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  1. - Top - End - #1111
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    Default Re: IC II Toes In The Water

    "Friend and aid to Max, your kin!" Natalia shouts into the floor before picking herself upright. Shaking her head, she looks at the others with pure gratitude and, while falling into the nearest person's arms, mutters, "Where...How...? You...Thank you...How lo--" but trails off the moment she takes stock in her surroundings.

    "...Alabaster's..." She shakes her head. "Left to rot. No, better use here." Very, very carefully, she scours the bed, table, dagger, items, spellbook, and skeleton, paying her respects to the mage with a, "Thank you...Life work, relit. Longer than bones."

    Spoiler
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    Take 20 on search for either 30 or 31, depending on whether or not you'll give me the extra skill point. I'm finding damn near everything.


    When Kurt mentions where these caves are headed, Natalia stares at him, eyes wide. "Back attack. Stop even ogres. But...why here? Hole to watch, but no action? Were orcs...always here? Alabaster or orcs, who first in caves?" It's still clear from her trembling legs how much this has shaken her, and she's asking so many questions in an attempt to get the snake sigil trap off the front of her mind.

    If the spellbook is safe, then Natalia calls Mithril over and asks, "Copy the magic?"
    Last edited by CoffeeIncluded; 2012-11-21 at 11:48 PM.

  2. - Top - End - #1112
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    Default Re: IC II Toes In The Water

    Shiny jogs up to Natalia shortly after she awakens, and holds out his hand welcomingly. "Hey there! I don't know if you remember me: Shiny Cavedelver, spelunker and security guard." For the moment, he's back to normal.

    Once Natalia's taken stock of her surroundings, he holds out the magic knife carefully. "Got a present for you. I won it in a card game against a roving gang of lizardfolk. The trick is to watch their tails- when they twitch, you know they're bluffing."
    Last edited by Admiral; 2012-11-21 at 11:53 PM.

  3. - Top - End - #1113
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    Default Re: IC II Toes In The Water

    Natalia offers him a wan smile. "I remember Shiny...Mirror...pool? Changing reflector, stone skipper." How did he react when she...uh...was out? Did he joke and change identities as easily as clothes as if nothing happened?

    Natalia takes the knife gingerly. "Made sure...No more bluffs?" She inspects it along with everything else.
    Last edited by CoffeeIncluded; 2012-11-21 at 11:59 PM.

  4. - Top - End - #1114
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    Default Re: IC II Toes In The Water

    At Natalia's re-emergence into life, Mithril dashed across the room and hugged her. Burying her face on the top of Natalia head, she spoke in a muffled voice, relief flowing through her words. "Stop scaring me like that. I was afraid it would last forever."

    Composing herself she attempted to fill the rogue in on everything that had happened while she was out. "This place is unnoticeable from the outside, so we should be safe in here."
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  5. - Top - End - #1115
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    Default Re: IC II Toes In The Water

    At this, Natalia breaks down and starts to cry softly. "Won't leave," she sniffles. "Promise I'll stay..."

    "Would be...Mage's den," she says, wiping away a few tears. "Though...You'd prefer light."
    Last edited by CoffeeIncluded; 2012-11-22 at 12:28 AM.

  6. - Top - End - #1116
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    Default Re: IC II Toes In The Water

    The Spellbook is most certainly trapped. Every page Natalia looks at at first glance is trapped by at least one spell.

    Natalia doesn't find any other traps in the room, except above each doorway there are a set of trapped symbols the move up to the ceiling.
    Last edited by Zman; 2012-11-22 at 08:26 AM.

  7. - Top - End - #1117
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    Default Re: IC II Toes In The Water

    Natalia gulps, then carefully backs away from the book as if it contained the most vile acid. Which it would probably exude if she messed with it. "Trapped, every word here," she says, motioning to the archways as well as the spellbook. With enough time and a bit of luck she'd probably be able to remove most of the traps on the pages, but...

    ...No, not now. Some other time.

  8. - Top - End - #1118
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    Default Re: IC II Toes In The Water

    Seeing that the other items in the room are safe (and Natalia's fairly certain; having an...extremely intimate experience with Alabaster's magic traps gave her a very good feel for them), she inspects them carefully, trying to gain a sense of their function. What does she find with the ring, the dagger, the bird, the rods, anything else interesting?
    Last edited by CoffeeIncluded; 2012-11-22 at 09:47 AM.

