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    Default League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    League of Legends XXXVIII:
    Featuring Mumble, The Giant Halibut


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    MUMBLE
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    GUIDES
    Sometimes people write guides and post them in this thread. Other times pro players write guides that people then post in this thread. They often end up here.
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    General
    A General Guide to Support, by Math Mage
    Guide to General Common Jungler Set-Ups, by Mtg_player_zach
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    General Guide to AD Carries
    Seizing the fourth digit: Playing your way out of Elo Hell. by Math_Mage
    Faulty and Raistlin's Quick Build Database: Notes and Stuff by Faulty and Raistlin
    Turning Skill Into Elo: Solo Queue Mindset And Methodology by MathMage
    How to be a Good Team Leader by Darth Mario

    Specific Champions:
    Be warned. These guides are, by and large, outdated. Some (if not much) of the information referenced in these guides has been made obsolete as a result of League's natural patch cycle. If you're looking for information on a champion, you'll have better luck at SoloMid.net or LolPro.com. Alternatively, ask the thread!
    Riven 101, by Arbitrarity
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    Laser Bear Udyr, by Djinn_In_Tonic
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    Jungle Akali by Djinn
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    TRAVEL BACK IN TIME: PREVIOUS THREADS
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    League of Legends XXXVII: Thread Name Delayed for Further Testing on PBE
    League of Legends XXXVI: Thread Now Invisible When You're Not Looking
    League of Legends XXXV: Jayce, the Defender of Soon™
    League of Legends XXXIV: No Exceptions
    League of Legends XXXIII: Game of Mundo
    League of Legends XXXII: Cupcakes and Kittens and Squirrels. Oh my!
    League of Legends XXXI: I'll Start My Own Team! With TF And Janna!
    League of Legends XXX: Must be Summoner Level 18 to View
    League of Legends XXIX: Are Nerfs Vayne In This Grave Situation?
    League of Legends XXVIII: Ahri-Vederci, Dodge. Hello, Viktory.
    League of Legends XXVII: Your Sister's Hotter
    League of Legends XXVI: We've officially jumped the shark
    League of Legends XXV: Who is your Summoner, and what does he do?
    League of Legends XXIV: Today's Noob Strat, Tomorrow's New Meta
    League of Legends XXIII: gunbladeface.jpg
    League of Legends XXII: Teamwork OP, Nerf Nao
    League of Legends XXI: For The Love Of God Amumu, Stop Crying!
    League of Legends XX: Riot's in the Playground
    League of Legends XIX: 15 million players, and nary a Morgana
    League of Legends: XVIII: ┻━┻ ︵ (╯°□°)╯
    League of Legends XVII: Gondor Has No Tank, Gondor Needs No Tank
    League of Legends XVI: Alas, Poor Game Balance, I Knew Him, Morello
    League of Legends XV: Robots Are Better Than Trees
    League of Legends XIV: We're So Broken That We're OP!
    League of Legends XIII: Our Skill is Hard to Deny
    League of Legends XII: It's Worth It Because I Said So In The Thread
    League of Legends XI: It's Hard to Post Like This in Heels
    League of Legends X: Armored Armadillo Delivers Ambiguous Affirmative

    League of Legends IX: New Thread Available! Only 6300 IP!
    League of Legends VIII: Gali-Os: They're idolicious!
    League of Legends 7: Truly, Truly Outrageous!
    League of Legends 6: Jannaaaaaaaaaa!
    League of Legends 5: Tall Grass Used Garen! DEMACIAAA!
    League of Legends 4:CAWCAWCAWCAWCAWCAW
    League of Legends 3: You only need to click once
    League of Legends Goes Where It Pleases 2
    League Of Legends: We post where we please.
    Last edited by Silverraptor; 2012-09-19 at 10:49 AM.

  2. - Top - End - #2
    Troll in the Playground
     
    TechnOkami's Avatar

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Wut... I don't... wut...
    You know nothing, TechnOkami.
    Oh, and my Extended Signature.

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.

