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- Join Date
- Jun 2012
Technical advice for designing a lodge
In our current campaign the five adventurers and I are looking to create a Lodge. Now starting off we don't have a bunch of extra money to spend so it will have to start off small and will have to grow as our coffers do.
But I need some advice on how it should be laid out. It needs to start with like a common room with a bar and area for meals, and some rooms for rent. But I need some architectural advice on how to design and come up with a good layout for it. I hope to be able to create secret passage ways and other fun goodies as we go.
The other thing being what are some good ideas for additions onto a lodge other than more rooms for rent?
Any links to something that could be inspirational, or advice/ideas would be greatly appreciated
And I posted in this forum because I'm aiming for esthetic advice, along with technical for this project.
Last edited by Drizzcon; 2012-11-09 at 12:43 AM.
- Join Date
- Apr 2006
Re: Technical advice for designing a lodge
look up layouts of old castles ect, there are a lot of floorplans online of historic buildings.
a blacksmith nearby would be good, as well as private meeting rooms people could rent. A good stage for Bards to perform on. that can be converted to a ring for fights.Hey everyone! Dyluth and I have a new project coming up, a steam/diesel punk webcomic. Please take a look!
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