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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Fire Emblem: Without a Prince IC

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    Prologue: Into Darkness and Cold

    The days were growing dark. Hope for the future had been all but spent, and the passing of the last heir to Chalym the night before was the final push to plunge the people of Chalym into the same despair that the rest of the civilized world now felt. All but the eldest, the strongest of the Princes, one said to be unkillable stood, heir to the throne of Garganth, proud and strong along side his aging father. The last gambit had to be pulled, but by no army, nor great showing of strength was it to be done. The Fire Emblem had awakened, it's warm, pulsing amulet was oozing power that could be felt by even the most unaware of people. The King, in a haste since unseen after his other three children had perished, formed a small group to escort the amulet to the remaining son of royal blood.

    That was nearly a fortnight ago, several hundred miles now lay between you and the capital, and while many of the towns you have passed have been bustling and warm, the next one is always a little slower, a little colder. The winter was drawing near, and the warm clothes that you wear do little to push back the chill nipping at you, not an unpleasant or painful feeling, but one telling of a cold, cold winter to come. No caravan to protect you at night, no numbers of soldiers to keep you safe, simply the company of the others, and the howling wind.

    Not long after, the final outpost of civilization, a militant fort with little to trade, the last line of defense before the wilds of the new borderlands, rife with bandits and monsters lurking in the shadows, or so the rumours went. Spending a few coins of the large sum you had been given, you filled your packs and pressed on. Thoughts went back to the King, the words he and you said, or thought, warm and miles away from the chill wind that was sweeping south with you, as though pressing you on.

    The stuffy waiting room did little to put you at ease as the two guards at the door stood at attention, their masks covering their faces as the stared blankly ahead. Soon enough, the king entered, the robes and formal frock he would wear to meet important people spared, his outfit spartan.



    He looked at each of you in turn, judging, or perhaps evaluating the choices made. With a short sigh, he began.
    "You know of me, no doubt, but of your names, your stations and occupations, I have no knowledge. The first is all I require," He said, his voice even as he drew his lips in a thin line. "You," He pointed, speaking before anyone could interrupt him. "Tell me your name."

    ((someone can pick to be 'you'))
    Last edited by ZeltArruin; 2012-11-04 at 11:22 AM.
    ~ZA

    Pokemon I breed
    Dratini, Scyther, Skiddo, Ferroseed(SR, Spikes, Leech Seed), Growlithe(Morning Sun, Crunch, Close Combat), Larvitar(SR, Prusuit), Staryu, Chansey(Aroma Therepy, Seismic Toss), Gible, Eevee(Wish), Inkay, Magickarp, Riolu(Crunch, Bullet Punch), Charmander(Dragon Dance, Outrage), Frokie, Rotom, Drillbur, Vullaby(Knockoff, Foul Play), Pumpkaboo(destiny bond), fletchinder, goomy, chimchar(thunderpunch, firepunch, fakeout), swinub(SR, icicle crash)

  2. - Top - End - #2
    Bugbear in the Playground
     
    HZ514's Avatar

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    Default Re: Fire Emblem: Without a Prince



    Xander had faint memories of bedtime stories his father used to tell him about the majestic king who ruled them. Though his life had been defined by shifting allegiances, a part of him always understood that having been born in Chalym meant he ultimately served the king if ever the need arose. It did, and Xander brought his blade to do the king's bidding.

    Here and now, those stories from Xander's childhood coalesced into the regal reality of his liege asking him his name.

    He knelt down and bowed his head in respect. "Xander, my liege."
    Last edited by HZ514; 2012-10-30 at 06:53 PM.
    Spoiler: Pokemon!
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    Friend Code: 4914-4268-7916. I play Y a lot.


    Disintegrate. Gust of Wind.

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    Quote Originally Posted by The Giant View Post
    …you do understand how stories work, right?
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  3. - Top - End - #3
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    Marigold looked at that man the king pointed to. At once the voice in her head spoke. Although no one noticed this internal argument.

    Oh, he's cute! Heheh. I wonder what he thinks of us.... Or rather you.

    No.

    Oh come on, you're no fun. You have to live a little sometimes. And what better way to live then with a cute someone at your arm.

    Regretting the day I agreed to the deal more and more.

    Oh that's a lie and you know it.

    Yeah, yeah...
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
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    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  4. - Top - End - #4
    Barbarian in the Playground
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    Matthew Paulder stood and said nothing as the King went through his motions. All kingly, all nice and regal, but where was the life, the dynamism? These trappings were strangling him... he needed to get out of here and onto the road before he went crazy!

    ...ha.

    It pained him standing here, it really did. Man of his artiste, his vision, and he was stuck bowing, scraping and doing a memorial portrait for someone who did not concern him in the least. Oh, well, at least he got something to do out of it - besides, what stopped him from sneaking off to make some masterpieces on the road? Human leather jerkin would be really quite nice - Comfortable and practical through the winter, and with easily accessible pockets to boot! - although he didn't know how he was supposed to pull that one off.

    ... By the twisted heart of his muse, he was in front of the king and he was thinking about cannibal serial killer winter chic. Focus, Matthew!
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    Solomon Yeager by the exceedingly talented The Architect.
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    Quote Originally Posted by Kuma Kode View Post
    Steilos
    Class: Thief
    Promotes to: Ninja

    Skills
    Vantage - Allows the character to post first in all threads.
    Insight - Allows the character to see threads at a greater distance.
    Ah, mon petit choux fleur.
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  5. - Top - End - #5
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    Oh, dear. Mathias had forgotten his sign. How embarrassing. He ruffled around in his cloak and pulled out an engraved wooden plank
    HELLO
    My name is
    Matthias

    He waves.
    Last edited by Herpestidae; 2012-10-30 at 10:03 PM.

  6. - Top - End - #6
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    Jack kept his head bowed, eyes glued to the floor. It was a nice floor; all fitted stone and rich carpet. The king of Chalym's words washed over his head, a long slur of clipped and accented highborn speech enunciated in ways that made the faux priest's head ache whenever he tried to focus on the topic at hand.

    Why was he here again? He cursed the turn of events that had led him to this point - how was he supposed to have known that the clergy was planning to send some priest that they'd be meeting in some nasty back alley (of all places!) to deliver some stupid knick-knack all the way from Chalym? Chalym was really far away; he hadn't actually even known where, exactly, it was beyond a vague notion of "west"!

    In retrospect, it might have been better not to have not immediately agreed after having a fistfull of gold shoved in his face. It was just that the man's argument for agreeing had been so very persuasive, and so very lucrative. Assuming he succeeded, of course, and with that many zeroes, he'd have had to have been a fool not to want the deed done.

    That was, of course, before he'd learned what the knick-knack in question had been, which had been when the king had mentioned it. He was pretty sure it had come up somewhere in the initial conversation, but he'd gotten drunk enough that night off of the gold he'd been given for 'travelling expenses' that trying to remember what happened then was like smashing his head against a rock.

    He'd later almost wanted to smash his head against a rock when he'd discovered that, yes, that gold really had been for travelling funds, and that, yes, travel was expensive. And it was definitely a good thing that he was rather short in the morals department and had had no qualms about lying, stealing, and being dishonest in general in order to make that journey happen.

    So here he was, broke again, and kneeling in front of man with more power and money on his pinky - it was a very nice ring - than Jack had to his name. He thought, briefly, about introducing himself, but the stern faced guards convinced him otherwise.

    What was he going to say anyways?

    "I'm brother Cephalus, er, sire."

    Like that would fly...

  7. - Top - End - #7
    Barbarian in the Playground
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    The royal artist knelt before his King, paying due reverence to his Majesty. "Matthew Paulder, Painter, swordsman and your humble servant as of recently. Always at your service, m'liege." he declared in a reserved, servile kind of tone, the kind that tries to avoid upstaging the king.

    Of course, with the king this broken and with a land so ravaged with despair, he was alarmingly easy to upstage. Ah well, he was sure the king wouldn't mind. Well, techincally the king would just have to not mind since Matthew didn't really give anything approaching a damn about anyone in the room, but the little annoying specter of common sense reared it's perfectly-sanely proportioned head on voicing that little proclamation out loud.

    The fact that he had to remind himself of such blindingly obvious things like 'DON'T GET YOURSELF KILLED, MORON' was a little troubling, but surely that was just a sign of his dedication to his craft?
    Last edited by Steilos; 2012-10-31 at 08:37 PM.
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    Solomon Yeager by the exceedingly talented The Architect.
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    Quote Originally Posted by Kuma Kode View Post
    Steilos
    Class: Thief
    Promotes to: Ninja

    Skills
    Vantage - Allows the character to post first in all threads.
    Insight - Allows the character to see threads at a greater distance.
    Ah, mon petit choux fleur.
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  8. - Top - End - #8
    Ogre in the Playground
     
    PirateGuy

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    Default Re: Fire Emblem: Without a Prince


    Maxine shook her head, unimpressed with all the formality. "Call me Cap'n." She crossed her arms and glared, a look that clearly said, "that's all you'll get from me."


    Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

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  9. - Top - End - #9
    Bugbear in the Playground
     
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    Default Re: Fire Emblem: Without a Prince



    The look on his face spoke leagues about his opinion on the group gathered before him, but his voice was the same even tone as before.

    "Very good. You know why you are here. It is your duty to carry the Fire Emblem to the prince of Garganth. Ensure it does not fall into dastardly hands, that it does not come to harm, a task which sounds simple on the surface, but will be more telling in doing it. I shall gift you with a small sum of gold to cover travel expenses, weapons, funeral rites if it should come to that, or any other needs upon your journey."

    The part gains 5000 gold!

    "Do you have any concerns or inquiries about your solemn duty? Now will be your last chance, for you shall be leaving immediately after," the king finished, the look on his face a little softer and more concerned as he spoke, his hard facade giving way to his caring nature.

    -------------------------------------------------------------------------

    The road ahead seemed to be swept up by the mountains growing up in the east. Indeed, you seem to have reached what was once the last town before you crossed into Tujivaro, and whatever remained of it was barely in sight far to the south.

    As you approached closer, those of you with keen eyes could see bodies moving among the buildings, and when closer still, it appeared that they were nothing more than bandits, blocking your road. They have not spotted you, it seems, perhaps luck is on your side.

    Chapter 1: On the Borders of the World
    Objective: Seize and Rout



    Players
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    Player: Illven
    Character : Marigold
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    Class: Shaman
    Skills: Resolve
    Affinity: Heaven
    {table]|Base|Growth
    Hp|19|60%
    Str|10|65%
    Skl|8|40%
    Spd|9|50%
    Lck|3|25%
    Def|4|30%
    Res|7|30% [/table]
    Inventory: Flux (45/45), Vulnerary (3/3)
    Weapon Rank: Dark E (0/20)

    Player Name: Steilos
    Character Name: Matthew Paulder
    Spoiler
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    Class: Myrmidon
    Skills: Wrath
    Affinity: Fire
    {table]|Base|Growth
    Hp|19|50%
    Str|6|45%
    Skl|11|55%
    Spd|11|55%
    Lck|4|35%
    Def|6|30%
    Res|3|30% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Rank: Swords E (0/20)

    Player Name: Penguinator
    Character Name: Cap'n "Murd'rin'" Maxine
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    Class: Lady Pirate
    Skill: Vantage
    Affinity: ???
    {table]|Base|Growth
    Hp|21|60%
    Str|8|50%
    Skl|6|40%
    Spd|10|55%
    Lck|1|35%
    Def|8|30%
    Res|4|25%[/table]
    Inventory: Iron Axe (50/50), Vulnerary (3/3)
    Weapon Rank: Axes E (0/20)

    Player: Sairyu
    Character Name: Cephalus Jack
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    Class: Archer
    Skills: Parity
    Affinity: Thunder
    {table]|Base|Growth
    Hp|18|50%
    Str/Mag|7|45%
    Skl|7|55%
    Spd|9|45%
    Lck|8|35%
    Def|6|30%
    Res|5|40%[/table]
    Inventory: Iron Bow (50/50), Vulnerary (3/3)
    Weapon Rank: Bows E (0/20)

    Player Name: HZ514
    Character Name: Xander Gray
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    Class: Mercenary
    Skills: Renewal
    Affinity: Water
    {table]|Base|Growth
    Hp|22|80%
    Str|9|50%
    Skl|10|55%
    Spd|8|45%
    Lck|3|20%
    Def|7|40%
    Res|1|10% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Ranks: Sword E (0/20)

    Player Name: Herpestidae
    Character Name: Matthias the Mute Monk
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    Class: Monk
    Skills: Shade
    Affinity: ???
    {table]|Base|Growth
    Hp|24|50%
    Mag|6|60%
    Skl|8|65%
    Spd|7|45%
    Lck|5|15%
    Def|4|10%
    Res|6|55%[/table]
    Inventory: Light (40/40), Vulnerary (3/3)
    Weapon Ranks: Light Magic E (0/20)

    Convoy:
    Spoiler
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    5000 gold

    Enemies
    Spoiler
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    Bandit 1
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 2
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defenses: 4/0

    Bandit 3
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defenses: 2/0

    Bandit 4
    HP: 21/21
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 90, Crit: 2, Dodge: 12, Speed: 6, Defenses: 5/0

    Bandit 5
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 6
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defensess: 4/0

    Bandit 7
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defensess: 2/0

    Myrmidon 1
    Hp: 20/20
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 2
    Hp: 21/21
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 104, Crit: 3, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 3
    Hp: 19/19
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 16, Speed: 8, Defensess: 4/0

    Archer 1
    Hp: 18/18
    Weapons: Iron Bow 50/50, Mt: 12, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2

    Archer 2
    Hp: 17/17
    Weapons: Iron Bow 50/50, Mt: 13, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2
    Last edited by ZeltArruin; 2012-11-07 at 08:52 PM.
    ~ZA

    Pokemon I breed
    Dratini, Scyther, Skiddo, Ferroseed(SR, Spikes, Leech Seed), Growlithe(Morning Sun, Crunch, Close Combat), Larvitar(SR, Prusuit), Staryu, Chansey(Aroma Therepy, Seismic Toss), Gible, Eevee(Wish), Inkay, Magickarp, Riolu(Crunch, Bullet Punch), Charmander(Dragon Dance, Outrage), Frokie, Rotom, Drillbur, Vullaby(Knockoff, Foul Play), Pumpkaboo(destiny bond), fletchinder, goomy, chimchar(thunderpunch, firepunch, fakeout), swinub(SR, icicle crash)

  10. - Top - End - #10
    Firbolg in the Playground
     
    Illven's Avatar

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    Default Re: Fire Emblem: Without a Prince IC



    My name is Marigold, my king. And I do have a question, I've heard rumors but what exactly does the fire emblem actually do?

    I can't even tell what it does, all I can sense is very powerful magic.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  11. - Top - End - #11
    Bugbear in the Playground
     
    ZeltArruin's Avatar

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    Default Re: Fire Emblem: Without a Prince IC

    Quote Originally Posted by Illven View Post


    My name is Marigold, my king. And I do have a question, I've heard rumors but what exactly does the fire emblem actually do?

    I can't even tell what it does, all I can sense is very powerful magic.


    "Sadly, no. It's function is unknown, and it has lain dormant for longer than my life. We have no accounts of the Fire Emblem ever acting this way. I think, and many agree, that our last Prince might be able to interact with the emblem."
    ~ZA

    Pokemon I breed
    Dratini, Scyther, Skiddo, Ferroseed(SR, Spikes, Leech Seed), Growlithe(Morning Sun, Crunch, Close Combat), Larvitar(SR, Prusuit), Staryu, Chansey(Aroma Therepy, Seismic Toss), Gible, Eevee(Wish), Inkay, Magickarp, Riolu(Crunch, Bullet Punch), Charmander(Dragon Dance, Outrage), Frokie, Rotom, Drillbur, Vullaby(Knockoff, Foul Play), Pumpkaboo(destiny bond), fletchinder, goomy, chimchar(thunderpunch, firepunch, fakeout), swinub(SR, icicle crash)

  12. - Top - End - #12
    Firbolg in the Playground
     
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    Default Re: Fire Emblem: Without a Prince IC

    Quote Originally Posted by ZeltArruin View Post


    "Sadly, no. It's function is unknown, and it has lain dormant for longer than my life. We have no accounts of the Fire Emblem ever acting this way. I think, and many agree, that our last Prince might be able to interact with the emblem."


    Huh, first that guy's hair changes color or something, and now we have to escort an artifact whose purpose is unknown.

    I know! So much mystery, it sounds fun!
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  13. - Top - End - #13
    Firbolg in the Playground
     
    Illven's Avatar

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    Default Re: Fire Emblem: Without a Prince IC

    Current time.



    Marigold shook for a second, collapsed, then stood up with new purpose. Her eyes changed color, and her voice boomed.

    So... so many enemies. And still more lurk. We must advance cautiously, getting too near the castle will cause the leader to get nervous. Although if we wish to stop this threat fully, we must go into the castle to kill them all. One more thing a friend. Skilled with the spear, he'll be sympathetic to our cause. We must talk to him.
    Last edited by Illven; 2012-11-04 at 05:17 PM.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  14. - Top - End - #14
    Ogre in the Playground
     
    PirateGuy

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    Default Re: Fire Emblem: Without a Prince IC


    "Bahahaha! I'll bash their sorry skulls in!"


    Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

    Finally forced me into getting one of these.

    Banner by Elder Tsofu.

  15. - Top - End - #15
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    Must it all end in violence? Matthias blocks "Cap'n's" path, raising his hand in a 'stop' gesture. Then he begins walking in place, crouched over and taking tall, tiptoed steps, a finger over his mouth for emphasis.
    Last edited by Herpestidae; 2012-11-04 at 10:37 PM.

  16. - Top - End - #16
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    PirateGuy

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    Default Re: Fire Emblem: Without a Prince

    Quote Originally Posted by Herpestidae View Post


    Must it all end in violence? Matthias blocks "Cap'n's" path, raising his hand in a 'stop' gesture. Then he begins walking in place, crouched over and taking tall, tiptoed steps, a finger over his mouth for emphasis.

    The Cap'n shoved the man out of the way, glaring angrily. "Out' my way, boy! Not'in' stops 'is Cap'n! I haven't a good fight in weeks!"


    Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

    Finally forced me into getting one of these.

    Banner by Elder Tsofu.

  17. - Top - End - #17
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    Stonefaced, Matthias reaches into his cloak and extracts a ruler, rapping the older woman on the knuckles. He wags an accusing finger at her.
    Last edited by Herpestidae; 2012-11-04 at 11:16 PM.

  18. - Top - End - #18
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    Illven's Avatar

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    Default Re: Fire Emblem: Without a Prince IC



    Thank you, Matthis for listening to me. Cap'n was it? I seriously recommend caution. Marigold put her hand to her temple.

    I feel like if you rush forward you'll be cut down..... Yes, I'm getting an image of it now.



    That is such a lie and you know it!

    Yes, but I'm probably not wrong about what will happen if she does rush forward.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  19. - Top - End - #19
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    PirateGuy

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    Default Re: Fire Emblem: Without a Prince IC

    Quote Originally Posted by Herpestidae View Post


    Stonefaced, Matthias reaches into his cloak and extracts a ruler, rapping the older woman on the knuckles. He wags an accusing finger at her.

    She scowled. "Boy, I'll hit you wit' somet'in' a helluva lot har'er in a minnit..."

    Quote Originally Posted by Illven View Post


    Thank you, Matthis for listening to me. Cap'n was it? I seriously recommend caution. Marigold put her hand to her temple.

    I feel like if you rush forward you'll be cut down..... Yes, I'm getting an image of it now.

    The Cap'n scoffed. "Bah, don' lie t'me, girlie. I bin 'roun' 'nuff to know a bluff. Don' stan' in my way! I'll cut 'em all down!"


    Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

    Finally forced me into getting one of these.

    Banner by Elder Tsofu.

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    Troll in the Playground
     
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    Default Re: Fire Emblem: Without a Prince



    Matthias bows a 'you're welcome' before reaching for his nametag again, pointing at the second 'a.'

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    Troll in the Playground
     
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    Default Re: Fire Emblem: Without a Prince

    Quote Originally Posted by Penguinator View Post

    She scowled. "Boy, I'll hit you wit' somet'in' a helluva lot har'er in a minnit..."


    With the cheekiest expression he can muster, Matthias stares the Cap'n in the face and dangles a hand between his legs.

  22. - Top - End - #22
    Firbolg in the Playground
     
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    Default Re: Fire Emblem: Without a Prince

    Quote Originally Posted by Herpestidae View Post


    Matthias bows a 'you're welcome' before reaching for his nametag again, pointing at the second 'a.'
    Marigold blushes for a second.

    Oh my apologizes, Sorry Matthias. Matthias, Matthias Marigold mutters his name a few times trying to commit it to memory.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

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    Default Re: Fire Emblem: Without a Prince IC


    "Let's save the fighting for when we hit the bandits. We'd be foolish to give away our presence..."

    He waved a hand, unsure of how exactly to continue.

    Still, it probably wouldn't be too much of a problem. It didn't seem as though they were being targeted, so it might be possible to simply bypass the group.

    "I can see a small home just a bit down the road. Why don't we see if there's anyone there before charging off?"

  24. - Top - End - #24
    Barbarian in the Playground
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    Default Re: Fire Emblem: Without a Prince IC



    Matthew hated this bloody place. He didn't even know why, only that the whole atmosphere was completely shot. And then the wierdo started booming about whatever again. It's almost like she had split personalities or something. But Matthew didn't know anyone like that. Right, Steve?

    And then bandits happened. There was the tiniest growl of feral rage in his throat as he gripped his sword. Ugly, artless inconveniences the lot of them - he fully expected to feel not even the slightest joy or aesthetic satisfaction from their deaths.

