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    Barbarian in the Playground
     
    Rasman's Avatar

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    Oct 2009
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    Default Wizards, Traps and PRCs

    I'm curious, has there ever been a Wizard PRC based around traps? Traps seem to mostly be a rogue sort of thing and there are Arcane Tricksters, but I'm wondering if there is anything that is Purely Wizard.
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    Ogre in the Playground
     
    AssassinGuy

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    Default Re: Wizards, Traps and PRCs

    There's the beguiler, factotum, and the classic "summon monster 1 to activate all traps" approach.

    A dwarf wizard can find traps made from/in stone.

    Also:
    wiz 5 domain granted power (kobold) You can just be a single class wizard.

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    Ogre in the Playground
     
    BowStreetRunner's Avatar

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    Default Re: Wizards, Traps and PRCs

    Geometer from Complete Arcane gets an ability called Sigilsight that works like Trapfinding for "magic traps based on runes, glyphs, sigils, symbols, and other writings". It has 5 levels and full caster progression.
    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” ― Steven Brust
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    Bugbear in the Playground
     
    OldWizardGuy

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    Jun 2011
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    Default Re: Wizards, Traps and PRCs

    To my knowledge, Trapsmith and Combat Trapsmith are only classes focused on making traps, both geared towards Rogue entry. There's Loredelver for Wizard, but that's "Don't walk into a trap"-class. Divine Oracle from Complete Divine gets Trap Sense without losing any caster levels, but again, not making traps.

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