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  1. - Top - End - #241
    Troll in the Playground
     
    Meltheim's Avatar

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    Default Re: [4E] Ages of Athas

    Combat - Round 1

    Enemy 1
    Spoiler
    Show
    Baazrag 2
    Move: Walk to J12
    Standard: CRITICAL HIT on Damakos with Bite for 13 damage and latches on.

    Baazrag 3
    Move: Walk to I14
    Standard: Critical Miss on Lazam with Bite

    Baazrag 5
    Move: Walk to F11
    Standard: Miss on Van with Bite

    PC 1
    Spoiler
    Show
    Huren
    Move: Walk to E10
    Standard: Hit on Baazrag 5 with Acrobatic Strike - killing it

    Damakos
    Reaction: Hit on Baazrag 2 with Infernal Wrath for 10 fire damage
    Standard: Hit on Baazrag 2 with Magic Missile for 7 damage

    Van
    DELAYED to PC 2

    Enemy 2
    Spoiler
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    Baazrag Breeder
    Move: Walk to M13
    Minor: Hit on Calder with Psychic Lure and pulls Calder to J11

    Baazrag 1
    Move: Walk to I11
    Standard: Miss on Calder with Bite

    Baazrag 4
    Move: Jump to G14
    Standard: Miss on Lazam with Bite

    Baazrag 6
    Move: Enter cave and reappear at D9
    Standard: Hit on Huren with Bite for 4 damage


    PC 2
    Spoiler
    Show
    Lazam
    Free: Shift to H11 (Knack of Success from Calder)
    Minor: Grab chest
    Move + Standard: Double run to escape via P1

    Calder
    Standard: Hit on Baazrag 2 with Hand of Blight - killing it
    Minor: Battlemind's Demand on Baazrag 1
    Minor: Knack of Success on Lazam, letting Lazam shift 2 to the other side of the chest (whereby he promptly grabbed the chest and ran)

    Van
    Move: Walk to L13
    Standard: Hit on Baazrag Breeder with Guarded Attack for 11 damage
    Minor: Encouraging Boost on Damakos - spends second wind +3HP
    Last edited by Meltheim; 2013-01-22 at 12:23 PM.

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  2. - Top - End - #242
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    Meltheim's Avatar

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    Default Re: [4E] Ages of Athas

    Enemy 1

    Baazrag 2
    A greenish-yellow creature, perhaps the size of a cat, scuttles out from a small hole in the rocks. Its scales glint in the sunlight as it opens its mouth, scenting the air with a long pink tongue. The mouth, of course, is full of dozens of long razor sharp teeth. The creature immediately scurries toward Damakos and tries to take a bite.

    Spoiler
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    Move: Walk from P13 to J12

    Standard: Bite vs Damakos
    Attack: (1d20+6)[26] vs AC = CRIT
    Hit: (1d8+5)[6] (EDIT: 13 damage) and the Baazrag latches onto Damakos. While latched on to Damakos, the Baazrag gains a +2 to AC and moves with Damakos, staying in an adjacent square to him until he is unlatched. This movement does not provoke opportunity attacks.

    Baazrag 3

    Another creature, much like the first (though with fewer spines) rushes toward Lazam, hoping for a snack as well.

    Spoiler
    Show
    Move: Walk from L17 to I14

    Standard: Bite vs Lazam
    Attack: (1d20+6)[7] vs AC
    Hit: 4 damage

    Baazrag 5

    A third creature, looking like his counterparts, tries a nibble of Van the Scarred.

    Spoiler
    Show
    Move: Walk from D9 to F11

    Standard: Bite vs Van
    Attack: (1d20+6)[18] vs AC
    Hit: 4 damage


    next up: Huren, Damakos, Van (in any order)

    Spoiler
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    edit: I have already factored in the +2 to AC that Baazrag 2 gets from being latched on to Damakos, so just attack as normal and the results should be correct.
    Last edited by Meltheim; 2013-01-14 at 03:00 PM.

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    Geth - Elf Monk

  3. - Top - End - #243
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    Default Re: [4E] Ages of Athas

    Calder - [Ringing Mountains]

    A wicked smile forms on the half-elf's tattooed face as he withdraws himself from the wizard's mind. His eyes crackle with energy, as he levels a finger at one of the smaller beasts. "Back for more eh? I've got my magic back, you'll be no match this time!" He shouts, to no one in-particular, as such simple creatures. His hand twists from a point to a grasp, as he inhales stiffly, teeth barred, as he tries to suck the life energy from his foe. His own leg feeling some pain from the shared link he had, he let's out a disturbing laugh, before the crackling energy from his eyes envelop his entire body, like white lighting, and he teleports to the other side of the Tiefling. "You can bite my friend all you like, but you will suffer for it!"

