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  1. - Top - End - #181
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    (1d20+14)[34]
    (1d6+7)[12]

  2. - Top - End - #182
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    Lateral's Avatar

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    (1d20+14)[16]

    Hey, what do you know. It died.
    Last edited by Lateral; 2012-09-26 at 11:11 PM.

  3. - Top - End - #183
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    Jeff the Green's Avatar

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    Default Re: For Gold & Glory OOC

    ID: (1d20+22)[27] KD: (1d20+22)[33] So +4/+4
    Last edited by Jeff the Green; 2012-09-26 at 11:51 PM.
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    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

  4. - Top - End - #184
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    They're celestial eagles.

  5. - Top - End - #185
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    Crap, I forgot, there were supposed to be two more summons inside the pyrotechnics cloud, that you guys couldn't see, but I forgot about them when the cloud stopped existing. Probably won't change your move, but it's important.

  6. - Top - End - #186
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    Jeff the Green's Avatar

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    Default Re: For Gold & Glory OOC

    Yeah, unless they're balors or something, 'Teia will still be targeting the ooze.

    BTW, since 'Teia is going first this round, it might be a good idea to adjudicate her attacks before the others choose their actions so that if she dropped it they can focus on knocking off the summons.
    Homebrew

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    From across the multiverse to Barovia: Expedition to Castle Ravenloft IC OOC
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    Elidiel, changeling anthropologist | Rook, kenku swindler | Spellweaver with a literally unpronounceable name, mad scientist
    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

  7. - Top - End - #187
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    Lix, which attacks to which eagle? You can kill only one of them- whichever one takes two arrows.

  8. - Top - End - #188
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    Default Re: For Gold & Glory OOC

    The first and the third to one target, the second attack to the other eagle. Forgot to say in the post, but had thought about it xD
    Last edited by Lix Lorn; 2012-09-27 at 03:25 PM.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  9. - Top - End - #189
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    North eagle or south eagle?

  10. - Top - End - #190
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    Uh. South.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  11. - Top - End - #191
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    Default Re: For Gold & Glory OOC

    So we've killed the oozes, yeah? What's left? Should we expect a map update?

  12. - Top - End - #192
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    Default Re: For Gold & Glory OOC

    There's still an eagle and two other summons, I think.
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    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

  13. - Top - End - #193
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    Lateral's Avatar

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    Quote Originally Posted by Postmodernist View Post
    So we've killed the oozes, yeah? What's left? Should we expect a map update?
    Given that the only enemies left have very obvious positions (two Huge north and south of Ek'ann, and one eagle north of 'Teia) and that by the end of this round, I think that most of them will be dead, I think I'm just going to wait for this round to end and use that time to work on the next map area.

  14. - Top - End - #194
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    Default Re: For Gold & Glory OOC

    Guessing those two other summoned creatures are outsiders. Knowledge (the planes) to identify: (1d20+17)[21]. Same if undead, elemental, aberration, or ooze;+5 if magical beasts; +7 if animal, giant, fey, monstrous humanoid, vermin, or plant.
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    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

  15. - Top - End - #195
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    They're fiendish vipers.

  16. - Top - End - #196
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    Lateral's Avatar

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    Default Re: For Gold & Glory OOC

    (1d20+6)[12]
    (1d6+4)[9]
    (1d20+4)[16]

    (1d20+15)[21]
    (10d6+2)[39]
    (1d20+6)[18]

    (1d20+6)[19]
    (1d6+4)[10]
    (1d20+15)[31]

    (1d20+7)[12]
    (1d6+4)[5]

    (1d20+7)[21]
    (1d6+4)[7]

    (1d20+7)[23]
    (1d6+4)[6]
    Last edited by Lateral; 2012-09-29 at 09:36 AM.

  17. - Top - End - #197
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    Postmodernist's Avatar

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    Default Re: For Gold & Glory OOC

    So the last thing is just a giant celestial eagle? Easy to drop, I imagine. We should have kept the summoning ooze alive as an infinite monster/XP machine.

  18. - Top - End - #198
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    Lateral's Avatar

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    Quote Originally Posted by Postmodernist View Post
    So the last thing is just a giant celestial eagle? Easy to drop, I imagine. We should have kept the summoning ooze alive as an infinite monster/XP machine.
    It's got a HD cap per day. More importantly, summons do not provide XP.

    Also, then I would have had it summon a balor and see what you guys would do about that.
    Last edited by Lateral; 2012-09-29 at 05:35 PM.

