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Thread: The Invasion of Toril
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2012-10-23, 07:04 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Zaavariel charges at the elven woman, hitting her with his charge. Noru casts a spell, creating a fog cloud around the 2 human males, but it doesn’t reach the elven female. As Gale runs inside, she casts a spell, then stands in place.
Bleerie casts a spell on the party. Krgg moves behind the elven woman, into the fog cloud created by Noru. Krgg then begins to feel the fog slowly eat away at his flesh.
@Zaavariel
SpoilerThe creature that you charged doesn’t feel the same as the elven woman looks, and is cold to the touch.
@Gale
SpoilerIt is just your image, you are actually upstairs.
@Krgg
SpoilerOn the bright side you are in flanking position, but you are in the fog.
Krgg takes 5 acid damage.
@Party
Spoiler
You had the higher average initiative, so you are up first.
The acid fog limits movement through it to 5 ft. as it acts as solid fog as well, if you are in the fog or moving through it please be aware of its properties.
A map will be posted after the next round.
Intelligent doors FTW
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2012-10-23, 07:08 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Bleerie calls upon her deity's full power to get an early edge on the fight. She casts another spell on the entire party before touching Garrin with the spell they were talking about earlier. "Have fun with this toy, friend."
SpoilerStandard action: cast Recitation.
Move action: move next to Garrin.
Swift action: DMM Quicken a Dampen Magic on Garrin.
Buffs
+3 morale on attack rolls, damage rolls; +1 attack on full attack (doesn't stack with Haste) (10r, Righteous Wrath of the Faithful)
+2 luck on attack rolls, AC, saves (11r, Recitation; I worship the same deity of the caster (duh) so I get +3)
Garrin: weapons with magical enhancements have -1 to attack and damage rolls against you; spells and SLAs have -1 DC, -1 CL (11r, Dampen Magic). You may turn this spell into a 5 ft. radius AMF that lasts 2 rounds.
8 minutes
Z: +1 attack rolls, saves (Interfaith Blessing)
Krgg: +2 damage (Interfaith Blessing)
Gale, Noru, Garrin: +1 attack rolls, skill checks (Interfaith Blessing)
Bleerie: +2 AC (Interfaith Blessing)
Gale: 16 temporary hp (Aid)
12 hours
+1 on Will saves; 9 temporary hp; immunity to fear and poison. (Heroes' feast)Last edited by mucco; 2012-10-23 at 07:20 PM.
Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-10-23, 07:29 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
"Skeletons, step out and circumvent the fog until you can clearly see the newcomers, attack the three who are not among our usual companions, do not enter the fog, then revert to usual follow and protect orders."
Noru casts a spell, vanishing from the sight.
Invisible:
Spoiler
move action out of hiding and toward the action, staying out of the fog.
The skeletons step out of hiding and move toward the action, looking for targets.
Spoiler
casts greater invisibility.
use a swift action to use caustic veil deal 2d6 acid damage to an enemy that was dealt acid damage this turn. He can see Krgg through bird with 20% concealment so one of the others in the fog.
(2d6)[8] acid fog (both+krrg)
(2d6)[8] caustic veil (1 of the two)
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2012-10-23, 07:33 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
Krgg begins barking at Zavariel, coordinating attacks with him to inflict greater harm on the foe trapped between them. He unleashes a series of savage cuts with his greatsword, only minimally hindered by the thick cloud.
As the acid eats away at the more sensitive parts of his skin, his cuts come faster, and harder.
Spoiler
Swift action to change stances to Tactics of the Wolf (Krgg and anyone who flanks with him gain +5 melee damage), Full round attack against the flank-ee!