  3. - Top - End - #3
    Firbolg in the Playground
     
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by TechnOkami View Post
    Wut... I don't... wut...
    Silver interpreted Terribad's name as a format to be used for a more specific name. *shrug*
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  4. - Top - End - #4
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Math_Mage View Post
    Silver interpreted Terribad's name as a format to be used for a more specific name. *shrug*
    ...

    ...

    fish...
    You know nothing, TechnOkami.
    Oh, and my Extended Signature.

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.

  5. - Top - End - #5
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Yyyyeah, I think the original was less confusing. No offence to Silverraptor's enthusiasm.
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    sonofzeal, you're like a megazord of awesome and win.
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  6. - Top - End - #6
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Took some time off from League for GW2, and it looks like I missed a full thread. Huh.

    I did a random ranked game tonight to avert elo decay and ended up with Swain. I have become terrible (well, more terrible) at last hitting, but oh good grief is he stronger than Karthus if you don't get hit by every Q. Even if it was a fairly bad Karthus (tear of the goddess and catalyst as first two items? @.@), by level 7 or so he would just die from full if he got close enough for me to EQR, even if I missed my W.

    I rather like the world championship hotfix patch notes. Lovely QoL buffs for Caitlyn, Galio, and Miss Fortune, all of whom I greatly enjoy... I can't count the times I've died as Caitlyn because I wasted a net while rooted. Saw the AP ratio nerf on Rengar's W coming, but I don't think it'll make AP Rengar unviable. The removal of the casting time and being able to cast it while moving will add a lot to his reliability. And hey, maybe now people will actually play AD Rengar.

    I pretty much was absent since her release, how'd Syndra end up turning out?
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  7. - Top - End - #7
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Neoseanster View Post
    I pretty much was absent since her release, how'd Syndra end up turning out?
    As far as I know, she has a high skill cap, that when reached is very rewarding but not necessarily cripplingly overpowering.

    Also.. could you give me tips on how to Swain? He seems to have fallen out of my grasp as of late in terms of familiarity and power.
    You know nothing, TechnOkami.
    Oh, and my Extended Signature.

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.

  8. - Top - End - #8
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    How I play Swain.

    Spells: Flash+Ignite
    Masteries: 21-0-9, going for full AP/magic damage in Offense and mana(regen) and buff mastery in Utility.
    Skill: Prioritise: R>E>Q>W

    Start either boots+3 or Blue Crystal+1. Depending on how hard you anticipate the opponent to be.
    Rush Catalyst. Finish boots 2(Mpen) or ROA, roa if you can get it first.

    For laning, land as much safe E's as you can. Throw in a AA after it, it's damage will also be amplified by your E.

    Are you OOM or low on mana and pushed? Don't B just yet, just last hit. Your passive gives you back mana if you last hit!

    Throw down a combo if you think you can either kill your opponent or the game is in a situation where you can make him B and go gank a sidelane. If one of your sidelanes is pushed or unwarded ganking should be reasonably doable since you have a nice range on your snare. If they're (very) pushed, see if your teammates can initiate first, so that the enemy will blow their flash/escape. Your spells are reliant on a opponent not flashing out of your snare/grasp.

    Then build Hat/Hourglass. Hourglass first if you're doing badly or one of their phys is getting fed.

    Get spellvamp if you're having sustained combats. It will make much more durable.(Having your ult on constantly for so long is very taxing and not worth it. Try and use it only if you're really taking damage, going for the kill or think you're going to need the health in a bit.

    Standard combo: W>E>Q. Turn on R when you feel like it/described above.

    Optional items that are very good on Swain: Spirit Visage, Athene's Unholy Grail, Banshees Veil, Guardian Angel.
    Optional: Vs Soraka, rush Morello's tome.(Soraka is one of the few people who can reliably beat Swain in lane if they're good. Just try and last hit as much as you can untill you hit 6, when you can outheal her. )
    Optional: If you're having trouble chasing, Shurelya's. It may sound weird, but you're a slow champion who likes to stick to their target. Do this if you have enough money but trouble chasing.
    Last edited by Dallas-Dakota; 2012-09-19 at 06:01 AM.
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  9. - Top - End - #9
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Neoseanster View Post
    I pretty much was absent since her release, how'd Syndra end up turning out?
    Overly complicated for not much reward. In other words, I have never felt threatened by a Syndra in lane or in team fights.

