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  1. - Top - End - #1
    Titan in the Playground
     
    Silverraptor's Avatar

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    Default The Official Mechwarrior Online Thread

    Hello everyone. As you may know, Mechwarrior online open beta will be released on the 16th of October. As such, I thought it would be good to get those on the forum who have been waiting for this moment to come together and rally forward once this is game is available to everyone and not just the few of us who have the Closed Beta currently.

    This thread is currently being used as a group roster. After the Open beta comes out, this will then turn into a discussion thread about tactics and build advice.
    Download the game here!

    I will start a list of members with your forum name and mechwarrior name so we can all group up together. If you want to be added to the list, please post your Username and mechwarrior name down below.

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    Forum Name | Pilot Name
    9mm | CwCriner
    Dragonfire | Dragonfire
    dromer | Dromer
    Erloas | Erloas
    Folytopo | Folytopo
    Penguinizer | Penguinizer
    Silverraptor | Silverraptor
    Storm Bringer | Xerxesking
    Suichimo | Suichimo
    The Glyphstone | TheGlyphstone



    Stat values link: http://mwomercs.com/forums/topic/270...-excel-inside/

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    In addition, we have a forum based chat program we normally use called Mumble, which we use with a variety of games. If you want to get together to form a group, just hang out or ask people kindly who are also on it. Contact Djinn_in_Tonic via PM if you have a question or want to donate money to keep the server running.
    Address: fish.mumbleboxes.com
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    Last edited by Silverraptor; 2012-11-01 at 11:40 AM.
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    Default Re: The Official Mechwarrior Online Thread

    can't... wait...
    Rule of Cool former designer

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    Default Re: The Official Mechwarrior Online Thread

    I for one am pretty excited. The game feels pretty good. The one problem will be that it will take a long time to get assault mechs. The grind for lights and mediums feels like league of legends grind for low level champs. It does not feel to bad.
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    Default Re: The Official Mechwarrior Online Thread

    Dragonfire/Dragonfire

    Am I the only one who hopes they put a practice mode in the game so you can practice with your Merc Corp?
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    Default Re: The Official Mechwarrior Online Thread

    I got into the closed beta a few weeks ago... but I haven't actually had any time to play. I played a few hours the day after I got in, but haven't managed to make it back since. The game felt pretty good, though there were a few things that weren't very clear, though some of the issues with match rewards I think had to do with it being changed for testing.

    I'm Erloas there too.

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    Default Re: The Official Mechwarrior Online Thread

    Alright, updated everone. Except 9MM, cause he won't tell me his name in the game.
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    Default Re: The Official Mechwarrior Online Thread

    The open Beta has been delayed a bit, so maybe it will be the 23rd.

    And let's hope they can squash all the bugs with this extra week, because beta or not, this is going to be seen as the real release.
    Wait, what signature?

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    Default Re: The Official Mechwarrior Online Thread

    Yeah, I saw that announcement. Oh well, see you all on then.
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    Default Re: The Official Mechwarrior Online Thread

    Question, but how graphically demanding would you say this game is? I'm interested, but my comp isn't the best.
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    Default Re: The Official Mechwarrior Online Thread

    There are no official system requirements or even really recommendations that I've seen so far.
    Might be easiest to post what you have and let us take an educated guess. As well as what resolution you want to run at (usually the native resolution of your monitor), because that makes a big difference.

    I wasn't getting great framerates with my computer, which is kind of old but still pretty good. But I'm using fairly high settings too.

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    Default Re: The Official Mechwarrior Online Thread

    It will run clunky on Dual Core, although not as clunky as it used to be.
    No idea about graphic card, although I run the game at medium settings with a somewhat dated nVidia GTS 240.
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    Default Re: The Official Mechwarrior Online Thread

    9mm/CwCriner

    so... anyone know if you can assign weapon groups inside the mechbay?
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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by 9mm View Post
    9mm/CwCriner

    so... anyone know if you can assign weapon groups inside the mechbay?
    Is the Open beta out? If it is, those of us with closed beta can tell you.
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    Default Re: The Official Mechwarrior Online Thread

    The NDA is down already, so we can talk freely.

    Not yet, 9 mm. You've got to configure them ingame once and it'll be that way until you modify your weapons again. But don't worry Mechlab grouping is in the "to do list".
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    Default Re: The Official Mechwarrior Online Thread

    A quad core and 4 gigs of ram are best for running the game.

    Setting weapon groups is very simple to do. It only takes afew seconds in game. however weapon group settings in mechlab is an option the devs are looking into.

    Sense the NDA was lifted players are no making you tube videos. I have posted afew on X-fire. Check them out. IGN has also had a video from the beta player merc tournament run hot or die.

    Open beta was delayed because the closed beta community felt very strongly that the game should not go open beta at the same time the devs installed a large patch with new content. We wanted afew days to test it for bugs first.

    The devs then delayed the patch which was due last week Tuesday. hopefully we will still get time to test before open beta.

    In short the combat mechanics are solid weapons are coming together very well. The game looks good.

    The biggest problem with the game is no integrated voice system. The Devs have plans for using C3 but Im not sure how this will work out. Most players use TS3. Honestly for a game that requires this much team work and the building of a large connected social community integrated voice is a must. Battlefield 2 is the best example of this.

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    Eldritch Horror in the Playground Moderator
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    Default Re: The Official Mechwarrior Online Thread

    Just got into the closed beta today, currently patching. Pilot name TheGlyphstone.

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    Default Re: The Official Mechwarrior Online Thread

    Updated the pilot list. Glad to have more people on board.
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    Eldritch Horror in the Playground Moderator
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    Default Re: The Official Mechwarrior Online Thread

    Also, I am apparently extremely bad at mech driving. Got CT killed all three matches, never earned more than a thousand CBills or so of damage credit.

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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by The Glyphstone View Post
    Also, I am apparently extremely bad at mech driving. Got CT killed all three matches, never earned more than a thousand CBills or so of damage credit.
    If it makes you feel any better, so am I. We need to run together. Folytopo and I were playing together often and I would repeatedly do little damage to the enemy team.
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    Default Re: The Official Mechwarrior Online Thread

    Got into the beta. Only then did I realize my system specs do not meet minimum system requirements. This makes me a *VERY* sad panda.
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    Default Re: The Official Mechwarrior Online Thread

    I've signed up for the beta, although I'm not sure how well it'll run. My CPU really isn't up to snuff, I think.


    Quote Originally Posted by ShneekeyTheLost View Post
    Got into the beta. Only then did I realize my system specs do not meet minimum system requirements. This makes me a *VERY* sad panda.
    Had the same happen to me with Planetside 2
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    Default Re: The Official Mechwarrior Online Thread

    Well, lets hope you guys will be able to join us then. Good luck to you 2.
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    Default Re: The Official Mechwarrior Online Thread

    I really want to play this game!

    Where can I get it?
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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by Sir Ebonwolf View Post
    I really want to play this game!

    Where can I get it?
    Its still currently in closed beta, but you can download it for free from their website. I have the link posted in the OP.
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    Default Re: The Official Mechwarrior Online Thread

    So .... having not been able to immediately find any real info, I'll just ask: This is World of Tanks - only with mechs .... right?

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    Default Re: The Official Mechwarrior Online Thread

    The match format and economy system are very World of tanks-y.

    The gameplay is Mechwarrior.
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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by Silverraptor View Post
    Its still currently in closed beta, but you can download it for free from their website. I have the link posted in the OP.
    Can't find a DL link anywhere... is this because my beta status is still "pending"?
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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by Rustic Dude View Post
    The match format and economy system are very World of tanks-y.

    The gameplay is Mechwarrior.
    I didn't intend it to sound as a criticism. Merely an accurate-ish descriptor. A team based shooter in the manner of WoT, but with battle mechs. I've played up to decent mid level tanks in WoT, so I know the concept works.

    In WoT, however, I did find the grind for heavier tanks unrewarding, and the pay-to-win business model decidedly unappealing. I also feel that - in the old MW games, there was oodles of customization, enough to make even light mechs fun to play late game - I very seriously doubt anything like that will be present here, which makes it .... well, you can call if either shallow or less fiddly, depending on whether you like that sort of thing or not.

    Oh well ..... I guess I'll have to play it at some point =)

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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by Acromos View Post
    I didn't intend it to sound as a criticism. Merely an accurate-ish descriptor. A team based shooter in the manner of WoT, but with battle mechs. I've played up to decent mid level tanks in WoT, so I know the concept works.

    In WoT, however, I did find the grind for heavier tanks unrewarding, and the pay-to-win business model decidedly unappealing. I also feel that - in the old MW games, there was oodles of customization, enough to make even light mechs fun to play late game - I very seriously doubt anything like that will be present here, which makes it .... well, you can call if either shallow or less fiddly, depending on whether you like that sort of thing or not.

    Oh well ..... I guess I'll have to play it at some point =)
    Eh, I didn't perceive it as criticism. It's just that while the economy and matchmaking take most of their ideas from WoT, the gameplay is a completely different beast and really, I can only compare it to older MW titles. Amazing(and clunky) mechlab, and Mechwarrior mech battles. You can use any mech and do well, unlike MW4 where light and medium mechs are cannon fodder.
    Last edited by Rustic Dude; 2012-10-26 at 11:06 AM.
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    Default Re: The Official Mechwarrior Online Thread

    Quote Originally Posted by Acromos View Post
    I didn't intend it to sound as a criticism. Merely an accurate-ish descriptor. A team based shooter in the manner of WoT, but with battle mechs. I've played up to decent mid level tanks in WoT, so I know the concept works.

    In WoT, however, I did find the grind for heavier tanks unrewarding, and the pay-to-win business model decidedly unappealing. I also feel that - in the old MW games, there was oodles of customization, enough to make even light mechs fun to play late game - I very seriously doubt anything like that will be present here, which makes it .... well, you can call if either shallow or less fiddly, depending on whether you like that sort of thing or not.

    Oh well ..... I guess I'll have to play it at some point =)
    Other than the use of "hardpoints" to force weapons to loosely match the model (so a HBK-4G can only have ballistic weapons in the RT, even if it's not a AC/20), it uses the customization system of the board game (which was copied exactly in Mechwarrior 2). Thus, you have a massive amount of flexibility in your designs.

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