Attack 1 - (1d20+23)[43] - whazzup +2
Critical Confirmation - (1d20+23)[42] +2
Slashing Damage - (2d6+21)[30]
Critical Damage - (2d6+21)[33]
Miss chance - (1d100)[95]
Murky Eyed Miss chance - (1d100)[72]
Attack 2 - (1d20+23)[26] +2 atk
Critical Confirmation - (1d20+23)[41]
Slashing Damage - (2d6+21)[28]
Critical Damage - (2d6+21)[26]
Miss chance - (1d100)[23]
Murky Eyed Miss chance - (1d100)[43]
Attack 3 - (1d20+18)[32] +2
Critical Confirmation - (1d20+18)[28]
Slashing Damage - (2d6+21)[28]
Critical Damage - (2d6+21)[29]
Miss chance - (1d100)[87]
Murky Eyed Miss chance - (1d100)[74]
Attack 4 - (1d20+13)[26] +2
Critical Confirmation - (1d20+13)[33]
Slashing Damage - (2d6+21)[30]
Critical Damage - (2d6+21)[28]
Miss chance - (1d100)[15] awwww
Murky Eyed Miss chance - (1d100)[100] - as a side note, that's just neat
And next round his last readied maneuver will be granted.
The fog cloud should give 20% concealment, and -2 melee atk/dmg. Bleerie's giving +3 atk and +5 damage to Krgg, plus an extra attack on his full attack. His DDP is at 5/15 b/c of the acid, so that's another +1 atk/dmg (I don't trust my internet to update my character sheet right now at all)...so total bonus would be +4 atk (2 from Bleerie, 2 from flanking), +9 damage (4 from Bleerie, 5 from Tactics of the Wolf) if I'm mathing right?
Also, good-bye to Krgg's last 5 temp hp
Last edited by Medic!; 2012-10-23 at 07:55 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
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2012-10-23, 07:37 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"You will pay for what you have done to this city!"
Gale, glowing with eldritch power, bombards the three enemies with her eldritch might, throwing everything she has at them. She then disappears from sight.
Spoiler
So, throwing a quickened, maximized beshadowed eldritch chain at the visible foe, followed by a maximized beshadowed eldritch chain.
(Sadly, Hellcat gauntlets are swift activation, which I had not realized until now, so much less damage than I was hoping for.)
Also handy: Concealment makes no difference for the bounces.
Beshadowed blast: dc 21 or blind for a round
An yes, I did subtract 8 from my total attack.
attacks:
chain 1 (1d20+8)[28] damage: 51, so 102 crit
(1d20+8)[20] 51(half first)
(1d20+8)[19] 51(half first)
(Assuming a 22 hits)
chain 2 (1d20+8)[22] damage: 51
(1d20+8)[19] 25
(1d20+8)[11] 25
Last edited by Archmage1; 2012-10-23 at 09:01 PM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-10-23, 08:53 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel capitalizes upon his opportunity working himself into a whirling frenzy of Adamantine death... "What are you?!"
Spoiler
Knowledge Arcana(d20+9)[11]
Knowledge Planes(d20+2)[3]
Sweet Knowledge Rolls!
Enter Whirling Frnzy 1/5
Forgot some buffs, add +3 to hit for all attacks. Add an addition +2 for flanking when appropriate.
Attack1
Power Attack(-6+12)(d20+20)[31]
Damage(2d6+39)[50]
Magebane(2d6)[8]
Attack2
Power Attack(-6+12)(d20+18)[35]
Damage(2d6+39)[46]
Magebane(2d6)[9]
Attack3
Power Attack(-6+12)(d20+18)[30]
Damage(2d6+39)[47]
Magebane(2d6)[9]
Attack4-Bite
Power Attack(-6+12)(d20+10)[16]
Damage(d6+19)[24]
Subtract 5 in not flanking. Take 5' step to continue fighting if necessary.
Last edited by Zman; 2012-10-24 at 04:53 AM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
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2012-10-24, 03:13 AM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: The Invasion of Toril
Garrin charges at the closest, preferably unharmed enemy.
