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  1. - Top - End - #121
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    Dimers's Avatar

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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Doesn't even have to be 'meta'. A complete muscular collapse with some drooling and snoring makes it clear that the li'l guy will be out of commission for a while. There's unconscious and then there's unconscious. We'll just assume Roman makes his visual Heal check to notice the difference.

    Sorry I have to delay just a little while longer before acting. Gotta find recipe, shop, wash dishes, make dinner RIGHTNOW. So I'll post tonight.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

  2. - Top - End - #122
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Dimers, what spaces are the thunderballs in? You may want to make those cells a different background colour so we can keep track. Otherwise, people will forget to use them.
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  3. - Top - End - #123
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    But I did m ... um ... *looks at map* I did mark them. I14 and J14, both text and background color.

    I'd also changed the color when making my original Big Huge Turn post, but I had to undo that when I realized that I'd gone out of order And I must not have remembered to re-color when I reprised the Big Huge Turn a little later.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

  4. - Top - End - #124
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I'll update when I take lunch in an hour or so. this fight is definitely winding down.

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    Terenuri: Map IC OOC OOC2
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    Samel - Human Invoker of Pelor
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    Kriv - Dragonborn Bravura

  5. - Top - End - #125
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    WE'RE BACK! Ok, let me figure out where we are and then I'll get something together for IC post.

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    Terenuri: Map IC OOC OOC2
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    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  6. - Top - End - #126
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Woo! We're back online!
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  7. - Top - End - #127
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Alright, only the guard is left. Both Rockcallers have left the fight.

    Throk and Rilingfall can try to knock out the last guard, but he's looking like he will run on his turn as well. Those Thunderballs did some serious intimidation.

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    Terenuri: Map IC OOC OOC2
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    Samel - Human Invoker of Pelor
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  8. - Top - End - #128
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Alright guys, let's knock out a few more gnomes. I think storing them in that roll might be a good idea. Keep them safe until we can get them out.

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  9. - Top - End - #129
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Sorry, a little confused. Where's the last gnome guard?
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  10. - Top - End - #130
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Ack! I deleted him on accident. Let me put him back.

    edit: he's back. In L16, next to Hallowhiem and Jirus.
    Last edited by Meltheim; 2012-10-10 at 12:07 PM.

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    Samel - Human Invoker of Pelor
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    Kriv - Dragonborn Bravura

  11. - Top - End - #131
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Is there any way that we can track the gnomes that walked through the walls?

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  12. - Top - End - #132
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Both Rockcallers have walked throught the walls, and I can tell you that they're not coming back.

    If we encounter more in the future I'll put a note "last seen at square A-22" if you'd like.

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    Terenuri: Map IC OOC OOC2
    Ages of Athas: Map IC OOC OOC2

    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  13. - Top - End - #133
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I was just wondering if there was a way to follow them back to the source.

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  14. - Top - End - #134
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Posting now. Sorry for delay.
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  15. - Top - End - #135
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    For crit, that will be

    (2d6+16)[22] damage (and lol, I just noticed I rolled max damage in IC thread too) and property of chain knocks gnome prone.
    Avatar by Meltheim
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  16. - Top - End - #136
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Very nice move.

    Now, what do we do?

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  17. - Top - End - #137
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    End of combat! 3 unconscious gnomes to do with as you please.
    Last edited by Meltheim; 2012-10-10 at 04:52 PM.

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    Terenuri: Map IC OOC OOC2
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  18. - Top - End - #138
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Hal spends 2 surges to get up to 38 HP, and Jirus is up to 21 HP. He has 7 more surges today.

    Hal is not getting in the middle of things again.

    Readying to post IC. Hope we run into someone that can do a lot of damage that doesn't want to kill us sometime soon.

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  19. - Top - End - #139
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Heh, Hircine and I are working a little behind the scenes RP to bring Lo-Kag into the game.

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  20. - Top - End - #140
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    It would also appear that Ravian has disappeared, so we may need a replacement for Rilingfall.
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  21. - Top - End - #141
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Hmm, I see that Ravian was last on the forums about an hour ago, so I'll ping him with a PM to see if he's still interested in playing.

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    Terenuri: Map IC OOC OOC2
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    RP Characters
    Samel - Human Invoker of Pelor
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  22. - Top - End - #142
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I'll be out of town from Friday to Sunday, but I'll check in when I get the chance.

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    Terenuri: Map IC OOC OOC2
    Ages of Athas: Map IC OOC OOC2

    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  23. - Top - End - #143
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Aaauugh. I've been up for eighteen hours, working or in transit the whole time except for a couple meal breaks. Man, this kind of thing is enough to make me miss my insomnia. How else am I supposed to get any playing done?

    Gonna see what I can cobble together for an IC post before my brain's last gasp for the day.

    EDIT: Melt, are the fungi here flammable? And what does Roman think of Hal's question -- any guess we might be able to use them?
    Last edited by Dimers; 2012-10-11 at 11:13 PM.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

  24. - Top - End - #144
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    All the fungi are flammable, and roman can definitely do some nature/arcana action to gather some materials for a potion or two

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    Terenuri: Map IC OOC OOC2
    Ages of Athas: Map IC OOC OOC2

    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  25. - Top - End - #145
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I feel bad. Five days since my last post. It's nice to have more responsibility at my workplace, and not worrying about keeping a roof over my head is great for my off-hours, but man ... this work is seriously time-consuming.

    Stats on explosives, please?
    Last edited by Dimers; 2012-10-16 at 11:47 PM.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

  26. - Top - End - #146
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    I'm going to have to look up the explosives. Feel free to carry on in the meantime :)

    The explosives will have a similar effect as the mushroom attacks (daze/stun/unconscious)

    DM
    Terenuri: Map IC OOC OOC2
    Ages of Athas: Map IC OOC OOC2

    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  27. - Top - End - #147
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Oh! I was thinking of the firey effect you warned about in the foyer. Can we do that instead?
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

  28. - Top - End - #148
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    sure. My credit card got stolen so I had to wait on my new card before I could reactivate my DDI account :)

    DM
    Terenuri: Map IC OOC OOC2
    Ages of Athas: Map IC OOC OOC2

    RP Characters
    Samel - Human Invoker of Pelor
    Tombak - Halfling Thief
    Kriv - Dragonborn Bravura

  29. - Top - End - #149
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Ouch. If it makes you feel any better, I had some bad fish for lunch, and spent the rest of the day with it exiting every way it could.

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    Quote Originally Posted by Tegu8788 View Post
    And if anyone wants help being all the classes, let me know.

  30. - Top - End - #150
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    Default Re: The Colonization of Terenuri (OOC) - Part 2

    Agh! That's awful! I suffer from a lack of schadefreude ... when I hear how someone's in a suckier place than I am, it makes me feel worse out of sympathy, rather than better because hey-at-least-I'm-not-pooping-fish-and-lacking-credit-cards. Sorry to hear it, guys.

    Meltheim, I take it from your grammar that you do now have DDI back? If not, I'd happily give you my login info to use for the time being. And Tegu, my offer still stands for you, too, if you wanna try out the Character Builder.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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