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    Ogre in the Playground
     
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    Default The Colonization of Terenuri (OOC) - Part 2

    Welcome to part 2 of the OOC thread.

    Here is the party:



    TABLE=head]Player|Origin|Role|Character|Race/Class|Speech Color
    Shular|Anduri|Defender|Throk|Half-Orc Fighter|Dark Red
    Dimers|Anduri|Controller|Roman|Eladrin Wizard (Invoker)|MediumTurquoise
    Tegu8788|Anduri|Utility|Hallowhiem|Human Paladin/Warlock (Bard)|SeaGreen
    Ravian|Anduri|Leader|Rilingfall Stardawn|Eladrin Warlord|RoyalBlue
    Hircine|Terenuri|Striker|Lo-Kag|Goliath Monk|Green

    [/table]


    IC thread can be found here: IC
    Part 1 can be found here.

    Combat Map/Region Info can be found here: Map

    Calendar for the world can be found here: Calendar

    Timeline of Events:
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    Timeline pre-campaign:

    The current era is Andur's Reign or AR

    • 18 Fireseek 482 AR: First expedition sets out from Andurport in search of continents to the West. Ships include Aurin's Gift, Starlight Wanderer, Pelor's Blessing and The Basilisk. Hallowhiem Brahm is among the passengers
    • 26 Coldeven 482 AR: Storms destroy Starlight Wanderer and Pelor's Blessing
    • 26 Wealsun 482 AR: First sighting of continent of Oauhm
    • 28 Wealsun 482 AR: Landfall at Oauhm; Colony of Terenuri established
    • Richfest 482 AR: Terenuri people encounter Elves of the Amethyst Tower and share in Richfest feast with them
    • 13 Reaping 482 AR: The Basilisk disappears in the night, along with two dozen sailors, soldiers and scholars.
    • 15 Coldeven 482 AR: The colony is first attacked by green-clad Elves, different from those of the Amethyst Tower.
    • Brewfest 482 AR: Treaty signed between the Colony of Terenuri and the Amethyst Tower, providing lands and support to the colonists as a surety against Emerald Grove aggressions. Colonists have first taste of Elven Wine.
    • 14 Ready’reat 482 AR: Aurin's Gift disembarks, using portals to shorten the return trip to Andurport.
    • Needfest 483 AR: Aurin's Gift arrives safely in Andurport at the height of Needfest, relying on the light of Sehanine’s moon to guide them to the docks.


    Campaign begins:

    • 28 Readying 483 AR: Aurin's Gift, Mother’s Star and Hidden Moon disembark from Andurport. Roman Elanai, Rilingfall Stardawn and Throk Nolastname are among the passengers.
    • 2 Coldeven 483 AR: Aurin's Gift, Mother’s Star and Hidden Moon arrive at the Colony of Terenuri. Mother’s Star is sheared in half by the collapse of the portal. Dozens of passengers are presumed dead or missing.
    • 3 Coldeven 483 AR: The party is joined by Moloch Tetrax to investigate the village up the coast; Feast with Amethyst Lady; assassination attempt on life of Amethyst Lady by Emerald Grove
    • 4 Coldeven 483 AR: The party is joined by Ja’qar, Son of Nue and departs for the Amethyst Tower
    • 11 Coldeven 483 AR: The party arrives at the entrance to the Fey Crossing which leads to the Amethyst Tower; feast with Amethyst Lady and her people for an indeterminate amount of time.
    • ???? 483 AR: Gnomes from the Conagree come to the Amethyst Tower, asking for assistance with a problem in Traps.
    • ??? 483 AR: Party departs Amethyst Tower via Fey Crossing; arrives at Conagree
    • 6 Flocktime 483 AR: Party departs Conagree for Traps
    • 7 Flocktime 483 AR: Party explores first level of Traps, meets Lo-Kag Rockhide, gnomes rescued; departure of Rilingfall Stardawn
    • 8 Flocktime 483 AR: Party explores second level of Traps, ensnared by mind-flayer hallucinations.
    • 9 Flocktime 483 AR: Rilingfall and gnomes return to Conagree
    • 10 Flocktime 483 AR: Rilingfall departs Conagree for Amethyst Tower
    • 13 Flocktime 483 AR: Rilingfall arrives at Amethyst Tower
    • 14 Flocktime 483 AR: Rilingfall departs Amethyst Tower via Fey Crossing; arrives at Terenuri
    • 18 Flocktime 483 AR: Rilingfall departs Terenuri, heading southwest down the coast in search of The Basilisk and its crew.
    • 25 Flocktime 483 AR: Party recovers from mind-flayer attack, gnomes rescued, battle with Carrion Crawler and Kruthiks; death of Ja’qar.
    • 26 Flocktime 483 AR: Party leaves Traps and heads back to Conagree
    • 27 Flocktime 483 AR: Party departs Conagree via Fey Crossings; arrives at Terenuri.
    Last edited by Meltheim; 2014-03-31 at 12:11 PM.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Ogre in the Playground
     
    Tegu8788's Avatar

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Congrats? Is this a milestone for PbP games?

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I've been in one game that got to page 2 on the IC side, but it died about 3 weeks later. We chatter too much for it to be a huge win on the OOC side. I think I am responsible for half the posts in that last thread

    edit: The real issue I have is that my imgur site is running out of room. It can only hold 200 images before I have to start paying for it
    Last edited by Meltheim; 2012-09-03 at 09:32 PM.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I wouldn't be averse to chipping in. Lord knows I benefit from your artwork!

    EDIT: Your signature still links to the original OOC thread.

