minus when you don't let it cooldown) to equal 1 second of Sniper charge time, and that happens only when Merasmus is vulnerable - when you consider Sniper can do it all the time, at will, and he can bodyspam Merasmus for massive damage when he is vulnerable, from any point of the map...

    Nope, Spy is useless.

    Kritz medic can contribute 1 kritz ubercharge (8 seconds contributing maybe 2000 damage to BB Heavy's Minigun) during Merasmus stay, then he has to contribute 3000 damage using his 150 bullets (1500 damage before even counting Merasmus damage resistance...) from point-blank range (read - dead Medic long before then).

    Congratulations, Herr Doctor, you just wasted everybody's time by not even doing 5000 HP.

    I won't even comment Sniper damage - 1080 hp on Huntsman without worrying about falloff, 1554 on Machina - seriously, how is the Spy approaching that?

    The trick with Sniper is to aim above Merasmus head, at just below his skull hat - since he floats, arrow/bullet seems to clip his body hitbox if you aim for the head, dealing much smaller damage, but even then, damage everyone else deals is puny in comparison. With headshots, it ceases to be a contest.

    Btw, I killed Merasmus 15 times. See my backpack at number of spells if you don't believe me - and I have to say, every time we had less than 50% of snipers, Merasmus always went home. Always. And that was on server with 20 players firing only on Merasmus, zero PvP, full cooperation.
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Trixie View Post
    Vulnerable. Which happens 2-3 times. At best.
    Lulwut.
    He's vulnerable every time he flies up into the air to drop bombs everywhere, and every time someone gets given a bomb head and runs into him. If that's only 2 times, you're doing something wrong.

    Quote Originally Posted by Trixie View Post
    Btw, I killed Merasmus 15 times. See my backpack at number of spells if you don't believe me
    What do spells have to do with killing Merasmus?

    Not necessarily disagreeing with the rest of your post, just so we're clear, just these points.
    Although I'm now wondering, what about Ambassador headshots?
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    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Quote Originally Posted by Trixie View Post
    Vulnerable. Which happens 2-3 times. At best.
    No way. He's vulnerable every time someone bombs him as well as whenever he's throwing bombs around.

    Oh, and at 240 damage per shot, he needs 5-6 seconds of shots (or revolver getting huge accuracy minus when you don't let it cooldown) to equal 1 second of Sniper charge time, and that happens only when Merasmus is vulnerable - when you consider Sniper can do it all the time, at will, and he can bodyspam Merasmus for massive damage when he is vulnerable, from any point of the map...
    You don't seem to understand what DPS means.

    from point-blank range
    Nope! Crits ignore falloff, and vulnerability makes crits.

    I won't even comment Sniper damage - 1080 hp on Huntsman without worrying about falloff, 1554 on Machina - seriously, how is the Spy approaching that?
    Did you look at my math?

    Btw, I killed Merasmus 15 times. See my backpack at number of spells if you don't believe me - and I have to say, every time we had less than 50% of snipers, Merasmus always went home. Always. And that was on server with 20 players firing only on Merasmus, zero PvP, full cooperation.
    GFY. I've killed him eight times, and we only had two snipers.

    Quote Originally Posted by Thufir View Post
    Although I'm now wondering, what about Ambassador headshots?
    Tried it. Merasmus seems to ignore ambassador headshots.
    Last edited by Fax Celestis; 2012-10-29 at 11:24 AM.

  29. - Top - End - #899
    Ettin in the Playground
     
    Kobold

    Join Date
    Jan 2007
    Gender
    Male

    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    Frankly, I've had teams with over 50% snipers that still failed. But yes, Huntsman sniper is by far the best way to go; Just don't stand to close to Merasmus, as it reduces friendly fire (I've headshotted like 3-4 people in my attempts simply because they were unlucky enough to run past me as I fired my arrow). Also, don't be a jerk and run arround killing people while Merasmus is out; One jerk can basically cost people the match, especially if said jerk hits someone who was carrying the bomb.
    Steam ID: The Great Squark
    3ds Friend Code: 4571-1588-1000

    Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe

  30. - Top - End - #900
    Ogre in the Playground
    Join Date
    Sep 2007
    Location
    Mexico
    Gender
    Male

    Default Re: [Steam]-y Thread 30: Throwing titles out the window!

    I've been Pyro all this time, and I did good at finding the props he was hiding. Not to mention, putting out burning allies is a big +1. You can also lure him to you if you use your shotgun/reserve shooter (Though the reserve shooter is useless in this case, really), he goes for you, and you can withstand 2 spells or 2 melees from him. If the rest keep on attacking him while he goes for you, that's a great way.

    The Ambassador Spy is suboptimal, I think. Vanilla knife/revolver and deadringer work if you are cautious enough.

    Also: Never underestimate a good dispenser engineer with his pistol. That's a really good combo, even without his sentry (and when Merasmus is vulnerable, he's a deadly force and helpful healer).

    Also: HAUNTED VOODOO-CURSED PYRO SOUL! Yaaaaay!
    Last edited by Crimmy : Tomorrow at 26:72 DM.
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