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2012-10-15, 11:24 PM (ISO 8601)
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 12:22 AM (ISO 8601)
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- Aug 2010
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- Lacey, Washington
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Y'know, the League forums really need people like Roland and the Mod Squad who know how to do their jobs well. Would make it much more tolerable to be in.
^~Cody T.~^
"I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." - Mewtwo
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2012-10-16, 12:37 AM (ISO 8601)
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- May 2006
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Played AP Eve mid, went 9/0/12 against a Gragas. Game was a total shutout. Malphite, at one point, stayed top behind his tower, not even going back, while I was clearly nowhere to be seen on the map. He had about 50 health left, until I waltzed out of a bush and hit Q.
End of game, I mention it was my first time playing Eve as an AP mid. Our Rumble tells me I have to build a DFG. One of my other team-mates points out my score and says 'Clearly he doesn't.'
Good times.-\==/-
I always ask a big question on the League thread right before bedtime so I have something to read while trying to wake up.
Responses of any sort are wonderful.
SpoilerI like coming up with concepts for characters, and will do so often. But writing up crunch, especially for anything that isn't level 1, takes me a while, and after wasting lots of time writing unused characters on Mythweavers, I generally don't make a sheet unless a DM really likes the concept. Sorry.
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2012-10-16, 12:39 AM (ISO 8601)
- Join Date
- Feb 2009
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- A nice, sparkly place.
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 12:46 AM (ISO 8601)
- Join Date
- Sep 2007
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
So last night I learned that volunteering to play 1v2 on Proving grounds is a bad idea.
Especially when between them, the two you're playing against have about four years of experience over you.
AP Taric/AP Sona completely wrecked me as Kog'Maw, as I expected. 4/11 and dead in 14:05.
On the bright side I managed to (to cut a long story short) ace them with Icathian Surprise and quote Captain Ahab in all-chat, so I suppose it's all good.
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2012-10-16, 12:53 AM (ISO 8601)
- Join Date
- Oct 2008
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2012-10-16, 01:38 AM (ISO 8601)
- Join Date
- Aug 2012
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 02:51 AM (ISO 8601)
- Join Date
- May 2006
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
I was aiming to get it, and had my Kage's, but I felt getting Revolver+Lichbane was going to be more helpful for my style midgame. Didn't want to be dependent on an active for that much of my burst, since getting DFG would have meant giving up Lichbane until much later.
-\==/-
I always ask a big question on the League thread right before bedtime so I have something to read while trying to wake up.
Responses of any sort are wonderful.
SpoilerI like coming up with concepts for characters, and will do so often. But writing up crunch, especially for anything that isn't level 1, takes me a while, and after wasting lots of time writing unused characters on Mythweavers, I generally don't make a sheet unless a DM really likes the concept. Sorry.
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2012-10-16, 03:15 AM (ISO 8601)
- Join Date
- Sep 2007
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
So I figured out why 1v2 wasn't working for me.
Spoiler
Should've gone 1v3.
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2012-10-16, 07:03 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Ireland
- Gender
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
How do you play AP Eve, by the way? I've seen it once or twice and wanted to give it a go; I played against it as Swain, and apart from having to call MIA every five seconds, it didn't seem that scary, though Swain is scary if you can land his snare.
What does AP Eve focus on leveling? Q for farming/DPS? W for speed boost when ganking? E for burst? I'm assuming she builds something like:
Revolver > Deathcap > DFG > Lichbane > Gunblade?
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2012-10-16, 07:21 AM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
AP Eve is R>Q>E>W, boots+3 > 1x or 2x doran's > kage's > DFG > mobility or sorcs > Deathcap or Abyssal > Void Staff or Deathcap, AFAIK.
Last two slots should probably be some combination of Zhonya's, Guardian Angel, the MPen item you didn't buy, and perhaps Lichbane.Last edited by ex cathedra; 2012-10-16 at 07:24 AM.
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2012-10-16, 09:38 AM (ISO 8601)
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- Mar 2007
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
So what are people's thoughts on the coming jungle changes?
http://na.leagueoflegends.com/board/...59813#30259813
EDIT: And this is also one hell of a free week. I have 5 champions I want to try
Brace yourselves, Sona/Ezreal lanes are comingLast edited by Forrestfire; 2012-10-16 at 09:52 AM.
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2012-10-16, 10:11 AM (ISO 8601)
- Join Date
- Feb 2012
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Definitely look forward to this. I've noticed that recently as jungle I really do either tend to snowball way ahead, or else end up floundering and trying desperately to find a way back into the game. It'll be interesting to see how much tougher they decide to make the camps. Are junglers still going to do wolves/wraiths before their first buff camp? If I remember correctly, in the old jungle they couldn't; blue/red were quite a challenge to take at level one even from full health. Also interested to see what this does with regards to double golems - right now most junglers ignore them for the beginning of the game because they're considered too tough for the reward they give.