  9. - Top - End - #1119
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    Default Re: IC II Toes In The Water

    Natalia stares at the items decernimg absolutely no additional information about them.

    Valen offers more help, as Mithril and Kurt are fascinated by a blank patch of wall, "I can keep divining their function, Mithril could as well. I will require rest before the night is through."

    Unless someone wants something else examined, Valen begins to examine the Dagger.
    Last edited by Zman; 2012-11-22 at 10:19 AM.

  10. - Top - End - #1120
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    Default Re: IC II Toes In The Water

    Natalia nods. "Bird after dagger, please?" Carefully, she puts the aged spellbook someplace safe, unless it will set off traps. She then goes over to Mithril and says, "Help Valen, speed up job?"

    She follows Kurt's explanation as to what he saw, and begins thinking up a possible plan of attack.
    Last edited by CoffeeIncluded; 2012-11-22 at 10:22 AM.

  11. - Top - End - #1121
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    Default Re: IC II Toes In The Water

    As the unseen afternoon sun begins to sink and twilight covers the landscape, Valen continues to work with the crystal. Mithril eventually takes over and finishes the task.

    Spoiler
    Show

    Figure that while Valen works Mithril will try and figure a way into the stone compartment.

    Items are...

    Crystal of Detecting
    Spoiler
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    Detect Magic Crystal Valued at 1k

    Artificers Crystal
    Spoiler
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    Similar to Atrificers Minacle(MIC) with one hour to identify. Valued at 5k.

    Wand of Dispel Magic
    Spoiler
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    5 Charges Remaining. Value ~2k

    Alabasters Atheme
    Spoiler
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    +3 Anarchic Adamantine Dagger. Unstable Enchantment* Undetermined Value

    Silver Raven Figurine
    Spoiler
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    Lets you create an animal messenger. SRD. 3.8k

    Circlet of Mages
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    MIC, let's you recover spent spells. Valued at 5k

    Lesser Rod of Extend Spell
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    SRD 3k

    Lesser Rod of Enlarge Spell
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    SRD 3k

    Lesser Rod of Empower Spell
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    SRD 9k

    Lesser Rod of Silent Spell
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    SRD 3k

    Glove of Storing
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    SRD 10k

    Ring of Wizardry I
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    SRD 20k

    Ring of Sustenance
    Spoiler
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    SRD 2.5k

    Anklet of Translocation
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    MIC 1.5K


  12. - Top - End - #1122
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    Default Re: IC II Toes In The Water

    Natalia nearly has to grip the stone table as they go over the items. If nobody protests, she points to the dagger and says, "Mine, best use." So many of these items are perfect for Mithril, which would be expected.

    Looking at the bird, Natalia asks the others, "Message to Linwood?"

  13. - Top - End - #1123
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    Default Re: IC II Toes In The Water

    Mithril examined the objects trying to discover how they worked. Looking at the compartment she tried to figure out how to open it.

    Spoiler
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    Making a boatload of checks that you can apply to the items in the order listed. Knowledge Arcana:
    (1d20+9)[14]
    (1d20+9)[11]
    (1d20+9)[28]
    (1d20+9)[28]
    (1d20+9)[14]
    (1d20+9)[10]
    (1d20+9)[11]
    (1d20+9)[13]
    (1d20+9)[17]
    (1d20+9)[16]
    (1d20+9)[10]
    (1d20+9)[11]
    (1d20+9)[10]
    (1d20+9)[25]

    Spellcraft:
    (1d20+8)[10]
    (1d20+8)[21]
    (1d20+8)[21]
    (1d20+8)[12]
    (1d20+8)[25]
    (1d20+8)[23]
    (1d20+8)[14]
    (1d20+8)[11]
    (1d20+8)[17]
    (1d20+8)[11]
    (1d20+8)[18]
    (1d20+8)[14]
    (1d20+8)[21]
    (1d20+8)[9]


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  14. - Top - End - #1124
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    Default Re: IC II Toes In The Water

    Curious as to how exactly it works, she picks up the anklet and fiddles with it a bit. She must have done something right because she teleports ten feet back from where she just was! Landing on one foot, she takes a second to shake off the disorientation, then laughs. "Heh, perfect sneaking. Faster...than shadow."

    Walking back to the rest of the group, she begins writing something down, explaining, "Raven caws for Linwood."
    Last edited by CoffeeIncluded; 2012-11-22 at 04:01 PM.

