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Thread: Three Goddesses (IC) Thread #3
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2012-11-06, 10:03 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Setsuna blinks once, and glances at Sera. "Um, senpai, when you say 'open', do you mean 'open' in the literal sense, or do you mean 'open' as in 'remove'?"
Hesitantly assuming the latter, she raises a magically sparkling hand in preparation to "open" the door.
SpoilerAssuming that Sera does mean "remove" rather than "open", Setsuna will tell everyone to move back, move back herself, and cast disintegrate at the door, removing the door. This assumes the door is less than 10 ft thick. If it is more than 10 ft thick () then it will remove 10 ft worth of it's thickness.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 14 (12) 8 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Last edited by Morcleon; 2012-11-06 at 10:04 PM.
Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-06, 10:46 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
The people who can see Sera see her place her hand against her face.
It would be better to be discreet in my opinion, but that seems fine.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-06, 11:20 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Setsuna stares, inner conflict apparent on her face. After a few seconds, her visage calms, and she grins faintly at Sera, the trigger-happy, show-offy side of her having won out. "And now, get ready folks. Here. We. Go."
"®ˇ≥ć∂≈!" With this single whisper-shouted Word of Power, her hand slashes down, a beam of crackling green shooting forth to strike the door.
SpoilerDISINTEGRATE!
Again, removing 10 ft of thickness from the door (likely the entirety of the door).
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 14 (12) 8 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 01:06 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Dot
As they prepare for teleportation, Dot's appearance changes to that of a wizened imp-like creature. She pulls a slender grey steel rod out of her shoulder bag. At her direction, Tasha, Zippy and Clyde all take on the form of pallid, lean figures - simulating vampires. Tasha takes her bow out to test again.
--
Dot follows the group, glowering impatiently, as they head down the tunnel. She and her menagerie drift a few inches off the ground as they lean forward to see what is beyond.
SpoilerAbout 130' of blindsense and 120' of True Sight, refreshed as needed as we go."We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-07, 01:19 AM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
The Abjurer takes one look at Dot, and gives another Furude. She shakes her head.
"Caution to the wind? I feel that none of you will have the patience to have this done quietly."
She places a Rod of Chain, Lesser in her Spare Hand. It will come in handy if she needs to take out a large number of magical items of traps at once. She scans the area ahead of her, looking for any auras that might betray an enemy caster.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-07, 01:53 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Porto Alegre, Brazil
- Gender
Re: Three Goddesses (IC) Thread #3
"Quietly? I don't think so. We are a large group, doing anything 'quietly' is much harder."
She glances at Ly'kalia, now at her habitual, fearsome demonic form.
"One hell of a bodyguard..." She thinks to herself.
Readied Spells:
SpoilerLvl1: Inhibit/Silent Image/Neverskitter x2/Enlarge Person/Benign Transpositionx2/Grease
Lvl2: Ray of Stupidity/Mirror Image/Glitterdust x2/Fog Cloud x2/Web x2
Lvl3: Suggestion/Invisibility Sphere/Unluck x2/Haste x2/Halt x2
Lvl4: Greater Rebuke/Greater Mirror Image x2/Heart of Earth/Celerity x2/Solid Fog
Lvl5: Hold Monster/Shadow Evocation x2/Overland Flight/Teleport/Prying Eyes/SMA V
Lvl6: Greater Heroism/Permanent Image/Freezing Fog x2/SMA VI
Lvl7: Heightned Greater Heroism/Project Image/Energy Immunity/Glass Strike/Elemental Body/Reverse Gravity
Lvl8: Binding/Superior Invisibility/Heightned Reverse Gravity/SMA VIII x2
Spells in effect
SpoilerElemental Body (fire) 16hours
Overland Flight 16hours
Energy Immunity (acid) 16hours
Heart of Earth 16hours
Mindblank, Extended (CL19) Sera casting
Superior Resistance, Extended (CL19) Sera castingSpoiler: Current CharactersNicollo Corleone - The Scoundrel Malconvoker
Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.
Minaerva - The Wild Caller from Rokiri Island.
Requiem Macabre Doc
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2012-11-07, 07:39 AM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
The disintigrate spell hits the wooden door and it is instantly vapourized in a small puff of brown smoke. Looking inside, the party sees a perfectly square room, 50X50, with doors in the middle of the north, east and south walls. (you are entering on the west wall).
