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  1. - Top - End - #1081
    Firbolg in the Playground
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    Default Re: The Invasion of Toril

    Hearimg the creatures burst into the building and he unmistakable sound of Gale being flayed, Zaavariel quickly moves north 10' and attacks the northernmost creature, attempting to draw their attention off of Gale...

    Spoiler
    Show

    I think I'm triggering some AoOs, oh well, fits his personality.

    Attack(d20+22)[25]26 Forgot feast
    Damage(2d6+16)[24]
    Magebane(2d6)[8]

    Ugly roll.
    AC
    Spoiler
    Show
    31

    Last edited by Zman; 2012-10-19 at 03:13 PM.

  2. - Top - End - #1082
    Bugbear in the Playground
     
    ClericGuy

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    Jan 2010

    Default Re: The Invasion of Toril

    "Are you okay, Gale? you're taking some damage", says Bleerie slightly worried. "Here, this should keep you up some more time."

    The gnome casts a spell before running into melee and touching her companion.

    Spoiler
    Show
    Standard action: cast Aid.
    Move action: move into melee, near Gale. Touch Gale with the spell as part of the standard action.

    Buffs
    (12 hours)
    Heroes' feast
    +1 morale on attack rolls, Will saves; 9 temporary hp; immunity to fear and poison.

    (11 minutes)
    Interfaith Blessing
    Z: +1 attack rolls, saves
    Krgg: +2 damage
    Gale, Noru, Garrin: +1 attack rolls, skill checks
    Bleerie: +2 AC

    Aid
    Gale: (1d8+10)[16] temporary hp
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  3. - Top - End - #1083
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Default Re: The Invasion of Toril

    Krgg

    Assessing everyone's positions, Krgg realizes that Orc Poker's pretty well out the window. He moves to intercept one of the planars that entered the house and swings his two-by-four with a fury at it.

    Spoiler
    Show

    Swift action to change to Martial Spirit stance.
    Move action to move diagonal up-right 5 ft, then right 5 ft.
    Standard action to initiate Rallying Strike on the top planar.

    Attack - (1d20+16)[28] (if any AoO damage is taken, add +1 atk & dmg for every 5 damage, up to +3 total)
    Attack - (1d20+16)[27]
    Mundane Bashing Damage - (1d6+14)[20]
    Critical Damage - (1d6+14)[19]
    Rallying Strike Healing - (3d6+11)[26] for all allies within 30ft, +2 healing to Gale from Martial Spirit (not included in the roll)
    Next Round Granted - (1d2)[1]

    Looks like we all posted at the same time to do the same thing =P
    Last edited by Medic!; 2012-10-19 at 03:28 PM.
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  4. - Top - End - #1084
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: The Invasion of Toril

    At Bleerie's touch, Gale turns to her, her eyes looking a bit less furious than they did before
    "Thanks Bleerie, although it is not as bad as it looks, it is still somewhat painful. Time for me to get out of the way.

    Gale furiously blasts Zelekhuts with a bouncing orb of acid, before moving over to the corner at the base of the stairs.

    Spoiler
    Show

    Seeing as Zaavariel absorbed the AAO's, Gale will just walk/fly over to the corner. If he had not, would quicken a flee the scene. Figuring that we are now in mop up mode.
    All damage here is acid.
    if the third attack has an enemy in range...
    damage to the one already hit in previous round:(2d6)[10]
    attack(1d20+11)[25] damage(8d6)[28]
    attack(1d20+11)[23] 14
    attack(1d20+11)[21] 14

    Last edited by Archmage1; 2012-10-19 at 03:27 PM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  5. - Top - End - #1085
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: The Invasion of Toril

    before this occurs Noru also gives his phantom steed to the one-armed skeletal archon.

    Once his bird sees the enemies in position Noru moves out from behind the wall, followed by his skeletal minions.

    "Skeletons, charge! Kill the apes then the construct centaurs, then revert to standard orders."

    Noru casts a spell, bathing a 20' radius outside the entrance (containing the limbo stalkers) in toxic gases.

    the skeletons, having just moved, wait until they can properly charge.

    Spoiler
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    cloudkill centered so the furthest stalker is just within its radius and so it doesnt emanate into the building more than 5'

  6. - Top - End - #1086
    Ogre in the Playground
     
    Goblin

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    Default Re: The Invasion of Toril

    Garrin calmly approaches closer enemy, performing a single strike.

    Spoiler
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    Swift action - activate amulet
    Standard action - Greater Insightful Strike
    Touch Attack (1d20+16)[25]
    Damage (2d20+60)[67]

    Confirm Critical (I know they are immune, but I think Blood In The Water Stance triggers anyway, as it is not precision damage)
    (1d20+16)[17]
    Last edited by Lexin; 2012-10-19 at 03:46 PM.

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  7. - Top - End - #1087
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Zaavariel moves in to attack the northern Zelekhut, provoking an attack from the other Zelekhut, but he dodges its chain as it comes at him. Attacking the Zelekhut he misses the large winged creature.

    Bleerie moves towards Gale and casts a spell on her. Krgg moves in on the south Zelekhut, striking it with his piece of 2x4. Gale fires an orb of acid at the Zelekhut, hitting it and the Zelekhut next to it, then she teleports over to the stairs.

    Garrin moves in and attacks the northern Zelekhut, and it drops to the ground. Noru orders his skeletons to charge towards the Limbo Stalkers, they are now 30 ft. in front of the Limbo Stalkers, then Noru casts a spell creating a bank of fog.


    The standing Zelekhut attacks Garrin twice with its chains, striking him once. The Limbo Stalkers run at the skeletons in front of them, and attack the trumpet archon skeleton, both Limbo Stalkers claw at and hit the trumpet archon skeleton.



    Spoiler
    Show

    Garrin takes 16 damage from the Zelekhut, 2 of which is electricity damage.

    Noru’s trumpet archon takes 16 and 14 damage from the Limbo Stalkers’ attacks.

    @Tharione
    Could you put the AC, Touch AC, saves, max and current hp of your skeletons in the additional information window on Noru’s character sheet?

    Map:

    Spoiler
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    Intelligent doors FTW

  8. - Top - End - #1088
    Ogre in the Playground
     
    Goblin

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    Default Re: The Invasion of Toril

    Garrin turns to the enemy that hit him. He swears and performs multiple attacks. You can see that his weapons transform into a raging torrent of flames, causing tremendous heat.

    Spoiler
    Show

    Swift - Searing blade boost
    Full attack

    Attack(1d20+16)[30]
    Damage(1d4+7)[8] + (2d6+11)[19] (fire)
    Attack(1d20+16)[22]
    Damage(1d4+7)[9] + (2d6+11)[19] (fire)
    Attack(1d20+11)[16]
    Damage(1d4+7)[9] + (2d6+11)[16] (fire)
    Attack(1d20+11)[30]
    Damage(1d4+7)[10] + (2d6+11)[18] (fire)

    Confirm Critical (for Blood in the Water)
    Spoiler
    Show
    Attack(1d20+16)[19]
    Attack(1d20+16)[24]
    Attack(1d20+11)[20]

    Attack(1d20+11)[28]
    = 1 critical, so +1 attack/damage from now on (stance)

    Last edited by Lexin; 2012-10-20 at 06:34 AM.

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  9. - Top - End - #1089
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: The Invasion of Toril

    "Where is Noru? Wasn't he going to be here? And we are missing 2 enemies."

    if Zelekhut is still standing after Garrin
    Spoiler
    Show

    Gale blasts the last Zelekhut with another blast of acid. Afterwards, she heads outside again, to see what is taking the other 2 so long to get inside.


    If it is not still standing
    Spoiler
    Show
    Gale heads outside, hoping to see the 2 remaining planars are not killing Noru. Once she gets outside, she sees the fog cloud that Noru created, and does her best to avoid it(moves 10ft per round, so possible now), and fires off a chain at the limbo stalkers.


    Spoiler
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    so with bleerie's buffs, I think gale is at a +12 to hit, so
    (1d20+12)[14] attack damage(8d6)[27] damage from vitriolic blast (2d6)[8]
    Last edited by Archmage1; 2012-10-20 at 09:32 AM.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  10. - Top - End - #1090
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Default Re: The Invasion of Toril

    Krgg is a Lumberjack and He's OK

    Krgg lets out a loud laugh, thoroughly amused at the thought of laying into his enemies with nothing more than a glorified stick, when a thought occurs to him...just how glorified is it? Let's see what Gruumsh has to say! he bellows, as he moves to strike the still-standing creature before him.

