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  1. - Top - End - #31
    Titan in the Playground
     
    DrK's Avatar

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    The Endavour cruiser looms larger and larger in the small shuttles cockpit port holes as you drop down towards the main top deck at the base of the colossal aft castle that towers some 200m above you.

    With a soft "thud" the lander alights on a small access hatch. Magnetic clamps deploying softly to hold it in place. The hulking form of the explorator Trias moves over and communes with the minor spirits of the bulkhead that whisper and gasp before being overwhelmed and granting him access and with a soft hiss the bulkhead beneath grants access.

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    Sorry Vizzi. I didn't want to slow down the action and you would have cracked it eventually even if the dice were against you - and time wasn't an issue


    THe doors slide open and the stench of blood gore and death waft out towards you. A corridor filled with flickering emergency lighting, fragments of bodies strewn up and down the blood soaked floor and the ravings of madmen writ large in blood or body matter. In places the deck plating itself has gone wild. Fused with men and women or frozen metal that solidified again as it left the crazed world of the immaterium and was bound once more by the rules of reality - frozen in the act of eating the crew that it had served so nobly.

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    Everyone make a Shock (WP -10) test for a fearful effect
    - BC just check for shock
    - RT if you fail shock check the shock table and gain (1d5)[2]/2 characters




    The temperature varies as gusts of hot air seem to blow down the corridor and faint screams still echo over the clunking of damaged machinery and hissing of broken power linkages. The corridor offers the choice of prow or stern. Stern to the bridge Tower or forward to where the pskers detected the only intact mind on this broken vessel.
    Thanks to Emperor Ing for the nice Avatar

  2. - Top - End - #32
    Orc in the Playground
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    "I think, that things went slightly wrong." he said speaking in a deadpan voice before continuing in a slightly angry tone of voice "But this desecration of the vessel offends me. One of the many reasons why i never liked the Warp." he says while looking for any threats and hazards that would be obvious for a tech-priest "But in any case your choice of path Lord-Captain".

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    No worries DrK. Expediency is all good.
    Last edited by Vizzi; 2012-10-29 at 10:24 PM.

  3. - Top - End - #33
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    DruidGirl

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Carich grimanced. He'd seen some unpleasent sights, but this was beyond many of those.

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    (1d100)[37]

  4. - Top - End - #34
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    bluntpencil's Avatar

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Ishmael smells blood, of course. However, he's seen worse. He served a Throne-damned Inquisitor after all. Butchery was part and parcel of his old job. Torture was expected. Seeing some poor nobodies that had been murdered by a Warp-beast?

    Still, he was glad his armoured boots were almost knee-high. Cleaning the gore from his uniform trousers, in the interest of looking respectable and avoiding the spread of sickness, would be a nightmare.

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    Shock check at -10
    (1d100)[96] TN 52

    If Unshakeable Will allows a re-roll
    (1d100)[43] TN 52

    However, he is Jaded, so, yeah, probably shouldn't matter unless there's a Daemon floating around.

  5. - Top - End - #35
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Aria pulled up short as she glanced past the open door, momentarily stunned by the sight of the ship beyond. Mundane horror was something she was well endured to, but this was something else all together. She was glad that her helmet hid her features from her companions, lest they think her weak. After steeling her resolve for a moment, she stepped forth, forcing a wry tone "And people wonder why I invested in a emergency Gellar Field. I see no reason to deviate from our plan, if the survivor lived through this, then I'm sure he or she will keep long enough for us to take a look around and see if there is anything of value on this wreck."

    That said, she did subtly brush the oversized coin that dangled around her neck, activating the conversion field it contained. Paranoia? Perfectly justified under the circumstance she felt.

  6. - Top - End - #36
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    Kobold

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    "Such a waste of fine meat... One who survived such an experience is either a strong specimen of your species, or has been forever changed. This one shall remain vigilant as we explore." Shaper Ki'lek says as he searches for any possible threats, seemingly unaffected by the horrific scene the party was greeted with.