  19. - Top - End - #199
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    Hey, Lateral, it would help if you'd label what the rolls are for and what exactly the monsters are doing. It makes it almost impossible to use immediate actions like Wall of Blades without knowing what each attack does.

    Wall of Blades on the more damaging of the two attacks: (1d20+15)[25]

    Edit: Here's an example of how I do it.
    Last edited by Jeff the Green; 2012-09-29 at 07:17 PM.
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  20. - Top - End - #200
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    Quote Originally Posted by Jeff the Green View Post
    Hey, Lateral, it would help if you'd label what the rolls are for and what exactly the monsters are doing.
    I do that on purpose, in order to make sure you guys don't know exactly which monsters put out what amounts of damage at what attack bonus.

    It makes it almost impossible to use immediate actions like Wall of Blades without knowing what each attack does.
    I can specify the damage for each individual attack rather than adding them up, if you'd prefer. Your Wall of Blades prevents four damage, so you take only three damage. Again, this is after your DR.

  21. - Top - End - #201
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    Quote Originally Posted by Lateral View Post
    I do that on purpose, in order to make sure you guys don't know exactly which monsters put out what amounts of damage at what attack bonus.
    Except that's something we should be able to know. We can tell how skilled or clumsy a combatant is and how much an individual wound hurts us, and we can recognize a bull rush or a trip or other combat maneuvers. Moreover, a lot of abilities assume you have that knowledge and are essentially useless without it.
    Last edited by Jeff the Green; 2012-09-29 at 07:30 PM.
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    From across the multiverse to Barovia: Expedition to Castle Ravenloft IC OOC
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    Elidiel, changeling anthropologist | Rook, kenku swindler | Spellweaver with a literally unpronounceable name, mad scientist
    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

  22. - Top - End - #202
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    Lateral's Avatar

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    Quote Originally Posted by Jeff the Green View Post
    Except that's something we should be able to know. We can tell how skilled or clumsy a combatant is and how much an individual wound hurts us, and we can recognize a bull rush or a trip or other combat maneuvers. Moreover, a lot of abilities assume you have that knowledge and are essentially useless without it.
    Hmm, I suppose you're right. Okay, I'll specify from now on unless it's something your characters shouldn't know about.

  23. - Top - End - #203
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    Default Re: For Gold & Glory OOC

    And here's its save:
    (1d20+5)[17]

    (It seems silly to use that, though, considering that Deep Slumber has a one-round casting time. Why not let someone else just kill it?)

  24. - Top - End - #204
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    Default Re: For Gold & Glory OOC

    It does? *checks* It does.

    I'll let someone just whack it, then, if that's okay.
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    From across the multiverse to Barovia: Expedition to Castle Ravenloft IC OOC
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  25. - Top - End - #205
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    Lateral's Avatar

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    Cool with me.

    In fact, to save time, I'll just have Arapim do it.

  26. - Top - End - #206
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    Quote Originally Posted by Lateral View Post
    It's got a HD cap per day. More importantly, summons do not provide XP.

    Also, then I would have had it summon a balor and see what you guys would do about that.
    I was being facetious. As for the balor, I say we go for diplomacy rolls and make friends.

    Quote Originally Posted by Lateral View Post
    Hmm, I suppose you're right. Okay, I'll specify from now on unless it's something your characters shouldn't know about.
    I approve of this development enormously.

  27. - Top - End - #207
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    Default Re: For Gold & Glory OOC

    This is Arapim, jumping to reach the eagle which just so happens to be 15 feet up. Jump DC 28.

    (1d20+16)[26]

    Edit: Tch, no go. Postmodernist, wanna take a swing?
    Last edited by Lateral; 2012-09-29 at 07:49 PM.

  28. - Top - End - #208
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    Default Re: For Gold & Glory OOC

    Ek'ann can charge it, since Arapim seems to have missed the DC.

  29. - Top - End - #209
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    Default Re: For Gold & Glory OOC

    So let's check out the loot. Usual procedure should be something like Arapim searches, we get a detect magic going, etc. We may need to figure out our plans for identification, etc.

    What's the general loot stash look like, Lateral?

  30. - Top - End - #210
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    Default Re: For Gold & Glory OOC

    So, what do you mean "in a net"? I imagined it hanging from the ceiling, but I just realized that's probably not justified.
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    From across the multiverse to Barovia: Expedition to Castle Ravenloft IC OOC
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    Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

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