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  1. - Top - End - #1
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    Default Battle for the Five Nations

    Ajani Beleren is summoned to see Cardinal Yisek at the Cathedral of the Cleansing Flame in Sharn by a halfling messenger of House Jorasco. He bows low when he finds you in your billet. He is holding orders from your commanding officer to act as an escort and to provide physical and spiritual assistance for the ancient cleric.

    Kera Tembler is deep in meditation, trying to control her thoughts and to sort through a particularly disturbing dream that she had last night, when a knock at her door stirs her from her trance. "Orders,", Sergeant Gerilow Brower says, "We're to report for guard duty. Some high up in the Silver Flame church"

    Raja'Umal Almach sits in the shadow of Sharn's vast towers as the sun sets, some of her clan sit with her, the rest are hunting in the hills. The mercenaries, Edwin Tuller and Dallun Verres d'Cannith, can be seen walking slowly toward her with d'Cannith's warforged following in formation. They've met before, Tuller is acting as a liaison for Breland's army and has been negotiating fees for the tribes services. The Cannith heir has some kind of connection with the same mercenary band. When they arrives it seems as if the terms have been met because he has orders to muster at Sharn's gates at dawn.

    --

    Ancient Cardinal Yisek is to return to Flamekeep. Once there he will resume his mission and sue for peace between Thrane and Breland as famously he did decades ago. Yisek is frail and in his nineties. His health is unsteady but it is felt that two weeks on a lightning rail, a day in a House Cannith coach and a week and a half on ship shouldn't represent a danger to him, not with the frequent stops planned for him.

    Ajani Beleren and Kera Tembler are to act as nurses and protectors to the Cardinal and a nominal guard of Breland spiders and mercenaries are to act as guard to them.

    Orders are to leave Sharn on the first day of Therendor (an auspicious date marking the new spring and a time of healing) by lightning rail as far as Hatheril. From there they are to march along the Orien road to Breykur, a shipyard and dock on the edge of Lake Brey. The Silvercliff Sweetheart, a Lyrandar vessel will be waiting to carry them down river to Flamekeep. Stops are planned where the Orien road and lightning rail cross the B, the bridge towns of Brey Crossing and Vath Sound. Then a stop is planned at Eston in Cyre, Olath in Thrane, Thronehold and finally Flamekeep. Some 'passengers' will depart at each of the stops with their own missions. If ordered the soldiers are to follow written orders from these men but only if the Cardinal is properly installed with trusted forces.

    Thrane is building up forces at Vathirond which is why the Cauldron area is being avoided directly.

    Command of the guard has been given to Captain Dannard, a nobleman of some kind from his heraldry and officious manner. His officers are Lieutenants Osprey and Willins, each acting as liaison to the shifter mercenaries and the mixed human and warforged groups. A dozen Breland regulars make up the numbers to a full company of 50 infantry.

    You arrive at the lightning rail station at dawn as ordered. An hour passes before your officers arrive, bleary eyed and looking distinctly hung over. They begin by trying to assert their authority by disciplining a random selection of troops for uniform infractions which is greeted with stony indifference by the veterans. Captain Dannard is building to a proper rage when the Cardinal and arrives flanked by two much younger priests. They help him into a carriage and then Dannard barks at the mercenaries to board and set up defensive positions. He boards himself with his two cronies and lets you organise yourself.

    Several other passengers also board the lightning rail but you have two private carriages between you, one for the clerics and officers and one for the two mercenary bands.

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    The compliment of troops is as follows:
    Captain Dannard commanding:

    Lieutenant Osprey commanding:
    6 Breland light infantry
    20 mercenary shifter irregulars

    Lieutenant Willins commanding:
    6 Breland light infantry
    10 mercenary warforged heavy infantry
    8 mercenary human light infantry

    and you.