    Spoiler
    Show
    Krgg initiates Divine Surge...on a stick! vs the bottom Zelekhut.
    Dice gods be good!

    Attack - (1d20+16)[26] - pretty sure that's a sad day roll
    Mundane Smashing Damage - (1d6+14)[19]
    Divine Surge Damage - (8d8)[36]
    If it hits, heal Garrin for 2hp from Martial Spirit and Krgg's last Readied is Granted next round.

    If the Zelekhut drops, Krgg will stay in the area to make sure they're dead (and if it drops before his turn, he'll use his turn full attacking to make sure htey're dead instead of initiating Divine Surge)

    Last edited by Medic!; 2012-10-20 at 08:48 AM.
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  11. - Top - End - #1091
    Firbolg in the Playground
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    Default Re: The Invasion of Toril

    Zaavariel whips his blade around at the final winged foe....

    Spoiler
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    I have no idea how I got to that position on the Mao, I should have been withing melee rang wot both.


    Full attack

    Attack1(d20+23)[24]
    Damage(2d6+16)[25]
    MageBane(2d6)[4]

    Attack1(d20+18)[33]
    Damage(2d6+16)[25]
    MageBane(2d6)[7]

    Attack4 Bite(d20+13)[22]
    Damage(d6+4)[7]



  12. - Top - End - #1092
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: The Invasion of Toril

    The skeletons claw at their adversaries!
    Spoiler
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    [roll]1d20+5[roll] hound claw 1
    (1d4+2)[5] damage
    [roll]1d20+5[roll] hound claw 2
    (1d4+2)[4] damage

    [roll]1d20+12[roll] one armed cavalry archon claw
    (1d4+5)[7] damage

    (1d20+9)[26] myrmarch claw 1
    (1d6+3)[9] damage
    (1d20+9)[11] myrmarch claw 2
    (1d6+3)[5] damage


    Norutroll charges the nearest foe with a touch attack
    Spoiler
    Show

    (1d20+17)[19] paralyzing touch
    DC: 20 fort or be paralyzed for
    (1d4+1)[5] rounds

  13. - Top - End - #1093
    Bugbear in the Playground
     
    ClericGuy

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    Default Re: The Invasion of Toril

    "Everything looks good so far... the soldiers are doing their job! Keep it up!" the gnome moves to a central position and shields herself with her big shield.

    Spoiler
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    Standard action: get full cover from my tower shield.
    Move action: move two squares down.

    Buffs
    (12 hours)
    Heroes' feast
    +1 morale on attack rolls, Will saves; 9 temporary hp; immunity to fear and poison.

    (11 minutes)
    Interfaith Blessing
    Z: +1 attack rolls, saves
    Krgg: +2 damage
    Gale, Noru, Garrin: +1 attack rolls, skill checks
    Bleerie: +2 AC

    Aid
    Gale: (1d8+10)[16] temporary hp
    Last edited by mucco; 2012-10-20 at 01:03 PM.
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  14. - Top - End - #1094
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Garrin lets loose a torrent of attacks on the standing Zelekhut, hitting it two times. Gale then blasts the Zelekhut with acid and destroys it. Bleerie then movies to the middle of the room and shields herself.

    Noru’s hound archon misses the Limbo Stalkers. The trumpet archon skeleton then attacks the Limbo Stalker on the right and hits it, as does the myrmarch exoskeleton, one time. Finally NoruTroll runs and attacks the Limbo Stalker on the left, he hits it, but it has no effect.

    The Limbo Stalkers continue to attack the trumpet archon skeleton. The Limbo Stalker on the left hits the trumpet archon 2 times, the one on the right hits it once, then both bite the trumpet archon, and destroy it.


    Spoiler
    Show


    @Lexin
    Note that the bonus from Blood in the Water only lasts for 1 minute, or 10 rounds, unless you score another critical hit. –However, it isn’t a confirmed critical hit since they are constructs.

    Noru’s trumpet archon takes 76 damage, and kills it, as it has taken damage from the previous round.


    Intelligent doors FTW

  15. - Top - End - #1095
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: The Invasion of Toril

    "Where did the other 2 go..."

    Gale runs outside, stopping when she sees the two remaining enemies, she blasts them with another bouncing ball of acid doom.