    Spoiler
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    Standard: Vampiric Embrace on Baazrag 1
    Attack: (1d20+7)[25] vs. Will
    Hit: (2d8+6)[16] necrotic damage, and you gain 5 temporary hit points.
    Minor: Battlemind's Demand on Baazrag 2
    Target: One creature in the burst
    Effect: You mark the target until you use this power again or until the end of the encounter.
    Move: Ethereal Stride
    Effect: You can teleport 3 squares (J13), and you gain a +2 power bonus to all defenses until the end of your next turn.
    Last edited by Tegu8788; 2013-01-15 at 01:25 AM.
    Quote Originally Posted by Dimers View Post
    The second piece of advice is "don't build a hybrid", but hey, this is Tegu8788's game and he's kinda the High Priest of Hybridization, so you're cool there.
    Guide for starting 4E.

    Spoiler
    Show

  4. - Top - End - #244
    Ogre in the Playground
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    Default Re: [4E] Ages of Athas

    Huren

    Huren acts quickly, circling around to flank one of the beasts, then lashes out with his dagger, killing the little creature.

    Spoiler
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    Move: Move to E10, avoiding opportunity attacks
    Standard: Acrobatic strike on Baazrag 5
    Attack: (1d20+13)[30] (includes +2 for CA)
    Hit: (1d4+5)[6] + (2d6)[2]
    Last edited by Shular; 2013-01-15 at 12:38 AM.
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  5. - Top - End - #245
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    Felhammer's Avatar

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    Default Re: [4E] Ages of Athas

    Damakos

    The Tiefling is caught completely unawares as a hulking varmint pops out of no where, lunges for the poor wizard and proceeds to bite straight into Damakos' left arm... And the... What-ever-it-is doesn't let go. It just sits there, digging deeper and deeper into the Tiefling's limb, inch by inch shredding his flesh. "Confounded beast! You dare bite ME!? Let's see how you enjoy the taste of FIRE upon your tongue!" With that said, a jet of blazing hot amber-red fire travels down Damakos' arm, sinks beneath the animal's mouth and explodes in a torrent of flame.

    Thinking quickly, Damakos reaches for his tome. With his fingers rubbing the binding, the Tiefling stares straight at the beast and yells, "KOMBORA!" A thin, semi-translucent needle forms in front of the Tiefling's face, which is quickly fired off straight into the beast's snout.

    Spoiler
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    Reaction: Infernal Wrath on Baarzag 2: (1d6+5)[10]

    Minor: None
    Move: None
    Standard: Magic Missile at the Baarzag 2 for 7 damage.

    I used a ranged attack and the Baazrag is adjacent. Not sure if he gets an Opportunity Attack or not. Either way, I still attack with Magic Missile. I mean it's attached to my arm with no obvious way of getting it off other than killing it... Wizards don't like melee, someone please help!


    DMing:
    ❶ AGAINST THE GIANTS: IC | OOC

  6. - Top - End - #246
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    Meltheim's Avatar

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    Default Re: [4E] Ages of Athas

    Enemy 2

    Baazrag Breeder

    A huge creature, armored with thick bony plates and covered with spikes, lumbers down the mountainside. It looks at Damakos and Calder with a sharp glare, then bellows loudly and makes its attack.

    Spoiler
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    Move: Walk from S16 to M13 (this is a Large creature so the position refers to the upper left square it occupies)

    Minor: Psychic Lure vs Calder (recharge on 5 or 6 for next turn: (1d6)[3])
    Attack: (1d20+6)[15] vs Will
    Hit: Calder is pulled to J11

    Baazrag 1

    Scurrying into view, this critter snaps its tiny jaws at Calder.

    Spoiler
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    Move: Walk from K7 to I11

    Standard: Bite vs Calder
    Attack: (1d20+6)[19] vs AC
    Hit: 4 damage

    Baazrag 4

    This critter, much like the one latched onto Damakos, has a slightly larger jaw than his companions and it is full of spiked teeth. It launches itself with a "SQUEEEEEEEEEE" at Lazam's small frame.

