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Thread: Wizards, Traps and PRCs
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2012-10-30, 11:40 PM (ISO 8601)
- Join Date
- Oct 2009
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- Virginia
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Wizards, Traps and PRCs
I'm curious, has there ever been a Wizard PRC based around traps? Traps seem to mostly be a rogue sort of thing and there are Arcane Tricksters, but I'm wondering if there is anything that is Purely Wizard.
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2012-10-31, 12:22 AM (ISO 8601)
- Join Date
- Dec 2007
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- Stillwater
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Re: Wizards, Traps and PRCs
There's the beguiler, factotum, and the classic "summon monster 1 to activate all traps" approach.
A dwarf wizard can find traps made from/in stone.
Also:
wiz 5 domain granted power (kobold) You can just be a single class wizard.
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2012-10-31, 12:44 AM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Menasha, WI
- Gender
Re: Wizards, Traps and PRCs
Geometer from Complete Arcane gets an ability called Sigilsight that works like Trapfinding for "magic traps based on runes, glyphs, sigils, symbols, and other writings". It has 5 levels and full caster progression.
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2012-10-31, 12:53 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Finland
- Gender
Re: Wizards, Traps and PRCs
To my knowledge, Trapsmith and Combat Trapsmith are only classes focused on making traps, both geared towards Rogue entry. There's Loredelver for Wizard, but that's "Don't walk into a trap"-class. Divine Oracle from Complete Divine gets Trap Sense without losing any caster levels, but again, not making traps.