    "Well, we'd better get moving before they spot us, whatever you do." he chimed in, managing to maintain his civil tone for now.
    Spoiler
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    Solomon Yeager by the exceedingly talented The Architect.
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    Quote Originally Posted by Kuma Kode View Post
    Steilos
    Class: Thief
    Promotes to: Ninja

    Skills
    Vantage - Allows the character to post first in all threads.
    Insight - Allows the character to see threads at a greater distance.
    Ah, mon petit choux fleur.
    Spoiler
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  25. - Top - End - #25
    Bugbear in the Playground
     
    ZeltArruin's Avatar

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    Default Re: Fire Emblem: Without a Prince IC

    Chapter 1: On the Borders of the World
    Objective: Seize and Rout

    Turn 1! Movement! And nothing else!


    Bandit 1: "Oi, we got any mutton left in the larder?"
    Bandit 2: "You stupid git, ya done ate it all yesterday."
    Bandit 1: "Shut yours! I'll give ya a beatin'!"
    Bandit 3: "Eh? We gettin' visitors?"
    Bandit 1: "What's that, lad? Visitors? Nah, all we gets is victimssss."

    Players
    Spoiler
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    Player: Illven
    Character : Marigold
    Spoiler
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    Class: Shaman
    Skills: Resolve
    Affinity: Heaven
    {table]|Base|Growth
    Hp|19|60%
    Str|10|65%
    Skl|8|40%
    Spd|9|50%
    Lck|3|25%
    Def|4|30%
    Res|7|30% [/table]
    Inventory: Flux (45/45), Vulnerary (3/3)
    Weapon Rank: Dark E (0/20)

    Player Name: Steilos
    Character Name: Matthew Paulder
    Spoiler
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    Class: Myrmidon
    Skills: Wrath
    Affinity: Fire
    {table]|Base|Growth
    Hp|19|50%
    Str|6|45%
    Skl|11|55%
    Spd|11|55%
    Lck|4|35%
    Def|6|30%
    Res|3|30% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Rank: Swords E (0/20)

    Player Name: Penguinator
    Character Name: Cap'n "Murd'rin'" Maxine
    Spoiler
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    Class: Lady Pirate
    Skill: Vantage
    Affinity: ???
    {table]|Base|Growth
    Hp|21|60%
    Str|8|50%
    Skl|6|40%
    Spd|10|55%
    Lck|1|35%
    Def|8|30%
    Res|4|25%[/table]
    Inventory: Iron Axe (50/50), Vulnerary (3/3)
    Weapon Rank: Axes E (0/20)

    Player: Sairyu
    Character Name: Cephalus Jack
    Spoiler
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    Class: Archer
    Skills: Parity
    Affinity: Thunder
    {table]|Base|Growth
    Hp|18|50%
    Str/Mag|7|45%
    Skl|7|55%
    Spd|9|45%
    Lck|8|35%
    Def|6|30%
    Res|5|40%[/table]
    Inventory: Iron Bow (50/50), Vulnerary (3/3)
    Weapon Rank: Bows E (0/20)

    Player Name: HZ514
    Character Name: Xander Gray
    Spoiler
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    Class: Mercenary
    Skills: Renewal
    Affinity: Water
    {table]|Base|Growth
    Hp|22|80%
    Str|9|50%
    Skl|10|55%
    Spd|8|45%
    Lck|3|20%
    Def|7|40%
    Res|1|10% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Ranks: Sword E (0/20)

    Player Name: Herpestidae
    Character Name: Matthias the Mute Monk
    Spoiler
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    Class: Monk
    Skills: Shade
    Affinity: ???
    {table]|Base|Growth
    Hp|24|50%
    Mag|6|60%
    Skl|8|65%
    Spd|7|45%
    Lck|5|15%
    Def|4|10%
    Res|6|55%[/table]
    Inventory: Light (40/40), Vulnerary (3/3)
    Weapon Ranks: Light Magic E (0/20)

    Convoy:
    Spoiler
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    5000 gold

    Enemies
    Spoiler
    Show
    Bandit 1
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 2
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defenses: 4/0

    Bandit 3
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defenses: 2/0

    Bandit 4
    HP: 21/21
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 90, Crit: 2, Dodge: 12, Speed: 6, Defenses: 5/0

    Bandit 5
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 6
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defensess: 4/0

    Bandit 7
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defensess: 2/0

    Myrmidon 1
    Hp: 20/20
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 2
    Hp: 21/21
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 104, Crit: 3, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 3
    Hp: 19/19
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 16, Speed: 8, Defensess: 4/0

    Archer 1
    Hp: 18/18
    Weapons: Iron Bow 50/50, Mt: 12, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2