    Spoiler
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    Move: Bounder (jumps up to 4 squares) to jump from D17 to G14

    Standard: Bite vs Lazam
    Attack: (1d20+6)[13] vs AC
    Hit: (1d8+5)[11] damage. Latches on, etc. as Baazrag 2 is with Damakos.

    Baazrag 6

    Spoiler
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    The small lizard scurries into the nearby cave and reemerges closer to Huren.

    Move: Enter cave at E4, Exit cave at C8, walk to D9

    Standard: Bite vs Huren
    Attack: (1d20+6)[17] vs AC
    Hit: 4 damage



    Up next: Calder, Van, Lazam (in any order)
    Last edited by Meltheim; 2013-01-16 at 05:46 PM.

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  7. - Top - End - #247
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    Default Re: [4E] Ages of Athas

    Calder - [Ringing Mountains]

    His own leg feeling some pain from the shared link he had, he let's out a disturbing laugh. "You can bite my friend all you like, but you will suffer for it!" His hand twists from a point to a grasp, as he inhales stiffly, teeth barred, as he tries to suck the life energy from his foe.

    Spoiler
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    Standard: Hand of Blight on Baazrag 2
    Attack: (1d20+7)[16] vs. Fortitude
    Hit: (1d8+6)[13] necrotic and psychic damage, and the target grants combat advantage until the end of your next turn.
    Minor: Battlemind's Demand on Baazrag 1
    Target: One creature in the burst
    Effect: You mark the target until you use this power again or until the end of the encounter.
    Minor: Knack of Success on Lazam
    Effect: Choose one of the following.
    • The target makes a saving throw.
    • The target shifts up to 2 squares as a free action. (H13-I14-H15)
    • The target gains a +2 power bonus to his or her next attack roll made before the end of his or her next turn.
    • The target gains a +4 power bonus to his or her next skill check made before the end of his or her next turn.
    Last edited by Tegu8788; 2013-01-16 at 06:32 PM.
    Quote Originally Posted by Dimers View Post
    The second piece of advice is "don't build a hybrid", but hey, this is Tegu8788's game and he's kinda the High Priest of Hybridization, so you're cool there.
    Guide for starting 4E.

    Spoiler
    Show

  8. - Top - End - #248
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    Default Re: [4E] Ages of Athas

    Van

    Van doesn't react right away to the creatures crawling down the slopes to attack him, but his eyes take everything in as he tries to judge where he is needed. The smaller creatures do a number on one of his allies, but the biggest threat appears to be the larger creature. Van wasn't sure if it was directing the smaller ones but he was sure he didn't want that creature barreling through when everyone else was busy. So, darting through combat, Van moves to deal with it before it can cause any real trouble.

    Van brings his blade down for a gruesome blow between two of the creatures spikes, then severs one of them as he pulls his steal blade away. Keeping his shield raised, he looks over his shoulder to the tielfing and yells out, "Get off your arse and do something useful!"

    OOC
    Spoiler
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    Actions
    Move: L13
    Standard: Guarded Attack (Encounter) vs Breeder
    Attack- (1d20+8)[25]
    Damage- (2d8+4)[11]
    Minor: Encouraging Boost
    Damakos can use his second wind and gets three additional hit points back.
    Last edited by Arthurian; 2013-01-17 at 12:38 PM.

  9. - Top - End - #249
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    Default Re: [4E] Ages of Athas

    Lazam

    After dodging two quick attacks and kicking the little lizards away, Lazam turns back to see his companions fighting their own fight. He sees the chest on the ground, unguarded, and a horrible thought creeps into his mind.

    While the rest of the party is distracted, Lazam grabs the chest by the poles and starts dragging it away from the group, dragging it through the sand and over the rocks. The obsidian does not chip or scratch or crack, instead it merely bounces along behind the halfling.

    A gentle voice whispers in Lazam's mind. "Excellent. Now bring it to me." and an image of an oasis appears, leading him away from the group as fast as his little legs can carry him. The baazrags do not even appear to notice him as he scampers past with the chest.

    Spoiler
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    SandDemon is on hiatus for a couple of weeks, so I'm simply removing him from the fight. He's going to double move and, surprisingly, none of the baazrag's make any attempt to chase after him, as if they were being compelled to attack you all and keep you busy while he makes his escape.
    Last edited by Meltheim; 2013-01-22 at 12:12 PM.

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    Geth - Elf Monk

  10. - Top - End - #250
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    Meltheim's Avatar

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    Default Re: [4E] Ages of Athas

    Combat - Round 2

    Enemy 1
    Spoiler
    Show
    Baazrag 2
    DEAD

    Baazrag 3
    Move: Walk to H13
    Standard: Hit on Van with Bite for 4 damage

    Baazrag 5
    DEAD


    PC 1
    Spoiler
    Show
    Huren

    Damakos


    Enemy 2
    Spoiler
    Show
    Baazrag Breeder

    Baazrag 1

    Baazrag 4

    Baazrag 6


    PC 2
    Spoiler
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    Lazam
    ESCAPED

    Calder

    Van

    Last edited by Meltheim; 2013-01-22 at 12:34 PM.

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    Geth - Elf Monk

  11. - Top - End - #251
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    Default Re: [4E] Ages of Athas

    Enemy 1

    Baazrag 3

    The little lizard watches as Lazam darts past him, then turns his attention back to Van.

    He flicks his tongue out a bit, then lunges for the man's ankle.

    Spoiler
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    Move: Walk to H13
    Standard: Bite vs Van
    Attack: (1d20+6)[25] vs AC
    Hit: 4 damage


    Up Next: Huren, Damakos (in any order)
    Last edited by Meltheim; 2013-01-22 at 12:33 PM.

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  12. - Top - End - #252
    Ogre in the Playground
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    Default Re: [4E] Ages of Athas

    Huren

    Seeing a target distracted by his companions, Huren disengages from his current anemy, and charges towards the rest of the party. He strikes true, killing the little target.
    Spoiler
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    Move: shift to E11
    Standard: charge to H11, melee basic on B1
    Attack: (1d20+10)[17] (includes +1 for charge, +2 for flank)
    Hit: (1d4+1)[5] damage + [roll]2d6[roll] sneak attack
    Last edited by Shular; 2013-01-23 at 12:39 AM.
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    Zebith, Drow Ranger/Darkstrider

  13. - Top - End - #253
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    Felhammer's Avatar

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    Default Re: [4E] Ages of Athas

    Damakos

    Grasping his arm, Damakos scans the battlefield for a new target. Spotting the nearest beasts, the Tiefling aims his hand at it and yells, "UNGUZA!". A red orb streaks across the sky, as the orb nears the enemies, it explodes in a torrent of red-orange fire, burning both of the beasts.

    Spoiler
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    Scorching Burst on Baazrag 3: (1d20+8)[15]
    Scorching Burst on Baazrag 4: (1d20+8)[23]

    DMing:
    ❶ AGAINST THE GIANTS: IC | OOC

  14. - Top - End - #254
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    Default Re: [4E] Ages of Athas

    Enemy 2

    The large breeder bellows and the two remaining smaller baazrags charge in, swarming over the party.

    Baazrag 4

    With a loud screech, the toothy lizard jumps at Huren.

    Spoiler
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    Move: Jump to H12

    Standard: Bite vs Huren
    Attack: (1d20+6)[26] vs AC - CRITICAL HIT
    Hit: (1d8+5)[7] 13 damage and the baazrag latches onto the target. While the baazrag is latched onto a target, whenever the target moves, the baazrag moves with it, ending this movement in a square of its choice adjacent to the target. This movement doesn’t provoke opportunity attacks. The baazrag can be latched onto no more than one creature at a time. The baazrag gains a +2 to AC while latched on.


    Baazrag 6

    Skittering down the mountainside, the remaining lizard attacks Damakos.

    Spoiler
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    Move: Walk to I11 (avoiding AoO)

    Standard: Bite vs Damakos
    Attack: (1d20+8)[14] vs AC (includes +2 from flanking)
    Hit: 4 damage


    Baazrag Breeder

    With another bellow, the larger baazrag lowers its head and charges through the party, thrashing its horns about in the process.

    Spoiler
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    Standard: Trample to E10 (shifting 8 through Van, Damakos, Calder and Huren's spaces)
    Effect: The baazrag shifts its speed and can enter enemies’ spaces during the move. Each time the baazrag enters an enemy’s space for the first time during the move, it can use gore against that enemy.

    Attack Van: (1d20+8)[9] vs Reflex
    Hit Van: (3d8+5)[24] damage and is knocked prone

    Attack Damakos: (1d20+10)[15] vs Reflex (includes CA for being adjacent to another baazrag)
    Hit Damakos: (3d8+5)[20] damage and is knocked prone

    Attack Calder: (1d20+10)[30] vs Reflex (includes CA for being adjacent to another baazrag) CRITICAL HIT
    Hit Calder: (3d8+5)[21] 29 damage and is knocked prone

    Attack Huren: (1d20+10)[14] vs Reflex (includes CA for being adjacent to another baazrag)
    Hit Huren: (3d8+5)[22] damage and is knocked prone


    After trampling through the party, the baazrag breeder turns around, bellowing again.

    Up Next: Calder, Van
    Last edited by Meltheim; 2013-01-29 at 07:03 PM. Reason: formatting attacks is hard!

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  15. - Top - End - #255
    Troll in the Playground
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    Default Re: [4E] Ages of Athas

    Calder

    Feeling the blood flow from his wounds, his mind returns to the state it was in the arena, and quickly rises from the hot sands. With a spin of his trident, he slams the forked ends under the jaw of the nearby beast, trying to lift it and force it away. Ending his spin, he points with his weapon at the next closest corpse-to-be. "Don't try anything funny, or I'll skin you alive." Fixing his eyes on the large one that had run him over, he bares his teeth, sucking the desert air over them, trying to drain the lifeforce from his foe and heal himself.

    Spoiler
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    Move: Stand up
    Standard: Disrupting Advance against Baazard 6
    Attack: (1d20+9)[28] vs. AC
    Hit (2d8+6)[16] damage, and you push the target 2 squares (G10). The target and each enemy adjacent to the target at the end of the push are slowed until the end of your next turn.

    Minor: Battlemind's Demand against Baazrag 4
    Effect: You mark the target until you use this power again or until the end of the encounter.

    Action Point!
    Standard: Vampiric Embrace against Breeder
    Attack: (1d20+5)[9] vs. Will
    Hit: (2d8+6)[11] necrotic damage, and you gain 5 temporary hit points.
    Quote Originally Posted by Dimers View Post
    The second piece of advice is "don't build a hybrid", but hey, this is Tegu8788's game and he's kinda the High Priest of Hybridization, so you're cool there.
    Guide for starting 4E.

    Spoiler
    Show

  16. - Top - End - #256
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    Default Re: [4E] Ages of Athas

    Combat - Round 3

    Enemy 1 - All DEAD
    Spoiler
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    Baazrag 2
    DEAD

    Baazrag 3
    DEAD

    Baazrag 5
    DEAD


    PC 1
    Spoiler
    Show
    Huren

    Damakos


    Enemy 2
    Spoiler
    Show
    Baazrag Breeder

    Baazrag 1
    DEAD

    Baazrag 4

    Baazrag 6
    DEAD

    PC 2
    Spoiler
    Show
    Lazam
    ESCAPED

    Calder

    Van

    Last edited by Meltheim; 2013-01-31 at 01:50 AM.

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  17. - Top - End - #257
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    Default Re: [4E] Ages of Athas

    Damakos

    The Tiefling wearily hoists himself up to a standing position. He curses himself under his breath for his folly and his luck. Damakos extends his left hand forward and points it straight at the Baazrag Breeder; with no more than a whisper and a stern gaze, the Wizard utters the word of power for one of his most devious spells, "Asiyeonekana." A semi-translucent, purple beams shoots out of his withered fingers and flies across the battlefield, striking his target in the haunches. Damakos glances over to his ally Calder and winks with a coy smile.


    Spoiler
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    Move: Stand
    Standard: Excise From Sight

    Attack: (1d20+7)[11] v. the Baazrag Breeder's Will
    Damage: (1d10+6)[12]
    Hit: Calder becomes invisible to the target until the end of my next turn AND If I give up my minor action, I can slide the target 1 square. I choose to slide him to D-11/D-12/E-11/E12.
    Last edited by Felhammer; 2013-02-01 at 01:14 AM.
    DMing:
    ❶ AGAINST THE GIANTS: IC | OOC

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    Default Re: [4E] Ages of Athas

    Huren (Bloodied)

    Bleeding from his wounds, Huren adjust his position, trying to get the creature attached to him betweeen himself and his companions. He lashes out with his dagger.

