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2012-09-24, 04:06 PM (ISO 8601)
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
And if you say Time Stop doesn't work because you're dead in two of your rounds...
That makes sense on a plane with the Fast Time trait. But not with Time Stop. Time Stop just speeds you up to the point that everything else is standing still, it doesn't actually stop time for everyone but you.Avatar of George the Dragon Slayer, from the upcoming Indivisible!
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Warriors and Wuxia, Callos_DeTerran's ToB setting
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2012-09-24, 04:11 PM (ISO 8601)
- Join Date
- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Hmm... Yep that does it V.6 is killed by ShneekeyTheLost *Scribble*
You still die, because the creature is in existance, and 2 rounds will pass for you, before 2 rounds pass for it.
It goes by your time, not the Stuffy Dolls time
It's Mindless and therefore immune.
I legitimately rolled a [roll]100d100[/roll] for it and got something like 5,367 or something like that (wonder what I'll roll this time?) If you'd like I can just take a legitimate method of stating out his ACLarloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 04:16 PM (ISO 8601)
- Join Date
- Dec 2004
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- I wish I knew...
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Lesser Orb of Force also works and is more legit, I have edited my post to reflect this. Sure, I only hit on a nat-20, but considering I have infinite attacks in one round... not a problem
It goes by your time, not the Stuffy Dolls timeSpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
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2012-09-24, 04:24 PM (ISO 8601)
- Join Date
- Jun 2012
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2012-09-24, 04:27 PM (ISO 8601)
- Join Date
- Dec 2004
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- I wish I knew...
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Stuffy Doll uses Greater Teleport to get to you. Anticipate Teleport, it tries to teleport to you, and gets caught in a space/time fold. Oops.
Besides, there's all kinds of ways to stop Teleports. Forbiddance, that stone thingy, Dimension Lock... it's pretty trivial to be able to keep Stuffy Doll from getting to you.Last edited by ShneekeyTheLost; 2012-09-24 at 04:29 PM.
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-09-24, 04:34 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In an Octopus's Garden
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Sorry. I need to switch Version 5 to Orb of Force. Shadow Conjuration allows SR, and actual Hail of Stone requires too much gp worth of material components.
That takes down V6 if no one else has already. (@Shneeky: There is no Energy Substitution ForceI see where you switched to lesser orb of force.).Last edited by dextercorvia; 2012-09-24 at 04:35 PM.
Dex
SpoilerRegarding my Necrotic Apprentice trick:
Regarding my Non-Epic Hidecarved Dragon:
Check out the Versatile Domain Generalist.
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2012-09-24, 04:35 PM (ISO 8601)
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- Feb 2012
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- <<Undetected>>
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
It can still wish teleport to you (regardless of local conditions clause)
Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2012-09-24, 04:39 PM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-09-24, 04:41 PM (ISO 8601)
- Join Date
- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Having connection problems so I haven't edited it. I just linked it to your comment, so just edit it. Stop killing everything Dex
It doesn't have to be near you to kill you, it is effectively shooting a mind bullet at you across infinite planes or wherever. It only teleports towards you to give you a better chance at killing it. The moment 2 rounds pass, you automatically die. So a Weirdstone, Forbiddance, or Anticipate Teleport can only hurt you really.
EDIT: V.7 is up and running. I'm curious how you'll get through this without your orbsLast edited by Arcanist; 2012-09-24 at 04:50 PM.
Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 04:45 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In an Octopus's Garden
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Dex
SpoilerRegarding my Necrotic Apprentice trick:
Regarding my Non-Epic Hidecarved Dragon:
Check out the Versatile Domain Generalist.
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2012-09-24, 04:52 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
I fail to see how the stuffy doll can kill me when it is locked in a space/time warp. If it ceases to exist for several days, it cannot kill me. I maintain that Anticipate Teleport negates the threat.
Furthermore, this is getting simply arbitrary and boring. Same old blunt-force attempt at a solution 'boost stats!' or 'IMMUNE!', when stats are irrelevant. It's the mechanics of the game you are trying to stop, which is a contradiction in terms.
Besides, just use Force Missile Mage to allow Magic Missile to bypass SR with the same infinite recursive spell trick. Done.Last edited by ShneekeyTheLost; 2012-09-24 at 04:54 PM.
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-09-24, 04:57 PM (ISO 8601)
- Join Date
- Oct 2011
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Does it normal AC equal it's touch AC? If it doesn't then wouldn't a d2 crusader kill it in one hit?
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2012-09-24, 05:00 PM (ISO 8601)
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- Feb 2005
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Because strictly, it's not the Stuffy Doll that is killing you, it is the Curse of the Stuffy Doll that it lays on you immediately before attempting the Teleport. The Curse has already taken effect, so if you lock it in a space/time warp or temporarily erase it from reality, all that results in is you being unable to fulfill the two-round victory condition.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2012-09-24, 05:00 PM (ISO 8601)
- Join Date
- Mar 2011
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Is it immune to orbs of annihilation? Throw a portable hole into a bag of holding near it with magic?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2012-09-24, 05:00 PM (ISO 8601)
- Join Date
- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Think of it this way.
Turn 0: Psychic Pokemon #1 uses Future Sight on Flying Pokemon #2.
Turn 1: Flying pokemon #2 uses Whirlwind on Psychic Pokemon #1.
