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  1. - Top - End - #571
    Bugbear in the Playground
     
    Tharione's Avatar

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    Jul 2009
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    Somewhere over the rainbo

    Default Re: The Invasion of Toril

    "If anyone is a decent tracker I'd suggest looking around for tracks."

    he examines a set of dead bodies, formian and ex-survivor, to make sure their wounds look like they were done with each others weapons.

  2. - Top - End - #572
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Aug 2012
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    Default Re: The Invasion of Toril

    The wounds on the human look like they match those of a formian. The wounds on the formian are mostly clean, precise cuts, with a few light dents to the exoskeleton caused by bludgeoning objects.
    Intelligent doors FTW

  3. - Top - End - #573
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Sep 2011
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    Chanute, KS
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    Default Re: The Invasion of Toril

    Krgg the Providertarian

    Ignoring the others, Krgg limps off towards one of the buildings that seems intact, emerging a minute or two later with a hunk of stale bread in one hand, and a chunk of raw meat in the other. He lays the meat out on the flat of his blade and begins searing it in the flames licking up the side of another structure as he munches on the heel of bread.

    So...the plan?
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  4. - Top - End - #574
    Bugbear in the Playground
     
    Tharione's Avatar

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    Jul 2009
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    Somewhere over the rainbo

    Default Re: The Invasion of Toril

    Noru searches about for the remains of Bailey.

  5. - Top - End - #575
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    After quickly searching around the city, Noru doesn't find Bailey's remains.
    Intelligent doors FTW

  6. - Top - End - #576
    Ogre in the Playground
     
    Goblin

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    Apr 2011
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    Default Re: The Invasion of Toril

    Garrin looks around trying to find survivors of the battle.

    Spoiler
    Show

    Using scent to try to find out in which direction the battle moved. Trying to find the newest traces (and possibly survivors, or direction where to look for them)

    Survival (tracking) if needed
    (1d20+4)[11]
    (1d20+4)[6]
    (1d20+4)[9]

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  7. - Top - End - #577
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Aug 2012
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    Default Re: The Invasion of Toril

    As Garrin takes in the scents around him, all he is able to smell is blood from all the corpses, and the staleness of the bread that Krgg is eating.
    Intelligent doors FTW

  8. - Top - End - #578
    Bugbear in the Playground
     
    ClericGuy

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    Jan 2010

    Default Re: The Invasion of Toril

    "We have to rush to Bailey's place, he might be in trouble! Let's go! Let's go!"
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  9. - Top - End - #579
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Bleerie rushes over to Bailey's place, only to see that it has been reduced to rubble. Through the rubble Bleerie is able to distinguish body parts from several dozen humanoid corpses.
    Intelligent doors FTW

  10. - Top - End - #580
    Bugbear in the Playground
     
    ClericGuy

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    Jan 2010

    Default Re: The Invasion of Toril

    That's a problem... "Hold on, let me try this. I'm really going to put all my energies on the table today."

    Bleerie casts her second-to-last spell, in an effort to locate Bailey or its remains.

    Spoiler
    Show
    Locate Object (SRD), on a specific piece of Bailey's clothing that I think might not have been ripped away form his body.
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  11. - Top - End - #581
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Bleerie is unable to sense the object that she is trying to locate.
    Intelligent doors FTW

  12. - Top - End - #582
    Bugbear in the Playground
     
    ClericGuy

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    Jan 2010

    Default Re: The Invasion of Toril

    "Okay guys, good news I think. Bailey is not here. He might have fled, maybe he led his people to some other safe place. My spell doesn't sense his belongings within eight hundred feet. Do we want to keep looking for him, or do we want to stop and rest? My spell will be active for 10 minutes, I guess we can try going in one direction as fast as we can to see if I sense something."
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  13. - Top - End - #583
    Ogre in the Playground
     
    Goblin

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    Apr 2011
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    Default Re: The Invasion of Toril

    "So... going to fight the planars now?"

    ...

    "Or I guess we could rest for a while, you guys look pretty beat up..."
    Last edited by Lexin; 2012-10-09 at 06:28 PM.

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  14. - Top - End - #584
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: The Invasion of Toril

    "Fighting now would not necessarily be the wisest course of action in my opinion. A short search for our mysterious friend Bailey followed by a respite in some more secure location seems the optimal course of action to me."

    Noru examines his left hand and forearm distractedly as he says this.

    "You do have a point Vincent..."

  15. - Top - End - #585
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: The Invasion of Toril

    Spoiler
    Show
    If several minutes have passed, fiendish resilience will have healed gale to full health.


    Gale now looks bloody, but unharmed. As she is flying along, she is wiping blood off of her skin, and frowning at the state of her clothes.

    "Noru, I agree, the rest of you seem to need rest. I think there are only two ways any survivors could have gone are back to the surface, or deeper into undermountain. If you can summon that bird to take a look around the surface, we should proceed deeper into the mountain. First, should try to find anyone hiding by magic."

    Gale casts detect magic, and scours the area, looking for magic, hoping to pierce some concealment spell.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  16. - Top - End - #586
    Bugbear in the Playground
     
    Tharione's Avatar

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    Somewhere over the rainbo

    Default Re: The Invasion of Toril

    Noru summons the raven and sends it to scan the surface.

    "Archon skeleton, give the exoskeleton your sword and then tear your left arm off and give it to me."

    the skeleton does its best to comply

  17. - Top - End - #587
    Firbolg in the Playground
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    Apr 2012
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    Default Re: The Invasion of Toril

    Looking tired, Zaavariels still moves with quick yet somehow sluggish steps as he battles the exhaustion.... He takes a quick look around before finding a quiet place to begin some meditation...

    "I will fight on, but require some time to recover my full capabilities."