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    Awareness: (1d100)[48] TN 43/53 Sight and Sound

  7. - Top - End - #37
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    bluntpencil's Avatar

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    "Those that serve the Throne of Skulls are likely twisted beyond usefulness. As allies they are dangerous and unreliable, as enemies they are monstrous."

    Ishmael doesn't particularly feel like rescuing some blood-crazed maniac, victim or not. It's impractical. There's no gain, and the only truly noble thing they could do would be to put a bullet in his or her head, a mercy killing.

    And that was too dangerous, and a waste of precious time.

    "Sticking to the plan is wisest, yes, Lady Captain."

  8. - Top - End - #38
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    As the boarding party move through the warped and twisted corridors its a constant scene of death and destruction where the ship itself has warmped and melted. Passageways fused shut - others pulsing open and a closed like a srange metallic sphincter.

    As you drop through a hole in floor to a lower deck to go around a particularly violently twisted passageway you have a scant seconds warning before a collection of the warp scarred survivors are upon you!



    About 5 of the hideously deformed crew rushing out of a passageway some 26m away from you. The creatures a wall of flesh, fused metal and firearms that leaves you queasy.

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    You win the initiative please take your actions and let the violence begin

    They have Fear (1) so test if appropriate
    Thanks to Emperor Ing for the nice Avatar

  9. - Top - End - #39
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Ishmael, straightens his neck, drawing his sword and holding it at his side in a defensive stance, grips its scabbard in his off-hand.

    He holds them still, focusing on the runes on both items, trying to develop a destructive pattern in his mind.

    Yes, the Shards of Malice!

    He plucks years of hate from the corners of his dead soul, and gives them purpose, and physical form, a dark hail of destruction...

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    Casting Doombolt Unfettered.

    That's a TN of 77...

    (1d100)[51]
    Damage (1d10+3)[10] Pen 8
    Last edited by bluntpencil; 2012-10-31 at 05:37 PM.

  10. - Top - End - #40
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    DruidGirl

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Carich reacts just as quickly, despite his often placid manner. His hand comes up with what appears to be a small tube pointing it on the onrushing horde and then there's a small pfft sound as a small cloud of crystal shards are fired out of it. His other hand gestures with the ornate staff he carries, another of the approaching monsters the target.

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    Ballistic test: 34+10(Single shot)+(any horde bonuses) (1d100)[87]
    Damage: (1d10+4)[7] Pen 5, Crippling (6), Razor sharp

    Focus power test for labyrinthe connudrum. Target 60 (Unfettered)
    (1d100)[57]

  11. - Top - End - #41
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    Kobold

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Ki'lek recoils from the warp scarred horrors that are attacking the group, and frantically ducks further back into the passageway.

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    Run or full move whichever is necessary to get me just far enough to be out of sight so I can try to roll to recover next round... *sigh*

  12. - Top - End - #42
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    ChaoticSky's Avatar

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    The Rogue Trader could be heard to mutter "Oh, Buggery. Not again." before lifting her arm even as she draw her power sword. Aria drew a bead on whichever creature looked likely to be coming at her, jerked her hand. The sickly organic Slaughth weapon clinging to her arm discharged with a sharp metal-on-bone clatter, and a ray of vile energy lanced forth~

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    To Hit
    (1d100)[3](3) Vs 50 (Armoured BS) + 10(reddot) + 10(half Aim) =TN 70

    If hit
    (1d10+6)[2](8)
    Tearing reroll.
    (1d10+6)[1](7)
    Pick Highest

    Pen is 4

    If relevant, the Ripper ray kills by causing victims to twist and scrunch, bursting them inside. Damage is X

    Mhm, Awesome shot, ****ty damage roll, *kicks Tearing* YOUR SUPPOSED TO FIX THIS.
    Last edited by ChaoticSky; 2012-10-31 at 10:14 PM.

