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  1. - Top - End - #1
    Dwarf in the Playground
     
    Imp

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    Default Silly Optimization

    Hey, all!
    I just had an idea. Seeing as how I love to optimize absurd concepts, I want to enlist the playground to help me by throwing the most convoluted, ridiculous, and downright silly character ideas at me for me to try my hand at.

    Other optimizers are welcome to post their takes on any concepts they see here, and hopefully this will spiral into a goofy amalgamation of T-Rex Bards and
    Multiheaded Chimeric Gelatinous Skeleton Tauric Symbiotic Saint Weretiger Pseudonatural Half-Troll Toad+Anthropomorphic Toad/Giant Toads

    TO DO
    Axe Cop
    Half Giant Stealth/Caster
    Gollum the Panty Snatcher
    Anthro Squid of Annoyance
    Rocky and Bullwinkle
    Bowser
    Sandwich Monk
    Last edited by _flint_; 2012-10-14 at 02:11 PM.
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    Quote Originally Posted by Kobold-Bard View Post
    Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
    Quote Originally Posted by Sith_Happens View Post
    Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.

  2. - Top - End - #2
    Ogre in the Playground
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    Default Re: Silly Optimization

    Mimic one class, of your choice, from Kingdom of Loathing.


  3. - Top - End - #3
    Barbarian in the Playground
     
    panaikhan's Avatar

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    Default Re: Silly Optimization

    Characters I have toyed with myself...

    Pathfinder:
    Rage Prophet (Prc needing Barbarian and Oracle)
    El-Kabong (Bard build that hits people with summoned instruments - mine was Half-Orc)

    3.5e
    Mecha-Godzilla (Warforged Artificer / Juggernaut and my signature character )
    Tinkerbell (Fey Mystic Theurge)
    Twilight Sparkle (Unicorn Mage)
    Current Character: Pathfinder Tiefling Sorcerer (Abyssal Sorcerer 5, Souleater 1)
    Previous Favorite Characters:
    D&D1e: Elven Mage 15/Thief ??
    D&D2e: Saurian Necromancer 12
    D&D3e: Warforged Juggernaut 5/ Artificer 5/ Acolyte of the Skin 4
    D&D4e: Drow Swarm(?) Druid 3
    OWoD: Daughter of Cacophony
    NWoD: Galatea Promethean
    DH: Hiveborn Assassin 3
    Rifts: Nanobot Swarm / Airborne Computer Virus

  4. - Top - End - #4
    Dwarf in the Playground
     
    Imp

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    Default Re: Silly Optimization

    Did you ever finish your rage prophet? I feel like I could do something with that.

    I was going to do a Titanic effigy lizard for mecha godzilla, but i then realized that it would be 25 levels of lizard with no special attacks.
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    Quote Originally Posted by Kobold-Bard View Post
    Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
    Quote Originally Posted by Sith_Happens View Post
    Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.

  5. - Top - End - #5
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: Silly Optimization

    Fiendish Phrenic Half-Dragon Dungeonbred Sentry Ooze Gelatinous Cube (of DOOM!).
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  6. - Top - End - #6
    Titan in the Playground
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    Default Re: Silly Optimization

    Jumplomancer probably qualifies... everyone worships you because of your ability to jump legendary distances. Red shirt and hat and blue coveralls appear to be mandatory, although a white/brown color scheme also works for the upgraded version with three levels in Pyrokeneticist. Either way, ranks in Profession (Plumber) are also apparently mandatory.

    And of course, the Half Dragon Anthro Turtle whom is his nemesis.
    Last edited by ShneekeyTheLost; 2012-10-12 at 09:49 AM.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  7. - Top - End - #7
    Eldritch Horror in the Playground Moderator
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    Default Re: Silly Optimization

    While Bearington Bearman the Bearbearian is meant more as an example of how optimizing =/= cheese/munchkinry, it is also an extremely silly build when you look at it objectively.

  8. - Top - End - #8
    Barbarian in the Playground
     
    Flumph

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    Default Re: Silly Optimization

    An optimized build that mimics Axe-Cop! would be awesome!
    Last edited by DeusMortuusEst; 2012-10-12 at 09:48 AM.
    Dumbledore is dead but had a horcrux so might still be alive to it being fake and him dead but not stopping her from using the having a horcrux on you letting you live from a killing curse.
    Quote Originally Posted by The Glyphstone View Post
    Epileptic monkeys. Boxing gloves. Typewriters. That is all.

  9. - Top - End - #9
    Titan in the Playground
     
    Snowbluff's Avatar

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    Default Re: Silly Optimization

    I was working on a Telflammar Shadowlord. He was going to be an Arcanist (Wizards, Mystic Ranger, or Duskblade w/out Extra Spell earrata), and Twin Repeat Spell Celerity and have Daze Immunity, and then use a Wand of Dimension Hop to convert the Standard actions into full attacks.

    I'm still fiddling with several build figuring this one out.
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    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  10. - Top - End - #10
    Ogre in the Playground
     
    BowStreetRunner's Avatar

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    Default Re: Silly Optimization

    Bard/Emissary of Barachiel/Evangelist diplomancer cheese. Convert whole villages, towns, even cities.
    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” ― Steven Brust
    "In God we trust. All others we investigate." - United States Army Military Police Corps
    My thanks to Komodo for the excellent Avatar.
    Check out BSR's Improved Sorcerer project.

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    Bugbear in the Playground
     
    docnessuno's Avatar

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    Default Re: Silly Optimization

    Quote Originally Posted by _flint_ View Post
    Did you ever finish your rage prophet? I feel like I could do something with that.
    If you are interested i have a 3.5 PRC i finished a couple years ago, meant to be a natural barbarian/cleric evolution (Sacred berserker).

  12. - Top - End - #12
    Titan in the Playground
     
    Heliomance's Avatar

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    Default Re: Silly Optimization

    I have a challenge for you. Can you build a character angrier than this one?
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

    Avatar by Rain Dragon

    Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!

  13. - Top - End - #13
    Titan in the Playground
     
    Snowbluff's Avatar

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    Default Re: Silly Optimization

    Quote Originally Posted by Heliomance View Post
    I have a challenge for you. Can you build a character angrier than this one?
    Easy. Just make your Con horrible and take the ACF that makes you rage when you are below a certain amount of health. You will always be angryTM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  14. - Top - End - #14
    Titan in the Playground
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    Default Re: Silly Optimization

    Quote Originally Posted by Heliomance View Post
    I have a challenge for you. Can you build a character angrier than this one?
    Eh, my version of Bruce Banner was a Strongheart Halfling Monk2/Stoneblessed3/Barbarian1/Warhulk10/Hulking Hurler2/Frenzied Berserker

    I forgot what the spare level was. Might've been Warblade or Crusader or something like that.

    He took the Mountainous Rage ACF, so that he went from Small to Large size. Ended up going from a Strength of 6 to 40 something when he raged. Also Spirit Lion totem.


    The traditional Hulking hurler with Cancer Mage + Festering Anger was quite an angry fellow...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  15. - Top - End - #15
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Silly Optimization

    I'm going to go with: the Trouserfang Dwarf. If you can fill this out something viable,(poison-focused would be cool,) I will love you forever.

  16. - Top - End - #16
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: Silly Optimization

    A half-giant stealth/caster was pretty jokes, but one that's really cool is marshal /factotum/beguiler on a mongrelfolk. An ugly little creature charming everyone left and right. Its Gollum the panty snatcher (cue mental image)
    I've wrestled with reality for 35 years, Doctor, and I'm happy to state I finally won out over it. - Elwood P Dowd

    Quote Originally Posted by Spuddles View Post
    You're going to want tetrochloroethylene if it's in pencil, acetone if it's permanent marker, or water if it's pen.

    /solvent optimization

  17. - Top - End - #17
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: Silly Optimization

    Anything involving an Anthropomorphic Giant Squid who runs around slapping people with his 8 tentacle natural attacks. If there is a way to get nonlethal sneak attacks in there, then that would be amazing.
    Last edited by HunterOfJello; 2012-10-13 at 05:21 AM.

  18. - Top - End - #18
    Dwarf in the Playground
     
    Imp

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    Default Re: Silly Optimization

    I assume that the jumplomancer has already been made somewhere else, but has Bowser?

    My To-Do list:
    -Axe Cop
    -Fleshed out trouserfang dwarf
    -Harmless anthro-squid

    Are any of the others here incomplete? I don't have them on the list because it seems like they're already finished.
    Last edited by _flint_; 2012-10-13 at 03:09 PM.
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    Quote Originally Posted by Kobold-Bard View Post
    Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
    Quote Originally Posted by Sith_Happens View Post
    Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.

  19. - Top - End - #19
    Ogre in the Playground
     
    eggs's Avatar

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    Default Re: Silly Optimization

    Would that be any different than a Dragon Turtle?

    How About...

    The Thing:
    Troll-blooded Hengeyokai Champion of the Wild Ranger 4/Savage Ghost 4/Warshaper 4/Primeval (Giant Octopus) 8

    Possess creatures with Malevolence, get all Warshaper's immunities, turn arbitrary appendages into natural weapons, only be destroyed by fire, moan to freak out huskies, and when things get crazy, make the possessed creature erupt a mass of flailing tentacles.
    Last edited by eggs; 2012-10-13 at 04:35 PM.

  20. - Top - End - #20
    Dwarf in the Playground
     
    Imp

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    Default Re: Silly Optimization

    This is my take on the trouserfang dwarf. It uses a modified version of the "can't touch this" build by Person_Man

    It's a natural attack charger/tank. The crusader level is for the Leading the Charge stance and effective DR/5

    Spoiler
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    The Guardian of Evermeadow

    In the hidden forest of Whisperwind, at the base of Mount Tall, lies the villiage of Evermeadow. It is a place where no evil creature dares enter, for not a single one has come back to tell the tale in over a century.

    It all started during the battle of nights, where every able-bodied man for miles around was enlisted by King Longbeard IV to assist in his crusade against the Meanlings. One such man went by the name of Darvil Metalweapon. He was of kind heart and brave soul, so became a field medic. He was a man of science and had discovered a way to reverse-engineer toxins found in a certain snake to heal wounds rather than cause them. With his medical expertise, he won the battle of nights and returned to his hometown of Evermeadow.

    Upon his arrival, a voice called down to him from the heavens, telling him that he had been chosen by the great dragon Bahamut to fight in the endless battle against Tiamat. He was remade in Bahamut’s image, and never seen again.

    Ever since that day, it’s been as if a silent protector has watched over the town of Evermeadow, and even the meanlings have dissapeared from within mount tall, leaving the villiagers free to harvest it’s precious Rarium

    Spoiler
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    NAME:Darvil Metalweapon
    ALIGNMENT:Chaotic Good
    STR:22(16 base+6 VoP)
    DEX:6 (8 base-2 race)
    CON:35(18 base+4 race+5 levels+8 VoP)
    INT:8
    WIS:16(12 base+4 VoP)
    CHA:6(8 base+2 VoP-2 Race-2 Flaw)
    CLASS:Ranger, Totemist, Crusader, Monk, Fist of the Forest, Deepwarden
    RACE:Dragonborn Dwarf, Heart Aspect
    LANGUAGES:Common, Dwarven
    ANIMAL COMPANION: Tiny Viper
    BOOKS USED:Core, Magic of Incarnum(Totemist), Book of Exalted Deeds(Vow of poverty), Unearthed Arcana(Flaws), Fiendish Codex 1, Tome of Battle(Crusader),Races of the Dragon (Dragonborn, Dragon Tail), Races of Stone(Deepwarden), Complete Champion(Fist of the Forest)
    FLAWS:Shaky, Pathetic(CHA)

    THE BUILD
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    Darvil Metalweapon
    {table=head]Level|Class|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats|Class Features

    1st|Ranger 1 |
    +1
    |
    +2
    |
    +2
    |
    +0
    |Climb 4, Heal 4, Jump 4, Knowledge(Dungeoneering) 4, Survival 4|Great Fortitude, Sacred Vow, Dragon Tail, Track|Favored Enemy:Animals, Track bonus feat, Wild Empathy

    2nd|Totemist 1 |
    +1
    |
    +4
    |
    +4
    |
    +0
    |Handle Animal 2, Survival 5|None|None

    3rd|Totemist 2 |
    +2
    |
    +5
    |
    +5
    |
    +0
    |Handle Animal 4, Survival 6|Poison Healer|Totem Chakra Bind (+1 Capacity)

    4th|Crusader 1 |
    +3
    |
    +7
    |
    +5
    |
    +0
    |Handle Animal 6, Survival 7|None|Fortuitous Counterstrike, Steely Resolve 5

    5th|Ranger 2 |
    +4
    |
    +8
    |
    +6
    |
    +0
    |Climb 5, Heal 5, Jump 5, Knowledge(Dungeoneering) 5, Survival 8|Two Weapon Fighting|Two Weapon Combat Style

    6th|Ranger 3 |
    +5
    |
    +8
    |
    +6
    |
    +1
    |Handle Animal 9, Survival 9, Tumble 1|Power Attack, Endurance|Endurance Bonus Feat

    7th|Monk 1 |
    +5
    |
    +10
    |
    +8
    |
    +3
    |Tumble 4|Stunning Fist, Improved Unarmed Strike|Stunning Fist Bonus Feat, Flurry of Blows, Unarmed Strike, Monk AC Bonus, Unarmed Damage 1d6

    8th|Monk 2 |
    +6
    |
    +11
    |
    +9
    |
    +4
    |Tumble 7|Combat Reflexes|Combat Reflexes Bonus Feat, Evasion

    9th|Fist of the Forest 1 |
    +7
    |
    +13
    |
    +11
    |
    +4
    |Survival 11|Vow of Poverty|AC Bonus, Fast Movement, Feral Trance 1/day, Primal Living

    10th|Deepwarden 1|
    +8
    |
    +15
    |
    +11
    |
    +6
    |Handle Animal 10, Survival 13|Touch of Golden Ice|Trap Sense +1

    11th|Deepwarden 2 |
    +9
    |
    +16
    |
    +11
    |
    +7
    |Handle Animal 14, Survival 14|None|Stone Warden

    12th|Totemist 3 |
    +10
    |
    +16
    |
    +11
    |
    +8
    |Handle Animal 15, Knowledge(Nature) 2, Survival 15|Sanctify Natural Attack, Multiattack|Totem’s Protection

    13th|Totemist 4 |
    +11
    |
    +17
    |
    +12
    |
    +8
    |Handle Animal 16, Knowledge(Nature) 3, Survival 16|None|None

    14th|Totemist 5 |
    +11
    |
    +17
    |
    +12
    |
    +8
    |Handle Animal 17, Knowledge(Nature) 5, Survival 17|Nymph’s Kiss|Chakra Binds (Crown, Feet, Hands)

    15th|Totemist 6 |
    +12
    |
    +18
    |
    +13
    |
    +9
    |Handle Animal 18, Knowledge(Nature) 7, Survival 18|Cobalt Charge|Totem Chakra Bind (+1 Meldshaper level)

    16th|Totemist 7 |
    +13
    |
    +18
    |
    +13
    |
    +9
    |Handle Animal 19, Knowledge(Nature) 9, Survival 19|Nemesis|None

    17th|Totemist 8 |
    +14
    |
    +19
    |
    +14
    |
    +9
    |Handle Animal 20, Knowledge(Nature) 10, Survival 20|None|Rebind Totem SOulmeld 1/day

    18th|Totemist 9 |
    +14
    |
    +19
    |
    +14
    |
    +10
    |Handle Animal 21, Knowledge(Nature) 12, Survival 21|Improved Multiattack, Favored of the Companions|Chakra Binds(Arms, Brow, Shoulders)

    19th|Totemist 10 |
    +15
    |
    +20
    |
    +15
    |
    +10
    |Handle Animal 22, Knowledge(Nature) 14, Survival 22|None|None

    20th|Totemist 11 |
    +16
    |
    +20
    |
    +15
    |
    +10
    |Handle Animal 23, Knowledge(Nature) 16, Survival 23|Nimbus of Light|Totem Chakra Bind(Double BInd)[/table]


    SOULMELDS
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    Girallon Arms: Totem, +5 essentia
    Sphynx Talons: Hands
    Urskan Greaves: Feet, +4 essentia
    Blink Shirt: Unbound
    Phoenix Belt: Unbound
    Manticore Belt: Unbound


    MANEUVERS/STANCES
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    Maneuvers
    Crusader’s Strike
    Vanguard Strike
    Charging Minotaur
    Stone Bones
    Leading the Attack

    Stance
    Leading the Charge
    Last edited by _flint_; 2012-10-14 at 01:28 PM.
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    Quote Originally Posted by Kobold-Bard View Post
    Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
    Quote Originally Posted by Sith_Happens View Post
    Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.

  21. - Top - End - #21
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: Silly Optimization

    a 'throw ally' build focusing on an anthropomorphic moose and squirrel.

  22. - Top - End - #22
    Troll in the Playground
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    Default Re: Silly Optimization

    Quote Originally Posted by The Glyphstone View Post
    While Bearington Bearman the Bearbearian is meant more as an example of how optimizing =/= cheese/munchkinry, it is also an extremely silly build when you look at it objectively.
    I came here expecting the Bearbearian. I was not disappointed.

    I'd suggest the Psionic Sandwich, but really there's not that much to it outside of the neat trick you use to be a sandwich.
    Last edited by Siosilvar; 2012-10-13 at 11:18 PM.
    ze/zir | she/her

    Omnia Vincit Amor

  23. - Top - End - #23
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    Metahuman1's Avatar

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    Default Re: Silly Optimization

    Ok, here's a crazy probably rules impossible idea but I'll throw it out here anyway.


    Make a Fine Sized character that isn't hampered by mobility problems, and is also an amazing Tripper, Grappler, and Bullsrusher.


    Another Silly one, I want to see a Half Minotaur that has good face to face combat ability, but is also crazy stealthy. Just because awesome.
    "I Burn!"

  24. - Top - End - #24
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    SolithKnightGuy

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    Default Re: Silly Optimization

    Sandwich monk

  25. - Top - End - #25
    Halfling in the Playground
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    Default Re: Silly Optimization

    The barbarian who thinks he is a wizard.

  26. - Top - End - #26
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    Rubik's Avatar

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    Default Re: Silly Optimization

    Quote Originally Posted by Metahuman1 View Post
    Ok, here's a crazy probably rules impossible idea but I'll throw it out here anyway.


    Make a Fine Sized character that isn't hampered by mobility problems, and is also an amazing Tripper, Grappler, and Bullsrusher.
    Voila. http://www.giantitp.com/forums/showthread.php?t=132294

    The Human Heritage feat qualifies it.
    Last edited by Rubik; 2012-10-14 at 11:40 AM.

  27. - Top - End - #27
    Troll in the Playground
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    Default Re: Silly Optimization

    anyone using the Silverhair Knight PrC


    a Pure paladin Landshark Magehunter (Mystic Fire Knight and Underdark Knight substitutions. Swim through rock)
    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  28. - Top - End - #28
    Dwarf in the Playground
     
    Imp

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    Default Re: Silly Optimization

    Quote Originally Posted by Ninja PieKing View Post
    The barbarian who thinks he is a wizard.
    Wouldn't that just be an optimized half-orc barbarian?
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    Quote Originally Posted by Kobold-Bard View Post
    Not illegal (and it largely doesn't matter due to Divine Salient Abilities), but Moradin has 14 levels in Expert. WotC decided that the God of all Dwarves took an NPC class.
    Quote Originally Posted by Sith_Happens View Post
    Wow. Next dwarf I meet in-game I'm totally figuring out a way to rag on him about that.

  29. - Top - End - #29
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    Metahuman1's Avatar

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    Default Re: Silly Optimization

    Quote Originally Posted by Rubik View Post
    Voila. http://www.giantitp.com/forums/showthread.php?t=132294

    The Human Heritage feat qualifies it.
    Ok, that's neat. But can it do the combat stuff while maintaining Fine size? (I find the idea of the 4 in tall character beating Dragons and Trolls and Werewolves and such senseless.
    "I Burn!"

  30. - Top - End - #30
    Ogre in the Playground
     
    eggs's Avatar

    Join Date
    Feb 2012

    Default Re: Silly Optimization

    How about

    Mothra (and annoying fairy sidekicks):

    Good-aligned Dvati Shaman 20 with vermin companion; Hero, Trickery and Spell Domains; Feats for Ocular spell, Alternate Spell Source and DMM: Persist.

    For a companion, grab a Gargantuan Monstrous Spider with webs and the Wingstorm feat (feats are only available at level 20, but a smaller spider could keep the build together at lower levels); persist Giant Size, Righteous Might, Divine Power, Divine Favor and Celestial Aspect [Wings of the Astral Deva] on it, and persist Reduce Persons on the Shaman (through Ocular+Alternate Spell Source+Greater Anyspell shenanigans). And since we're talking a high enough level build for a colossal flying spider and Nightsticks are cheap, let's also persist Disguise Self on the companion (to look like a big white moth) and some more shenaniganed Celestial Aspect wings on the fairies.

    Proceed to have annoying fairies sneak around, talk in synch and drop some weird magical action as a giant moth flies through metropolitan areas biting, wind-gusting and spraying web at things.

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