    World Champion Hot Fixes are out. Buffs to Cait, Ms.Fortune, and Rengar. Nerfs to Vlad and Yorick.

    Cait got piltover peace maker buffed

    Ms. Fortune got her ultimate and passive buffed

    Rengar got his ultimate and passive buffed

    Vlad got tides of blood's base values nerfed a tiny bit but the AP ratio is the same

    Yorick's ghouls no longer block pathing, are slower at early levels and his W costs more mana.
    Last edited by LordShotGun; 2012-09-19 at 06:32 AM.

  10. - Top - End - #10
    Troll in the Playground
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Threadname makes no sense zzz.

    Quote Originally Posted by Neoseanster View Post
    I pretty much was absent since her release, how'd Syndra end up turning out?
    There's something extraordinarily wrong with Syndra, and I find this "she's just hard to play" nonsense to be lacking. There's literally no excuse for a champion to have a 26% winrate.

    Quote Originally Posted by Kotarus View Post
    I'd like to be added to the list:

    Server: NA
    Forum Name: Kotarus
    League Name: Adrameleck

    I like to play League to an unhealthy degree. Already level 30, just throwing that out there.

    In context to the current discussion; there aren't enough supports around. I'm really good at it, I own most of the viable ones, and I enjoy it. Too bad its not a very good way to raise ELO.
    Silver, I didn't get around to adding this kid to the first post between a job/Borderlands/a new thread, so be a dear and include him for me.
    Last edited by aethernox; 2012-09-19 at 07:50 AM.

  11. - Top - End - #11
    Titan in the Playground
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by aethernox View Post
    There's something extraordinarily wrong with Syndra, and I find this "she's just hard to play" nonsense to be lacking. There's literally no excuse for a champion to have a 26% winrate.
    Hey, Rengar had like no winrate either until people figured him out. It's worth noting that M5 has been playing him as a jungler AD. I think they'll be ecstatic with the hotfix

    Tho yeah, Syndra feels kinda Xerathish; really low damage outside ult. Further, everything she does is kinda skillshot (aside from said ult) and her stuff is just plain hard to land so it'll take a long time for people to figure her out.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    New personal milestone: instant triple kill, as Morgana.


    Is it just me, or does Morgana play like an AP carry, but fit more into the Support role overall? And why is her AA range so piddly? My first game as her someone else called mid so I was laning with Ashe, and let me tell you getting even a single CS was an uphill battle, especially laning against another Ashe and a Lux.

    Also, how viable would a team of all support-tagged characters be? Say... Morgana, Teemo, Kayle, Taric, Lux?
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Eldariel View Post
    Hey, Rengar had like no winrate either until people figured him out. It's worth noting that M5 has been playing him as a jungler AD. I think they'll be ecstatic with the hotfix
    There's a difference between 37% winrate and 26%. 37% is actually somewhat believable. League seemingly tends to have champions at the higher and lower ends of the W/L spectrum compared to DotA 2 et al, and 37% is something we've seen a few times.

    26%, though? How does that even happen?

    Real thoughts on Syndra:
    Why is her range so low, why does her Q do so little damage for so much mana, why does her W take so long, and why does her E shoot balls in the most random of directions?

    I think that being forced into CDR and/or mana itemization for Q spam really hurts Syndra, too. Even Zyra hits the CDR cap with nothing but W and Blue Buff, and she doesn't even need it as much as Syndra.
    Last edited by aethernox; 2012-09-19 at 08:01 AM.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by aethernox View Post
    There's a difference between 37% winrate and 26%. 37% is actually somewhat believable. League seemingly tends to have champions at the higher and lower ends of the W/L spectrum compared to DotA 2 et al, and 37% is something we've seen a few times.

    26%, though? How does that even happen?

    Real thoughts on Syndra:
    Why is her range so low, why does her Q do so little damage for so much mana, why does her W take so long, and why does her E shoot balls in the most random of directions?