Spoiler
Swift- dancing mongoose
Full-round: Pouncing Charge
+ adding sneak attack damage, because of high initiative and first round (vs flat-footed)
Attack (1d20+24)[44]
Damage (1d4+25)[28] Sneak Attack (2d6+11)[19]
Attack (1d20+24)[43]
Damage (1d4+25)[29] Sneak Attack (2d6+11)[15]
Attack (1d20+24)[42]
Damage (1d4+25)[27] Sneak Attack (2d6+11)[17]
Attack (1d20+24)[29]
Damage (1d4+25)[26] Sneak Attack (2d6+11)[22]
Attack (1d20+24)[29]
Damage (1d4+25)[29] Sneak Attack (2d6+11)[22]
Attack (1d20+19)[24]
Damage (1d4+25)[27] Sneak Attack (2d6+11)[14]
Attack (1d20+19)[30]
Damage (1d4+25)[29] Sneak Attack (2d6+11)[19]
Critical confirmation:
Spoiler
Attack (1d20+24)[28]
Damage (1d4+25)[28]
Attack (1d20+24)[44]
Damage (1d4+25)[28]
Attack (1d20+24)[35]
Damage (1d4+25)[26]
Attack (1d20+24)[35]
Damage (1d4+25)[26]
Attack (1d20+24)[28]
Damage (1d4+25)[27]
Attack (1d20+19)[22]
Damage (1d4+25)[27]
Attack (1d20+19)[25]
Damage (1d4+25)[26]
Last edited by Lexin; 2012-10-24 at 03:15 AM.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
― Steven Brust
“Plan. Yes. Good idea. I should come up with a plan.”
― Steven Brust, Dzur
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2012-10-24, 03:20 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Bleerie casts a spell, affecting the entire party. Noru disappears, and then the party hears his voice say something about skeletons. Krgg’s greatsword flashes in and out of the acid fog, hitting the elven woman 3 times.
Gale shoots off a blast from the second floor of the house; the blast hits the elven woman, and then disappears into the fog as it bounces off her. She then fires another blast that also hits the elven woman, and bounces off her as it disappears into the fog.
Zaavariel swings his sword in a frenzy of attacks, after the first attack the elven woman crumbled into a pile of mechanical parts. Garrin then charges towards the elven woman, only to realize that Zaavariel just destroyed her.
@Krgg
SpoilerKrgg then feels life drain out of him as he is hit in the back four times, he is able to discern that it is from two different sources, which are behind him.
SpoilerYou are able to see the 2 human men behind you, both 5 feet away, one of the men is east 1 square, the other is east 1 square and south 1 square.
Both have concealment though so 20% miss chance against them.
Krgg takes 8 acid damage from the acid cloud.
Krgg takes 62 damage from the 4 hits.
Spoiler
The house is just at the top edge of the map, Gale and Bleerie are inside it.
Map:
Spoiler
Intelligent doors FTW
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2012-10-24, 03:37 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel takes a quick step and continues his furious assault, laughing all the while as the acid begins to eat his flesh...
Spoiler
5' step
Whirling Frenzy 2/5
Forgot some buffs, please add +3 to hit
Power Attack(-6/+12)(d20+20)[28]
Damage(2d6+34)[43]
Magebane(2d6)[4]
Power Attack(-6/+12)(d20+18)[24]
Damage(2d6+34)[41]
Magebane(2d6)[7]
Power Attack(-6/+12)(d20+18)[22]
Damage(2d6+34)[44]
Magebane(2d6)[6]
Power Attack(-6/+12)(d20+13)[22]
Damage(2d6+34)[46]
Magebane(2d6)[7]
Bite
Power Attack(-6/+6)(d20+10)[20]
Damage(d6+17)[21]
That wasn't so good...
Last edited by Zman; 2012-10-24 at 03:39 PM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-10-24, 03:38 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
The orc unleashes a stream of curses as something attacks him from behind. He shouts out as he turns around, One in front of me, one in front of me and to my right! He attempts to add an audible factor to helping his allies locate the creatures by means of his greatsword.