    EDIT EDIT:
    Quote Originally Posted by Tegu8788 View Post
    Congrats? Is this a milestone for PbP games?
    Yeah, do we each get an extra action point now?
    Last edited by Dimers; 2012-09-04 at 04:15 AM.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Quote Originally Posted by Dimers View Post
    Yeah, do we each get an extra action point now?
    Yes, but only for the forums. So you get a free edit of an existing post, or you may post twice in a row.
    Avatar by Meltheim
    Throk, Half-orc fighter
    Huren, Githzrai rogue
    Neener, Pixie Hexblade
    Map for Oblongata Rising (Creed's campaign)
    Kel'Ozz

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I'll save mine for a special occasion.

    Wait a minute...

    Doh!
    Avatar by Meltheim
    Throk, Half-orc fighter
    Huren, Githzrai rogue
    Neener, Pixie Hexblade
    Map for Oblongata Rising (Creed's campaign)
    Kel'Ozz

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Quote Originally Posted by Shular View Post
    I'll save mine for a special occasion.

    Wait a minute...

    Doh!
    *snerk* Clearly this is an unoptimized Post-agon Path.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Alright, map updated with your view of the new room. Anyone who wants to enter the room should roll me a D20.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Hal will be the last, he has to get his shield out of the current door before he can go through the next one.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Note to self:

    Spoiler
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    Suggest leaving food and drink in Hanging Room, then spiking door shut.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    What are you all doing with the gnome?

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I second Dimers self notation.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    The motion carries. Uh, assuming we can find a wedge or spike or something.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Anyone have a climber's kit?

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Throk does, but he may need the pitons for, I dunno, climbing?
    Avatar by Meltheim
    Throk, Half-orc fighter
    Huren, Githzrai rogue
    Neener, Pixie Hexblade
    Map for Oblongata Rising (Creed's campaign)
    Kel'Ozz

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Ja'qar's sheet lists a climber's kit too.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    If you use the piton from your kit the kit will reduce the benefit to +1 only

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    When Roman has seen the gnomes long enough to make a guess, I'd like an Insight roll to "sense outside influence" (DC 25 + the level of the effect). Do they want to murderize because they're mind flayer thralls, or just because we're in Traps without being gnomes ourselves?
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    roll insight for Roman: (1d20+10)[29]

    edit: Alright! You definitely sense an outside influence - they appear to be enthralled.
    Last edited by Meltheim; 2012-09-06 at 01:07 PM.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    So, here are some rolls. I've moved Hal and Jirus to where I want them to be.

    Hal under the doorway: (1d20)[6]
    Jirus under the doorway: (1d20)[7]
    Heal to give a saving throw: (1d20+8)[10]
    Arcana to determine if enthrallment can be broken: (1d20+10)[17]
    Diplomacy to confuse the gnomes if enthrallment can't be broken: (1d20+12)[25]
    Diplomacy to help the gnomes break enthrallment if it can be broken: (1d20+12)[15]

    Oy, those rolls aren't very good. Drat. I suspect that Hal is going to be feeling the full weight of his armor for a bit.
    Last edited by Tegu8788; 2012-09-06 at 04:26 PM.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Hal and Jirus are both taking ongoing 5 damage (save ends). Don't make your first save until your first turn of combat, however.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Oh kark. I do believe there will be some Virtuous Striking for a few rounds.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Quote Originally Posted by Tegu8788 View Post
    Oy, those rolls aren't very good. Drat. I suspect that Hal is going to be feeling the full weight of his armor for a bit.
    Wow. What have you done to anger the dice gods? Six rolls and your best was a 13.

    Well ... maybe you got all the bad ones out of the way, and it'll be Crit City during combat.
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I entertain the dice gods. I crit when the roll doesn't matter, or like in one of my other games, they get reconned away. My grasp on large number theory doesn't stop me getting quite peeved at things. Nor does my knowledge of how "random" computers actually are.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    *looks back at IC Page 16*

    Hmm. They have 'glimmering eyes'. Darn. I was hoping the glowy eyes was a visual signal of enthrallment.

    Man, I really should have taken that skill power that lets you count creatures inside a certain radius. After Traps, Roman might be paranoid enough to require retraining. Probably not, but ... there was that "tell me about your character's family" thing a while back ... who knows what could be in store for us? Never trust a smiling GM.
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    RE: the eyes - they all glow (all of these gnomes have glowing eyes) but these particular gnomes have the cool spiral effects like in a cartoon.

    Here they are in (slightly) larger format for you.








    OH, and I just talked to Arillius - he's got some RL stuff taking up his time right now and he said he hopes to be back on Monday. I will put Ja'qar at the bottom of the initiative and hopefully he will be back by the time his turn comes around. If not, I'll just take his turn for him.

    Also, I will be completely out of touch on Saturday because it's my daughter's 2nd birthday and we're throwing a huge party for her. I mean, how could you resist this kid?

    Spoiler
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    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    D'awwww!
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Not I. Go have fun.

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I need updated stats for Rilingfall.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Alright, Throk and Rilingfall have first go.

    PC Group 1 - Throk, Rilingfall

    Enemy Group 1 - Tainted Guard 1, Tainted Guard 2, Tainted Stonewalker 1

    PC Group 2 - Hal/Jirus, Roman, Ja'qar

    Enemy Group 2 - Tainted Rockcaller 1, Tainted Rockcaller 2
    Last edited by Meltheim; 2012-09-07 at 11:24 AM.

    DM
    Terenuri: Map IC OOC2
    Ages of Athas: Map IC OOC2
    Phandelver: Map IC OOC

    RP Characters
    Ryleos - Eladrin Bladesinger
    Kriv - Dragonborn Bravura
    Tanuk - Hengeyokai Rogue

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