    Spoiler
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    Move: Shift to I10.
    Standard: Depends on baazrag's position:
    If baazrag is granting CA (from flank or whatever) -
    Acrobatic Strike
    Attack: (1d20+11)[29] (+2 for CA - 2 for defense bonus) vs AC
    Hit: (1d4)[1] + 6 + (2d6)[9] damage, and escape grab
    Effect: Shift to J9

    If baazrag is not granting CA -
    Duelist's Flurry
    Attack: (1d20+9)[27] (-2 for defense bonus) vs AC
    Hit: (2d6+4)[7] damage, slide target 1 square (dunno, just away from Huren), and Huren shifts to J9.
    Avatar by Meltheim
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  19. - Top - End - #259
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    Default Re: [4E] Ages of Athas

    Enemy 2

    Baazrag 4

    With a cry the snaggle-toothed creature recoils, blood gushing from its wounds.

    It looks around desparately, blood pouring over its eyes, and snaps at nearby Calder.

    Spoiler
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    Standard: Bite vs Calder
    Attack: (1d20+6)[21]
    Hit: (1d8+5)[7] damage and the baazrag latches onto the target. While the baazrag is latched onto a target, whenever the target moves, the baazrag moves with it, ending this movement in a square of its choice adjacent to the target. This movement doesn’t provoke opportunity attacks. The baazrag can be latched onto no more than one creature at a time. The baazrag gains a +2 to AC while latched on.


    Baazrag Breeder

    The breeder stares back at Calder, his blood dripping from the breeder's teeth. It gives the equivalent of a grin, then moves in for another attack. This time, the breeder's fear of hitting her offspring interferes with the attack.

    Spoiler
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    Move: Walk to H9

    Standard: Claw vs Calder
    Attack: (1d20+10)[13] vs AC (includes +2 from CA granted by Pack Master)
    Hit: (3d8+5)[20] damage



    Up Next: Van, Calder
    Last edited by Meltheim; 2013-02-04 at 03:19 PM.

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    Calder

    Smashing his metal shield into the lizard's face, he whispers a spell, and in a burst of lightning and smokey sand, the malevolent man disappears. The lightning encircles the large beast, the purple haze coalescing atop it's boney spines. Sharp bones appear, wrapped in a sinewy flesh, and from the inky darkness of the humanoid form a shrill streak erupts. "DIE YOU WRETCHED BEAST, DIE!" The coalescing arm strikes down behind the head crest, searching for a weak spot to exploit.

    Spoiler
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    Move: Ethereal Stride
    Effect: You can teleport 3 squares H11, and you gain a +2 power bonus to all defenses until the end of your next turn.
    Minor: Curse Breeder
    Standard: Hand of Blight on Breeder
    Attack: (1d20+9)[18] vs. Fortitude
    Hit: (1d8+6)[10] necrotic and psychic damage, and the target grants combat advantage until the end of your next turn.
    Curse Damage: (1d6)[1]
    Quote Originally Posted by Dimers View Post
    The second piece of advice is "don't build a hybrid", but hey, this is Tegu8788's game and he's kinda the High Priest of Hybridization, so you're cool there.
    Guide for starting 4E.

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    Combat - Round 4

    Enemy 1 - All DEAD
    Spoiler
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    Baazrag 2
    DEAD

    Baazrag 3
    DEAD

    Baazrag 5
    DEAD


    PC 1
    Spoiler
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    Huren

    Damakos


    Enemy 2
    Spoiler
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    Baazrag Breeder

    Baazrag 1
    DEAD

    Baazrag 4

    Baazrag 6
    DEAD

    PC 2
    Spoiler
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    Lazam
    ESCAPED

    Calder

    Van


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    Huren

    Huren shifts to the opposite side of the breeder from Calder, taking advantage of distraction his ally provides. He uses his wilder abilities to harden his skin, then strikes out at the beast. Unfortunately, his dagger glances off of the creature's scales.

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    Move: Shift to I8
    Minor: Wilder's Armour = +2 to all defenses, 9 temp hp if score critical before end of next turn
    Standard: Acrobatic Strike
    Attack: (1d20+13)[16] vs AC (includes combat advantage)
    Hit: (1d4+5)[7] damage plus (2d6)[7] sneak attack damage.
    Last edited by Shular; 2013-02-07 at 12:44 PM.
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    DAMAKOS

    The Tiefling takes a step back and launches a deadly magical missile straight at the baazrag attached to his ally, "Take that you petulant behemoth!"

