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    ShadowFireLance's Avatar

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    Default Tyranic Bio-Ship.(PrC)

    Tyranid Bio-ship


    None, As they really dont talk

    The Bio-Ships are, imensely powerful, WMD's, and this just seems fun to make.

    Characteristics: At 10th level, They are nigh unbeatable by normal standerds

    Alignment: TN only

    Religion: The Hive Mind. As it Is them, All of them , And only them.

    Races: Only Tyranids can take this.



    Role: Death, And Massive Damage

    Adaptation: Usally fits withen a Space/Custom world much better.

    GAME RULE INFORMATION
    Tyranic Bio-Ship.
    Abilities:Str for Grapple, And Dex for aiming.

    Alignment: TN
    Hit Die: D12

    Class Skills
    The Tyranic Bio-Ship's class skills are Intimadate(Cha).


    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

    1st|
    +1
    |
    +2
    |
    +0
    |
    +0
    |Growth, Flight. Bio Weapons, Cargo, Cold immuntity, No need to breathe

    2nd|
    +2
    |
    +3
    |
    +0
    |
    +0
    |Cargo

    3rd|
    +3
    |
    +4
    |
    +0
    |
    +0
    |Growth

    4th|
    +4
    |
    +6
    |
    +1
    |
    +1
    |Cargo

    5th|
    +5
    |
    +7
    |
    +1
    |
    +1
    |Growth

    6th|
    +6
    |
    +8
    |
    +1
    |
    +1
    |Cargo

    7th|
    +7
    |
    +9
    |
    +2
    |
    +2
    |Growth

    8th|
    +8
    |
    +10
    |
    +2
    |
    +2
    |Cargo

    9th|
    +9
    |
    +11
    |
    +2
    |
    +2
    |Growth, Cargo

    10th|
    +10
    |
    +12
    |
    +3
    |
    +3
    |Growth, Cargo[/table]

    Cold immunity (Ex):For in the dead of Space, No one can hear you freeze.
    No need to breathe (Ex):Need I explain?
    Growth (Ex):At 1st level,And 3,5,7,9, and 10; You increase in a Size catagory, To a Max of Macro-Fine.
    Cargo(Ex):The Bio-Ship's Carrying Capacity Incrases As if he gained a size, This stacks with Growth
    Bio-Weapon (Su)/(Ex):Power weapons, Gained At each Level, The Dice From the previous weapon's increases by one size.



    {table=head]Bio Weapons
    {table=head]Discriptions| - |
    1st |Blasters (1d10/x3/200ft/Fire|
    2nd|Maw (1d6/x3/Piercing|
    3rd|Tentecles(1d8/x3/Bludgeoning|
    4th|Scythe Arms(2d4/19-20x4/Slash|
    5th| Grasping Tentacles X2 Grapple bounes|
    6th|Burning: Blasters now deal acid as well as fire and do damage as rolled 1 round later|
    7th|Reach:Tentacles now reach x2 as they normally would.|
    8th|-|
    9th|When in Grapple, you may attack with all natural weapons with no penleties|
    10th|Weapon perfection: All Bio Weapons become (2D20/18-20x4|
    [/table][/table]
    Last edited by ShadowFireLance; 2012-09-28 at 01:28 AM.
    "All things must end, and you will be among the first."
    I love Ceika <3

    Quote Originally Posted by Kymme View Post
    You've got good reasoning, though the Akastarepti is never the best example.

    Extended Sig

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    Ogre in the Playground
     
    ShadowFireLance's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    Skeleton of the thing, Too tired to post anymore.
    "All things must end, and you will be among the first."
    I love Ceika <3

    Quote Originally Posted by Kymme View Post
    You've got good reasoning, though the Akastarepti is never the best example.

    Extended Sig

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    LordErebus12's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    now if it just applied to squids and whales as well, id be happy with this PrC.
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    ShadowFireLance's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    It kinda turns you into a Space-Squid Living weapon thingiee already...
    "All things must end, and you will be among the first."
    I love Ceika <3

    Quote Originally Posted by Kymme View Post
    You've got good reasoning, though the Akastarepti is never the best example.

    Extended Sig

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    LordErebus12's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    true, but when appiled to whales and squids then its a perfect unique ship for undersea adventures as well as in space adventures. id recommend removing the tentacle abilities for the whale and instead doubling the space available for carrying capacty and occupancy, as well as doubling the defense bonus (in my opinion).

    it allows some variation and allows more applications, in game settings without warhammer inspirations.
    Last edited by LordErebus12; 2012-09-29 at 12:22 AM.
    Avatar by Gurgleflep

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    Belladonis Campaign Setting 3.5
    Casting as a Skill

    Learn from your mistakes, 3.5...
    Fill in those dead levels...

    Abrothia's Vision
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    Welcome to the World Serpent Inn!
    Spoiler
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    ShadowFireLance's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    However, This was made for a game I am in right now, And ment to be the Way it is. That sounds like a good idea for something else however.
    "All things must end, and you will be among the first."
    I love Ceika <3

    Quote Originally Posted by Kymme View Post
    You've got good reasoning, though the Akastarepti is never the best example.

    Extended Sig

  7. - Top - End - #7
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    LordErebus12's Avatar

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    Default Re: Tyranic Bio-Ship.(PrC)

    Quote Originally Posted by ShadowFireLance View Post
    However, This was made for a game I am in right now, And ment to be the Way it is. That sounds like a good idea for something else however.
    fair enough, just suggesting some ideas.
    Avatar by Gurgleflep

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    Belladonis Campaign Setting 3.5
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    Learn from your mistakes, 3.5...
    Fill in those dead levels...

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    Welcome to the World Serpent Inn!
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