    Please make your introductions. You can take any reasonable military ranks (Lieutenant or less and probably no better than sergeant) for yourself but command is under Captain Dannard
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  2. - Top - End - #2
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    Default Re: Battle for the Five Nations

    Gerilow's sharp grey eyes glare around at the mercenary group, his lips frowning as he resigns himself to being the shortest in his company once again. He shifts uncomfortable in his armor and drums his fingers on the oversized, slightly translucent hammer on his lap. After a moment, he rubs his hand across his shaven scalp and lets out a sigh.

    "I suppose we might as well get to know one another," He says at last. "I'm sergeant Gerilow Brower. I'm properly part of the Breland army, but I usually get put in with the, ummm, irregulars since I don't, ahh, conform to the standards of the regulars." He tilts his head in the direction of the other troops.

    Lightly tapping his war spikard against the armor on his chest, he adds, "I'm sure you see there's not much to me. I hit things as hard as I can. Well I can do more, but mostly I just smash things. Umm... yeah."

    Gerilow shrugs and scratches behind his ear, trying to figure out how he could have given himself a smoother introduction.

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    Default Re: Battle for the Five Nations

    A young woman half-trips as she moves to introduce herself. She gives an embarrassed grin, while straightening out her robe. She's young and has deep blue eyes, but her hair is an unnatural white creating an odd contrast.

    "Hi, I'm uhm, Kera, err... Specialist Kera Tembler, that's right I think. I was drafted not that long ago, I mean not real recent either, but... well I'm in the army now." Kera fiddles with her staff a bit, trying to regain her composure; she's clearly uncomfortable.

    "I-I'm basically a healer. If you're hurt just ask for me. Or scream I suppose... whatever's easiest at the moment I guess. I, uhm... I guess that's it."

    Whew!

    Kera does her best to shrink back out of view as quickly and quietly as possible.
    Last edited by mistformsquirrl; 2012-10-07 at 01:54 PM.
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  4. - Top - End - #4
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    Default Re: Battle for the Five Nations

    Edwin grinned at the short sergeants awkward introduction, especially juxtaposed with the healers. Quite a pair... He looks around the group. "Shall I go next? I think I shall. I am Edwin Tuller. In case the accent hasn't tipped you off, I'm a Karrn. " He pats the sword at his hip briefly. "I'm more than just a blade and a handsome face, but we'll soon see that when we get to fighting, eh? Nice to meet you."

    Tuller leans back again, scratching at the uneven part of his beard, a dimple where his mark seems to stop hair from growing.
    Last edited by Imperial Psycho; 2012-10-07 at 02:01 PM.

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    Default Re: Battle for the Five Nations

    A few thuds can be heard outside the cart before the door to the carriage the party resides in opens. Standing in the doorway is quite the tower of a man. His impressive height is made even more apparent from the incredibly bulky armor he is clad in. Ducking through the doorway, the long haired takes off his helmet and introduces himself.

    "Greetings. I am Ajani. I have been assigned to this position as a protector."

    Without another word Ajani takes to the corner of the carriage and leans against the wall. This task is made a little awkward by the two long weapons strapped to his back. One for bludgeoning and one for piercing it seems. In one hand of his crossed arms, Ajani does hold something else peculiar. A long curved metal...something. The object is almost as tall as the man himself and it's ornate design doesn't lend itself for being useful to anything. However, there seems to be a string attached to it. Considering everythign else the man has on him and the colors of his clothes it must be some kind of weapon or possibly a religious object.

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    Default Re: Battle for the Five Nations

    Gerilow groans as he watches the towering Ajani enter and move toward the wall. He mumbles something to himself before sighing and turning his attention to inspecting the crossbow-like contraption embedded in his head of his large warhammer.

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    Default Re: Battle for the Five Nations

    "Warrant Officer Dallun Verres d'Cannith. Magical Support, Siege engineer, Repair Specialist. I can also deal with traps and locks. My assistants here are Leverage, Synergy, and Paradigm. Paradigm is a test model."
    Says Dallun, looking up from the floating image that appears to be a warforged schematic.
    "I can pull of really minor magic all day, so if you'd like some magical help with anything just let me know."

  8. - Top - End - #8
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    Default Re: Battle for the Five Nations

    Lieutenant Osprey emerges a few moments later to bark at the sergeants to hustle "the filthy animals and tin soldiers" onto their carriage, "You priests there," he shouts angrily, "you're supposed to be attending the Cardinal aren't you?"

    Before he slams the carriage door he bellows, "Briefing. One hour, all officers."

    --

    The two priests Ajani and Kera are ushered into the officers' carriage to see to the aged Cardinal. In truth he seems fine for a man of his age. This carriage is plushly furnished with three bedrooms on each side of the corridor, two bathrooms with running hot water, a small shrine to the Silver Flame, a dining room with seating for a dozen and even a gaming table with a chess board and packs of cards to pass the time. A small library finishes off the luxurious setting.

    Cardinal Yisek tells you that he plans to rest after prayers. He shuffles over to the shrine, kneels with obvious effort and begins to chant softly. His prayers are for peace and an end to hostilities. The three officers have found a bottle of brandy and are boasting about their achievements in the war. Well, they are boasting about their fathers actually and about their expectations for swift victories and easy women.

    The old man finishes his prayers and using Ajani's arm to pull himself up hobbles into his room to lie down, a beautific smile on his wrinkled old face. "I feel that my plea has been heard, my son, Flame willing I'll see peace before I die."

    As you leave him resting the carriage lurches into life. The skylights above you and windows around you mute the harsh glare of electricity and the roar of the elemental. Besides a moment to balance yourself, a feeling of acceleration and the site Sharn moving by in the windows to the right you feel that you could almost be standing still.

    --

    For the rest of you getting the troops on board is simple. All of them are carrying what they need and the warforged simply march to one end of the carriage and stand waiting. This leaves plenty of room for the shifters and the professional soldiers. Looking around, the carriage has been cleared of fine furniture and interior walls leaving what amounts to a large box to stand in. Canvas hammocks have been placed in trunks at one end of the carriage. Turned on their sides the trunks serve as crude tables. Several hooks for the hammocks are available, enough for twenty. You'll need to rotate sleeping arrangements or bed down on the floor.

    Setting up takes you less than twenty minutes. In that time the lightning rail begins to hum with energy. The air feels charged and you feel almost as you're being lifted. There's a hum that emanates from the drive section in front and then a loud crackle as lightning shoot along the length of the train of carriages. This is followed by a dull roar like a blast of air from a furnace. A few shifters had their heads out the windows at the time and they leap backwards with growls and colourful curses. Suddenly you all lurch forward as the carriage starts to move. Some of the warforged clang into one another before regaining their balance which the crouched shifters find amusing. You pick up speed steadily over the next ten minutes or so. Occasionally lightning will cascade across a window or over the skylights above you but you adapt to their light and the ozone smell quickly. The whole carriage rattles somewhat and the site of Sharn receding behind you on the right makes it plain that you're moving quickly.

    Two shifters have started a game to try to build up a static charge in their hair and fur and use it to shock the others. It's getting into full swing as a kind of rough and tumble game of shock tag when the door to the officers carriage slams open and in steps Lieutenant Osprey. "Half an hour I said," he screams, "where are my junior officers? Playing games like animals in the dirt." He sneers at the shifters as they break off, "Now gentlemen."

    --

    You assemble in the dining area of the officers carriage, a stark contrast to the troop carrier. Osprey is scowling at you as you line up but Lieutenant Willins seems to have fallen asleep with his feet on a table. Captain Dannard stands unsteadily with a glass of brandy spilling over his hand and begins to instruct you. "Orders are simple. I give them and you follow them. Most of you aren't military but there's a chain of command here. I'm at the top, then Osprey and then Willins. If we're all killed, ha, then the senior ranker will take command. If that happens you're to take the sealed orders from my strong box and proceed as instructed. Of course that won't happen so you needn't worry about that."

    "Hatheril," he hiccups, "We're going to Hatheril and should arrive in two weeks. Why we can't go straight to Flamekeep, I can't tell you but there's the orders. Then a quick march to Breykur and a boat to Flamekeep. Nice and simple." He says it with an assurance that belies the fact that you'll be travelling into a war zone and along a river and sea route that has four separate enemy forces engaged in sporadic fighting. Job's to keep the old man alive and well, that's it."

