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  1. - Top - End - #121
    Ogre in the Playground
     
    Kuulvheysoon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by only1doug View Post
    Pre Reqs are
    Skills:
    Gather Info 5 ranks
    Search 5 ranks
    Survival 5 ranks

    Feats:
    Skill Focus: Gather Info
    Track

    BAB:
    +5


    Edit: My build has now been submitted, and I have that "I could of done it all very differently" feeling...
    Actually, it's a BAB of +6, not +5. Just saying.

  2. - Top - End - #122
    Ogre in the Playground
     
    Kazyan's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Kuulvheysoon View Post
    Actually, it's a BAB of +6, not +5. Just saying.
    Yes.

    You need +6 BAB.


  3. - Top - End - #123
    Troll in the Playground
     
    Venger's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Kazyan View Post
    Yes.

    You need +6 BAB.

    didn't get the whole "aim for prcs enterable at 6" memo
    fight my brute! it's a lot of fun
    Quote Originally Posted by Kelb_Panthera View Post
    How telling is it that people would rather discuss the taxonomy of tomatoes (which are delicious) than the truenamer class?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  4. - Top - End - #124
    Ettin in the Playground
     
    The Dark Fiddler's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by only1doug View Post
    Edit: My build has now been submitted, and I have that "I could of done it all very differently" feeling... like entering the class with the correct BAB...
    Well, the contest isn't over yet; I'm sure you can still submit revisions, no?
    Homebrew: The Guardian | Combat Pragmatist
    Animorphs-styled morphing rules for the Fate Core system!
    Coming Soon(?): WarMunchies, a candy-based wargame | Pokemon Four Suits

    The best answer is always to ask your DM.
    Unless you're the DM, in which case you should talk to your players.

  5. - Top - End - #125

  6. - Top - End - #126
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    So I was working on skills today and found a problem. I fixed that problem and broke them in a different way. Now I can fix that but found a problem with feats....

    So much to do, so little time.
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
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    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


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  7. - Top - End - #127
    Ettin in the Playground
     
    Draz74's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by The Dark Fiddler View Post
    Well, the contest isn't over yet; I'm sure you can still submit revisions, no?
    In fact, I think it's required that he do so, in order to avoid breaking anonymity when the builds are revealed.
    You can call me Draz.
    Trophies:
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    Also of note:

    Work on my homebrew system, CRE8, is still marching slowly onwards. I think I can see the light at the end of the tunnel -- an Alpha release -- in the distance now. Read my Design Goals here.

  8. - Top - End - #128
    Bugbear in the Playground
     
    Menteith's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Because this is bugging the heck out of me;

    Does the Justiciar have every Knowledge skill on its skill list? There's no errata for it, and it lists "Knowledge" on the skill list, instead of "Knowledge [X]".
    There is the moral of all human tales;
    'Tis but the same rehearsal of the past.
    First freedom and then Glory - when that fails,
    Wealth, vice, corruption - barbarism at last.
    And History, with all her volumes vast,
    Hath but one page...

  9. - Top - End - #129
    Ettin in the Playground
     
    Amphetryon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Menteith View Post
    Because this is bugging the heck out of me;

    Does the Justiciar have every Knowledge skill on its skill list? There's no errata for it, and it lists "Knowledge" on the skill list, instead of "Knowledge [X]".
    In the absence of errata, that's what it gets. I could see a judge taking exception to any Knowledge that didn't formally exist prior to Complete Warrior's 1st printing, though.
    Star Metallurgist of the Roy Fanclub

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  10. - Top - End - #130
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Build is done, just need some notes and fluff.
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
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    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


    Avatar by Derjuin, sing her praises to Elysium. Adopt an Avatar today.

  11. - Top - End - #131
    Troll in the Playground
     
    WolfInSheepsClothing

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Grr, I won't have time to submit by the deadline. However, I may be able to judge--here's hoping that someone picks up on the one trick I found!

    Interested in a PvP arena? Check out The Crowd Calls for Blood!
    This is what happens when they let me DM: Beyond the Horizon!

  12. - Top - End - #132
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    And... submission sent. Good luck to all competitors.
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
    Show
    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


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  13. - Top - End - #133
    Barbarian in the Playground
     
    GreenSerpent's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Alas, back-to-university has prevented me from competing.
    Illumian Dread Necromancer Lich avatar by Tinymushroom.
    Quote Originally Posted by Bloodgruve View Post
    Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...

    Blood~

  14. - Top - End - #134
    Bugbear in the Playground
     
    Menteith's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Sorry to hear that you guys won't be able to submit this round. Good luck to everyone still cramming, and I can't wait until the reveal!
    There is the moral of all human tales;
    'Tis but the same rehearsal of the past.
    First freedom and then Glory - when that fails,
    Wealth, vice, corruption - barbarism at last.
    And History, with all her volumes vast,
    Hath but one page...

  15. - Top - End - #135
    Ogre in the Playground
     
    Kazyan's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Here's hoping no one picked up on my trick. Doing the "but it's too obvious!" dance makes you tired.

  16. - Top - End - #136
    Ogre in the Playground
     
    Kuulvheysoon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    I'm afraid that I'm going to have to go the way of OMG PONIES and GreenSerpent and bow out of this one.

    I'll reveal my proposed stupid idea sometime after the reveal.

  17. - Top - End - #137
    Ettin in the Playground
     
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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Geez, we've got contestants dropping like flys here. There're still at least two contestants left, right?
    I am not seaweed. That's a B.

    Praise I've received
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    Quote Originally Posted by ThiagoMartell View Post
    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
    Quote Originally Posted by LTwerewolf View Post
    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
    A quick outline on building a homebrew campaign

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  18. - Top - End - #138
    Troll in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    I'm still hoping to enter... I've got my tables done and my fluff written. Now I just need to do the build explanation, and barring any craziness I should have plenty of time tomorrow.
    Pulvis Et Umbra Sumus: Shadowcaster Handbook
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    GOLD MEDALS
    IC XLIX: Babalon, Queen of Bones
    IC XLV: Dead Mists
    IC XL: Lycus Blackbeak
    IC XXXIX: AM-1468
    IC XXXV: Parsifal the Fool
    IC XXX: Jal Filius

  19. - Top - End - #139
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Kelb_Panthera View Post
    Geez, we've got contestants dropping like flys here. There're still at least two contestants left, right?
    There have been 5 or 6 people already announcing completed builds, we should be ok.
    Doug

    Currently GMing :
    Moonshae Mysteries IC / OOC / Central Map / west rooms map / east rooms map
    Moonshae Tales IC / OOC / Map
    Map of Area

  20. - Top - End - #140
    Dwarf in the Playground
     
    Griffon

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Still refining my build, flitting and flavoring. Should be done by the 6th.
    ~Othar wanted me to know so that I would tell men that Othar the Storm-Rider had died well, and I had told him to keep a tight hold of his sword so that Othar the Storm-Rider would go to the feast hall in Valhalla where all warriors who die bravely go after death. These days, although I am old and feeble, I always wear a sword, so that when death comes I will go to that far hall where men like Othar wait for me. I look forward to meeting them.~

  21. - Top - End - #141
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Uhtred View Post
    Still refining my build, flitting and flavoring. Should be done by the 6th.
    Quote Originally Posted by Amphetryon View Post
    Cooking Time: Contestants will have until 11:59PM GMT on Saturday, September 22th, 2012 to create their builds and PM them to the Chairman, Amphetryon. Builds will then be posted simultaneously, to avoid copying.
    You actually have about 7 hours or so to get it in.
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
    Show
    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


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  22. - Top - End - #142
    Ettin in the Playground
     
    Amphetryon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by only1doug View Post
    There have been 5 or 6 people already announcing completed builds, we should be ok.
    7 received so far, with over 3 hours to go.
    Star Metallurgist of the Roy Fanclub

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  23. - Top - End - #143
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Amphetryon View Post
    7 received so far, with over 3 hours to go.
    Yup, i was confident that i wouldn't win by default.
    Doug

    Currently GMing :
    Moonshae Mysteries IC / OOC / Central Map / west rooms map / east rooms map
    Moonshae Tales IC / OOC / Map
    Map of Area