    I think that being forced into CDR and/or mana itemization for Q spam really hurts Syndra, too. Even Zyra hits the CDR cap with nothing but W and Blue Buff, and she doesn't even need it as much as Syndra.
    Clearly Riot was on a roll with Zyra, Jayce & Diana in a row (two already nerfed and Jayce an insanely high priority pick) already so they needed a combobreaker. And Rengar wasn't enough 'cause he snuck away.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by aethernox View Post
    Real thoughts on Syndra:
    Why is her range so low, why does her Q do so little damage for so much mana, why does her W take so long, and why does her E shoot balls in the most random of directions?

    I think that being forced into CDR and/or mana itemization for Q spam really hurts Syndra, too. Even Zyra hits the CDR cap with nothing but W and Blue Buff, and she doesn't even need it as much as Syndra.
    I feel Syndra has some pretty large issues though. Her kit feels clunky: I'd expect a character with an ability like Karthus's Q or Cass's Q. I *want* to be able to lay out a zone of control, but Syndra currently can't really have that available at all times due to her high mana costs, meaning she has a warm-up period...on a burst mage. That seems awkward to me.

    She also just doesn't really have a passive, which I find uncomfortable. I think they could have just given her the passive abilities as a default without changing much about her kit: the level 5 bonuses don't feel significant enough.

    Honestly, I'd have *loved* to see her Q become a low-damage harassing tool with a zone attached to the ball: something like 50/70/90/110/130 (+.55 AP) damage [slightly lower than Karthus's multi-target Q damage, but with a better ratio] that begins a zone .5-1 seconds after placement, slowing those in it by 15-20%. Possibly add some further damage (20/35/50/65/80 +.2 AP or something) for each second spent in the sphere's zone. Stick it on a low (about 2 seconds?) cooldown, and allow Syndra to create a constant zone of low-damage harass and minor CC. This would give her more ability to move into position to utilize her E more efficiently, as well as some more teamfight presence.

    With this in mind, I'd give her W a tweak for a better feel: increase the pull range, and add damage in a line as you pull the victim to you, and then the nuke + slow as you throw it. You can now plan some moves better: Q a bit behind your opponent to slow their escape, pull a minion through them with W, and toss it back at them for damage. The clunkiness of the W is now a bit more justified, as you can at least set up some likely damage at the beginning of the combo.

    Her E should still be fine with this kit, because you'll have more ability to control sphere placement mid-fight, and thus won't need to run around like crazy for better positioning.

    For her Ultimate, you'd have to adjust the damage per sphere, as you'll have more spheres out at a time. I'd also love a change to add damage along the sphere's travel path: a sort of Talon Ultimate effect targeted at an enemy's location.

    Finally, gut her passive. That effect isn't that strong to begin with, so just make that stuff standard, or forget about it completely. Maybe make her passive a speed boost when within X units of a sphere, so she's encouraged to fight in and around her spheres, and further encouraged to use them as zoning and control rather than just as damage.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by sonofzeal View Post
    New personal milestone: instant triple kill, as Morgana.

    ...

    Also, how viable would a team of all support-tagged characters be? Say... Morgana, Teemo, Kayle, Taric, Lux?
    I don't know about that team so much, but an "all-support" team would be easily viable. I think you want Kayle as AD carry, and out of that group it'd be hard to have a decent jungler. You're probably looking at Taric or Morgana there.

    Here's decent lane roles for such a team:
    Top - Teemo, Nidalee, Shen, Kayle (Karma? Lulu?)
    Mid - Karma, Soraka, Lux, Morgana, Galio, Zilean, Lulu
    Carry - Kayle (loosely Nidalee or Teemo)
    Jungle - Shen, maybe Kayle, though you'd rather have her elsewhere; I also think Karma can jungle
    Support - This one's just too easy

    Some combination of those ought to work easily enough. Most supports are secondarily mages, so mid lane has a lot of options (probably anyone except Taric or Shen, honestly). The weakest role is AD carry, but Kayle can do that.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by sonofzeal View Post
    Also, how viable would a team of all support-tagged characters be? Say... Morgana, Teemo, Kayle, Taric, Lux?
    My friends and I play all support games every so often and so far we've only lost 1 game and that was due to a DC.

