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  1. - Top - End - #271
    Barbarian in the Playground
     
    Octopusapult's Avatar

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    Default His name will be Manchester

    we've got quite a while to work on this. I've got ideas....
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  2. - Top - End - #272
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    inuyasha's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Mind if I join in? Im making...the dirger!
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  3. - Top - End - #273
    Bugbear in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by inuyasha View Post
    Mind if I join in? Im making...the dirger!
    Dirgeist? Dirger sounds a little awk, and Dirgesinger is a published class.
    (member in good standing of the troll-feeder's guild)

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  4. - Top - End - #274
    Ogre in the Playground
     
    inuyasha's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    oh...it is...I HAVE A BETTER NAME: The black parader
    Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
    Jester of The Rudisplorkers Guild!!

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    Quote Originally Posted by Xuldarinar View Post
    ..What have I done..? What have you done? That poor lantern archon..

    trophies
    The photo got removed, but I'm a silver trophy winner of Pathfinder Grab Bag XII: of Dungeons and Dragons

  5. - Top - End - #275
    Barbarian in the Playground
     
    Octopusapult's Avatar

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    Default A lot of googling will be done today.

    Declaring right now that my class will be called Orchestrator. (as in someone who organizes an orchestra.)

    The idea of the class following the idea of an orchestra, which by definition is "A group of instrumentalists, esp. one combining string, woodwind, brass, and percussion sections and playing classical music."

    So I'm thinking I'll allow Orchestrator specialties for Wind, Percussion, and String and give the class different abilities for those specialties...
    Last edited by Octopusapult; 2013-04-01 at 08:16 PM.
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  6. - Top - End - #276
    Bugbear in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Alright, Gonna claim the Truesong Warrior, a Truenaming warrior class with music-themed utterances.
    Last edited by malonkey1; 2013-04-01 at 08:23 PM.
    White is my color for internal monologue. (without the black highlight, of course)

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  7. - Top - End - #277
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    So, I hear dragon fire inspiration is fun... thinking a flexible class that plays with incarnum.

    Thinking optional paths to grant blasting(with dragon fire), debuffing(with a debuf song), Buffing(with a buff song), and necorcarnum(with a summon and stuff...)
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
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  8. - Top - End - #278
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Might go with a class that lets you transform into music.

    You know, as a unique take on the thing.
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    If you see me try to discuss the nitty-gritty of D&D 5e, kindly point me to my signature and remind me that I shouldn't. Please and thank you!

  9. - Top - End - #279
    Pixie in the Playground
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Time to set paper to pen and write the Calamity Singer.

    It would be pen to paper but I forgot to pay the gravity bill.
    Homebrew Compendiums: D&D 3.5 4e/PF
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  10. - Top - End - #280
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Let's see, first time at this one so I can use couple of tips (mostly on numbers, nothing unfair). Was thinking of making a theme music class, as in "music embodying A".

    On a side note, and with a grand inspiration for a class with a theme of "Art" hitting me last month, this one hit too close to home without acctually hitting it
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  11. - Top - End - #281
    Barbarian in the Playground
     
    Soliloquy's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Heh, every time I see someone making a drum based class, I suggest that it plays on its enemies with its weapons, and it appears that you agree.
    Much thanks to Wayril for the awesome avatar!

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  12. - Top - End - #282
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Soliloquy View Post
    Heh, every time I see someone making a drum based class, I suggest that it plays on its enemies with its weapons, and it appears that you agree.
    Oh, yes indeed.
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

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  13. - Top - End - #283
    Ettin in the Playground
     
    Amechra's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Can anyone help me tighten up wording for Musical Form and Mystic Instrumentation?

    I mean, if there is a way that I can possibly just say "you turn into an Unseen Servant, but can do X, Y, and Z extra things that has this many hit points", I will take it in a heartbeat.

    And I kind of need help making talking into a cantrip. Later class features will make them better, like removing Language-Dependent from Speech, or having Glorious Noise replace any and all sounds that your body makes (basically, Perform in place of Move Silently). I'm kind of considering adding Lullaby to the list of cantrips that you can automatically use.

    There will be some later additions to their "spell list", enhancements to Musical Form, and the like.
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  14. - Top - End - #284
    Barbarian in the Playground
     
    Soliloquy's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I recommend not tying it to unseen servant so strongly. Just define it as a separate thing altogether.
    Much thanks to Wayril for the awesome avatar!

    Exotic Weapon PrC Contest

    My one homebrew, perpetually incomplete

    "The pro of using fire is that your enemies are burning to death - the con is that now you have to face flaming enemies."