  24. - Top - End - #144
    Troll in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Entry is in with hours to spare. Good luck, all!
    Pulvis Et Umbra Sumus: Shadowcaster Handbook
    Archer Build Compendium

    Iron Chef Awards!
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    GOLD MEDALS
    IC XLIX: Babalon, Queen of Bones
    IC XLV: Dead Mists
    IC XL: Lycus Blackbeak
    IC XXXIX: AM-1468
    IC XXXV: Parsifal the Fool
    IC XXX: Jal Filius

  25. - Top - End - #145
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Quote Originally Posted by Piggy Knowles View Post
    Entry is in with hours to spare. Good luck, all!
    If you wait until the last minute, it only takes a minute to do, right?
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
    Show
    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


    Avatar by Derjuin, sing her praises to Elysium. Adopt an Avatar today.

  26. - Top - End - #146
    Troll in the Playground
     
    Venger's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    finishing touches going on. backstory was extra fun this time, hope you enjoy it.
    fight my brute! it's a lot of fun
    Quote Originally Posted by Kelb_Panthera View Post
    How telling is it that people would rather discuss the taxonomy of tomatoes (which are delicious) than the truenamer class?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  27. - Top - End - #147
    Ogre in the Playground
     
    mattie_p's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    I hope everyone enjoys mine as well. I think you will, but obviously cannot be sure until I get some feedback...

    Even with a (possibly) smaller crowd, looks to be a good competition.
    Chairman of Zinc Saucier. Currently judging made from scratch Flayerspawn Psychics. It is just like Iron Chef but comes with double the prize money.
    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.
    Spoiler
    Show
    Characters:
    Grath - Southern Comfort Campaign
    Prizes:
    Eglath - 2nd Place Iron Chef XXXII


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  28. - Top - End - #148
    Troll in the Playground
     
    Venger's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    blargh. html coding is hard. done with my entry.

    well, I look forward to reading yours. I'm sure it'll be really good.
    fight my brute! it's a lot of fun
    Quote Originally Posted by Kelb_Panthera View Post
    How telling is it that people would rather discuss the taxonomy of tomatoes (which are delicious) than the truenamer class?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  29. - Top - End - #149
    Ettin in the Playground
     
    Amphetryon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    Now (that I can stop fighting with connectivity issues, blargh) it's time for the reveal! Please refrain from posting in this thread until after I've given the all clear. Thanks.
    Star Metallurgist of the Roy Fanclub

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  30. - Top - End - #150
    Ettin in the Playground
     
    Amphetryon's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXXVII

    A striking Paladin against evil.
    Quote Originally Posted by Doril Shadowbane
    Doril Shadowbane, Champion of Pelor

    Foreword
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    I am proud to present Doril Shadowbane: Centaur, Paladin, Shadowstriker and Justicar. He fights for Pelor and Justice, bringing down evildoers where ever he finds them and dragging them back to Justice where Practical.


    The Story
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    During his long adolescence Doril was inquisitive and curious but felt that something was missing from his life, something important, something holy.
    A roaming Cleric spoke of the glories of Pelor to the curious and Doril was enlightened, now he realised what was missing, Pelor's shining light was calling him and he had been unable to hear the call but now he had seen the light.

    Doril Dedicated Himself to Pelor and the defeat of Evil, he soon learned of a dedicate group of Pelorites who hunted Undead and other evildoers and he quickly joined their order, Bringing Pelors Light to the darkest domains.

    Whilst Travelling Doril conversed with many of similar inclination, A former Ranger called Sharshek told him of the Justicar's People dedicated to finding criminals and returning them to the scene of their crimes to face Justice,
    The concept appealed to Doril, publicly punishing a crime helps to encourage peoples belief in the system of laws and order.


    The Stats
    Spoiler
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    Stats
    Base Stats
    Spoiler
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    Str: 16
    Dex: 8
    Con: 12
    Int: 14
    Wis: 14
    Cha: 14

    Racial modified stats
    Spoiler
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    +8 Strength, +4 Dexterity, +4 Constitution, -2 Intelligence, +2 Wisdom.

    Str: 24
    Dex: 12
    Con: 16
    Int: 12
    Wis: 16
    Cha: 14

    all level increases to str.


