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  1. - Top - End - #31
    Barbarian in the Playground
     
    Gnomish Wanderer's Avatar

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    Default Re: For Gold & Glory OOC

    Are you sure? I just recounted and it should put me between the construct and the door.
    Edit: Map should be as follows?
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    Last edited by Gnomish Wanderer; 2012-09-06 at 01:24 PM.
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    Spoiler: Green?
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  2. - Top - End - #32
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    Default Re: For Gold & Glory OOC

    Oh, I see where you're going there. Yes, you're correct.

    But, wait, you forgot your skirmish damage.
    Last edited by Lateral; 2012-09-06 at 02:21 PM.

  3. - Top - End - #33
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    Default Re: For Gold & Glory OOC

    Skirmish damage, sadly, does not apply against creatures without discernible anatomies like constructs, undead, plants, etc. Otherwise I'd have done 10d6+9. Ah well.
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  4. - Top - End - #34
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    Default Re: For Gold & Glory OOC

    (1d20+20)[25]
    -----
    (1d20+20)[39]
    (1d100)[29]
    (5d6+7)[24]

    (1d20+24)[33]
    (1d20+0)[11]

    (1d20+19)[28]
    (1d20+2)[3]
    (1d20+5)[20]

    (1d20+20)[37]
    (5d6+7)[22]
    (1d20+15)[34]
    (5d6+7)[25]

    (1d20+15)[27]

    Hey, Gnomish, I just realized- the first three fights (the statue, the oozes, and the invisible monsters) all negate your skirmish damage. Sorry about that- I promise, it wasn't intentional, it just happened that way.
    Last edited by Lateral; 2012-09-06 at 03:12 PM.

  5. - Top - End - #35
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Lateral View Post
    the first three fights (the statue, the oozes, and the invisible monsters)
    (writes down notes)
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  6. - Top - End - #36
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    Default Re: For Gold & Glory OOC

    Whoops, misroll.

    (1d20+11)[24]

    Quote Originally Posted by Lix Lorn View Post
    (writes down notes)
    I already told you guys that those would be the first three fights, remember?

    Hey, Lix. Are you 30 feet above the top of the statue's head, or 30 feet off the ground? You'd have to take a double move for the latter, which would mean that you don't get to attack.

  7. - Top - End - #37
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    Default Re: For Gold & Glory OOC

    ...And, forgot another thing.

    (1d20+24)[32]
    (1d20+6)[13]

  8. - Top - End - #38
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    Quote Originally Posted by Lateral View Post
    I already told you guys that those would be the first three fights, remember?

    Hey, Lix. Are you 30 feet above the top of the statue's head, or 30 feet off the ground? You'd have to take a double move for the latter, which would mean that you don't get to attack.
    I have a terrible memory. xD

    Above it's head, so no attack. Okies.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  9. - Top - End - #39
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Lateral View Post
    I already told you guys that those would be the first three fights, remember?
    I only remember the invisible creatures.

    And I forgot to prepare invisibility purge. Can I switch that since 'Teia isn't as forgetful as me?

  10. - Top - End - #40
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Jeff the Green View Post
    I only remember the invisible creatures.

    And I forgot to prepare invisibility purge. Can I switch that since 'Teia isn't as forgetful as me?
    ...

    Yes. Feel free. I have no problem with you changing a spell to invisibility purge, so you can try to negate the invisible creatures' invisibility. Doing that will make them much easier to fight.

  11. - Top - End - #41
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    Default Re: For Gold & Glory OOC

    It's A Trap!
    Last edited by Lix Lorn; 2012-09-06 at 03:48 PM.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  12. - Top - End - #42
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Lix Lorn View Post
    It's A Trap!
    That or a double bluff. I'm still using it; worse comes to worst, I'll dismiss it and have wasted a 3rd level spell.

  13. - Top - End - #43
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Lix Lorn View Post
    It's A Trap!
    Quote Originally Posted by Jeff the Green View Post
    That or a double bluff. I'm still using it; worse comes to worst, I'll dismiss it and have wasted a 3rd level spell.
    Yes, but you won't know which until you fight them! MUAHAHAHAAAA!!!

  14. - Top - End - #44
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    Well, I'm pretty sure I know what monsters they are. xD But Vivian doesn't, so.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  15. - Top - End - #45
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    Quote Originally Posted by Lix Lorn View Post
    Well, I'm pretty sure I know what monsters they are. xD But Vivian doesn't, so.
    You think they're phantom fungi. But they aren't. They're much deadlier.

    Also, I'm having a bit of trouble with Photobucket. The map will be up in just a minute.
    Last edited by Lateral; 2012-09-06 at 04:32 PM.

  16. - Top - End - #46
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    Default Re: For Gold & Glory OOC

    Actually, I think they're invisible stalkers, which are immune to invisibility purge. :3
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  17. - Top - End - #47
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    Default Re: For Gold & Glory OOC

    Oh. I suppose those would be more level-appropriate than phantom fungi, so of course you'd look at those first.

    ...They're not invisible stalkers, either.

  18. - Top - End - #48
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    Default Re: For Gold & Glory OOC

    Hellcats? Those invisible fiery cat demon things?
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  19. - Top - End - #49
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    Default Re: For Gold & Glory OOC

    No, but good guess.

  20. - Top - End - #50
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    Default Re: For Gold & Glory OOC

    Something homebrewed, but with the same ability?

  21. - Top - End - #51
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    Default Re: For Gold & Glory OOC

    ...Maaaaaybe?

    By the way, you guys can take your turn.
    Last edited by Lateral; 2012-09-06 at 04:59 PM.

  22. - Top - End - #52
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    Default Re: For Gold & Glory OOC

    Well, I'm going to make a Knowledge (dungeoneering) check to see if I know if anyone's tried invisibility purge before: (1d20+14)[28]. (That includes using my MW tool and lore of the gods, since I would have been making the check before the current battle.)
    Last edited by Jeff the Green; 2012-09-06 at 05:01 PM.

  23. - Top - End - #53
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    Default Re: For Gold & Glory OOC

    It's not important right now, but okay. Yes, one adventurer tried to use invisibility purge; didn't work.

  24. - Top - End - #54
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Lateral View Post
    No, but good guess.
    He praised me! yay! (dances)
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  25. - Top - End - #55
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    Default Re: For Gold & Glory OOC

    I'm pretty sure you don't get iteratives with natural weapons, Lix.

  26. - Top - End - #56
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    ...you're meant to! The intention on writing the ability was that you were. Stupid 3.5 with three dozen fractal rules about stuff.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  27. - Top - End - #57
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Jeff the Green View Post
    I'm pretty sure you don't get iteratives with natural weapons, Lix.
    This. Even with the nerf you already added, you just did 119 damage in one full attack. Without expending any resources. It's a little much.

  28. - Top - End - #58
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    Default Re: For Gold & Glory OOC

    I also don't think rapid shot works with natural weapons, even if they're ranged. "Ranged weapon" is a specific term:

    Quote Originally Posted by SRD
    Ranged weapons are thrown weapons or projectile weapons that are not effective in melee

  29. - Top - End - #59
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    Quote Originally Posted by Lateral View Post
    This. Even with the nerf you already added, you just did 119 damage in one full attack. Without expending any resources. It's a little much.
    Yeah, I didn't realise that Radiance and that would stack quite so horribly. I could just make them non-stacking, is the easiest way.

    Quote Originally Posted by Jeff the Green View Post
    I also don't think rapid shot works with natural weapons, even if they're ranged. "Ranged weapon" is a specific term:
    If it doesn't apply to them, I'll edit them so it does, since that's the intention.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  30. - Top - End - #60
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    Default Re: For Gold & Glory OOC

    Quote Originally Posted by Jeff the Green View Post
    I also don't think rapid shot works with natural weapons, even if they're ranged. "Ranged weapon" is a specific term:
    Well, that's kind of splitting hairs, don't you think?

    Okay, I think I know what the problem is, here. When I've done gestalt before, I've never seen a character use a race with such a high LA. With that much LA, I think putting it into Gestalt may make the combination too powerful- the strengths of a normal gestalt combo are limited by action economy and usually just make the build more versatile, but the races are balanced by the high LA and often come with mostly passive or stackable benefits, so without the penalty of having no class features and hit dice, they're too strong.

    I think that, in this case, all we need to do is limit Gift of Frost to 1/round.
    Last edited by Lateral; 2012-09-06 at 05:28 PM.

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