Turn 2: Flying pokemon #2 still takes the Future Sight attack and faints.
In this case, unless Psychic Pokemon #1 is K.O'd, Flying Pokemon #2 will still be K.O'd.
Hopefully this will make sense
It's an increased difficulty challenge. Effectively at first it is incredibly easy, but slowly gets more annoying and hard. It gives the solver a light sense of accomplishment, like when you were in school and solved a problem that was giving you trouble for a while. You felt pretty good on the inside for a minute
Originally, this was me looking for interesting tricks for spells (without bluntly putting it like so). Also for the current incarnation of Stuffy doll you have to beat it with 5 level spells or higher so Force Missile Mage and infinite Magic Missile shenanigans wouldn't exactly work on V.7Last edited by Arcanist; 2012-09-24 at 05:12 PM.
Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 05:00 PM (ISO 8601)
- Join Date
- Aug 2007
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Wouldn't you be able to bypass V.7 with This but changing it to Orb of Sound where applicable and adding both Invisible Spell and Heighten spell for it all to fit in the same spell slot but bypass the Glove of Invulnerability?
Just tossing out a guess.
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2012-09-24, 05:19 PM (ISO 8601)
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- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Last edited by Arcanist; 2012-09-24 at 05:19 PM.
Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 05:23 PM (ISO 8601)
- Join Date
- Mar 2011
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Uh? What's the difference? If there is one can I still use a cantrip or telekinesis to throw a portable hole into a bag of holding from a distance?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2012-09-24, 05:25 PM (ISO 8601)
- Join Date
- Aug 2007
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
As above but with Transdimensional Spell. Arcane Thesis keeps it at the same spell slot.
I think that's all that needs to be done? Aside from a Quickened casting of True Seeing that is. Using the Cleric side for this part as it's only a level 5 spell for them so it's still valid albeit a level 9 slot. Someone else can refine that more if they care to.Last edited by Terumitsu; 2012-09-24 at 05:30 PM.
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2012-09-24, 05:25 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Luton, UK
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Use Dextercovia's idea
But in round 1 cast Swift Etherealness and then Antimagic Field to negate the Globe of Invulnerability effect. Then Arcane Fusion from outside the field. Orb of Force is conjuration and technically ignores Antimagic.
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2012-09-24, 05:26 PM (ISO 8601)
- Join Date
- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
An Arrow of Destruction? eh... I'm not going to let that one fly, because... Well I'm not even sure it functions mechanically in D&D. Still a good idea though
EDIT: Ack! Curses! Dex has created the Formula for success
I must think of something more, that makes this much more difficult... Hmm...
ooo... I think I have a wonderful Idea... *scribble*Last edited by Arcanist; 2012-09-24 at 05:31 PM.
Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 05:29 PM (ISO 8601)
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- Oct 2009
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- Canada
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Last edited by DaedalusMkV; 2012-09-24 at 05:30 PM.
Avatar by the wonderful SubLimePie. Former avatar by Andraste.
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2012-09-24, 05:30 PM (ISO 8601)
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- Jun 2011
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
V.8 should go down to prepending disjunction to e.g. Shneekey's infinite actions trick. (If I'm reading disjunction right, and the Will save only applies to objects caught in the burst.)
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-09-24, 05:32 PM (ISO 8601)
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- Aug 2007
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Last edited by ericgrau; 2012-09-24 at 05:49 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
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2012-09-24, 05:34 PM (ISO 8601)
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- Feb 2005
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Anyone know a way to remove the saving throw from poisons? A dose of the Liquid Mortality positoxin would oneshot it, but it's Fort DC20 negates (affects undead).
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
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2012-09-24, 05:37 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Luton, UK
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
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2012-09-24, 05:41 PM (ISO 8601)
- Join Date
- Mar 2011
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
I wish for an orb of annihilation for version 9. It COULD work... It's not in the spirit of the thread but it is theoretically possible depending on ruling.
Last edited by ryu; 2012-09-24 at 05:42 PM.
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2012-09-24, 05:42 PM (ISO 8601)
- Join Date
- Jun 2012
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
I've got it now
Additional ability:
SpoilerKarma (Su)
The Stuffy Doll is a living punishment tool and as a result it has learned to share it's pain with a creature that it has cursed. When a Stuffy Doll uses it's Curse upon a creature a link is created between the Stuffy Doll and the target begin to share a soul. In essence, the creature takes any damage that the Stuffy Doll takes with an additional 20 points of damage. This bond only works for damage sent from the victim. For example: Milee is targeted by a Stuffy Doll, Milee attacks the Stuffy doll with a heightened Orb of Sound dealing 23 sonic damage (accounting for resistance). In response, Milee takes 43 damage due to Karma, however If the Stuffy Doll were to get harmed by say falling off a cliff then only the Stuffy Doll would take damage.
EDIT: Sorry for not mentioning anything about the Sphere of Annihilation If you can find a RAW (or RACSD) method of gaining a Sphere of Annihilation, by all means feel free to use itLast edited by Arcanist; 2012-09-24 at 05:45 PM.
Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin
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2012-09-24, 05:45 PM (ISO 8601)
- Join Date
- Mar 2011
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Same thing with the pact revival thing stacked.
Edit:
Wish, miracle, or if rule zero with pizza bribes. All within raw. Also combinations.Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2012-09-24, 05:46 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Luton, UK
Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws