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  1. - Top - End - #1
    Halfling in the Playground
     
    OrcBarbarianGirl

    Join Date
    Sep 2012
    Gender
    Female

    Default Domain Access question (D&D 3.5/PF)

    Hello everyone, I have recently had a pathfinder campaign proposed, and I wanted to know- is there a feat equivalent to D&D 3.5's arcane disciple feat for pathfinder? Preferably attainable at level one.

  2. - Top - End - #2
    Halfling in the Playground
     
    OrcBarbarianGirl

    Join Date
    Sep 2012
    Gender
    Female

    Default Re: Domain Access question (D&D 3.5/PF)

    anyone? my character concept depends on it!

  3. - Top - End - #3
    Titan in the Playground
     
    Flumph

    Join Date
    Nov 2010

    Default Re: Domain Access question (D&D 3.5/PF)

    Quote Originally Posted by Wazirak1 View Post
    anyone? my character concept depends on it!
    What is your character concept, and why does it depend on having domain spells? Perhaps there's another way to go about this.


    You could try swinging the feat by your DM (converted for the skill changes of course, to require only one rank in those skills).
    Last edited by Slipperychicken; 2012-10-06 at 10:46 PM.

  4. - Top - End - #4
    Halfling in the Playground
     
    OrcBarbarianGirl

    Join Date
    Sep 2012
    Gender
    Female

    Default Re: Domain Access question (D&D 3.5/PF)

    Well, I want to play a synthesist summoner archetype, the twist being that the eidolon that is being bound is my character's clothing, It has tails on it, made of cloth, which she'll use to thrash those who come close or choke them with it, as for why it depends on having domain powers- The summoner spell list is -horridly- boring, and without something to lighten the load of this class I might just drop the concept all together :(

  5. - Top - End - #5
    Titan in the Playground
     
    Flumph

    Join Date
    Nov 2010

    Default Re: Domain Access question (D&D 3.5/PF)

    So making equal-level Fighters obsolete while casting like a mini-Sorcerer isn't enough?

    They get pretty much all the standard buff/control spells, and many of the nice utility ones like Phantom Steed, Teleport, Plane Shift, etc. They're very well-suited for their routine (have Eidolon crack heads while you buff the whole party, then do a bit of utility outside combat, especially with the Skilled evolution).

    What spells are you looking for?

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