    "Now we're stopping overnight while we're on the lightning rail. 'pparently it's not safe to travel at night. So I'll want regular patrols keeping watch, even if we stop at a town, which we will. That means no drinking or fraternising with the locals. This is a military operation and I'll have discipline. Do you understand?" He interprets your silence as assent and blunders on, "Oh yes, one other thing. After we get to Hatheril there's to be a short excursion so get your men ready to head across country. Keep it to yourselves though." He suddenly seems to realise that perhaps it would have been better not to have mentioned that, "Yes, well, er, questions?"
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  9. - Top - End - #9
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    Default Re: Battle for the Five Nations

    "Are we to engage enemy forces on sight, or or wait for them to attack first, as this is a peace mission? Or does it depend on if they're with Thrane or not?" Asks Dallun, while quietly cleaning the brandy Captain Dannard spilled with his magical ring.

  10. - Top - End - #10
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    Default Re: Battle for the Five Nations

    Kera looks around the carriage uncertainly, fidgeting a bit; clearly unsure of what to even ask or say.
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  11. - Top - End - #11
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    Default Re: Battle for the Five Nations

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    I'm going to try out my Lore ability -

    Do I know anything useful about what lies between here and our first stop?

    (1d20+6)[18] (4 for Cloistered Cleric level, +2 for having 5 ranks in Knowledge (History))
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  12. - Top - End - #12
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    Default Re: Battle for the Five Nations

    Ajani speaks from his place standing behind the others.

    "I suppose the obvious question should be asked. What are the particular of this short "excursion"?"
    Last edited by Siege Tower; 2012-10-08 at 09:40 PM.

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    Default Re: Battle for the Five Nations

    "There will be no engaging of the enemy unless attacked first. We are on a peace mission. Hostilities between Thrane and Breland have been relaxed all winter, we're not going to make the first move now that spring is almost upon us. Of course you catch any of those damned Audairians snooping around then you put an arrow through them. Not likely as we're going in the opposite direction. " Having not really answered the question he turns to Ajani. "Yes, well, shouldn't really have mentioned that. Cat's out the bag though, eh."

    He takes a gulp of brandy, "We're to install the old man at the fort in Hatheril then leave him while we take the lightning rail north for one day into Thrane. From there we'll sneak into Fort Light. It's being used as a prisoner of war work camp. Good logging country round there don't you know. Then back to Hatheril with the POWs via the lightning rail again."

    Kera knows quite a bit about the route to be taken. As you know the lightning rail follows a path along conductor stones between two destinations. The journey from Sharn to Hatheril should take less than two days but the stops are obviously going to slow you. The first stop is at Wroat, the capital, and you should arrive in the early afternoon. The land is hill country and the lightning rail weaves its way round most of it. There are some tunnels that you will need to pass through that have been cut into the taller chalk downs on the way.

    It is a part of the country that is relatively free from the ravages of war. Nevertheless trees have been cut back to a bow distance from the conductor stones and Breland regularly patrols the route for deserters turned bandit or saboteurs.
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  14. - Top - End - #14
    Firbolg in the Playground
     
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    Default Re: Battle for the Five Nations

    Raja had been content to let the soft skins chitter back and forth amongst themselves, the hum of the... what did they call it, a 'lightening rail' was distressing to say the least. These people had lost their connection to the land, placing their faith in their magicks and their machines. She glared at her clan mates silencing their snickers as the laughed at the metal men. She had been tense the moment they had arrived at the stone village, she knew the soft skins would either be curious or flat out hostile towards her and her people. Of course they would send us out shortly after arrival, keep the peace within their 'city' while sending the beasts in harms way. Sighing she turns to the small group playing, she ponders on whether to chide them for their lack of discipline or allow them this small moment of relaxation. With a small smile she decided to let them be, the journey through the heights to this foreign land had been arduous and many of her people were burried along the path. She didn't regret her decision, the world was changing and the land where her kind could shut away in was growing smaller by the day. Either they adapt to the new world or be a whisper of the past, she chose the former for her people. Hoping they could contact lost cousins who had participated in the first migration... the ones that had sold out her people to the priests. Her focus returns to the loud man who claimed to be in charge, he reeked of that foul liquid the soft skins were so fond of and he lacked the sensibilities and nerve of a true leader. His companion, the one who scowled constantly at her and her tribe, he was a hard man who knew discipline and order but he lacked flexibility.