    Spoiler
    Show

    Still have a 40' move speed

    Listen(d20+7)[20]
    Spot(d20+7)[17]
    Search(d20+7)[16]

    Then begin chipping minutes off of my 2 hrs, recasting Mage Armor if necessary. 5hr duration.


  18. - Top - End - #588
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    The raven goes out through the well, scanning the area around. The city looks normal, the only notable difference is that there is one less boat at the docks.

    Gale is unable to detect any magic as she looks through the village.
    Intelligent doors FTW

  19. - Top - End - #589
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: The Invasion of Toril

    Sighing after the failure to find any survivors, Gale speaks.
    "Nothing. They are either dead, or fled. Noru, do we proceed deeper into the mountain, or do we go to the surface?"
    Gale seems ready to go, and somewhat angry at her failure.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  20. - Top - End - #590
    Bugbear in the Playground
     
    Tharione's Avatar

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    Somewhere over the rainbo

    Default Re: The Invasion of Toril

    "There appears to be a boat missing from the nearby docks... Not necessarily indicative of anything. I will see if i can locate this ship but it seems unlikely."

    Noru speaks distractedly as he looks about for a broad flat raised stone of some sort or an anvil.

    He wills the bird to fly off over the sea to try and locate this boat.

    "Personally, with eyes above already I would vote for deeper. But it seems that others have immediate need for rest, and i cannot guarantee the safety of either location."
    Last edited by Tharione; 2012-10-09 at 07:24 PM.

  21. - Top - End - #591
    Bugbear in the Playground
     
    ClericGuy

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    Jan 2010

    Default Re: The Invasion of Toril

    "Bailey is a smart guy - ants don't swim. I will contact him tomorrow, if you have nothing against it. Let's find a place to rest."
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  22. - Top - End - #592
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Sep 2011
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    Chanute, KS
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    Default Re: The Invasion of Toril

    Krgg

    Krgg gulps down his brazed and stale meal, but weariness still shows on his face and in the set of his shoulders. I'm pretty worn out too. The little one's also pretty exausted, as is the Elf. An hour or so of rest wouldn't hurt anyone here.

    OOC
    Spoiler
    Show
    What time of day is it? Should still be pretty early right?
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  23. - Top - End - #593
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    Default Re: The Invasion of Toril

    "While you rest, I will be trying to find where the survivors went. I may be drained, but I don't need to rest yet."

    Gale goes to each exit from the area, and tries to find signs of recent passage, as well as create a guess of where each one goes.

    Spoiler
    Show

    so search/survival rolls.
    search(1d20+1)[8]
    search(1d20+1)[18]
    search(1d20+1)[14]
    search(1d20+1)[7]
    search(1d20+1)[4]

    survival(1d20)[14]
    survival(1d20)[15]
    survival(1d20)[12]
    survival(1d20)[14]
    survival(1d20)[13]
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  24. - Top - End - #594
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Sep 2011
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    Chanute, KS
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    Default Re: The Invasion of Toril

    Krgg

    The orc lets out a powerful yawn, and begins casting about for a comfortable place to rest as he strips off his armor. You do that, and good luck he snickers, I'm here to kill invaders, not chase after smoke and scattered farm animals.

    Spoiler
    Show
    Naked in - (1d4+1)[4] minutes
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  25. - Top - End - #595
    Ogre in the Playground
     
    Goblin

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    Apr 2011
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    Default Re: The Invasion of Toril

    "I've slept quite enough lately..."
    Says Garrin as he joins Gale in searching.

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  26. - Top - End - #596
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Aug 2012
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    Default Re: The Invasion of Toril

    Gale and Garrin find several passages that have been sealed off by different means, 3 tunnels are closed by a cave ins, 2 tunnels sealed by what seems like feet of stone with no discernible door.

    They find 5 other tunnels, the first, which is east of the village, is the tunnel to the well at the Yawning Portal. The second tunnel, south of the village, begins to smell like salt water as the pair delve deeper into the tunnel, and opens out to a cavern on the water, the docks are within swimming distance to the east. The third tunnel heads north and has a gradual increasing slope about it, which leads to two double iron doors.

    The other two tunnels, also to the east of the village, look similar to those dug out by formian, walking through them, the two find themselves back in the sewers.

    Between the two tunnels that look like they were created by the formian is the tunnel that leads to the secret door that Bailey showed the party that they just came from.
    Intelligent doors FTW

  27. - Top - End - #597
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: The Invasion of Toril

    "Well Garrin, It looks like the formians tracked us backwards somehow, but I am not certain of this. I wonder where those iron doors go, they seem important."

    Gale heads back to the Iron Doors, and attempts to open them. If they are locked, she will Shatter them(via baleful utterance).
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  28. - Top - End - #598
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Gale pulls open the double iron doors, and they creak as the heavy doors put all of their weight on their hinges. A cloud of dust comes flying out at Gale, when settled she is able to see a dusty stone cellar. There is a door on the left side of the room, and a ladder below a trapdoor on the right side of the room. Around the room there are crates and barrels, as well as a table and 3 chairs, and a pile of broken wood.

    In front of the crates and barrels are 3 humanoid skeletons. Next to the skeletons is a wooden spike, one end of the spike is stained a darker color than the other end.
    Intelligent doors FTW

  29. - Top - End - #599
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: The Invasion of Toril

    Interesting, I wonder why they blocked off these rooms.

    Gale examines the contents of the crates, and collects the spike, figuring it might come in handy later. She then takes a look through the door on the left side of the room.

    Spoiler
    Show

    search(1d20+1)[15]
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  30. - Top - End - #600
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    The barrels and crates are all empty.

    As Gale tries to open the door, it doesn't budge.
    Last edited by Allyzedl; 2012-10-10 at 09:11 AM.
    Intelligent doors FTW

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