SpoilerSwift action to change to Martial Spirit, full attack against the one directly in front of him.
Attack 1 - (1d20+25)[27]
Critical Confirmation - (1d20+25)[27]
Slashing Damage - (2d6+18)[29]
Critical Damage - (2d6+18)[25]
Miss Chance - (1d100)[43]
Murky Eyed Miss Chance - (1d100)[80]
Attack 2 - (1d20+25)[27]
Critical Confirmation - (1d20+25)[37]
Slashing Damage - (2d6+18)[25]
Critical Damage - (2d6+18)[22]
Miss Chance - (1d100)[10]
Murky Eyed Miss Chance - (1d100)[8]
Attack 3 - (1d20+20)[23]
Critical Confirmation - (1d20+20)[40]
Slashing Damage - (2d6+18)[25]
Critical Damage - (2d6+18)[25]
Miss Chance - (1d100)[89]
Murky Eyed Miss Chance - (1d100)[57]
Attack 4 - (1d20+15)[34]
Critical Confirmation - (1d20+15)[21]
Slashing Damage - (2d6+18)[24]
Critical Damage - (2d6+18)[23]
Miss Chance - (1d100)[77]
Murky Eyed Miss Chance - (1d100)[13]
Wow
Any hits will heal Krgg for 2hp damage
Last edited by Medic!; 2012-10-24 at 03:41 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
-
2012-10-24, 03:40 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Bleerie moves to the edge of the fog, and seen as Krgg had been heavily damaged, she casts a simple healing spell on him. "Garrin, if you activate the anti-magic you can get rid of the fog around you."
SpoilerMove action: move next to Krgg.
Standard action: cast Lesser Vigor.
Krgg is healed 1 hp.
Buffs
+3 morale on attack rolls, damage rolls; +1 attack on full attack (doesn't stack with Haste) (9r, Righteous Wrath of the Faithful)
+2 luck on attack rolls, AC, saves (10r, Recitation; I worship the same deity of the caster (duh) so I get +3)
Garrin: weapons with magical enhancements have -1 to attack and damage rolls against you; spells and SLAs have -1 DC, -1 CL (10r, Dampen Magic). You may turn this spell into a 5 ft. radius AMF that lasts 2 rounds.
Krgg: Fast healing 1 (15r, Lesser Vigor)
8 minutes
Z: +1 attack rolls, saves (Interfaith Blessing)
Krgg: +2 damage (Interfaith Blessing)
Gale, Noru, Garrin: +1 attack rolls, skill checks (Interfaith Blessing)
Bleerie: +2 AC (Interfaith Blessing)
Gale: 16 temporary hp (Aid)
12 hours
+1 on Will saves; 9 temporary hp; immunity to fear and poison. (Heroes' feast)Best homebrew ever (shameless self plug)! The Stoner, always PEACH
-
2012-10-24, 03:48 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Norus skeletons circle the fog looking for targets, still see none.
Invisible:
Spoiler
Noru wanders over to the krgg side of the fog and readies to strike anyone he doesn't recognize moving into view.
(1d20+16)[22] claw (+2 if they can't see him)
(1d6+10)[16] damage
fort save or daze as per last claw attacks
(1d20+22)[40] knowledge the planes on the pile of mechanical parts as to what it was. and what what it was can do.
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2012-10-24, 03:49 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale, hearing Krgg's cry, tries to blast the area in front of Krgg, and bounce her chain to the area to the right, before bouncing back at the area in front of Krgg
Spoiler
so... using maximized hellcat gauntlets with a beshadowed blast eldritch chain, so fort save dc 21 if hit or blind.
attack1(1d20+8)[24] damage: 12d6+3 maximized, so 75
miss chance(1d100)[5]
attack2(1d20+8)[18] damage: 12d6+3 maximized, and halved, so 37
miss chance(1d100)[93]
attack3(1d20+8)[15] damage: 12d6+3 maximized, and halved, so 37
miss chance(1d100)[64]
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
-
2012-10-24, 04:05 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: The Invasion of Toril
"Thanks Bleerie, but I would be getting rid of a lot of other things too unfortunately." Says Garrin and disappears, hoping Krgg was accurate.