    Spoiler
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    note: the run in the description is actually a move
    eldritch vitriolic chain
    attack(1d20+12)[21] damage(8d6)[28]
    attack(1d20+12)[31] 14
    Last edited by Archmage1; 2012-10-20 at 01:28 PM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  16. - Top - End - #1096
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: The Invasion of Toril

    "Easy come easy go.." Noru trolll remarks at the destruction of his skeleton.


    his skeletons respond in kind!
    Spoiler
    Show

    (1d20+5)[16] hound claw
    (1d4+3)[6] damage
    (1d20+5)[6] hound claw
    (1d4+3)[4] damage

    (1d20+9)[12] myrmarch claw
    (1d6+4)[9] damage
    (1d20+9)[14] myrmarch claw
    (1d6+4)[6] damage


    Noru responds with ripping and tearing at the one that looks least injured.
    Spoiler
    Show

    (1d20+16)[32] claw 1
    (1d8+10)[11] damage
    (1d20+16)[32] claw 2
    (1d8+10)[15] damage

    if either claw hits:
    DC: 27 fort save or its dazed for one round.

    (1d20+11)[18] bite
    (1d6+5)[10] damage


  17. - Top - End - #1097
    Ogre in the Playground
     
    Goblin

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    Default Re: The Invasion of Toril

    Hearing that the fight isn't done yet outside, Garrin walks outside to assess the situation.

    Spoiler
    Show

    Double move outside, possibly even a bit farther, or to the side, to see where the enemies are.

    Listen check (1d20+21)[27]


    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  18. - Top - End - #1098
    Bugbear in the Playground
     
    ClericGuy

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    Default Re: The Invasion of Toril

    Bleerie follows Garrin.

    Spoiler
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    Same actions he did.
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  19. - Top - End - #1099
    Firbolg in the Playground
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    Default Re: The Invasion of Toril

    Zaavariel runs out after Gale and the others, "Damnded headstrong women!" his blade ready for any foe he can sense.

    Spoiler
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    Move out there, use blindsense to find the first enemy, and attack. If I run out of movement, ready attack action.

    Attack(d20+21)[34]+2 if Magebane is applicable
    Damage(2d6+14)[22]
    If Magebane(2d6+2)[9]


  20. - Top - End - #1100
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Default Re: The Invasion of Toril

    Krgg

    Krgg follows the rest of the group outside.

    [Spoiler updated, the OOC gave me a good enough idea of outside.]
    Spoiler
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    It'll take a move action just to get to the door and look outside to assess the situation. (No outside map, so idk where he's going yet) another to get outside, so he can move 20ft outside the door, towards the baddies.
    Last edited by Medic!; 2012-10-20 at 11:10 PM.
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  21. - Top - End - #1101
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Gale steps outside, then fires bouncing balls of acid at the Limbo Stalkers, the acid hits them, but they seem to resist the attack a little. Noru’s hound archon skeleton and myrmarch exoskeleton miss the limbo stalkers. NoruTroll attacks, hits, and dazes the limbo stalker on the left. Garrin moves outside, and stops 5 ft. short of the limbo stalkers, and is able to see the entirety of the battle now that he is on the other side of the cloud. Bleerie follows behind Garrin, and is also able to see the battle.

    Zaavariel runs outside, next to Garrin, and is 5 ft. away from the limbo stalkers. Krgg follows the elf, stopping outside the cloud, able to see the battle 10 ft. away from the limbo stalkers.

    The limbo stalker on the right (Noru’s right, everyone else’s left) claws at and bites the hound archon skeleton.

    Spoiler
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    Hound Archon takes 38 damage from the limbo stalker’s attacks.

    Intelligent doors FTW

  22. - Top - End - #1102
    Ogre in the Playground
     
    Goblin

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    Default Re: The Invasion of Toril

    Garrin, after assessing the situation charges at the enemies in fury...

    Spoiler
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    Swift action: Dancing Mongoose
    Full-Round: Pouncing Charge

    Attack (1d20+18)[28]
    Damage (1d4+11)[15]
    Critical Confirmation (1d20+18)[35]
    Damage (1d4+11)[12]


    Attack (1d20+18)[28]
    Damage (1d4+11)[12]
    Critical Confirmation (1d20+18)[26]
    Damage (1d4+11)[14]


    Attack (1d20+18)[24]
    Damage (1d4+11)[13]
    Critical Confirmation (1d20+18)[32]
    Damage (1d4+11)[15]


    Attack (1d20+18)[24]
    Damage (1d4+11)[14]
    Critical Confirmation (1d20+18)[26]
    Damage (1d4+11)[12]


    Attack (1d20+13)[24]
    Damage (1d4+11)[14]
    Critical Confirmation (1d20+13)[33]
    Damage (1d4+11)[12]


    Attack (1d20+13)[14]
    Damage (1d4+11)[15]
    Critical Confirmation (1d20+18)[36]
    Damage (1d4+11)[13]


    Last edited by Lexin; 2012-10-21 at 08:06 AM.

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

  23. - Top - End - #1103
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: The Invasion of Toril

    "Don't mind the acid? Well, I have other surprises for you"

    Gale focuses for a moment, before sending out a bolt of purple energy at the nearest Limbo Stalker.

    Spoiler
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    just an sickening eldritch chain this time(save dc 21 fort or sickened for a minute)
    attack(1d20+12)[13] damage(8d6)[36] acid damage(2d6)[10]
    attack(1d20+12)[13] 18 acid damage(2d6)[10]
    Last edited by Archmage1; 2012-10-21 at 09:18 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  24. - Top - End - #1104
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: The Invasion of Toril

    Noru tucks his arm behind his back and lets the others do what they do best.

  25. - Top - End - #1105
    Bugbear in the Playground
     
    Medic!'s Avatar

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    Default Re: The Invasion of Toril

    Krgg

    Krgg sounds the charge with a good old fashioned wordless orc war-cry, and plunges back into the fray, bring his mighty stick crashing down!

    Spoiler
    Show

    Swift action to change back to Leading the Charge stance (+11 charge damage in 60ft)

    And Krgg will charge one of the limbo stalkers (dealer's choice)

    Charge Attack - (1d20+18)[35]
    Critical Confirmation - (1d20+18)[28]
    Splintering Damage - (1d6+25)[31]
    Critical Damage - (1d6+25)[31]
    EDIT: Wow, max stick damage again...
    And I forgot to roll Granteds last round so:
    (1d6)[4]
    (1d5)[4]
    (1d4)[4]
    (1d3)[2]
    Next Round - (1d2)[2]

    Last edited by Medic!; 2012-10-21 at 04:02 PM.
    Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!

    Huge thanks to Howl for puting some Boomstick in my avatar

  26. - Top - End - #1106
    Bugbear in the Playground
     
    ClericGuy

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    Default Re: The Invasion of Toril

    Bleerie walks near Noru. "We have a lot of strong companions, don't we."

    Spoiler
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    Move action: walk to Noru.
    Move action: Spot check (1d20+6)[8] to notice more dangers.
    Best homebrew ever (shameless self plug)! The Stoner, always PEACH

  27. - Top - End - #1107
    Barbarian in the Playground
     
    Allyzedl's Avatar

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    Default Re: The Invasion of Toril

    Among Garrin, Gale, and Krgg's attacks the limbo stalkers drop to the ground dead.
    Intelligent doors FTW

  28. - Top - End - #1108
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: The Invasion of Toril

    "Well, that was surprisingly easy. Should we do it again? Except this time I will be prepared for the barrage of magic that fort launched at me."

    As she is talking, Gale is searching the dead, using detect magic to enhance her searching capabilities.
    (1d20+1)[9] search

    After she has searched the dead
    "Does anyone think that the dwarf might be interested in something from these?"
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  29. - Top - End - #1109
    Firbolg in the Playground
    Join Date
    Apr 2012
    Gender
    Male

    Default Re: The Invasion of Toril

    Zaavariel watches the aftermath if the battle, "Pity, I was hoping for something more from the planars..."

  30. - Top - End - #1110
    Ogre in the Playground
     
    Goblin

    Join Date
    Apr 2011
    Gender
    Male

    Default Re: The Invasion of Toril

    Garrin's bored expression is back after last of enemies died.
    "Indeed, weaker than what I remember. Anything interesting Gale?"

    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
    ― Steven Brust

    “Plan. Yes. Good idea. I should come up with a plan.”
    ― Steven Brust, Dzur

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