  15. - Top - End - #1125
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    Default Re: IC II Toes In The Water

    Also, while the magic items were being identified, Natalia had spent those hours scouring the room for anything and everything of interest.

    Spoiler
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    Take 20 for 30 or 31 on search. This was done during the fast forward.


    She also tries to remember if she had heard anything about Alabaster before Max told his tale...But no, that was the first time she'd heard of him.
    Last edited by CoffeeIncluded; 2012-11-22 at 04:17 PM.

  16. - Top - End - #1126
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    Default Re: IC II Toes In The Water

    As Mithril examines the hidden compartment more closely, Whiskers continues to sit idly by his Master. Mithril determines that this area was stone shaped and that there isnt anyway it can be opened without breaking the stone.

    As Natalia scours the room she does not find anything out of the ordinary.
    Last edited by Zman; 2012-11-22 at 04:23 PM.

  17. - Top - End - #1127
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    Default Re: IC II Toes In The Water

    With a yawn, Natalia fights back the sleepiness a bit longer and begins writing something on a sheet of paper, explaining, "Message to Linwood?"

    ...Actually, it might be best if they put that off until the morning. Is it even the morning? Natalia's so tired she's starting to have trouble seeing straight.
    Last edited by CoffeeIncluded; 2012-11-22 at 05:30 PM.

  18. - Top - End - #1128
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    Default Re: IC II Toes In The Water

    Kurt chews his lip, then stands. "Does anyone have anything blunt?"
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    Previous avatar courtesy of CoffeeIncluded - of Kurt, from the Toes in the Water Knee Deep Against the current Stormy Seas campaign.


    Quote Originally Posted by Craft (Cheese) View Post
    The irony comes in when we use "Orcs are a metaphor for human savagery" to rationalize human savagery.

  19. - Top - End - #1129
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    Default Re: IC II Toes In The Water

    Being selfless, Miriam offers the mace from her side to the Dwarf.
    Last edited by Zman; 2012-11-22 at 05:56 PM.

  20. - Top - End - #1130
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    Default Re: IC II Toes In The Water

    Natalia takes a look down at the crack that opens up to the orc cavern again and asks Mithril, "Too far...To see into heads?"
    Last edited by CoffeeIncluded; 2012-11-22 at 05:57 PM.

  21. - Top - End - #1131
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    Default Re: IC II Toes In The Water

    Kurt nods gratefully to her. "Thank you, Miriam."

    He gets Mithril and Miriam to step back, then feels for the place he feels is weakest and then slams the mace onto it.

    Spoiler
    Show

    Hm. Well, I'll do an attack and a strength check. You decide which is right!

    (1d20+7)[15] Attack
    (1d8+4)[9] Damage


    (1d20+4)[6] Strength Check.

    Avatar from Gunnerkrigg Court.

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    Previous avatar courtesy of CoffeeIncluded - of Kurt, from the Toes in the Water Knee Deep Against the current Stormy Seas campaign.


    Quote Originally Posted by Craft (Cheese) View Post
    The irony comes in when we use "Orcs are a metaphor for human savagery" to rationalize human savagery.

  22. - Top - End - #1132
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    Default Re: IC II Toes In The Water

    Mithril put up a hand to block the flying rock as Kurt went to work on the stone. Backing away to the exit to what she presumed where the orcish caves she squinted trying to get a view of any passers.

    Spoiler
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    Spot (1d20+3)[9]
    Last edited by Athedia; 2012-11-22 at 08:28 PM.
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  23. - Top - End - #1133
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    Default Re: IC II Toes In The Water

    Natalia shuffles over to give Mithril a better view.

    Spoiler
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    Spot: (d20+7)[27]
    Listen: (d20+7)[24]

    Add +1 to both checks if applicable.

    Damn, those are some nice rolls!


    She whispers to Mithril, "You'll share his spells, once...Traps unwoven?"
    Last edited by CoffeeIncluded; 2012-11-22 at 08:46 PM.

  24. - Top - End - #1134
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    Default Re: IC II Toes In The Water

    "I'll share what I can recover." Mithril yawned, the events of the day had caught up with her, she wasn't even sure how long it had been since she had slept. "Can I proceed tomorrow?" She asked exhaustedly as she lay down to sleep.
    Last edited by Athedia; 2012-11-22 at 08:59 PM.
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  25. - Top - End - #1135
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    Default Re: IC II Toes In The Water

    Natalia nods and promises, "I'll...Let you recover it. Every page trapped, but not for long," letting a note of confidence slip through. She knows how the spells feel, the texture of the threads in his traps. Now the challenge will be how to pull those threads without setting the whole thing off.
    Last edited by CoffeeIncluded; 2012-11-22 at 08:56 PM.

