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  1. - Top - End - #181
    Barbarian in the Playground
     
    Rebonack's Avatar

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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    "Starswirl? What is it?"
    "The Smooze. A demon of the ancient world. This foe is beyond all of you. RUN!"

    >_>

    A Balefire Bomb would probably send it back to Tartaurus.

    Also: waited long enough. Posting for the train now.
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  2. - Top - End - #182
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Wait... Ebon's really going to get unified?
    ....I guess there goes any chance for more "newly freed" alicorns, doesn't it?
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  3. - Top - End - #183
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Rebonack View Post
    Well, if you like you could have your ninja spot the ponies as they escape from the stock-car. Y'know. Once they figure out how to do that.

    I figure a nice set up scene where's being spoken to by the slavers, maybe stuff about making him check on the slaves (not in particular our PC slaves, but any and all being transported slaves). Or just trying to chat about to him and finding his lack of chatter spooky and talking crap about him, whatever xD

  4. - Top - End - #184
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    I think that can be set up easily enough. In fact, I can do that right now!

    And should Unity figure out how to defend against necrotic magic then severing alicorns from Unity won't be possible any longer. It ALSO means that the Goddess can dispatch a team of alicorns to Hoofington to secure Project Chimera, which may offer means to make alicorn stallions.

    And if she can do that she won't need Red Eye anymore <_<
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  5. - Top - End - #185
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Rebonack View Post
    I think that can be set up easily enough. In fact, I can do that right now!

    And should Unity figure out how to defend against necrotic magic then severing alicorns from Unity won't be possible any longer. It ALSO means that the Goddess can dispatch a team of alicorns to Hoofington to secure Project Chimera, which may offer means to make alicorn stallions.

    And if she can do that she won't need Red Eye anymore <_<
    Oh... So that actually means no more "newly freed" alicorn PCs?.... Aww

    I guess then Maripony's bomb needs to be exploded ASAP?.... Reproducing alicorns wouldn't see like nice
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  6. - Top - End - #186
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Rebonack View Post
    I think that can be set up easily enough. In fact, I can do that right now!

    And should Unity figure out how to defend against necrotic magic then severing alicorns from Unity won't be possible any longer. It ALSO means that the Goddess can dispatch a team of alicorns to Hoofington to secure Project Chimera, which may offer means to make alicorn stallions.

    And if she can do that she won't need Red Eye anymore <_<

    Welp, looks like we broke the setting.


    Quickly, let's think of a wrench to throw in her plans...
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  7. - Top - End - #187
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Sounds like a QUEST to me!

    I'm sure Bob would be pleased as punch to get to torment some PCs in Hoofington.
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  8. - Top - End - #188
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Lycan 01 View Post
    Welp, looks like we broke the setting.


    Quickly, let's think of a wrench to throw in her plans...
    ...I was actually getting afraid of that, alicorns like that could be.... Not exactly nice?

    Yeah, want me to have... Something sent their way?


    Also, now there's a ninja on an unarmed colt, stallion, and another colt wielding an improvised weapon?
    ...I think I may be making a team, I would need to have "Ray" going back to some base/outpost/something, having a plot of him being the "Obi Wan" to Aisis and Mile, whose parents may or may not suspect of Ray being a bit.... Unrangerish, aaand maybe Burnshine doing something
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  9. - Top - End - #189
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Lycan 01 View Post
    Welp, looks like we broke the setting.


    Quickly, let's think of a wrench to throw in her plans...
    Let's see, ways to screw things up:

    1) Goddess gets over-confident and mentions something to the effect of "Your friends are still slaves, lulz". Or heck, maybe she's genre-blind enough to spout the whole plan. Might be enough to get Ebon to realize he's about to make a horrible mistake.

    2) Somehow, breaking AlicornEbon out before they can figure out how to defend against necrotic energy. Except then they'd still have his knowledge, so shenanigans would have to be pulled.

    3) Finding a weakness that isn't necrotic energy?

    4) Fight a "hold-the-line" mission in Hoofington until something can be permanently done about Maripony. Seeing how the enemies are Alicorns, this strikes me as a Bad Idea.

    5) Ebon somehow gets rescued a fifth time. From Maripony. I don't know, nuclear robot bears or something.

    So let's see here, a plan that might work if the Goddess borks up, a plan with so many logical holes that it hurts my brain, a plan to try and find something that may not exist, a suicide mission for a whole town, and nuclear robot bears that are probably ninjas too.

    ...we're screwed, aren't we?
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  10. - Top - End - #190
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    We need to send a squad of chemed up chimera rangers and give them all flamethrowers. That'll solve the problem.
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  11. - Top - End - #191
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by TheAmishPirate View Post
    nuclear robot bears that are probably ninjas too.
    These, obviously.

    ELDRITCH Nuclear Ninja Bears! Unfortunately not robotic, but hey. They're CANON!
    Last edited by BladeofObliviom; 2012-10-24 at 12:17 AM.