    Archer 2
    Hp: 17/17
    Weapons: Iron Bow 50/50, Mt: 13, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2
    Last edited by ZeltArruin; 2012-11-16 at 08:22 PM.
    ~ZA

    Pokemon I breed
    Dratini, Scyther, Skiddo, Ferroseed(SR, Spikes, Leech Seed), Growlithe(Morning Sun, Crunch, Close Combat), Larvitar(SR, Prusuit), Staryu, Chansey(Aroma Therepy, Seismic Toss), Gible, Eevee(Wish), Inkay, Magickarp, Riolu(Crunch, Bullet Punch), Charmander(Dragon Dance, Outrage), Frokie, Rotom, Drillbur, Vullaby(Knockoff, Foul Play), Pumpkaboo(destiny bond), fletchinder, goomy, chimchar(thunderpunch, firepunch, fakeout), swinub(SR, icicle crash)

  26. - Top - End - #26
    Barbarian in the Playground
    Join Date
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    Somewhere in in the UK
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    Default Re: Fire Emblem: Without a Prince IC



    "Oh, look. I think they've seen us." Matthew remarked, his cutting sarcasm slicing through the air with probably no effect at all. He turned towards the foe, who... hadn't actually done anything yet and began to hum a rather stirring little battle tune. It was an old little ditty, back before such things as 'human decency' factored into warfare. If there were any recognisable lyrics, they would make the layman's skin crawl.

    As it was though, the poet pointed his sword at the enemy and continued humming his odd little tune. He shot a glare at the rest of the party. "Well? You wanted to check the house didn't you? Get to it then!" Matthew snapped at those behind him.
    Spoiler
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    Solomon Yeager by the exceedingly talented The Architect.
    Spoiler
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    Quote Originally Posted by Kuma Kode View Post
    Steilos
    Class: Thief
    Promotes to: Ninja

    Skills
    Vantage - Allows the character to post first in all threads.
    Insight - Allows the character to see threads at a greater distance.
    Ah, mon petit choux fleur.
    Spoiler
    Show

  27. - Top - End - #27
    Troll in the Playground
     
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    Default Re: Fire Emblem: Without a Prince



    Matthias prepares to hold the "Cap'n" back, in case she elected to visit the house. Didn't need her scaring civilians.

  28. - Top - End - #28
    Firbolg in the Playground
     
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    Dec 2008

    Default Re: Fire Emblem: Without a Prince IC



    Marigold noticed Matthias's distress. Giving him a smile, she whispered.

    Don't worry I've got it She walked up to the house and knocked on the door.

    Okay basic plan. Sword guys go on mountains Marigold to house, everyone else is fine where they are.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  29. - Top - End - #29
    Bugbear in the Playground
     
    ZeltArruin's Avatar

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    Default Re: Fire Emblem: Without a Prince IC

    Chapter 1: On the Borders of the World
    Objective: Seize and Rout

    Turn 2


    Player Turn 2:
    Marigold Visits a house!

    After a short delay, and old man answered the door, he appeared worried at first, but after noticing it was a young girl, he seemed more at ease.

    "Hmmm, not bandits, eh? What's a pretty lass like you doing all the way out here?"

    Enemy Turn 2:
    Bandit 1: "You lot come with me, we've some corpses to make!"
    The bandit egged on some of his allies and they charged forwards while the rest left the dirty work to them, for the moment.

    Players
    Spoiler
    Show
    Player: Illven
    Character : Marigold
    Spoiler
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    Class: Shaman
    Skills: Resolve
    Affinity: Heaven
    {table]|Base|Growth
    Hp|19|60%
    Str|10|65%
    Skl|8|40%
    Spd|9|50%
    Lck|3|25%
    Def|4|30%
    Res|7|30% [/table]
    Inventory: Flux (45/45), Vulnerary (3/3)
    Weapon Rank: Dark E (0/20)

    Player Name: Steilos
    Character Name: Matthew Paulder
    Spoiler
    Show
    Class: Myrmidon
    Skills: Wrath
    Affinity: Fire
    {table]|Base|Growth
    Hp|19|50%
    Str|6|45%
    Skl|11|55%
    Spd|11|55%
    Lck|4|35%
    Def|6|30%
    Res|3|30% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Rank: Swords E (0/20)