    Memorable games for me were with Ad Janna, Ad Lulu, Jungle Lulu and Jungle Karma (though mainly for how much that sucked). But we've played most of the support characters in most of the lanes. We try and run the support characters away from their 'natural' positions, so no AD Kayle and no Jungle Nunu. Also for the support we tend to run a non-support to just really mess the team up.

    We've lost all 3 lanes in the laning phase but when it comes to grouping up and teamfighting you can't stop a team that has all the free stats from a farmed tanky Taric, an AP Ali mid who could almost 1 hit kill the enemy AD in a combo (with DFG), an Ad janna with her shield and peels on top of a support Kayle's Ult and a Lulu Ult from the jungler.

    I remember HotShot complaining about Lulu top because of the utility she gets from the support tag. But this time you've got 5 of those who all hit moderately hard, but can keep each other alive for much much longer than a traditional team should be able to.

    600hp from Lulu Ult, Kayle ult, 2x 200+hp shield from Janna and Lulu. Wouldn't want to try and dive that Ad carry with an unkillable alistar rampaging through the team.
    Last edited by Talesin; 2012-09-19 at 08:42 AM.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Ivellius View Post
    I don't know about that team so much, but an "all-support" team would be easily viable. I think you want Kayle as AD carry, and out of that group it'd be hard to have a decent jungler. You're probably looking at Taric or Morgana there.

    Here's decent lane roles for such a team:
    Top - Teemo, Nidalee, Shen, Kayle (Karma? Lulu?)
    Mid - Karma, Soraka, Lux, Morgana, Galio, Zilean, Lulu
    Carry - Kayle (loosely Nidalee or Teemo)
    Jungle - Shen, maybe Kayle, though you'd rather have her elsewhere; I also think Karma can jungle
    Support - This one's just too easy

    Some combination of those ought to work easily enough. Most supports are secondarily mages, so mid lane has a lot of options (probably anyone except Taric or Shen, honestly). The weakest role is AD carry, but Kayle can do that.
    Top: Nidalee top, definitely. She's REALLY hard to get out of there.
    Mid: Since I don't consider Galio or Morgana to really be supports, I'd say mid is Karma or Lux. Probably Karma, as she can be a monster mid-game, and with a Nidalee top you'll want to really stomp the mid-game before Nid becomes useless.
    Jungle: Shen. No question.
    Bot Lane: I'd probably favor Kayle / Taric, for the slow + stun + armor reduction + damage, although Sona / Kayle would have a ton more poke, and might be worth picking.

    ...or the team above me. Totally forgot Ali existed, and the same with AD Janna.
    Last edited by Djinn_in_Tonic; 2012-09-19 at 08:42 AM.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    We've done all-support team comps every so often with Winterwind, Bunny_of_Faith, Adumbration & co. They work extremely well. Actually, in one of those Riot vs. Pros show matches, Riot made the mistake of making Pros play an all-support team. I'm not sure if the Pros had any deaths

    AD Sona is amazing and I maintain she's actually legit. Janna's AP ratios got gutted but she's still okay. She also works AD. Taric's fine AP, Alistar's great AD. Lulu is great as...anything.


    Last time we ran Sona/Nidalee bot, Lulu top, Janna mid & Taric jungle. Obviously not Alistar jungle since that's just too easy.
    Last edited by Eldariel; 2012-09-19 at 08:43 AM.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Ivellius View Post
    I don't know about that team so much, but an "all-support" team would be easily viable. I think you want Kayle as AD carry, and out of that group it'd be hard to have a decent jungler. You're probably looking at Taric or Morgana there.

    Here's decent lane roles for such a team:
    Top - Teemo, Nidalee, Shen, Kayle (Karma? Lulu?)
    Mid - Karma, Soraka, Lux, Morgana, Galio, Zilean, Lulu
    Carry - Kayle (loosely Nidalee or Teemo)
    Jungle - Shen, maybe Kayle, though you'd rather have her elsewhere; I also think Karma can jungle
    Support - This one's just too easy

    Some combination of those ought to work easily enough. Most supports are secondarily mages, so mid lane has a lot of options (probably anyone except Taric or Shen, honestly). The weakest role is AD carry, but Kayle can do that.
    I think Kayle is actually listed as a T1 Jungler, and Teemo can be AD carry since other teammates have CC out the wazoo.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    I think if you're gonna do all-support, then you can't forget Alistar jungle. I'd swing something like: Top lane Nidalee, AP Janna, AD Sona, Taric Support, Jungle Cow.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Talesin View Post
    Memorable games for me were with Ad Janna, Ad Lulu, Jungle Lulu and Jungle Karma (though mainly for how much that sucked).
    Wait...

    Wait.
    Wait.

    What?!?
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    AD Janna has her shield steroid, move speed buff, move speed debuff, and tornado CC. Her range is a bit low though.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by sonofzeal View Post
    Wait...

    Wait.
    Wait.

    What?!?
    You're new here, aren't you? :3
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Eldariel View Post
    You're new here, aren't you? :3
    I think his point was that it should clearly be standard Janna supporting AD Sona.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Nadevoc View Post
    I think his point was that it should clearly be standard Janna supporting AD Sona.
    Well we've played most supports as Ad with a variety of things supporting it. Ad Lulu, Ad Sona, Ad Soraka, Ad Janna, Ad Karma supported by Taric, Lux, Janna, Leona.

    Every character can work as an Ad carry to some extent, they probably won't rival the traditional Ad carrys due to a lack of certain steroids/mobility enhancers/7 rockets as an ult.

    Ad Janna is actually one of the better ones because she does have an AD steroid, though if you're focused its useless, has a flat movespeed steroid that enables her to run through units plus Q and R to peel for herself. Of course all of those things make her a great support because doing the above means you're not AAing 100% of the time as an AD could/should. Yeah the range thing sucks but if you're playing all support its for fun rather than seriousness anyway.

    Things we've seen work well:

    Top: Taric, Nunu (though I know he's played there by some), Lulu
    Mid: Sona, Ali, Janna, Lulu, Nunu
    Ad: Janna, Lulu, Sona
    Jungle: Janna, Lulu, Karma (though only her sustain/clear speed, she's dire in all other regards)

    Janna and Lulu seem to come up pretty often but I would say they have the best kits for playing most of the roles. I think someone like Taric/Nunu would be good ADs if they were ranged and Taric could be played in the jungle.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by sonofzeal View Post
    I think Kayle is actually listed as a T1 Jungler, and Teemo can be AD carry since other teammates have CC out the wazoo.
    If you're referring to Stonewall's list, Kayle's T2, but that's a fairly workable tier in his list, so not much difference.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by Djinn_in_Tonic View Post
    Mid: Since I don't consider Galio or Morgana to really be supports, I'd say mid is Karma or Lux. Probably Karma, as she can be a monster mid-game, and with a Nidalee top you'll want to really stomp the mid-game before Nid becomes useless.
    I find this amusing because A) I don't really consider Karma to be a support and B) Galio is more viable as a support champion than Karma regardless of their tags. At least support Galio has been played by a tournament-level support player, whereas Karma has been played... by pretty much no one. :[
    Last edited by aethernox; 2012-09-19 at 09:50 AM.

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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Actually, I was thinking Lulu. Janna's AA is decidedly mediocre and her only ability that synergizes with AD play can be used on someone else, who can then apply their own abilities that also synergize. Lulu isn't much of an AD champ, and she can technically give Pix to others through her E, but it's easier not to. I've heard of AD Lulu before, and it makes some sense to me. But AD Janna just boggles me. IDK.
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    Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

    Quote Originally Posted by sonofzeal View Post
    Actually, I was thinking Lulu. Janna's AA is decidedly mediocre and her only ability that synergizes with AD play can be used on someone else, who can then apply their own abilities that also synergize. Lulu isn't much of an AD champ, and she can technically give Pix to others through her E, but it's easier not to. I've heard of AD Lulu before, and it makes some sense to me. But AD Janna just boggles me. IDK.
    She's fast. She has a steroid. She has CC. Obviously AD Janna is the best thing ever. Her range is a bit low but hey, once you get strong enough it doesn't really matter AD Janna works tho I prefer Bruiser Janna just 'cause that way you can get into the fray and towerdive!
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