    The Build
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    Doril Shadowbane
    {table=head]Level|Class|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats|Class Features

    1st|LA 1|
    -
    |
    -
    |
    -
    |
    -
    |-|-|-

    2nd|LA 2|
    -
    |
    -
    |
    -
    |
    -
    |-|-|-

    3rd|Monsterous Humanoid 1|
    +1
    |
    +0
    |
    +2
    |
    +2
    |Gather Information 2.0, Listen 4, Survival 4|Track|

    4th|Monsterous Humanoid 2|
    +2
    |
    +0
    |
    +3
    |
    +3
    |Gather Information 2.5, Listen 5, Survival 5||

    5th|Monsterous Humanoid 3|
    +3
    |
    +1
    |
    +3
    |
    +3
    |Gather Information 3.0, Listen 6, Survival 6|Good Devotion|

    6th|Monsterous Humanoid 4|
    +4
    |
    +1
    |
    +4
    |
    +4
    |Gather Information 3.5, Listen 7, Survival 7||

    7th|Paladin 1|
    +5
    |
    +3
    |
    +4
    |
    +4
    |Knowledge (Religion) 2, Gather Information 4.0||Aura of Good, Detect Evil, Smite evil 1/day

    8th|Shadow Striker 1|
    +6
    |
    +5
    |
    +4
    |
    +6
    |Gather Information 4.5, Search 2|Skill Focus (gather Information)|Badge of Office, Luminous Weapon

    9th|Shadow Striker 2|
    +7
    |
    +6
    |
    +4
    |
    +7
    |Gather Information 5.0, Search 3, Knowledge (Religion) 3||Smite Evil 1/day, Sun's Blessing

    10th|Shadow Striker 3|
    +8
    |
    +6
    |
    +5
    |
    +7
    |Search 5, Knowledge (Religion) 4||Surge of Piety

    11th|Justicar 1|
    +9
    |
    +6
    |
    +5
    |
    +9
    |Gather Information 8, Listen 8, Survival 8|Improved Unarmed Strike|Bring em back alive, non lethal strike +1d6

    12th|Justicar 2|
    +10
    |
    +6
    |
    +5
    |
    +10
    |Gather Information 11, Listen 9, Survival 9||Improved Grapple, Crippling Strike

    13th|Justicar 3|
    +11
    |
    +7
    |
    +6
    |
    +10
    |Gather Information 14, Listen 10, Survival 10||EWP (Manacles), Street Savvy +2

    14th|Justicar 4|
    +12
    |
    +7
    |
    +6
    |
    +11
    |Gather Information 15, Listen 12, Survival 12|Scorpion Grasp|non lethal strike +2d6

    15th|Justicar 5|
    +13
    |
    +7
    |
    +6
    |
    +11
    |Gather Information 16, Listen 14, Survival 14||Hog-Tie

    16th|Justicar 6|
    +14
    |
    +8
    |
    +7
    |
    +12
    |Gather Information 17, Listen 16, Survival 16||Street Savvy +4

    17th|Justicar 7|
    +15
    |
    +8
    |
    +7
    |
    +12
    |Gather Information 18, Listen 18, Survival 18|Quick Draw|non lethal strike +3d6

    18th|Justicar 8|
    +16
    |
    +8
    |
    +7
    |
    +13
    |Gather Information 19, Listen 19, Survival 19, Knowledge (religion) 6||Improved Hog-Tie

    19th|Justicar 9|
    +17
    |
    +9
    |
    +8
    |
    +13
    |Gather Information 20, Listen 20, Survival 20, Knowledge (religion) 8||Street Savvy +6

    20th|Justicar 10|
    +18
    |
    +9
    |
    +8
    |
    +14
    |Gather Information 21, Listen 21, Survival 21, Knowledge (religion) 10|Snap Kick|Intuition, non lethal strike +4d6[/table]


    Feat List
    Spoiler
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    L1 Track
    L3 Good Devotion
    L6 Skill Focus: Gather Information
    L9 Improved Unarmed Strike
    L12 Scorpion Grasp
    L15 Quick draw
    L18 Snap Kick

    Racial Benefits
    Darkvision 60'
    Speed 50'


    Example Levels
    Spoiler
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    ECL9 Shadowstriker
    Doril is dedicated to destroying Undead and hunting Evil, his Luminous weapon can receive Sun's blessing 3/day (powered by smite evil), at this stage Doril will be using a two-handed weapon for better damage against his opponents

    Doril Shadowbane L7 (ECL9)
    Spoiler
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    Lawful Good Centaur 4/ Paladin 1/ Shadowstriker 2

    Large Monsterous Humanoid
    HD: 4d8+3d10+21 (59hp)
    Initative: +1
    Speed: ?? (50' base modified by Heavy armour: 35' perhaps?)
    AC 22, Touch 11, Flat footed 21
    Base Attack/Grapple: +7/+19
    Attack: Greatsword +14/+9 melee (3d6+10/19-20) or Javelin +8 ranged (1d8+7/2)
    Space/Reach: 10 ft./5 ft.
    Special Attacks: Smite Evil, Luminous Weapon, Sun's Blessing
    Special Qualities: Darkvision 60 ft, Aura of Good, Detect Evil, Badge of Office, Good Devotion, Track.
    Saves: Fort +9, Ref +5, Will +10
    Abilities: Str 25, Dex 12, Con 16, Int 12, Wis 16, Cha 14
    Skills: Survival +10, Listen +10, Gather Info +10, Knowledge (religion) +4, Search +4
    Feats: Track Good Devotion, Skill Focus: Gather Information
    Equipment:
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    This example provides only mundane Equipment, Wealth By level should give Doril significantly improved abilities.


    Luminous Weapon: 3/day for 10 rounds: weapon glows with light (as spell) and deals an additional 4 points of damage to evil or undead creatures.
    Sun's Blessing: 1/day: Luminous weapon increases to Daylight and deals 1d6 fire damage for 2 rounds.
    Smite evil: 2/day: Can also be sacrificed to gain extra uses of Sun's Blessing.


    ECL15 Justicar
    Doril has hunted down many criminals and returned them to trial, he has now Learned the Hogtie Technique.
    Doril will either use Massive force (two handed weapon) for opponents that he wishes to destroy or when he wishes to capture he will use Manacles and enhance their abilities with Luminous weapon.
    If Doril sucessfully hits an opponent with a light weapon (such as manacles) he can initiate a grapple as a free action.

    Doril Shadowbane L13 (ECL15)
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    Lawful Good Centaur 4/ Paladin 1/ Shadowstriker 3/ Justicar 5

    Large Monsterous Humanoid
    HD: 4d8+9d10+39 (110hp)
    Initative: +1
    Speed: ?? (50' base modified by Heavy armour: 35' perhaps?)
    AC 22, Touch 11, Flat footed 21
    Base Attack/Grapple: +13/+29
    Attack: Greatsword +21/+16/+11 melee (3d6+12/19-20) or Javelin +8 ranged (1d8+8/2)
    Space/Reach: 10 ft./5 ft.
    Special Attacks: Smite Evil, Luminous Weapon, Sun's Blessing, Surge of Piety, Bring em back alive, Non lethal strike (2d6), Crippling Strike, Scorpion Grasp, HogTie.
    Special Qualities: Darkvision 60 ft, Aura of Good, Detect Evil, Badge of Office, Good Devotion, Track, Street Savvy +2
    Saves: Fort +10, Ref +7, Will +14
    Abilities: Str 27, Dex 12, Con 16, Int 12, Wis 16, Cha 14
    Skills: Survival +17, Listen +17, Gather Info +19 (+21), Knowledge (religion) +5, Search +6
    Feats: Track, Good Devotion, Skill Focus: Gather Information, EWP (manacles), Improved Unarmed Strike, Improved Grapple, Scorpion Grasp
    Equipment:
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    This example provides only mundane Equipment, Wealth By level should give Doril significantly improved abilities.


    Luminous Weapon: 3/day for 10 rounds: weapon glows with light (as spell) and deals an additional 6 points of damage to evil or undead creatures.
    Sun's Blessing: 1/day: Luminous weapon increases to Daylight and deals 1d6 fire damage for 3 rounds.
    Smite evil: 2/day: Can also be sacrificed to gain extra uses of Sun's Blessing or increase effect of Surge of Piety.
    Surge of Piety: Any undead that touches Doril is shaken for 1 round or until it is no longer in physical contact with him even if it normally cannot be affected by this condition. 1/day as a full round action Doril may channel a burst of positive energy that functions as a consecrate spell and deals 1d8 positive energy damage to all undead within 30' (no save). This damage may be increased by 1d8 for each smite evil attempt that Doril sacrifices.