  12. - Top - End - #192
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Another possibility would be to blow up the Project Chimera building in Hoofington before the Goddess finds a way to develop a resistance to Enervation.

    It's also possible that Project Chimera won't be able to be used to make male alicorns. But that is a bit of a gamble.
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  13. - Top - End - #193
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    If we need a saboteur near Hoofington... Well, I'd say it's a good thing for the world that I reject attempts at player-killing.

    Of course, the hard part is getting her there first.
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  14. - Top - End - #194
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Another important concern; how the hay do our characters find out this is a thing that needs to happen, and how do enough of them band together to actually do something about it?


    I'm afraid that at this rate, we the players are going to be in trouble very very soon. The antagonists are making moves and gaining power, while all the PCs are scattered and have no real reason or motivation to fight back on a grand scale. Heck, even on the small scale, it's all we can do to survive at this point. Maybe I'm just being a worrywart, but I'm a little stumped as to how we're supposed to make any measure of progress against said potential villains.
    Last edited by TheAmishPirate; 2012-10-24 at 12:42 AM.
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  15. - Top - End - #195
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    That needn't be worried about, believe me.

    Well before I have the Goddess make any moves I'll make a point of giving the PCs a heads-up regarding the plot. Coming up with something shouldn't be too terribly difficult.

    HA!

    It could even come from Red Eye if he suspects the Goddess is up to no good. Even IF (big if there) the Goddess gets a way to make male alicorns this would case open war between Red Eye's forces and Unity. That wouldn't be strictly BAD for any heroic characters >_>
    Last edited by Rebonack; 2012-10-24 at 12:45 AM.
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  16. - Top - End - #196
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Fair enough. Just a concern I wanted to voice, namely because I'd been seeing a lot of joke plans to deal with the situation at hoof, and not a lot of plans that made me go, "Huh, yeah that could actually work".
    Last edited by TheAmishPirate; 2012-10-24 at 12:48 AM.
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  17. - Top - End - #197
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    I'd like to point out that Finder's plan would be "curl up into a ball because Alicorns"
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  18. - Top - End - #198
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    I'm actually more bummed that people can't make any more newly freed alicorn characters, possibly making Gleamy one of the latest ones that aren't crazy or something like that?

    It seems like a bit of a mess to me
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  19. - Top - End - #199
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    There are still any number of sundered alicorns herping around at Canterlot that someone would be clear to snag.

    That won't cease to be the case until something is done about them. Probably something that would happen on screen.

    Again, I want to keep all major stuff going down in such a way that a player can have somepony step up. Even if it is a pony that isn't one of their main characters.
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  20. - Top - End - #200
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Hmm. Wonder what the Legion's stake in all this would be. And I wonder which side they'd be more inclined to join - the Goddess, or Red Eye?

    Heh. Red Eye may end up regretting his little trick in Old Appleloosa.


    And where does Lucky factor in for all this?


    Lucky: *sits at a bar sitting Sparkle Cola* War between all the big bads huh? Neat. *goes back to his soda*




    Quote Originally Posted by Luka View Post
    I'm actually more bummed that people can't make any more newly freed alicorn characters, possibly making Gleamy one of the latest ones that aren't crazy or something like that?

    It seems like a bit of a mess to me

    Well, to be fair, she's probably the only freed alicorn character in existence right now. (Not counting the ones in Canterlot, since the Pink Cloud is causing it.) They're not even supposed to exist, beyond the super-rare exceptions*. So it's not like the status quo is really changing. I doubt we would have allowed any more alicorn characters, anyway. Or at least, I would have argued against it...



    *See: Fawkes and Uncle Leo in Fallout 3.
    Last edited by Lycan 01; 2012-10-24 at 01:12 AM.
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  21. - Top - End - #201
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    .... Ebon ignored Blaster
    Now, what are the chances that Alicorn!Ebon could find the Old appleloosan party again?

    I'm guessing Finder's just going to panic, Luka doesn't know bout alicorns so he could just be like "What did you DO!!!!!!!!?"....Possibly could end up fighting the ones he tried to save by doing that?
    Last edited by Luka; 2012-10-24 at 01:13 AM.
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  22. - Top - End - #202
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Er, Blade, Luka, I'm afraid I can't really do much for y'all in North right now. Since y'all decided to sleep ahead until the next morning... uh... you're kinda a day ahead of Purity and Pirate's characters in the ravine. So, I kinda need to catch them up to you, and figure out how they resolved everything with Bucky and Fizz. Then hopefully they'll sleep until the next day, and you'll all be on the same time period. Again.

    Or y'all can just go trail blazing in the opposite direction, and part ways with Violetta and Fleetwing.



    Why do people enjoy creating time paradoxes? They cause us GMs so much trouble... o.o
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  23. - Top - End - #203
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Lycan 01 View Post
    Er, Blade, Luka, I'm afraid I can't really do much for y'all in North right now. Since y'all decided to sleep ahead until the next morning... uh... you're kinda a day ahead of Purity and Pirate's characters in the ravine. So, I kinda need to catch them up to you, and figure out how they resolved everything with Bucky and Fizz. Then hopefully they'll sleep until the next day, and you'll all be on the same time period. Again.

    Or y'all can just go trail blazing in the opposite direction, and part ways with Violetta and Fleetwing.



    Why do people enjoy creating time paradoxes? They cause us GMs so much trouble... o.o
    Whoops. I was under the impression that Fleetwing and Violetta stayed the night in town.


    EDIT:

    Quote Originally Posted by Luka View Post
    .... Ebon ignored Blaster
    Now, what are the chances that Alicorn!Ebon could find the Old appleloosan party again?
    Blaster was reasonable, but ultimately the only other way to go would be Ponyville and that'd make a mess of the plot. Also, the whole "Loyalty" thing, since Anoma had a pretty good point about having screwed over the New Appleoosan group.

    Also, I doubt he she'd exactly be recognizable anymore, with all defining features and cutie mark missing.
    Last edited by BladeofObliviom; 2012-10-24 at 01:22 AM.

  24. - Top - End - #204
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    ...Wait what?
    I though Violetta and Fleetwing were already at the next day
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  25. - Top - End - #205
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Oh, are they? I could have sworn they left the shack after they got settled in! I'll go back and check.


    If so, then my apologies for my goof up.



    From what I read, they sat down in the shack and talked for awhile... then just got up and left. So yeah, they're still on the same day.


    But if everyone can agree, then we can retcon it and say Fleetwing and Violetta slept in the shack for the night then set out first thing in the morning. Because I'm feeling nice, and balancing/realism issues are a bit less headache to me than time paradoxes and chronological discrepancies.
    Last edited by Lycan 01; 2012-10-24 at 01:35 AM.
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  26. - Top - End - #206
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Lycan 01 View Post
    Oh, are they? I could have sworn they left the shack after they got settled in! I'll go back and check.


    If so, then my apologies for my goof up.



    From what I read, they sat down in the shack and talked for awhile... then just got up and left. So yeah, they're still on the same day.


    But if everyone can agree, then we can retcon it and say Fleetwing and Violetta slept in the shack for the night then set out first thing in the morning. Because I'm feeling nice, and balancing/realism issues are a bit less headache to me than time paradoxes and chronological discrepancies.
    Whoops, yeah, I derped due to skimming posts. Sorry about that.

    That's one solution, and if it doesn't work, then I guess we can just freeze the Gleamy Mind/Swift Hooves scene until time catches up.

  27. - Top - End - #207
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    The surest way to recognize an alicorn is to see them use a spell that was more or less unique to them. Such as Ebon's Voidfire or Anoma's Starfall. It isn't a 100% deal. The Goddess is able to give an alicorn one spell beyond what they get from their color and magic that they knew prior to Unity.

    So technically any alicorn could be slotted with Voidfire. But if they used Voidfire AND Enervation? Then there's a pretty good chance it is Ebon.

    ALSO!

    I'm considering the possibility that Ebon's magic isn't enough to build the defense the Goddess wants. Still need the Black Book or some such. That would mean she would need to rope some PCs into getting it since her alicorns sorta go AWOL when she sends them to Canterlot >_>
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  28. - Top - End - #208
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    *reads newest post in North*


    Wow.


    Blade, I say you just quite playing as Ebon. Er. Ebony. Like, just retire them at this point. Not because they're dead, but because their story has reached a satisfying, natural conclusion. Because honestly, right there is an amazing way to wrap up and conclude their storyline, whether or not you actually post about them "walking" with Anoma and fading into the Unity. It's all very cinematic and good storytelling and whatnot.

    Bravo to both of you for spinning such a good yarn.
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  29. - Top - End - #209
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Quote Originally Posted by Lycan 01 View Post
    Blade, I say you just quit playing as Ebon. Er. Ebony. Like, just retire them at this point. Not because they're dead, but because their story has reached a satisfying, natural conclusion. Because honestly, right there is an amazing way to wrap up and conclude their storyline, whether or not you actually post about them "walking" with Anoma and fading into the Unity. It's all very cinematic and good storytelling and whatnot.

    Bravo to both of you for spinning such a good yarn.
    You have a point there.

    There, put in a solid wrapup post. If anyone wonders why it took so long, I fell asleep at my desk. I'm gonna go to bed now.



    For Everyone: Out of curiosity, and for future reference, what did people think of Ebon Flame while I played him? Thoughts? Criticism? Praise?

    I was honestly worried every time he did something that I'd get raged at for sue-ing, but I can be pretty paranoid about that particular bit.
    Last edited by BladeofObliviom; 2012-10-24 at 03:01 AM.

  30. - Top - End - #210
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    Default Re: [FO:E] Fallout Equestria OOC 2: Ante-Up My Little Ponies

    Wow...

    That was just... I...

    Ebon Flame was one of my favorite characters already from how you played him; I watched his actions even when he and the Old Appleoosa party separated. Now, to see an end like this, is fulfilling and good. Well done.
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