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2012-10-20, 05:13 PM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
How does he get a Breath weapon that work more than 1/day?
1/2 Dragon is 1/day by itself.
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2012-10-20, 05:19 PM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
My Homebrew: found here.
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2012-10-20, 07:09 PM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
Actually, no, I'm pretty sure they are explicitly different templates. I think Pseudonatural got updated in the official ELH update document, too, and if memory serves, the Alienist PrC clarifies that its benefits only apply to creatures with the CA Pseudonatural template, not the ELH one.
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2012-10-20, 07:52 PM (ISO 8601)
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- Oct 2011
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Re: Lets finish the Ultimate Tarrasque
Do you have a source for the can't reduce the Tarrasque below -30? From what I can tell about non-lethal damage from the SRD, it makes no mention that you can't reduce someone to -∞ health from non-lethal damage. I agree with regular damage, though not non-lethal damage.
Also, from what I can tell, Wish and Miracle don't allow SR unless they duplicate a spell that does seeing as it says "SR: See Below" and makes no mention of anything allowing SR, so I presume it only is if it duplicates a spell that allows SR.
Even if it only is one round of dead, the D2 crusader could take Multispell and DMM Quicken, so he uses DMM Quickened Miracle for limited wish to hit, charges, and uses DMM Quickened Miracle to keep it dead.
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2012-10-20, 08:21 PM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
expecially considering the ELH template is in the SRD
oh, non-lethal: That caps out at twice HP (at which point it becomes lethal), Lethal damage is standard as -10 or if specific overrides. because his regeneration specifically states that his minimum hp is -30, that is what the game considers his hard limit. the Non-functional Rules thread has how that works.
Miracle and Wish though have Spell Resistance no matter what. They do not have "See Text", they have "Yes"My Homebrew: found here.
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2012-10-21, 12:11 AM (ISO 8601)
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- Jun 2011
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Re: Lets finish the Ultimate Tarrasque
There is no such non-lethal conversion. The closest thing is severe heat conditions, which (once you fall unconscious) start dealing lethal damage instead of nonlethal. In fact, the Dysfunctional Rules Collection specifically dealt with this misconception — not once, but twice.
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-21, 12:39 AM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
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2012-10-21, 01:19 AM (ISO 8601)
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- Jun 2011
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Re: Lets finish the Ultimate Tarrasque
No. The rules on non-lethal/lethal heat damage apply only and specifically to non-lethal damage from heat. There is no reason I know of to suppose they apply to anything else, and good reasons to suppose they don't.
Originally Posted by SRD Heat Dangers (Environment)
The last is why I would consider it such a bad idea to misapply this; converting non-lethal to lethal so soon just makes no sense.
(For the sake of completeness, I could reasonably support a houserule that turns non-lethal into lethal once enough builds up, but sticking it so soon is a lousy idea, and in any case houserules should be recognized as such, not considered RAW.)Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-21, 04:15 AM (ISO 8601)
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- Jan 2007
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Re: Lets finish the Ultimate Tarrasque
Also, if any such rule did exist, it would make beating the Tarrasque a lot easier. Regeneration does nothing to heal lethal damage, and once you're full up on lethal you're dead, whether or not you have regeneration or fast healing.
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2012-10-21, 04:46 AM (ISO 8601)
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- Jun 2011
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Re: Lets finish the Ultimate Tarrasque
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-21, 05:23 AM (ISO 8601)
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- Jun 2012
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2012-10-21, 09:36 AM (ISO 8601)
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- Oct 2011
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Re: Lets finish the Ultimate Tarrasque
Oops, brain fart, though the non-lethal thing converting to lethal would mean that the D2 crusader could kill it because its lethal damage would reach -10, meaning it wouldn't be dead, though it couldn't do anything until it is healed (fast healing would work, though it couldn't heal all the non-lethal damage in one round), if it works that way, though it doesn't.
A Cleric 9/Crusader 1/RKV 10 could do it with Supernatural transformation, and miracle SLA w/ DMM heighten spel+extra spell slot to get a 17th level slot to get miracle at will SU, then you can use a bunch of swift actions to cast a bunch DMM quickened spells (DMM quickened miracle for limited wish, D2 the tarrasque, next round, SU miracle him to death).Last edited by rweird; 2012-10-21 at 10:00 AM.
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2012-10-21, 09:54 AM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
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2012-10-21, 09:59 AM (ISO 8601)
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- Oct 2011
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2012-10-21, 10:19 AM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
nope, Fast healing does eat (slowly) through non-lethal damage. while it takes him 4 times as long to heal through it, both lethal and non-lethal are only limited abusability.
and 1d2 crusader doesnt work. Luck Domain's bonus is a modified 2, not a rolled 2. if it had said Treat it for all intents and purposes that you had rolled a 2, then you would have the shuriken that strikes with the power of DaWizard at lvl 7My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
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2012-10-21, 10:34 AM (ISO 8601)
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- Oct 2011
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Re: Lets finish the Ultimate Tarrasque
I know fast healing heals it, though you only need 1 round for the miracle to kill it (if that). I guess you could use some other infinite damage thing (sanctum Miracle to duplicate a Twinned, Invisible Miracle (reduced via Arcane Thesis, Metamagic School Focus [Evocation], and something like dweomerkeeper's Cloak of Mysteries, to get a total of +0 metamagic adjustments) to duplicate Twinned, Invisible Miracle, etc till you do a bunch of damage (duplicate a million vortexes of teeth, also a few spells like Orb of Fire/Ice/Force or what ever) to do infinite or NI damage).
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2012-10-21, 10:40 AM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-10-21, 10:47 AM (ISO 8601)
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- Oct 2011
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2012-10-21, 12:35 PM (ISO 8601)
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- Sep 2011
Re: Lets finish the Ultimate Tarrasque
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2012-10-21, 12:39 PM (ISO 8601)
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2012-10-21, 12:43 PM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-10-21, 12:55 PM (ISO 8601)
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- Sep 2011
Re: Lets finish the Ultimate Tarrasque
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2012-10-21, 04:50 PM (ISO 8601)
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- Oct 2011
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Re: Lets finish the Ultimate Tarrasque
I suppose you're right.
toapat: What ability is it you want, save giving it DvR 16, I don't think there are ways to do it, though you might be able to get something with about the same effect.
EDIT: Why does he have Lightning Mace? He doesn't have any maces unless you want to give up natural attacks, and then, he'd be a monster walking around with two maces. Also, when do you plan on applying Paragon's +13 Insight Bonus to stuff (it is very open ended, I think that the aguement critical should get a +13 insight bonus to threat range, giving it a range of 6-20/x3, or to critical multiplier, making it 18-20/x16)Last edited by rweird; 2012-10-21 at 04:58 PM.
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2012-10-21, 04:56 PM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
Half-Golem would work for Spell Immunity to have infinite SR vs the Wish spell, making it effectively immortal.
Also, I'm taking it as granted that no one wants to bother with the Ikea Tarrasque project?SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
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Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
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My homebrew world in progress: Falcora
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2012-10-21, 04:58 PM (ISO 8601)
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2012-10-21, 05:00 PM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
A project a while ago on the forum with the goal to build a creature immune to almost everything, mostly by stacking templates. And at the lowest possible level.
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2012-10-21, 05:01 PM (ISO 8601)
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- Oct 2011
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2012-10-21, 05:14 PM (ISO 8601)
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- Jan 2012
Re: Lets finish the Ultimate Tarrasque
Paragon's +13 to attack is overridden by pseudonaturals +15 to attack.
because a Slotless magical item (tattoo) of Aptitude turns all his weapons into 18-20x3s and lightning maces causes any light mace you are wielding into 15% repeaters. then IC pushes it into 30% repeaters. All his weapons then qualify as light maces
Half Golem IMO is a copout.
Divine Rank 16 applies Maximize to all dice rolls you have, basically to get 10 levels of reflect all the time
Technically the way to get something invincible ASAP is to get Tarrasque Regen, as well as Immunity to Supernatural abilities, Golem Spell immunity, and Immunity to attribute damageLast edited by toapat; 2012-10-21 at 05:17 PM.
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
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2012-10-21, 05:26 PM (ISO 8601)
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Re: Lets finish the Ultimate Tarrasque
This.
Also, a Dewomerkeeper is still a threat, since they can cast spells as Su abilities. Things like Greymantle and Trait Removal can still hose the target, bypassing SR entirely.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-10-21, 06:01 PM (ISO 8601)
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- Oct 2011
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Re: Lets finish the Ultimate Tarrasque
Originally Posted by Paragon