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  1. - Top - End - #61
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: Varisian Multi-game: RotRL

    Good catch Peg, you go first.

    The +2 misc bonus was from a trait the character no longer has.

  2. - Top - End - #62
    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: Varisian Multi-game: RotRL

    Actually I think the DM said we're not using traits at some point just so you know. It was in the recruitment thread.
    Last edited by PeglegJim; 2012-10-23 at 06:23 PM.

  3. - Top - End - #63
    Orc in the Playground
     
    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    opps then my init drops to [7]
    Tiberious Cromwell
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    Fire and Thought domains

  4. - Top - End - #64
    Ogre in the Playground
     
    Beowulf DW's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Let there be initiative!

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    (1d20+1)[8]
    Avatar by the incomparable Herpestidae.

    Quote Originally Posted by Flickerdart View Post
    Fortunately, a Monk 1/Warblade 19 uses Iron Heart Surge to end the Monk character class, and the day is saved.

  5. - Top - End - #65
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    SecondRevan's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Initiative
    (1d20+3)[7]
    Avatar by kpenguin

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    Kassander - Blackguard//Evolutionist. Thanks to Strawberries for the image
    Kyus/Elle - Summoner. Thanks to kpenguin for the image
    Tactics - Warforged Warlord. Thanks to Cieka for the image

  6. - Top - End - #66
    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: Varisian Multi-game: RotRL

    Revan's got a higher initiative mod than ClericCromwell, so Revan goes first. Still waiting on Archpaladin Zousha.

  7. - Top - End - #67
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    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    good day my fellows, i figure i'd get my 16 done early so you can work on your characters, no rush though, as we've only just started RotRL


    16 for Curse of the Crimson Throne
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    1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
    Pathfinder

    2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
    In and around the city of Korvosa,

    3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
    7 people in total, the four GMs will get in and the other three will be chosen, no alternatives.

    4. What's the gaming medium (OOTS, chat, e-mail etc.)?
    PbP on GitPG

    5. What is the characters' starting status (i.e. experience level)?
    All of them start at lvl 1 0xp

    6. How much gold or other starting funds will the characters begin with?
    Roll if it's lower than average, take average by class.

    7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
    all core and base classes in the Core book, APG, UM, and UC other than the gun slinger, and piazo prestige classes are welcome, no psionics though

    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    core races only please

    9. By what method should Players generate their attributes/ability scores and Hit Points?
    20 point buy. max hp to start

    10. Does your game use alignment? What are your restrictions, if so?
    yes. no evil to start, though becoming evil may be possible over time

    11. Do you allow multi-classing, or have any particular rules in regards to it?
    Multi-classing is fine.

    12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
    The GMs will make there own secret rolls, evryone else can do it over the forum roller.

    13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
    Not that I know of.

    14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
    A good few paragraphs would be nice. how you came to be in Korvosa, and something that ties you to Geadren Lamm

    15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
    a little bit of everything

    16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
    Core, APG, UM, UC is generally allowed anything else, pass by the GM for that game.
    Tiberious Cromwell
    Half-Orc
    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  8. - Top - End - #68
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    This should only be in this thread because we're not recruiting anyone new just who we already have.

  9. - Top - End - #69
    Orc in the Playground
     
    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    understood, my mistake
    Tiberious Cromwell
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    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  10. - Top - End - #70
    Ogre in the Playground
     
    Beowulf DW's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Are we going by straight initiative or will we go "Turn-based" with the enemies attacking, then us attacking in the order of our initiatives?
    Avatar by the incomparable Herpestidae.

    Quote Originally Posted by Flickerdart View Post
    Fortunately, a Monk 1/Warblade 19 uses Iron Heart Surge to end the Monk character class, and the day is saved.

  11. - Top - End - #71
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Enemies attack, you guys attack. That's ow it works depending on who got higher init, PCs or Villains

  12. - Top - End - #72
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    Archpaladin Zousha's Avatar

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    Default Re: Varisian Multi-game: RotRL

    I probably won't be able to make a post until Friday or Sunday. One of my Panera coworkers went AWOL so me and the rest of the staff have to pick up the slack from her no-show/no-call.

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  13. - Top - End - #73
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    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    should we just assume you've been knocked out for the fight then?
    Tiberious Cromwell
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    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  14. - Top - End - #74
    Orc in the Playground
     
    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    hmmmmm my dice roller doesn't seem to be working for some reason....
    [rollv]1d6+6[/rollv]
    Last edited by Cleric Cromwell; 2012-10-25 at 09:18 PM.
    Tiberious Cromwell
    Half-Orc
    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  15. - Top - End - #75
    Ogre in the Playground
     
    North_Ranger's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Leave out the v's and try again, mate
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  16. - Top - End - #76
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Quote Originally Posted by Cleric Cromwell View Post
    hmmmmm my dice roller doesn't seem to be working for some reason....
    (1d6+6)[3](9)
    It's not the v's that are doing it, did you edit in the roll? Because that's usually an issue.

  17. - Top - End - #77
    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: Varisian Multi-game: RotRL

    Make sure you separate it from the spoiler tags.

  18. - Top - End - #78
    Orc in the Playground
     
    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    alright, without edits
    (1D6+6)[12]
    Tiberious Cromwell
    Half-Orc
    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  19. - Top - End - #79
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    Archpaladin Zousha's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Sorry to sound lazy, but could I get a quick tactical appraisal of what's going on? I haven't had much posting time lately, so I'm a little unsure as to where to start slinging spells.

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  20. - Top - End - #80
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    Cleric Cromwell's Avatar

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    Default Re: Varisian Multi-game: RotRL

    at present, 4 goblins, vs the 7 of us, angstrom,and myself are on the attack and moving into melee, pegleg is also attacking but at range, with north_ranger playing defensively using power attack on a readied action once a goblin comes near him
    Tiberious Cromwell
    Half-Orc
    Cleric 12/Holy Vindicator 4
    Large
    Fire and Thought domains

  21. - Top - End - #81
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    The encounter didculty may change through the game as I try to work out how many extra goblins to add, because with a game written for four players, I think with seven players it would be to easy to defeat an encounter intended for four PCs. The treasure might change for the same reasons.

  22. - Top - End - #82
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Thanks for the update Cleric Cromwell! Posting now!

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  23. - Top - End - #83
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: Varisian Multi-game: RotRL

    Fixing that roll
    (1d20+6)[10]

  24. - Top - End - #84
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    North_Ranger's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Hmm... we're on the second round now, right? I'd like to know how Halfast's readied action went. I'm a-fearin' he missed the goblin, but in case he did I'd be glad to know if the runt's still standing.
    IN MEMORIAM 1983-2013. Bot as necessary.

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  25. - Top - End - #85
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    He's still allive.

  26. - Top - End - #86
    Ogre in the Playground
     
    North_Ranger's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Thankee, boss.
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  27. - Top - End - #87
    Bugbear in the Playground
     
    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    So three days since BeoDW has posted and four since SR, call me paranoid, but I'll shoot them both a PM to make sure they're still here.

  28. - Top - End - #88
    Ogre in the Playground
     
    North_Ranger's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Sounds like a good idea.

    Also, I'm a little lost as far as locations go. I'm not sure if Halfast can charge without hitting the grease...
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  29. - Top - End - #89
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    Thattaman's Avatar

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    Default Re: Varisian Multi-game: RotRL

    Well the Grease is near Ogo and Ash and one goblin, the other two have slid off, and are now chargable without hitting Grease.

  30. - Top - End - #90
    Ogre in the Playground
     
    North_Ranger's Avatar

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    Default Re: Varisian Multi-game: RotRL

    I think I'm needin' a bit of help... Halfast is two good hits away from being in the negatives, he's got two gobbos on him - and the dice roller hates my guts.
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