  15. - Top - End - #285
    Ettin in the Playground
     
    Xhosant's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Since I'm realizing my class is very similar to the dreaded TRUENAMER! which i never had the (miss)fortune to see in use, anyone got a good source detailing what went horribly wrong about it?
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  16. - Top - End - #286
    Bugbear in the Playground
     
    sirpercival's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    Since I'm realizing my class is very similar to the dreaded TRUENAMER! which i never had the (miss)fortune to see in use, anyone got a good source detailing what went horribly wrong about it?
    Here you go.
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

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  17. - Top - End - #287
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Owe ya, and it's short and tidy. Thanks!
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  18. - Top - End - #288
    Barbarian in the Playground
     
    Soliloquy's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Three words Amechra: one level dip.
    Much thanks to Wayril for the awesome avatar!

    Exotic Weapon PrC Contest

    My one homebrew, perpetually incomplete

    "The pro of using fire is that your enemies are burning to death - the con is that now you have to face flaming enemies."

  19. - Top - End - #289
    Pixie in the Playground
     
    AssassinGuy

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Well here goes, just put up the start of my participating class: The Birdsong Bard, an idea I've had for ages, since one of my players went with an awakened Sparrow Bard as his character (of course it was named Jack the Sparrow), thanks for putting this competition up, it might mean that I actually finishes my work on it :D

  20. - Top - End - #290
    Ettin in the Playground
     
    Xhosant's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Is art necessary for the class entry to be qualified?
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  21. - Top - End - #291
    Bugbear in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    Is art necessary for the class entry to be qualified?
    Not that I know of.
    White is my color for internal monologue. (without the black highlight, of course)

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  22. - Top - End - #292
    Ettin in the Playground
     
    Xhosant's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Great. Homebrewing's an art too, but not one that involves straight lines :P

    That said, where do people get their art? When they need something peculiar, too?
    Last edited by Xhosant; 2013-04-15 at 11:55 AM.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  23. - Top - End - #293
    Ogre in the Playground
     
    inuyasha's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    anybody have antything to say about my black parader? Btw its a R.I.P to MCR tribute
    Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
    Jester of The Rudisplorkers Guild!!

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    Quote Originally Posted by Xuldarinar View Post
    ..What have I done..? What have you done? That poor lantern archon..

    trophies
    The photo got removed, but I'm a silver trophy winner of Pathfinder Grab Bag XII: of Dungeons and Dragons

  24. - Top - End - #294
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Definitely interesting, feels a lot like a necromancer/bard (as of fluff). I like it, but sadly i don't have enough experience to give any useful advice :/
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  25. - Top - End - #295
    Bugbear in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Got some stuff done for my Rock God class. Need to do the Lexica next, wondering if I need too much more by way of class features, and whether the class features need rebalancing.
    White is my color for internal monologue. (without the black highlight, of course)

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  26. - Top - End - #296
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    For a class based on Charisma, how is, balance-wise, a damage bonus of cha+(cha x d4) sonic damage for a skill enabled as a move action, lasting until weapon is sheathed/dropped/dismissed and usable only with a prepared weapon?

    if it needs rebalancing, what should i tweak?
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  27. - Top - End - #297
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    So basically, as a move action, the character can roll some skill check, against X DC. It must be using a specific weapon to do this, which needs to be prepared in some way that presumably uses up X resources (gold, time, XP, whatever). If it succeeds, for as long as it holds the weapon, or until it dismisses the effect, all attacks deal an additional 1d4+1 points of Sonic damage per point of its Charisma Modifier. Right?

    If so...it's pretty powerful. A move action is fairly cheap even before considering you can just activate before combat. At low level, your best ability score can range from +2 to +5 depending on ability score generation methods, attribute dependency, and race. +4d4+4 damage is pretty devastating at level 1.

    At higher levels, you can generally expect a top ability modifier of +10 to +13. So you're looking about par with Sneak Attack, more reliable, but not as easy to boost (no Craven...presumably no TWF unless you can have multiple prepared weapons). By that point it probably isn't broken, but it's still a very nice damage bonus.

    Maybe change to add Cha Mod to damage rolls, substitute Cha Mod for attack rolls, and deal +1 sonic damage per class level?
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

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  28. - Top - End - #298
    Ettin in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I should mention, it's first usable at lvl4.

    So, you propose Cha instead of Str/Dex on attack rolls and Cha+ClassLevel in addition to strength on damage? (modifiers, ofc) That sounds fine, if I understood correctly.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  29. - Top - End - #299
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    That is correct.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  30. - Top - End - #300
    Bugbear in the Playground
     
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Schnockers. I forgot to reserve a post for Utterances. Is it okay if I link to a Google Drive Document?
    White is my color for internal monologue. (without the black highlight, of course)

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