Spoiler
His actions:
Move action: Shadow Stride to space two squares east from Krgg.
Swift action: change stance to Hunter's sense. Scent is enough to pinpoint enemy from 5ft
Standard: Greater Insightful Strike
Attack (1d20+22)[29]
Damage (2d20+60)[67]
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
― Steven Brust
“Plan. Yes. Good idea. I should come up with a plan.”
― Steven Brust, Dzur
-
2012-10-24, 05:16 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Zaavariel moves into the fog, you see shadows of him moving about. Another shadow begins to move about in the fog. Bleerie moves over, into the fog and attempts to cast a spell on Krgg, but misses him. Noru troll then walks over to the fog and guards it, ready to attack any foreign thing that comes out of it.
Gale fires an eldritch chain blindly into the fog. Garrin tries to teleport into the fog, but nothing happens as he tries to do so.
@Zaavariel & Krgg
SpoilerYou two are able to see each other’s movements:
Zaavariel swings at the human in front of him, vigorously, but misses as he attempts to do so. Krgg attempts to attack the other human, but fails to land a blow.
You see a blast that looks like one of Gale’s attacks hit the humans in front of you, then it bounces and hits Krgg
Then you see the two humans attack and hit Krgg, 2 times each.
@Noru
SpoilerYou have no idea what the creature is, or what it’s capabilities may be.
Spoiler
Krgg takes 37 damage from Gale’s attack.
Krgg takes 62 damage from the human men’s attacks.
Krgg, Bleerie, and Zaavariel take 9 acid damage.
Garrin expended his shadow stride maneuver, but not his greater insightful strike as it was probably contingent on being near the enemies.
Map:
Spoiler
Intelligent doors FTW
-
2012-10-24, 05:22 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg's Greatest Regret
The orc swings his borrowed blade at the creature, feeling a distinct sensation in his gut as the arc closes in on his foe.
His blade halts mid-swing, then clatters into the dirt. As the orc crumples to the ground, the light fading from his eye.
A last utterance escapes his mouth before he goes silent.
Where the **** is my sword?Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
-
2012-10-24, 05:23 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: The Invasion of Toril
Garrin is quite surprised that his teleportation didn't work. "There is a first time for everything I guess."
He activates the spell Bleerie mentioned and moves into the fog to hunt enemies.
Spoiler
He activates the 5ft AMF, and walks into the fog, choosing direction using scent. He walks in such a way, that his newly activated AMF doesn't hinder his allies, but if possible he would stop in a spot where it affects at least one of the enemies.
After he gets in the position he uses Greater Insightful Strike.
Attack (1d20+15)[35]
Damage (2d20+38)[64]
Vs nonmagical AC.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
― Steven Brust
“Plan. Yes. Good idea. I should come up with a plan.”
― Steven Brust, Dzur
-
2012-10-24, 05:25 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale, unable to see what is going on, and unwilling to risk harming one of her allies, activates her healing belt, restoring some of her life
(2d8)[4]Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
-
2012-10-24, 05:55 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel, enraged by the death of his comrade and quick friend, "YOU! Killed! him...", swings with all of his might...
I liked that Orc...
Zaavariel is partially satisfied as his sword makes a tremendous contact.
Spoiler
Full Attack
Whirling Frenzy 3/5 Full Power Attack, not optimal, but fun!
Power Attack(-8/+16)(d20+21)[25]
Damage(2d6+38)[45]
Magebane(2d6)[8]
Concealment(d100)[96]
Power Attack(-8/+16)(d20+19)[39]
Damage(2d6+38)[42]
Magebane(2d6)[6]
Concealment(d100)[66]
90 Damage!
Power Attack(-8/+16)(d20+19)[26]
Damage(2d6+38)[46]
Magebane(2d6)[2]
Concealment(d100)[40]
Power Attack(-8/+16)(d20+14)[26]
Damage(2d6+38)[47]
Magebane(2d6)[7]
Concealment(d100)[85]
Bite(-8+8)(d20+11)[22]
Damage(d6+17)[22]
Concealment(d100)[41]
Last edited by Zman; 2012-10-24 at 05:59 PM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-10-24, 06:07 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
"skeletons, drag krrg out and then revert to previous orders."
States noru-trolls disembodied voice.
they seek to follow orders. Moving over and grabbing the orcs feet.
invisibly:
Spoiler
(2d6)[7] acid
swift: (2d6)[6] additional to the previous person hit by the caustic veil
Assuming 20% concealment means he can discern whether a target is a comrade or not:
SpoilerNorutroll embraces the recklessness of his fallen comrade and wades 5' into the fog. full attacking anything he can discern as foe.
(1d20+16)[23] claw 1
(1d6+10)[11] damage
(1d20+16)[26] claw 2
(1d6+10)[14] damage
either claw incites a DC: 27 fort save or dazed for one round
(1d20+11)[13] bite
(1d8+5)[9] damage
else:
Spoiler
move to the door side of the fog and ready a claw on any enemy that walks into range
(1d20+16)[30] claw 1
(1d6+10)[11] damage
-
2012-10-25, 03:29 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
"You do not die while I'm here, orc!" Bleerie heals Krgg twice, in an attempt to keep him up. "Don't be a
*****weakling and keep fighting, am I clear?"
SpoilerStandard action: Cure Critical Wounds.
Swift action: DMM Quicken a Cure Critical Wounds.
Healing: (8d8+22)[59]
Krgg is healed 1 hp (Lesser VIgor).
Buffs
+3 morale on attack rolls, damage rolls; +1 attack on full attack (doesn't stack with Haste) (8r, Righteous Wrath of the Faithful)
+2 luck on attack rolls, AC, saves (9r, Recitation; I worship the same deity of the caster (duh) so I get +3)
Garrin: weapons with magical enhancements have -1 to attack and damage rolls against you; spells and SLAs have -1 DC, -1 CL (9r, Dampen Magic). You may turn this spell into a 5 ft. radius AMF that lasts 2 rounds.
Krgg: Fast healing 1 (14r, Lesser Vigor)
8 minutes
Z: +1 attack rolls, saves (Interfaith Blessing)
Krgg: +2 damage (Interfaith Blessing)
Gale, Noru, Garrin: +1 attack rolls, skill checks (Interfaith Blessing)
Bleerie: +2 AC (Interfaith Blessing)
Gale: 16 temporary hp (Aid)
12 hours
+1 on Will saves; 9 temporary hp; immunity to fear and poison. (Heroes' feast)Last edited by mucco; 2012-10-25 at 03:29 PM.
Best homebrew ever (shameless self plug)! The Stoner, always PEACH
-
2012-10-25, 08:25 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Krgg struggles to make an attack, but manages to hit one of the men, and then his ability heals everyone except Gale. He then attempts to run away but gets cut in the back as he runs away, and falls to his feet, just outside the fog and his face goes blank as his heart stops beating.
A anti-magic circle surrounds Garrin as he discharges the spell that Bleerie cast on him, he then moves into the fog, which doesn’t enter the circle around him. He then attacks and hits the human male with a precise blow.
Gale messes with her belt.
Zaavariel hits the man in front of him, with a single precise attack, missing the other attacks.
Noru moves into the fog, near Zaavariel and attacks the human man near him, as Noru’s skeletons drag Krgg’s corpse away. But Noru’s attacks miss the man.
Bleerie moves over to Krgg’s body and casts some healing spells on him, however, the orc has already died.
One of the human men attacks Garrin with its greatsword, but misses him. The other one attacks Zaavariel, hitting him in the face with an open palm, and again in the stomach.