The room is devoid of occupants, however the floor is littered with bones. Lots and lots of bones. They are all very old, as there isnt even any marrow left in them, and whatever flesh and sinew might have been on them at one time has long since rotted away. You would venture a guess that most of them are humanoid, humans, elves and dwarves most likely, but by the length of some of them, there are a few larger creatures entombed here.The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 08:00 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Porto Alegre, Brazil
- Gender
Re: Three Goddesses (IC) Thread #3
"Given the nature of this tomb and the enemies we are about to face, those corpses could be a latent army waiting to be raised. Of course, they could be just dead stuff, but a little paranoia serves well right now."
Selena will fly whenever flying is an option in a room. Otherwise she'll just hover above the ground. If flying, she'll stay above Ly'kalia, ocupying the same square but in different heights.Last edited by Dudu; 2012-11-07 at 08:00 AM.
Spoiler: Current CharactersNicollo Corleone - The Scoundrel Malconvoker
Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.
Minaerva - The Wild Caller from Rokiri Island.
Requiem Macabre Doc
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2012-11-07, 08:52 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Three Goddesses (IC) Thread #3
Coquika
Coquika glances at the bones, and then at Dot. Her thoughts cast,
Magic?
Unless there is input from Dot, Coquika will point at the Southernmost door.
And here?If there's nothing out there, then what was that noise?
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2012-11-07, 08:59 AM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
None of the people able to see magic or illusions note any in the room so far. As well, all three doors appear to be mundane.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 10:45 AM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
Sera floats to the middle of the room cautiously, keep her eye out for anything that might get caught on her. After looking around, she'll move to the South door if she doesn't see anything.
"Quickly now. It's bad enough we already broke these poor souls' door, she should not linger and desecrate this place any further."Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-07, 12:48 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Her wings slowly flapping, Setsuna floats over to the south door next to Sera, a dejected look on her face.
"Hauu... but senpai... you said it was okay..."
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 8 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 01:20 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
There seems to be nothing else (other than the bones) in the room, and the south door, like all the others, has no magic aura on it.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 02:50 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
Sera gives Furude a sorrowful look, but she wasn't about to have her melancholy ruin her friend's fun.
"How about this. Can you conjure us some creatures to open these doors for us?Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-07, 05:12 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
With a faint smile, Setsuna flickers her gaze over at Sera. "H- hai. I will do so."
She folds her hands together, and suddenly pulls them about a foot apart. A small tetrahedron of shadowy grey slowly spins between her hands, and a splash of shadows strikes the ground. A single figure slowly emerges from the ground. It is easily identifiable as a bralani, although it lacks it's normal colors, these being replaced by a motif of grey and blue.
Celestial
Spoiler"Welcome back, Kamikaze. Would you take down that door for us? Standard tactics, if you will.
It nods with a determined look. First, it tries to just open the door manually. Failing that, it will transform into a whirlwind and strike the door with its whirlwind blast. At this point Hakkera will also join in with his light rays.
SpoilerMajor shadow Summon Monster VII (8th).
(1d3)[1] bralanis.
Can't edit in rolls, so these will be rolled in the OOC thread. Damage from the bralani is 3d6 untyped. Damage from Hakkera is 2x 2d6+2. Both of these are per round.
Wording Legend:
"Shadow" indicates that I'm using my shadow illusion class feature.
"Major" indicates that I'm using major image as the base spell.
"8th" indicates the (heightened) spell slot used.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow Summon Monster VII (8th): 36 rounds
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Last edited by Morcleon; 2012-11-07 at 05:53 PM.
Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 06:26 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
SpoilerI love doing this after all the prep work and making a big deal out of it
The door opens to the manual attempt of the bralani, revealing a corridor that goes straight south. It appears to go about 30 feet, and then ends in another door.
SpoilerBTW, I didnt bother to look, what book does a bralani come from?The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 07:17 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Three Goddesses (IC) Thread #3
Coquika
Shrugging at the use of arcane might to open possibly unlocked doors, Coquika advances down the hallway.If there's nothing out there, then what was that noise?
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2012-11-07, 07:48 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
The bralani places a hand on Coquika's shoulder to halt her. It smiles and chuckles before speaking in Celestial.
Celestial
Spoiler"I believe it would be best if I were to go first, what with the possibility of traps, and such. After all, if you die, your resurrection would be extremely difficult and costly. If I am destroyed, then Secchan will merely have to remake me, and I shall return."
It floats over Coquika before striding through the hallway and, assuming that it is not impeded, opens the door at the end. Again, failing that, it will break it down with Hakkera's fire support.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow SM VII: 35 rounds
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 08:08 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
Once again, the bralani is equal to the terrifyingly dangerous task of opening a door. Beyond the door, the party can see there is a room, but they are not close enough to make out any details.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 08:23 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Setsuna flies over to her creation's side and glances into the room. "Hey, hey, anything interesting in there?"
SpoilerShould have put this in my last post, but bralani is from the MM.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow SM VII: 35 rounds
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
40% miss chance.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 08:29 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
The room is 30X50 (entering in the middle of a 30 foot side) and there do not appear to be any doors in the room. There are numerous bones in the room (not nearly as many as the first room) and large piles of filth, dirt and garbage.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-07, 08:40 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
Sera opens the North door without comment. She seems eager to be done with this place.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-07, 09:06 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Having stayed back for a second, Setsuna narrows her eyes at the piles of debris. She communicates her suspicions to her bralani, who shrugs, and blasts apart the nearest few piles of garbage on her mistress' whim.
If nothing particularly spectacular happens, Setsuna and her creation will rejoin the group. If something does pop out, she will send out an alarm via rubynet.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow SM VII: 34 rounds
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-07, 11:51 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Ann Arbor, MI
Re: Three Goddesses (IC) Thread #3
Dot? Melinda's telepathic voice rings through the necklaces. I don't like the idea of haphazard exploring. This place is dedicated to no one in particular. Everyone...-everything-'s piled in here. There's no telling what we might run across. Taking the most direct route seems most conservative. We can divine to find that pit, go there first, and proceed from there.
Melinda has a rhyme prepared for the invocation.
"O Queen of Night, Lady of Love-in-Pain,
prithee speed my friend unto her swain
Into Death's house she descends now, uninvited,
that might he who is to live, to her be reunited.
Bring now to an end her love's long lament.
Guide her to this dreadful pit of torment..."
[Find the path, keyed to Dot.]Last edited by Kalirren; 2012-11-07 at 11:52 PM.
Of the Core classes, Bard is the best. It optimizes the most important resource of them all: play time.
Grieve not greatly if thou be touched a-light, for an after-stroke is better if thou dare him smite.
The Play with the Two-Hand Sword in Verse, circa 1430. British Museum manuscript #3542, ff 82-85.
Current avatar: Sascha Kincaid, a lost country girl in a big city. Aldhaven: Vicious Betrayals
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2012-11-08, 02:27 AM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Bristol, PA
Re: Three Goddesses (IC) Thread #3
Atareth flies over top the middle of the group, she is bathed in a powerful glow of holy light, and has a stern countenance.
When battle occurs, her best tactic will be to cover as many friendlies as possible while at the same time staying on the opposite side of a battlefield than Taleira. Otherwise, Atareth's holy power may well protect her targets (even if they are evil) - and since Taleira likely has the deflection bonus, the aura does little for her.SpoilerSupersized magic circle against evil
- 20' radius, vice 10'
- +4 deflection AC from evil attackers
- +4 resistance to saves vs evil attackers (shouldn't matter)
- normal summoned creature hedging
- no mental command of person in circle (communication is fine)
- barriers of aura act as lesser globe of invulnerability
Separately, she has an aura of resolve that provides a +4 morale bonus against compulsion effects.
Before going in, she calls forth her armor, warhammer, and shield.
The armor was described. (Mithral Heart)
Targe-Wrecker
SpoilerThe warhammer she wields, an impressive weapon by any standard, is highly stylized. One end is a big fist with a lighter relief of a broken spear. The other end is also a fist, but a skeleton being blasted.
The top of the warhammer is Tishtina's symbol, traced with silver and cold iron. One side is the golden rose, and the other side a unicorn (denoting pure love). The rose is gold, but chased with cold iron, the unicorn is chased with silver, and the top symbol with mithral. The handle is wrapped with an unknown hide bound against platinum wiring.
Captain Arborea
- (Yes, you heard that right ... it is a fantasy game, y'know. )
SpoilerThis shield is a heavy adamantine affair with a fantastically beautfiful affair, fully painted with multi-level embossing, contrasted with upper reliefs, all showing Tishtina's holy symbol (with all manner of detailings, in the manner of some sort of heavenly heraldry).
The shield has only a slight concave to its perfectly round shape. Though thick in the center and thinning only slightly towards the middle, the edge is quite thin. In fact, the actual edge of the shield is made up of countless hearts in staggered profile. (One heart has the bottom point to the shield, the next one is pointed out, and so on around the shield.) This makes it almost interlinked multipe hearts, each about the size of a grown man's thumb. The hearts are razor sharp, and the shield is completely aerodynamic despite normal shields being an object of defense, not attack.Last edited by PSinger; 2012-11-08 at 03:04 AM.
Current Games
Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
Legacy of Fire: Water Prince Rafiq Karim
Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
Serpent's Skull: Harsk! (yes, that one)
Shattered Star: Lilim
Strange Aeons: Dorn
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2012-11-08, 02:57 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Dot
The conjuror and her entourage drift just above the piles of garbage into the second room. She nods her emphatic agreement with Melinda's suggestion, and pauses briefly to reorient as the priestess' touch helps to reinforce her previous view of the complex, guiding her unerringly towards Harlan. She opened her eyes and oriented along the path laid out for her.
"This is the way.""We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-08, 03:57 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- St. Louis
- Gender
Re: Three Goddesses (IC) Thread #3
Drisae tepes to the group, but for Dot, "Let me know if you see any traps or anything, Dot."
SpoilerAuto-Search when w/in 10' of any secret door.
Lust in hand.
* She's an adamantine dagger with many small, but expensive, jewels up and down the blade and crossguard. The pommel gem, larger than any of the others, is strange in contrast. It seems to sport a faint, pulsing light that pushes away some clouding darkness in the gem that cannot get to the light at the center. Lust glows on command like a torch, making a beautiful glow with the gems.
On self (all at CL 17) ...
Delay disease (SC-63)
On Lust: undead bane weapon (SC-226)
* Considering roles, Drisae will also cast the same spell on Atareth's warhammer. Considering the heavenly warrior's role, this makes her the best smashy-smashy against the walking dead. Though normal animosities might apply, this is an example of Drisae's 26 WIS finally showing through.
Word of recall tuned to her room at Dalcar's ...11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
Spoiler: Player StatusClasyCrow: On hiatus through 11MAY2024.
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2012-11-08, 04:56 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Virginia, USA
- Gender
Re: Three Goddesses (IC) Thread #3
Taleira Ulharvyth
Tali idly prods some of the bones with her foot while she waits, keeping Dancer ready at her shoulder on the off-chance something happens. Just in, grab Harlan, and out, yes?
Dancer-in-shadows
SpoilerTaleira's sword is a two-handed sabre, four and a half feet from tip to pommel. The adamantine blade is plain, save for etched script declaring the name of the weapon. The pommel is sculpted in the form of a bard and dancer, with the ruby stone set between the pair. For no apparent reason, an octagonal electrum coin dangles from a cord tied to the hilt.Snickett avatar by me.
I draw custom OotSatars. I'm wearing one now, and you can check out samples in my Gallery.
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2012-11-08, 11:58 AM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Three Goddesses (IC) Thread #3
When the bralani first blasts one of the piles of garbage, nothing happens. However, seconds later, the mud and garbage seems to rise up off the floor, forming into a humanoid creature, stinking of carrion. The bone bits form teeth and a dirt encrusted skull. It moves to attack those in the room.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-08, 01:20 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
"Ah..." Setsuna's eyes widen in surprise. She tepes, "Senpai! Selena-san! Get over here! We have contact!"
SpoilerTalking is a free action.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 18 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
(Mirror Image, Greater): 18 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow SM VII: 34 rounds
HP: 129/129
Spells per day: 12 (17) 14 (15) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi