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  1. - Top - End - #1
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Apr 2012
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    Michigan
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    Default Accessing Spells Outside Your Class

    Hello, Playground.

    I wanted to play a Death Master, from the Dragon Compendium, but it irritates me that they don't get access to many of the cool necromancy spells outside of core. This brings me to the question, is there any way to learn to cast spells your class normally doesn't get access to?
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    Like one, that on a lonesome road
    Doth walk in fear and dread,
    And having once turned round walks on,
    And turns no more his head;
    Because he knows, a frightful fiend
    Doth close behind him tread.
    The Rime of the Ancient Mariner -- Samuel Coleridge Taylor

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  2. - Top - End - #2
    Titan in the Playground
     
    TuggyNE's Avatar

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    Default Re: Accessing Spells Outside Your Class

    Depending on interpretation, the Extra Spell feat may do the job.
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    That's RAW for you; 100% Rules-Legal, 110% silly.
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    "Common sense" and "RAW" are not exactly on speaking terms
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  3. - Top - End - #3
    Ogre in the Playground
     
    ElfPirate

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    Feb 2008

    Default Re: Accessing Spells Outside Your Class

    There's several ways, but the simplest is likely to ask your DM about expanding the Death Master's spell list directly with some spells from sources released after the Death Master was printed.

    There's no need IMO for the usual suspects to get all the love.

  4. - Top - End - #4
    Bugbear in the Playground
     
    OldWizardGuy

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    Default Re: Accessing Spells Outside Your Class

    Prestige Bard can be accessed if you take apprentice performer as feat which adds perform to your class skills. Death Master gets spells from the required schools at level 3. To my best knowledge, this adds largest amount of spells.

    You're also undead rockstar.

    Sand Shaper from Sandstorm and Frost Mage from Frostfell are some others who come to mind.

  5. - Top - End - #5
    Banned
     
    SolithKnightGuy

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    Default Re: Accessing Spells Outside Your Class

    There are whole guidebooks to this, but it's generally pretty annoying. My suggestion? Talk to your DM. For lots of those classes with fixed lists, the core only spells wasn't a balance issue but simply a case of designer laziness or those other spells not being printed at the time - ask if you can swap out spells for thematically similar ones, or simply add some spells from the appropriate schools to your list.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Golden Ladybug's Avatar

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    Default Re: Accessing Spells Outside Your Class

    The Wyrm Wizard PrC is pretty good for grabbing specific spells, but it drops caster levels.

    Possibly not the best option, but its there.


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  7. - Top - End - #7
    Spamalot in the Playground
     
    Psyren's Avatar

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    Default Re: Accessing Spells Outside Your Class

    Spell Research. It's like asking your DM, but you give up something in return (money and time) and have a failure chance, so he may be more likely to go for it. Lots of DMs are happier to let the dice decide on a boon than to simply grant it themselves.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  8. - Top - End - #8
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: Accessing Spells Outside Your Class

    That sounds promising. Are there specific rules for spell research somewhere, or would I have to get it house-ruled?
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    Like one, that on a lonesome road
    Doth walk in fear and dread,
    And having once turned round walks on,
    And turns no more his head;
    Because he knows, a frightful fiend
    Doth close behind him tread.
    The Rime of the Ancient Mariner -- Samuel Coleridge Taylor

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  9. - Top - End - #9
    Bugbear in the Playground
     
    docnessuno's Avatar

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    Default Re: Accessing Spells Outside Your Class

    Quote Originally Posted by White_Drake View Post
    That sounds promising. Are there specific rules for spell research somewhere, or would I have to get it house-ruled?
    DMG 198 "Researching original spells"

  10. - Top - End - #10
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: Accessing Spells Outside Your Class

    Thank You.
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    Like one, that on a lonesome road
    Doth walk in fear and dread,
    And having once turned round walks on,
    And turns no more his head;
    Because he knows, a frightful fiend
    Doth close behind him tread.
    The Rime of the Ancient Mariner -- Samuel Coleridge Taylor

    Spoiler
    Show


  11. - Top - End - #11
    Ettin in the Playground
     
    Planetar

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    May 2009
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    Perth, West Australia
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    Default Re: Accessing Spells Outside Your Class

    Also, Archivist shenanigans may help you out on this one if your class is overly divine and you want lots more arcane goodness.

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