    ECL20 Master Justicar
    Doril has Improved his Hogtie Technique so that he can approach a person and almost instantly have them in chains. as before he can initiate a grapple as a free action after a successful hit with a light weapon (such as his free unarmed attack from a snap kick)
    This attack technique could look like this: Weapon attack (two handed weapon)- using non lethal strike, snap kick with non lethal strike, Scorpions grasp into a grapple, Improved Hogtie (quickdrawing Manacles).

    Doril Shadowbane L18 (ECL20)
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    Lawful Good Centaur 4/ Paladin 1/ Shadowstriker 3/Justicar 10

    Large Monsterous Humanoid
    HD: 4d8+13d10+60 (153hp)
    Initative: +1
    Speed: ?? (50' base modified by Heavy armour: 35' perhaps?)
    AC 22, Touch 11, Flat footed 21
    Base Attack/Grapple: +18/+35
    Attack: Greatsword +21/+16/+11 melee (3d6+12/19-20) or Javelin +8 ranged (1d8+8/2)
    Space/Reach: 10 ft./5 ft.
    Special Attacks: Smite Evil, Luminous Weapon, Sun's Blessing, Surge of Piety, Bring em back alive, Non lethal strike (4d6), Crippling Strike, Scorpion Grasp, Improved HogTie, Snap Kick
    Special Qualities: Darkvision 60 ft, Aura of Good, Detect Evil, Badge of Office, Good Devotion, Track, Street Savvy +2
    Saves: Fort +12, Ref +9, Will +17
    Abilities: Str 29, Dex 12, Con 16, Int 12, Wis 16, Cha 14
    Skills: Survival +24, Listen +24, Gather Info +26 (+32), Knowledge (religion) +11, Search +6
    Feats: Track, Good Devotion, Skill Focus: Gather Information, EWP (manacles), Improved Unarmed Strike, Improved Grapple, Scorpion Grasp
    Equipment:
    Spoiler
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    This example provides only mundane Equipment, Wealth By level should give Doril significantly improved abilities.


    Luminous Weapon: 3/day for 10 rounds: weapon glows with light (as spell) and deals an additional 6 points of damage to evil or undead creatures.
    Sun's Blessing: 1/day: Luminous weapon increases to Daylight and deals 1d6 fire damage for 3 rounds.
    Smite evil: 2/day: Can also be sacrificed to gain extra uses of Sun's Blessing or increase effect of Surge of Piety.
    Surge of Piety: Any undead that touches Doril is shaken for 1 round or until it is no longer in physical contact with him even if it normally cannot be affected by this condition. 1/day as a full round action Doril may channel a burst of positive energy that functions as a consecrate spell and deals 1d8 positive energy damage to all undead within 30' (no save). This damage may be increased by 1d8 for each smite evil attempt that Doril sacrifices.





    Sources
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    Centaur as a playable Race MM or From the SRD
    Monsterous Humanoid levels from the SRD
    Good Devotion feat from Complete Champion
    Shadowstriker Class from Complete Champion
    Scorpion Grasp Feat from Sandstorm
    Snap Kick Feat from Tome of Battle


    Other Notes
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    If allowed LA buyoff Doril should take more levels in Paladin (specifically allowed by both PRCs) to finish the 20 level build.

    A note on Use rope skill: Use rope skill is a trap for Doril, he gains no benefit by using it instead of his Grapple check. At Level 20 his Maximum use rope skill is 21 ranks + 1 int modifier, his grapple check would be BAB (+18) + size modifier (+4) + Improved Grapple (+4) + Strength modifier (+9 without magical items).

    Equipment:
    Stat Boosting Items:
    Doril Would mainly benefit from Strength boosts with minor benefits from Wisdom or Charisma boost items when convenient.
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    Who made my awesome Dwarf Hexblade avatar, you ask? BRC did!
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