Spoiler
Gale is just too far away for Krgg’s ability.
Zaavariel takes 61 damage from the attacks.
Zaavariel takes 7 acid damage from the cloud.
Map:
Spoiler
Intelligent doors FTW
-
2012-10-25, 08:41 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
The skeletons continue to circle looking for viable targets.
Invisible:
Spoiler
(2d6)[6] acid
Norutroll swings viciously at the man.
(1d20+14)[27] claw 1, included -2 from fog, +2 if he can't see noru
(1d100)[44] conceal
(1d6+10)[14] damage
(1d20+14)[25] claw 2, included -2 from fog, +2 if he can't see noru
(1d100)[92] conceal
(1d6+10)[14] damage
either claw causes a DC: 27 fort save or dazed for one round
(1d20+9)[26] bite included -2 from fog, +2 if he can't see noru
(1d100)[3] conceal
[roll]1d8+5[roll] damage
Last edited by Tharione; 2012-10-25 at 08:42 PM. Reason: clarifying
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2012-10-25, 08:44 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale stands up to attack again, but pauses, in shock, as she sees Krgg.
"Krgg! NO! You bastards will pay for that!"
Burning with rage, Gale attacks into the fog, hoping to hit the enemy, her attack a vicious blast, glowing red with rage and anger as it blazes a trail into the fog, burning it away where it passes for a moment.
Spoiler
So, Gale can't actually see the enemies, so picking random squares based on theoretical ally positions(she can see where Garrin, Zaavariel, and Noru are, but she should recognize the AMF field for what it is, and target the spot that both Zaavariel and Noru are attacking. The description of the bolt is mostly flavor, though, having no mechanical effect.
Using hellcat gauntlets and a beshadowed blast to attack the square that Krgg(before death), Zaavariel, and Noru are adjacent to(square to the right of Zaavariel), figuring that there is probably an enemy there.(non negative wis/int) Chaining to the one near Garrin, who is in an amf, and will be wasted... Third chain would be to the square to the right of the first target
save dc 21 or blind... not that it matters, since they are constructs
attack(1d20+8)[23] damage(8d6+3)[39]untyped+(4d6)[17]slashing
attack(1d20+8)[16] 19+8
attack(1d20+8)[25] 19+8
Last edited by Archmage1; 2012-10-25 at 08:44 PM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
-
2012-10-25, 09:00 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Taking massive amounts of damage, Zaavariel keeps fighting... before stepping out of the acidic mass...
Spoiler
Well, that almost killed me.
Whirling Frenzy 3/5
Attack 1(d20+29)[39]
Damage(2d6+20)[32]+2
Magebane(2d6)[8]
Darn, Concealment
Attack 1(d20+27)[45]
Damage(2d6+20)[24]+2
Magebane(2d6)[6]
Attack 1(d20+27)[41]
Damage(2d6+20)[31]+2
Magebane(2d6)[6]
Attack 1(d20+22)[39]
Damage(2d6+20)[26]+2
Magebane(2d6)[11]
Attack Bite (d20+17)[36]
Damage(d6+8)[9]
161121 damage, that is a bit better!
Then a 5' step out of the Acid Fog
DMSpoilerMy AC is and was 35 last turn and currently
Last edited by Zman; 2012-10-25 at 11:10 PM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-10-25, 09:54 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Bleerie gets really annoyed. "You things. You are not allowed to kill my companions."
The gnome steps toward them and unleashes her most powerful spell, trying to get rid of them. Afterwards, she tries to protect the party further with a defensive boon.
SpoilerFree action: step 5 ft down right.
Standard action: cast Banishment. Up to 22 HD of extraplanars have to make a DC 22 Will save or be sent back to their home plane.
Swift action: DMM Quicken Mass Shield of Faith.
Buffs
Garrin: 5 ft AMF (1r, Dampen Magic)
+3 morale on attack rolls, damage rolls; +1 attack on full attack (doesn't stack with Haste) (7r, Righteous Wrath of the Faithful)
+2 luck on attack rolls, AC, saves (8r, Recitation; I worship the same deity of the caster (duh) so I get +3)
8 minutes
Z: +1 attack rolls, saves (Interfaith Blessing)
Gale, Noru, Garrin: +1 attack rolls, skill checks (Interfaith Blessing)
Bleerie: +2 AC (Interfaith Blessing)
+3 deflection to AC (Mass Shield of Faith)
12 hours
+1 on Will saves; 9 temporary hp; immunity to fear and poison. (Heroes' feast)Last edited by mucco; 2012-10-25 at 10:11 PM.
Best homebrew ever (shameless self plug)! The Stoner, always PEACH
-
2012-10-26, 08:45 AM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: The Invasion of Toril
"Krgg is dead?" Garrin turns back to automaton in disguise "You will die for that!"
Spoiler
He drops the AMF (or it is quite possible that it ended by itself... not sure what was the remaining time of it...)
(Not sure, if he can attack at the exact moment of dropping AMF, if not I will roll concealment too)
Concealment (1-20 fails)
Swift: Searing Blade
Full round: Attack
Attack (1d20+22)[26]
Concealment (1d100)[81]
Damage (1d4+10)[11] + Fire (2d6+11)[14]
Attack (1d20+22)[26]
Concealment (1d100)[40]
Damage (1d4+10)[14] + Fire (2d6+11)[21]
Attack (1d20+22)[34]
Concealment (1d100)[29]
Damage (1d4+10)[11] + Fire (2d6+11)[19]
Attack (1d20+17)[26]
Concealment (1d100)[7]
Damage (1d4+10)[13] + Fire (2d6+11)[20]
Attack (1d20+17)[23]
Concealment (1d100)[31]
Damage (1d4+10)[12] + Fire (2d6+11)[17]
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
― Steven Brust
“Plan. Yes. Good idea. I should come up with a plan.”
― Steven Brust, Dzur
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2012-10-26, 04:26 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
@Zaavariel & Noru
Spoiler
Something hits the human man that is in front of Zaavariel, one time, when it does it creates a screeching sound. Gale fires a blast into the fog, Zaavariel & Noru see that the man in front of them is unaffected by the blast as it hits him. Zaavariel attacks and hits the man in front of him, 3 times, then bites him.
Zaavariel finds that he is having a difficult time biting into the man, as he is clearly not made of normal flesh.
Gale fires a blast into the fog. Zaavariel steps out of the fog. Bleerie steps onto the mechanical parts of the elven woman, and finds it difficult to walk on. She then casts a spell towards the fog and another spell over everyone else.
@Garrin
SpoilerYou strike the man in front of you once, but miss with the rest of you attacks.
The man in front of you attacks you with open palms, missing you with 2 attacks.
@Noru
SpoilerThe man that you attacked retaliates and attacks in your general direction. He manages to hit you with both attacks, hitting you with an open palm. As he hits you, you feel your life force being drained from your body.
Spoiler
Noru, Zaavariel, & Garrin take 6 acid damage.
Bleerie is now on difficult terrain.
Noru takes 38 damage from 2 attacks.
Map:
Spoiler
Intelligent doors FTW
-
2012-10-26, 04:37 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Invisibly:
Spoiler
When the creature swings at him Noru abrupt jaunts free of the fog rather than risk being struck.
Norutrolls disembodied voice emanates from a space
"Miss Gale, whatever you are using is ineffective against them."
Also Invisibly:
Spoiler
Noru delays until they are visible at the edge of the fog or exit it.
readies to grapple one when it gets visible.
Last edited by Tharione; 2012-10-26 at 04:40 PM.
-
2012-10-26, 04:47 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel, breathing heavily, the rather sucked out of him waits with his sword at the ready for his foe to exit the acidic fog...
Spoiler
Readying my full attack
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion