Results 121 to 150 of 160
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2012-11-15, 01:43 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Pathfinder
SurvivalistI would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2012-11-15, 07:56 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
I'm on the Pathfinder/Scout bandwagon.
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2012-11-15, 08:08 PM (ISO 8601)
- Join Date
- Oct 2009
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
I'll vote
Hunter
Scout
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2012-11-15, 08:11 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- The Elemental Pole of Oil
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Pathfinder
HunterAvatar by Elagune
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2012-11-16, 06:58 AM (ISO 8601)
- Join Date
- Jul 2008
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2012-11-16, 10:29 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Survivalist
Weather Watcher
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2012-11-17, 08:53 PM (ISO 8601)
- Join Date
- Jul 2012
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Pathfinder
Scout
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2012-11-19, 05:27 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Somewhere you're not
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
It's been a while now, can I respectfully suggest that we tally the score and move on?
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2012-11-19, 08:35 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
If both first and second choice have equal weight then it works out to:
Pathfinder 9 Votes
Scout 5 Votes
Hunter 4 Votes
Survivalist 2 Votes
Healer 1 Vote
Instructor 1 Vote
Weather Watcher 1 Vote
If we weight first and second choice differently with say the first choice getting two points and the second getting One point then it works out to:
Pathfinder 17 Points
Hunter 6 Points
Scout 5 Points
Survivalist 3 Points
Healer 2 Points
Instructor 1 Point
Weather Watcher 1 Point
So it works out to Pathfinder and either Scout or Hunter depending on how we weight the votes.Last edited by Spamotron; 2012-11-19 at 08:37 PM.
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2012-11-19, 08:39 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Two steps beyond Sense
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
I think what we're doing is instant run-off, so if someone's first choice doesn't win, then their vote counts for their second choice instead. I'm not sure if we are doing that, though, so maybe you're right.
A gracious thanks to Bradakhan for the avatar, and Time Walk's card artist, Amy Weber.
k: ar k ar a rkar k ar k r a kr k a rk r kar k rar kr !
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2012-11-20, 10:45 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
We have to skill points to distribute basically.
Everyone voted for the first and the second skillpoint.
Right now i have a clear winner for 1 point in Pathfinder and the second in Scout.
The next step is a bit more difficult. We get 8 points to spend on 9 different skills. I am not sure on how to vote for that.
The skills are:
Fighter, Hunter, Healer, Instructor, Pathfinder, Scout, Weather Watcher, Survivalist, Cook
This is what i would suggest:
I give out a few different arrays of skill point distribution and we vote if we want a focused or a broad skill set or something in between. After we have the array we vote what skill get's the points. Does this sound okay?
The natural cap of a skill is 6. After this step we can add one more point to one of the patrol skills (on of the above beside Cook) and then we have a step called Tally where each skill that got activated will get another +1. This is the final value of the skill.
The arrays i think make sense are:
[1] 5 - 3
[2] 4 - 2 - 2
[3] 3 - 3 - 2
[4] 2 - 2 - 2 -2 :
[5] 2 - 2 - 2 - 1 - 1
[6] 2 - 1 - 1 - 1 - 1 - 1 - 1
A wide array of skills in general is usefull because you get more out of the Tally. Also this is a mouse that is supposed to be able to work on missions alone so keep that in mind.
He still could put it all really focused though.
To help you, here we have the skills right now
Pathfinder 2
Scout 1
Apiarist 1
Insectrist 1
Smith 1
Edit: I forgot a Step! Shame on me. Besides voting for the Skill array above please also vote for
"How do you convince other Mice that you are right or to do what you need?"
In this step we get a social skill.
Chose on of this skills:
Orator - Talking to groups of mice and making big speeches
Persuader - talking to a single mouse to make him to your wish
Deciver - verbal tricks and other naughty stuff. Bascialy the two other skills are being honest and nice to other mice, this one is lying, intimidating or fast talking
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2012-11-20, 11:20 AM (ISO 8601)
- Join Date
- Jul 2012
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Persuader
you can convince others with your logic.
2 Pathfinder, scout, survivalist.
you are at home outdoors
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2012-11-20, 11:34 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Orator, Apiarist, insectrist.
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-11-20, 11:36 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
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2012-11-20, 11:38 AM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Array #5:
Hunter, Healer, Survivalist - Fighter, Weather Watcher
And Persuader for a Social skill.NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2012-11-20, 11:41 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-11-20, 11:55 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Okay i try again.
Right now we are doing two steps at once.
The first is
"What do you do to convince others that you are right and to do what you want"
In this step we have to choose one social skill from
Persuader
Orator
Deciver
--------------------------------------------------
The second step is called
"What kind of experience do you have in the Guard?"
In this step we get 8 points that we can spend on a group of skills called the Patrol skills (and Cook, because that's what you can choose extra as a Patrol guard)
The Patrol skills are the skills most often used in conflicts in the game.
They are
Fighter, Hunter, Survivalist, Weather Watcher, Pathfinder, Scout, Instructor and Healer
To make voting easier we will vote on that as a two step process. At first we choose if we want to spend them focused or spread. In the next round we will vote for the skills to give points too.
---------------------------------------------------
So for this step we will vote for a social skill and one of the arrays i posted above.
Is this clear now?
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2012-11-20, 12:13 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Somewhere you're not
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Persuader, because it seems the best option for a single honest mouse.
4, I like the mix between spread and focus, this way all our other votes determined what will be 'focused' on, while this(and next) one give us the baseline.
In addition it will make the next vote a lot easier as we won't have to worry about orders.
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2012-11-20, 12:33 PM (ISO 8601)
- Join Date
- Oct 2009
- Gender
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2012-11-20, 01:03 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Persuader as his social skill.
Array # 4
Pathfinder, Scout, Survivalist, Fighter
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2012-11-20, 01:27 PM (ISO 8601)
- Join Date
- Mar 2012
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
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2012-11-20, 01:28 PM (ISO 8601)
- Join Date
- Oct 2011
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
In my playgroup, persuader is great, while orator is rarely useful, and nobody even has points in deceiver, being honest guard mice. Another reason my vote goes to persuader is that I don't see our mouse being particularly good at the other two, looking at the rest of what we've picked for him. As for the arrays of skills, I vote array 3, putting in 3 points to both fighter and hunter, and 2 in scout. I like the idea that our fairly youthful, able-bodied guard mouse is adept at combating wild animals and other mice alike. I chose scout because it yet again fits our theme and is quite useful for many more things than just, well, scouting.
I like goblins.
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2012-11-20, 04:45 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- The Elemental Pole of Oil
- Gender
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2012-11-21, 07:36 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
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2012-11-22, 05:00 AM (ISO 8601)
- Join Date
- Jul 2008
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2012-11-23, 12:52 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Survivalist, array 2.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2012-11-27, 12:57 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
Sop it's Array 5 2 - 2 - 2 - 1 - 1
And we can spend these on
Fighter, Hunter, Scout, Pathfinder, Instructor, Healer, Weather Watcher, Survivalist, Cook
I think anyone should rate 5 skills with ranks 1 (lowest) to 5 (highest) and i will count these together to get what skills got the most votes etc. etc. etc.
We already have 2 points in pathfinder and 1 in scout. Let the voting continue.
I vote
Survivalist 5
Healer 4
Scout 3
Hunter 2
Pathfinder 1
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2012-11-27, 01:16 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Somewhere you're not
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
5 Fighter
4 Hunter
3 Scout
2 Pathfinder
1 Survivalist
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2012-11-27, 01:38 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Let's vote up a Mouse Guard character![Step 6.4. What did your Mentor teach you?]
5-Survivalist
4-Scout
3-Hunter
2-Weather Watcher
1-Pathfinder
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2012-11-27, 01:58 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Let's vote up a Mouse Guard character![Step 6.5. Life experiences]
Hunter, Healer, Survivalist, Fighter, Weather Watcher
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void