    At the mention of 'sneaking' Raja had finally had enough of the mans babbling and stood up slowly eyes focused on the man and her body tense "My people are not thieves, we will not sneak into this fort of yours like jackels. How do you expect to steal away all of these prisoners without notice hmm? Or have your senses been clouded by that foul drink of yours? I may not be used to your ways but I know at the very least that people are not usually willing to allow their free labour to walk out of the door." She stood before the man poised like a hunter but not moving an inch, only studying the man. He could shout orders until he turned blue but her tribe knew who gave the real orders, Raja had merely agreed to cooperate when it didn't pose unnecessary risk to her people.
    Blarg...

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    Default Re: Battle for the Five Nations

    Kera, sensing the situation has just become very tense tries to diffuse things.

    "We can't j-just leave the prisoners there though. When we get there, I-I'll cast an augury, then we'll know f-for sure if this is a good idea or n-not." Kera sighs. "I-if the augury reads woe, th-then we can figure out some other means of helping them.

    That's reasonable isn't it Captain?"


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    Diplomacy check on the Captain. (1d20+12)[23] *crosses fingers*
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    Default Re: Battle for the Five Nations

    Raja snaps her head towards the priest and gauges her cooly before she speaks. Restraining her temper she says calmly "I never said anything about abandoning your comrades, I just merely pointed out one of many flaws in this haphazard plan." She turns her attention back to the 'captain' "You stated previously that hostilities between the two nations had eased, wouldn't an act such as this not only provoke this country back into action but further escalte the situation because of decit? If you are truly looking for peace then would not the best avenue be diplomatic relationss? I admit I am not fond of those methods but I do recognize their usefulness and their ability. The last thing your country needs is to give an excuse to your enemy to find allies to consolidate their forces against you due to foul play and foolishness." Raja stood tall and proud regardless of the consequences of her actions which she knew could prove to be dire but she would not place the future and well being of her tribe on the half baked scheme of some glorhound drunkard.
    Blarg...

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    Default Re: Battle for the Five Nations

    Ajani shifts slightly in the place he is standing, the noise created from his armor causing a small call to attention.

    "You are not one to be calling your orders into question." Ajani begins in his usual stoic tone. "Do you really believe that a diplomatic route has not already been attempted? When given a task by your superiors you are not to question their plans. You are here to act as an auxiliary for your commanders. That is your place. You can not claim that you know any more than those ranked above you nor should you ever go against their wishes. Your superior's words are always to be taken over yours. It is their duty to determine the best course of action given any scenario. It is then your duty to see their will through no matter what. Without this we can not achieve anything during times of peace or war. If you can not conform to your role than you are of a benefit to no one and should be disposed of for your uselessness."

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    Raja laughs at the silly tin soldier "My, what a perfect drone we have here, completely oblivious to the world and uses the words 'duty' as a shield. People like you disgust me, you feel the need to classify everyone and put them in their proper spots. I truly pity you, now as for this lout being my 'superior' that remains to be seen in any respect. If you so choose to do whatever this buffon says go for it, I am not apart of this band of fools. I am merely cooperating with those big wig soft skins that you are so fond of boot licking as an act of good faith and only for my tribe's sake. We are an allied force and I will not take orders from an incompetant drunk or a mindless tin can; so feel free to keep marching on without having a single individual thought. As for being disposed of, I would like to see you try little man, you would be a fool to call my people useless.
    Blarg...