It will be nice to see sustain junglers having a place now. I learned WW way back, but now... yes, he's very safe in the jungle. But turns out that means pretty much nothing when *everyone* is safe in the jungle. Also hoping this gives Fiddles a good place again.
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2012-10-16, 10:16 AM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2012-10-16, 10:23 AM (ISO 8601)
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- Nov 2008
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- Austin, Texas
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 10:34 AM (ISO 8601)
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- Jan 2008
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- Duitsland
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 10:43 AM (ISO 8601)
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- Feb 2010
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 10:44 AM (ISO 8601)
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- Jan 2010
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2012-10-16, 11:40 AM (ISO 8601)
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- Mar 2011
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
someone summarize the jungle change? can't access the site to look for myself at the moment.
"Winning with friendship means winning at life!"
-Mako Mankanshoku
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2012-10-16, 11:45 AM (ISO 8601)
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- Jan 2008
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Jungle camps give more gold and are harder to kill, the gold gain is based on game time (more time -> more gold gain from killing them), so that more offensive item-based junglers work and can do more than 'snowball or gp/10'.
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2012-10-16, 11:45 AM (ISO 8601)
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- Jul 2010
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- Mt. Ebott
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
“I’m a Terrorist not an idiot.” - Me
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2012-10-16, 12:03 PM (ISO 8601)
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- Mar 2011
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Could've sworn they tried that already somewhere in the early days of jungle 2.0, and scores of dead/underleveled jungler caused them to nerf jungle to its current form.
Unless they mean to buff late game jungle so that jungling difficulty doesn't decrease but you get more reward.
Sometimes it really does seem like Riot just keep doing the same buff/nerf cycle over and over.Last edited by Kairaven; 2012-10-16 at 12:04 PM.
"Winning with friendship means winning at life!"
-Mako Mankanshoku
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2012-10-16, 12:16 PM (ISO 8601)
- Join Date
- Jun 2008
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- Summoners Rift
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
I feel like there was an intiative a while ago to "balance out the jungle by lowering the gold generated by the neutral minions" or something along those lines about a year ago... Now this seems like its running in circles, but real-time game design and balancing is a process so there will be spikes in both directions.. plus riot like throwing a wrench in the current meta to shake things up a bit. So long as this doesn't spiral out like Xin Zhao release was...-shudders- I think it'll be fine. People will play more aggressive Jungle champions that tend to favor top lane to allow multiple of those champions on the team. Currently it seems to me people favor junglers with a more...supportive based gank ability rather than someone who's mainly damage based. You have a couple you see from time to time that are typical fighter carries or something along those lines.. but generally those characters favor top lane because they're farm heavy and item dependent.. Pantheon, Jax, Riven, Tryndamere, Darius... They're really strong top lanes, while Amumu is a better ganker with his stun/snare/aoe % damage.
The other reason you see these champions go top IMO is because of the risk factor of jungling. Jungling relies on its gold and these champions, as said before, are item dependent and farm heavy champions. I'd rather take reliable income with some gank boosts rather than low income with a chance of gank boosts. This update will help those more farm reliant champions that WOULD be good junglers start jungling. (Except Darius probably.. but just because he's such a good bully TOP lane)
-Wrath"If you can, then do. If you cannot, then find a way so you can."
LGBTiTP Supporter
Swain Avatar by Zefir
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2012-10-16, 12:17 PM (ISO 8601)
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- Aug 2008
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- Belgium
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
The monsters were a lot stronger in the S1 jungle, but Riot feels they've nerfed it too much to the other side. They want to come out somewhere in the middle , so there's more advantage to not going GP5 and farming the jungle. This way, older sustain junglers that did well in the early jungle and fell off now (Warwick, Fiddle) get a spike in viability, too.
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2012-10-16, 12:17 PM (ISO 8601)
- Join Date
- Jun 2009
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
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2012-10-16, 12:46 PM (ISO 8601)
- Join Date
- Feb 2012
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
In the early days of Jungle 2.0, creeps were scaling much harder than the gold/exp they generated. The jungle was definitely easier than the old version, but by 15 minutes in or so the creeps had huge pools of health and it just wasn't worth the effort of grinding them down for the rather meager reward they gave.
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2012-10-16, 01:18 PM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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2012-10-16, 02:51 PM (ISO 8601)
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- Aug 2005
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Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
I was wondering about making a Team Void, and they're missing a support.
Void Lulu. Why isn't this a thing? Why isn't this a skin? A legendary skin? With all-new effects?
Change Pix so that it shoots spikes. Transmogrify transmogrifies the enemy into a weird void-thing. Growing bigger comboes well with Cho'Gath because it's hilarious. It's perfect!
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2012-10-16, 02:52 PM (ISO 8601)
- Join Date
- Oct 2008
Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
-
2012-10-16, 03:02 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Washington, D.C.
- Gender