  26. - Top - End - #1136
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    Default Re: IC II Toes In The Water

    "Bed's safe," she tells Mithril. "Sleep there?"

    Spoiler
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    The bed is safe, right? Natalia did search there.

  27. - Top - End - #1137
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    Default Re: IC II Toes In The Water

    Mithril had been so tired she had fallen asleep on the floor, using her pack as a pillow. She might have moved if she had been conscious, but exhaustion had taken its toll and swiftly carried her off. Whiskers crept over to her and carefully snuggled inside one of her arms. The young wizardess hugged him tight in her sleep, as a child hugs a doll.

    Her dreams were varied, filled with fanastic images from the books she had read and stories she had heard. But soon they turned darker, images of chokers separating her from her friends and as she ran, her falling into a dark pit. Unable to find handholds she pounded at the walls looking for an exit.

    Mithril woke up in terror clutching Whiskers. She felt sweat covering her, and could feel Whiskers companion fear. Shaken she looked around at her sleeping companions and tried to calm down. It's alright, everyone is safe. No worries. Just breathe. She lay back down on the ground and drifted back into softer, kinder dreams.
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  28. - Top - End - #1138
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    Default Re: IC II Toes In The Water

    Natalia studies the crack leading to the orc caverns for a while, picking up whatever her keen eyes and ears can detect before dropping off to sleep as well. Funny how being petrified can be somewhat exhausting as well.

    Spoiler
    Show
    Yeah, use the 27 spot and 24 listen from before, then I think Natalia's cool for tomorrow.


    Natalia also has nightmares, where she sees Mithril's eyes bug out and her face turn blue as the choker once again squeezes the life out of her, where the orc splits Valen open and his insides spill out onto the ground, and as she tries to run and help them a giant ethereal serpent coils around her and freezes her as stone. When Natalia wakes up, she can't move and spends a few moments silently screaming in terror before her muscles slacken.

    It takes a while for her to fall back asleep.
    Last edited by CoffeeIncluded; 2012-11-22 at 09:38 PM.

  29. - Top - End - #1139
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    Default Re: IC II Toes In The Water

    Kurt takes a solid swing at the stone and some dust and small bits of rock fly off, barely a scratch. Kurt takes another mightier swing, gripping Miriam's Mace in both hands and leaning everything into the mighty swings... Taking chunk after chunk out of the rock. Taking his time and breathing heavily, Kurt carefully takes havy measured swings until Kurt takes one mighty final blow which opens the hole, the head if Miriam's Mace bounces along. As he turns to Mithril t show her, the poor young Mage is already asleep.

    Kurt removes a bag of coins, a bag of fine diamonds, and a fantastic and ornate spellbook with golden pages clasped closed with with a symbol of an eye on it. As Natalia carefully examines the book she cannot find a single trap on it. All attempts to undo the clasp and open the book fail.

    Spoiler
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    A bag of gold and platinum worth 1.5k, and a bag of fine diamonds and ground diamnd dust worth 3k. Almost enough for an orphanage for Miriam.


    Spoiler
    Show
    A DC10 Religion check will yield that it is the symbol of Boccob. If you hit DC 20 I'll give you more.


    Natalia stands in the doorway peering into the pitch black cave unable to see anything moving or not despite her immense effort.

    Valen chuckles at her, "Learning to see in the dark Little One?" as he doses off, his sleep restless after a couple of hours.

  30. - Top - End - #1140
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    Default Re: IC II Toes In The Water

    Natalia makes some strangled noise in the back of her throat when she sees all that money. But no, Miriam said they should use it to build an orphanage for the children of Hillsfar, and Natalia agrees. Fervently. This is almost enough...

    Natalia can't understand why she can't open the book, even if it's not trapped. Maybe only wizards can open it?

    Spoiler
    Show
    Knowledge (Religion): (d20+4)[21]

    Sweet. Let's hope this continues for Disable Device...


    She blinks. "Boccob's book!" No wonder she couldn't open it...
    Last edited by CoffeeIncluded; 2012-11-22 at 10:05 PM.

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