  13. - Top - End - #43
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    The mutants race forward. Twisted remains of unforms clinging to their warped bodies as they clutch crude weapons or old boarding guns in the desperate race to get to the people on their vessel.

    One is blasted by a black dart of energy that sears his flesh but he leaks blue icy hissing liquid instead of blood. Other shots fly wide or just do minor flesh wounds as the mutants race forward. 4 runnig at you, 1 pausing to level a shotgun and fire at the party...

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    Mutant 1 and mutant 3 injured (by Doombolt and Captain's pistol)
    Mutant 2 fires at (1d3)[1] (1 Ishamel/2 Carich/3 Aria)
    Fire (1d100)[23] TN 36
    - Damage (1d10+3)[10]
    - Dodge if needed (1d100)[23]

    Thanks to Emperor Ing for the nice Avatar

  14. - Top - End - #44
    Orc in the Playground
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    As most of the mutants raced forward with a single one unleashing fire upon the party, he quickly made sure his footing was secure before locking his power armour servos, with one final check in his systems to guarantee maximum stability he quickly took aim making sure no ally was in his sight a single shinning beam of power lanced forth.

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    Brace Heavy Weapon - Half Action.

    Fire (1d100)[67] TN 51 vs Shotgun Mutant - Half Action.
    - Damage (5d10+10)[36] E, PEN 10

  15. - Top - End - #45
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    Kobold

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    The shaper pulls his camo cloak tightly around himself as he attempts to meditate to recover from the initial shock of what the meat aboard this vessel has survived.

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    Might as well hide: Stealth (1d100)[67] TN 98

  16. - Top - End - #46
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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Aria cursed softly as the bright beam lanced past her and down the corridor, "If i find a slagged golden statue down there, I wont be happy!" she informed the techpriest, then squeezed off a second shot with her Ripper Ray before the Things got into melee range.

    Rolls
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    To Hit
    (1d100)[20](20) Vs 50 (Armoured BS) + 10(reddot) + 10(half Aim) =TN 70

    If hit
    (1d10+6)[3](9)
    Tearing reroll.
    (1d10+6)[10](16)
    Pick Highest

    Pen is 4
    Last edited by ChaoticSky; 2012-11-03 at 10:01 PM.

  17. - Top - End - #47
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    ChaoticSky's Avatar

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    Default Re: Edge of Darkness - Rogue Trader (IC)

    Righteous Fury
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    Thats Better! Thank you Tearing.

    Confirmation
    (1d100)[68](68) Vs 70

    If pass
    (1d10)[7](7)

    The Emperor favours the Rich!
    Last edited by ChaoticSky; 2012-11-03 at 10:02 PM.

  18. - Top - End - #48
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    Default Re: Edge of Darkness - Rogue Trader (IC)

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    I rolled for Craich and Ishmaeil in the OOC


    Even as the mutants raced down the corridor the crew of the Righteous Wealth unleashed a wave of fury upon them. Ishmaeil glowing wth the power sent for a wave of doom bolts at the mutant he had last time. The 3 vast blasts of raw psychic energy slamming into the mutant as he drops to his knees.

    The wounded one - nicked by the ripper ray, looked in surprise as the razor thin crystal ammo of the Q'Sal caster ripped into his leg severing blood vessels. The confusion turned to shrieking pain as he tried to run and the crystal shards tore and lacerated his internal organs and he dropped writhing to the ground suffering an unimaginable painful death.

    The Captain herself puts words to action as she levels the strange biomechanical gun at the lead mutant and with a faint sizzle of melting flesh shears its face off with a single shot. Though the sound of the is drowned out by the hypersonic boom of the lascannon that tears a great line down the side of the corridor.

    THe last two mutants, both holw in abject terror as they turn and run...

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    Last 2 warped crew turn and run - 26m away (if you ignore them they will go out of sight next turn)
    Thanks to Emperor Ing for the nice Avatar

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