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    Move: Shift to J13
    Standard: Magic Missile on the B4!

    Hit: Automatic!
    Damage: 7 Damage!
    Last edited by Felhammer; 2013-02-11 at 06:35 PM.
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    (Felhammer please edit to show that you attacked Baazrag 4 instead)


    Enemy 2

    Baazrag Breeder

    The behemoth cries in anguish as the last of its children fall to the Tiefling's attack.

    It rears up on its paws and comes down, striking the ground with a fury. From one of the little caves you hear a screeching, crying noise. Little heads poke out, some with large teeth and jaws. The Breeder wheels around, looking at the cave, then back at the party. Backing away slowly, the Breeder's posture changes, its head lowers and it looks much more defensive.

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    Standard + Move: Shift to D9

    Anyone beat a 10 on a Nature check?
    Last edited by Meltheim; 2013-02-11 at 05:42 PM.

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    Huren - [Ringing Mountains]

    Huren gets the distinct impression that the Baazrag Breeder appears to have no more interest in fighting the party. She is tired, beaten, and protective of her young (of which about a dozen have now appeared at the various cave mouths). She would probably attack if provoked, but she does not seem to be interested in pursuing the party if they were to leave.

    Damakos and Calder both feel the mental presence again, "Well, so much for that idea. At least I have the little one and the chest!" Damakos feels an overwhelming sense of joy and glee filling his mind, while Calder has an urge to skip and clap like a small child.

    Through all this, Van remains completely still. In fact, at this point Calder realizes the man hasn't moved in nearly 30 seconds, his sword remaining halfway drawn and his gaze fixed straight forward. A small trickle of blood is seen at either ear, and tears pour from his eyes. Yet he remains, unmoving, unflinching, barely breathing. In the stillness of the moment, Calder can even hear the man's teeth grinding against each other.
    Last edited by Meltheim; 2013-02-11 at 06:20 PM.

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    DAMAKOS

    Damakos retrieves a sapless tome from its chitinous carrying case that laid upon his hip belt. As he begins to thumb through the book, his mind drifts back to the early days of his wizard training, days of unmitigated revelry and pride. The Tiefling's archetypally grim demeanor is completely reversed. His eyes are full of bliss and vigor, while a wry smile is forcibly stretched across his fissured, juiceless face.
    Last edited by Felhammer; 2013-02-13 at 01:26 AM.
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    Huren

    Keeping one eye on the breeder, Huren approaches the motionless Van. Uncertain what is happening to him, he tries to communicate telepathically. "Hello," he sends, "anyone home?"
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    Huren - [Ringing Mountains]

    Huren's inquiry is met with the feeling of someone clawing at the lid of their coffin - as if Van the Scarred was screaming his lungs out, mentally.

    Huren notices something on the back of Van's leg, near his knee. A small, knobby creature, about the length of a man's finger, apparently attached to his leg, burrowing its way in to the meat in his calf.

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    Calder - [Ringing Mountains]

    Rolling off the large beasts back, Calder ends up with his legs crossed, cackling. Using his trident, he manages to rise to his feet, stumbling southward in a laughing stupor. "I just turned, turned, turned into li-li-lightning-ing-ing. BAM! And DOWN he went, hahahahaha!" He stumbles forward further, roughly and mechanical, as if he is a puppet being made to dance. "You stupid horny devil, you-r vo-ice is ba-ack." Clinching his own teeth and smacking his head with the shaft of his trident, he shakes his mohawked head. "I'm gon-na kill-ill-ill you all-ll-ll!"

    Continuing to smack himself in the face with his weapon, he makes his way over to Van and Huren, falling flat onto the sand, writhing and flailing, flinging sand every which way.
    Quote Originally Posted by Dimers View Post
    The second piece of advice is "don't build a hybrid", but hey, this is Tegu8788's game and he's kinda the High Priest of Hybridization, so you're cool there.
    Guide for starting 4E.

    Spoiler
    Show

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    Huren

    Huren hisses when he sees the creature on Van's leg. He begins to thrust his knife at it, then hesitates, not knowing what kind of psychic link the thing might have, or what effect killing it might have on Van. Feeling slightly foolish, he places the edge of his blade against the worm and mentally sends at it 'release him or die.'
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