    Player Name: Penguinator
    Character Name: Cap'n "Murd'rin'" Maxine
    Spoiler
    Show
    Class: Lady Pirate
    Skill: Vantage
    Affinity: ???
    {table]|Base|Growth
    Hp|21|60%
    Str|8|50%
    Skl|6|40%
    Spd|10|55%
    Lck|1|35%
    Def|8|30%
    Res|4|25%[/table]
    Inventory: Iron Axe (50/50), Vulnerary (3/3)
    Weapon Rank: Axes E (0/20)

    Player: Sairyu
    Character Name: Cephalus Jack
    Spoiler
    Show
    Class: Archer
    Skills: Parity
    Affinity: Thunder
    {table]|Base|Growth
    Hp|18|50%
    Str/Mag|7|45%
    Skl|7|55%
    Spd|9|45%
    Lck|8|35%
    Def|6|30%
    Res|5|40%[/table]
    Inventory: Iron Bow (50/50), Vulnerary (3/3)
    Weapon Rank: Bows E (0/20)

    Player Name: HZ514
    Character Name: Xander Gray
    Spoiler
    Show
    Class: Mercenary
    Skills: Renewal
    Affinity: Water
    {table]|Base|Growth
    Hp|22|80%
    Str|9|50%
    Skl|10|55%
    Spd|8|45%
    Lck|3|20%
    Def|7|40%
    Res|1|10% [/table]
    Inventory: Iron Sword (50/50), Vulnerary (3/3)
    Weapon Ranks: Sword E (0/20)

    Player Name: Herpestidae
    Character Name: Matthias the Mute Monk
    Spoiler
    Show
    Class: Monk
    Skills: Shade
    Affinity: ???
    {table]|Base|Growth
    Hp|24|50%
    Mag|6|60%
    Skl|8|65%
    Spd|7|45%
    Lck|5|15%
    Def|4|10%
    Res|6|55%[/table]
    Inventory: Light (40/40), Vulnerary (3/3)
    Weapon Ranks: Light Magic E (0/20)

    Convoy:
    Spoiler
    Show
    5000 gold

    Enemies
    Spoiler
    Show
    Bandit 1
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 2
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defenses: 4/0

    Bandit 3
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defenses: 2/0

    Bandit 4
    HP: 21/21
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 90, Crit: 2, Dodge: 12, Speed: 6, Defenses: 5/0

    Bandit 5
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 16, Hit: 88, Crit: 2, Dodge: 10, Speed: 5, Defenses: 4/0

    Bandit 6
    HP: 26/26
    Weapons: Iron Axe 50/50, Mt: 15, Hit: 88, Crit: 2, Dodge: 8, Speed: 4, Defensess: 4/0

    Bandit 7
    HP: 24/24
    Weapons: Iron Axe 50/50, Mt: 17, Hit: 90, Crit: 2, Dodge: 10, Speed: 5, Defensess: 2/0

    Myrmidon 1
    Hp: 20/20
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 2
    Hp: 21/21
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 104, Crit: 3, Dodge: 14, Speed: 7, Defensess: 4/0

    Myrmidon 3
    Hp: 19/19
    Weapons: Iron Sword 50/50, Mt: 11, Hit: 106, Crit: 4, Dodge: 16, Speed: 8, Defensess: 4/0

    Archer 1
    Hp: 18/18
    Weapons: Iron Bow 50/50, Mt: 12, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2

    Archer 2
    Hp: 17/17
    Weapons: Iron Bow 50/50, Mt: 13, Hit: 105, Crit: 5, Dodge: 14, Speed: 7, Defensess: 2/2
    Last edited by ZeltArruin; 2012-11-16 at 08:22 PM.
    ~ZA

    Pokemon I breed
    Dratini, Scyther, Skiddo, Ferroseed(SR, Spikes, Leech Seed), Growlithe(Morning Sun, Crunch, Close Combat), Larvitar(SR, Prusuit), Staryu, Chansey(Aroma Therepy, Seismic Toss), Gible, Eevee(Wish), Inkay, Magickarp, Riolu(Crunch, Bullet Punch), Charmander(Dragon Dance, Outrage), Frokie, Rotom, Drillbur, Vullaby(Knockoff, Foul Play), Pumpkaboo(destiny bond), fletchinder, goomy, chimchar(thunderpunch, firepunch, fakeout), swinub(SR, icicle crash)

  30. - Top - End - #30
    Firbolg in the Playground
     
    Illven's Avatar

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    Default Re: Fire Emblem: Without a Prince IC



    Marigold laughed awkwardly.

    Well we're on an important mission, but we seem to have run afoul of some local bandits. I figure you'll want to bar the door until the sounds die down.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

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