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    Edwin had been smiling placidly to himself, having long learned not to speak up during these sort of ordeals. As Raja talks back to the commander, his face quickly settles into a frown. Finally allowed a moment to speak, he licks his lips and talks nervously. "Please, friends. Let's stay calm. Some words have been spoken in haste. This is no way to proceed into battle as allies. " Edwin's eyes dart around, eyeing the people in the room. "The concerns of my friend here about this plan are legitimate, though her words were harsh. However, to know how to proceed, we must know what we are facing. Without that, we can't know if those prisoners even have a hope of being rescued. "

    "But if we're to have any hope of doing anything of use at all, we have to keep cool heads. "

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    Default Re: Battle for the Five Nations

    Kera nods in assent with Edwin, but doesn't say anything.
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    Default Re: Battle for the Five Nations

    Ajani does not shift nor even look at Raja as he continues speaking in his same emotionless tone.

    "Yes I suppose anyone who would actually conform to civilization would be a drone. Far be it from any intelligent individual to believe that they can not themselves do everything. It's madness to rely on others as they rely on you. We should fight and live the same way. Ajani takes this opportunity to look at Raja. As idiotic animals filled with nothing but hedonistic desires and selfish ambitions. Living in a jungle obeying no rules and simply living our lives to fornicate and defecate."

    After his attack directed at the shifter Ajani addresses the group as a whole again.

    "I do not believe I was assigned here as the rest. My duty is to protect and heal. While some of the others seem to be needed to act as...pet dogs."
    Last edited by Siege Tower; 2012-10-09 at 05:17 PM.

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    Default Re: Battle for the Five Nations

    Raja smiles "I am glad you agree with me on how you humans are such beasts, though I doubt you would survive very long in a jungle. To not rely on your fellow people is only sheer stupidity, something which you have an excess of, for if you knew anything of my people and our ways you would first know we live in forests and have a very structured lifestyle that is focused on survival in harsh territory. If anything you humans are pathetic and wouldn't be able to live without your luxuries, the fact that they have you brainwashed is rather sad. If you knew anything about loyalty you would know to question the judgement of your leader when they are making a foolish decision for it is in the best interest of the group. Enough of this petty squabbling, you have very little to speak of since it is only the filth they program you with from birth." She turns to the shorter man, actively ignoring the tall ignorant excuse of skin she was looking at. "Finally someone, with a shred of sense, may I suggest that someone keep the drone silent for the remainder of the discussion since he would prefer to run in head first like a sacrificial lamb. With a group this size stealth is not an option, especially with rusty here and those metal soldiers; furthermore we lack a large enough force to assault this fort head on with any chance of success. We could investigate but how would we effectively hide such a large and noisy force? I am sure that the fort would have some form of active patrols and even if we were to apprehend them it would be suspicious for them not to return. What we need is a distraction, one large enough to draw their force out of the building and something tempting enough for them to give chase."
    Blarg...

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    Default Re: Battle for the Five Nations

    Edwin seems exasperated as the bickering continues, though he responds after Raja says her piece about the fort. "We simply do not have the information. What garrison does the fort have? In what state of repair are the ramparts? What about the surrounding ground? Can we answer any of these questions? "

    His tone contains a hint of reproof. "For now, we must remember that we will be putting our lives at risk together. In battle, our lives may be in the hands of any man here. Remember that, and cease your bickering. This is no way to prepare for a fight."

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    Default Re: Battle for the Five Nations

    Raja raised her eyebrow "Now who said anything about a battle, according to our esteemed leader we are only 'sneaking' and as for your questions that type of intelligence, and I use the word loosely, should be given by our leader who no doubt has this vital information. I am not bickering I am simply asking appropriate question about a seemingly risky operation. Rusty over here seems content being ignorant, maybe we could gather one of those colouring devices your human children are so fond of while we discuss these important and necessary matters."
    Blarg...

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    Default Re: Battle for the Five Nations

    Kera sighs heavily then steps forward.

    "C-could we maybe save it for the e-enemy, please? L-like it or not, we're all on the same side here. Whatever we do, we need to work together or-or-or I'm going to be st-stuck patching you all up afterward.

    I-if there's an afterward, I mean."
    Kera gulps, realizing she can't very well back out now.

    "It's not that I don't have reservations a-about this. I want to h-help those prisoners, b-but she's right - we can't just g-g-go in swinging. A diversion is a good start... and I have an idea. I can summon creatures from an-nother plane. N-nothing powerful, but I bet a dozen celestial w-weasels could be very d-distracting.

    While they make a nuisance of th-themselves, we could sneak in. W-with luck we wouldn't need to hurt anyone and so the d-diplomatic fallout might not be so bad even if they f-figure out who did it.

    It's just an idea, you all p-probably have better, but it's at least a place to start without t-earing each other apart, I guess."


    Kera takes a step back and attempts to merge with the wall, hoping everyone will forget she just said anything.
    Computer is back! Yay!

    Feel free to check out my Deviantart page - it's not great, but I'm trying to change that.

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    Default Re: Battle for the Five Nations

    Ajani lets out a deep exhale but otherwise show no other signs of annoyance.

    "It appears we are all in some agreement here. We can put a leash and muzzle on the queen and actually listen to the officers for a moment. Someone else hold onto the leash though. I can't tell if that horrid smell is from her being in heat or if she just always wallows in the fluids of her own making. I do not wish to find out."

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    Default Re: Battle for the Five Nations

    Edwin smiles at Kera's words, and gives her a polite nod as she steps back. "I am sure our Lieutenants did not intend to imply that we would be freeing the prisoners completely bloodlessly. Regardless, distraction and decoy are good thoughts. Should also consider that these PoWs are probably fighters. With enough of them armed, they might be valuable in making good our escape. "

    "Still, attacking a fort is never an easy task, even if you don't intend any fighting. Caution should be our watchword. " The serious expression almost seems to melt away from Edwins face. He covers a yawn "Anyway, the matter will not be forced for some time even if we make good time. No use arguing too much until we know what we're dealing with. "
    Last edited by Imperial Psycho; 2012-10-09 at 06:37 PM.

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    Default Re: Battle for the Five Nations

    Growing rather annoyed at lack of constructive ideas and the bickering from the two, Dallun snaps his fingers, turning Raja and Ajani's hair hot pink. I love that spell.
    "If that got your attention, I'd like to go over a few important points.
    First off, should Cardinal Yisek successfully make peace with Thrane, they would be expected to release the prisoners of war anyway, meaning that preforming the operation at Fort Light before Cardinal Yisek speaks his piece is pointless, unless as a show of force, which seems counter productive.
    Second, if we make it look like the prisoners managed to escape under their own power, it would be a humiliation to Thrane, and significantly lower troop morale for them. However, using a force 50 strong for a stealth mission is asking to be caught.
    Third, we will be in Hatheril twice on the official trip. Once on the way their, once on the way back. We have two points at which we can attempt a rescue.
    With those points in mind, here is my suggestion. On the way there, we only do a quick recon of fort light, with a very small force. Then, on the way back from Flamekeep, if needed, we attempt the rescue. We avoid potentially ruining the peace talks, and let Thrane stay focused on Cyre.
    Also, keep being rude and unproductive and I don't change your hair back."

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    Last edited by jojolagger; 2012-10-09 at 06:34 PM.

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    Default Re: Battle for the Five Nations

    Ajani says no more but proceeds to put on his helmet.

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    Default Re: Battle for the Five Nations

    Raja looks at her fair and smiles while closing her eyes in silent prayer, just above the mage a torrent of water rushes down atop of him. Looking back up she says sweetly "Mess with my hair again and I will promise you will never be dry again, as for being productive, obviously you were not paying attention because I was already discussing what we should do. A small force going to rescue a large, unarmed and slow force is a very bad idea and will not end well. A distraction that will entertain the fort long enough will serve us better but a simple summoning will not be sufficient to hold their attention for very long. We need something more tangible with more endurance.

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    Create water is my favorite spell
    Blarg...

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