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  1. - Top - End - #1
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default VK's Way of the Wicked OOC

    In this thread we will be having the out of character portion of my hybrid Pathfinder/3.5 campaign running through the Way of the Wicked series of PF modules.

    BESTIARY
    PRISON GUARD
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    HP: 13 (2d10+2)
    Init +1; Senses: Perception +2
    AC 17, touch 11, flat-footed 16 (+4 armor, +2 shield, +1 Dex)
    Fort +4, Ref +0, Will -1
    Speed: 30 ft.
    Melee: longsword +5 (1d8+2/1920)
    Ranged: longbow +2 (1d8/3)

    Loot
    Chain Shirt
    Heavy Steel Shield
    Longsword
    Club
    Longbow
    20 Arrows
    Footlocker Key
    Last edited by Von Krieger; 2012-11-24 at 02:53 PM.

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    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    Slightly supreised I got in, bu happy to experiemnt on the good people

    The Doctor is in, and he would like dark slate gray.
    Power restored for christmass. I'm back!

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  3. - Top - End - #3
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    What would an evil game be without an evil, mad scientist?

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    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Well thanks for the opportunity to play - looking forward to it!
    Running XP total: 560xp
    Krohl
    Male NE Half-orc Urban Barbarian / Rogue
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    Level 1, Init +3, HP 15/15, Speed 30ft.
    AC 13, Touch 13, Flat-footed 10; Fort +5, Ref +5, Will +1; Base Attack Bonus +1 (+6 melee / +4 ranged)
    Abilities Str 20, Dex 16, Con 17, Int 13, Wis 12, Cha 8
    Conditions None
    Racial Abilities +2 Str, Acute darkvision (90ft), Chain fighter (WF: spiked chains, flails), +2 Intimidate, orc blood
    Skills Acrobatics +7, Climb +9, Disable Device +8, Intimidate +12, KS: Local +5, Perception +5, Sense Motive +6, Stealth +7, Survival +6, Swim +9
    Feats Improved Unarmed Strike; Power Attack; Intimidating Prowess
    Class abilities Rage 6/day, Crowd Control, Controlled Rage, Sneak Attack +1d6, Trapfinding (+1)
    Traits Outcast (+1 Survival, always a class skill); Suspicious (+1 Sense Motive, always a class skill); Crime - Attempted murder (+2 Intimidate)
    Favored Class: Barbarian (+1 skill point)
    Armor Chain shirt (+4 / -2)
    Weapons Unarmed attack (+6 / 1d4+5)
    Longbow (+4, 1d8, 100ft)
    Greatsword (+6, 2d6+7)
    Equipment MW lockpicks; rope; CLW potion; veil (lantern, pile of small objects (gold pieces perhaps?), a window)

    Appearance
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    Krohl is a tall, hulking, beast of a half-orc, like most of his kind. If the dark grey skin, jutting brow, tufted ears, and yellow eyes didn't give him a monstrous mien, the single jutting tusk would complete the picture (the other was broken years ago). When he was free, he would carry a long spiked chain, having learned to use the awkward weapon in his younger years. He typically wore a chain shirt, giving him the freedom to move and still protect his vital regions. A hooded cloak kept him dry, and hid his face when necessary, while his pack carried most of his items.

    Of course, all of his items were taken from him when he was arrested and imprisoned; now he simply wears a ragged tunic and pants, stained with the blood of their former owner.

    Personality
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    Krohl can be quiet and soft-spoken at times, often appearing sullen to those who do not know him. However, it's actually because he prefers to listen instead of speak. Krehl has learned to say more with an imposing stare than a slew of harsh words. However, that is not to say he is reluctant to act when necessary, for he also prefers action to sitting around.

    Growing up in the harsh environment he did, he learned quickly that the only power worth having was control - over yourself, over others, hell over the whole damn world around you!

    Back story
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    Krohl remembered little of his time as a child. All he truly recalls is that it went by quickly and was very lonely. His parents were warriors of some type, but what they fought for is a mystery to him. Why they were in Farholde was anyone's guess. Perhaps they were on the run, perhaps they were there for a job, perhaps they were looking for a place to ditch their child. Regardless, they were killed in spectacular fashion by a local captain of the guard; which offered little in the way of solace for the child left behind.

    He grew up in the crucible of an orphanage on the wrong side of town. It may as well have been a slave pit for all the care and rearing he received. The orphanage was rife with aspiring beggers, thieves, and more than a few cutthroats. As with anywhere, you had to establish your place in the pecking order. Krohl's size and strength ensured he found protection with one of the more powerful cliques. After a few years, it became apparent that he was strong and tough enough to take over; but while he wasn't a genius in such matters, he knew he possessed neither the head nor the tongue to keep the job for long. So he waited and worked as muscle for others. Unfortunately, the head boy, their ''boss,' became paranoid and was certin it was only a matter of time before Krohl made a play. So one night after a holiday celebration, they attacked him. He survived, losing one of his tusks, but was forced to flee the only home he'd ever known. His attackers lost the ability to walk without a limp or chew anything harder than creamed mash ... well, at least that was the lucky ones. But that was little comfort for a homeless youth.

    For the next several months, Krohl survived by relying on his instincts and a few tricks he learned on the streets. Life is hard when your alone and penniless on the streets ... it's even harder when you're an unapproachable half-breed with a chip on his shoulder. Fortunately for Krohl, he was able to intimidate those who thought to take advantage of him, and brutally deal with those who ignored his imposing demeanor. One lesson that he took from his time living in alleys and gutters was there being strength in numbers ... but his life changed before he could take advantage of it.

    Krohl was lurking outside a tavern when he saw him - the man who had killed his parents. He didn't remember him, didn't know him, but everyone knew Lord Bartho, former Captain of the Guard. Normally he wouldn't be here without his entourage, but the woman on his arm probably wasn't his wife. Krohl watched him from the shadows; the man was drunk and unaware of how close his death was. A few steps and Krohl was on him, wrapping his huge meat hooks around Bartho's throat. It seemed all so easy ... until the woman struck Krohl from behind. the blow wasn't very powerful, nor did it hurt very much. it did surprise him, however, and his lapse in attention was all the former top guard needednto reverse the hold and fling Krohl to the ground.

    He tried to leap up and run, but Bartho tripped him even as he shouted for the guards. Within moments, Krohl found himself chained and beaten, waiting for a wagon to take him away. It was embarrassing to have taken this old man for granted, but the worst part of his failure came when Bartho asked why Krohl attacked him. quot;You killed my parents, 18 years ago! quot; The Lord thought for a minute, staring at Krohl, then shrugged. quot;I killed a lot of Orc scum back then. I was simply doing my job. quot;

    Now Krohl was on his way to prison, for a crime he failed to commit against a man who didn't even remember the reason for his vengeance. Ironic, in a way, enraging in another. But any way you looked at it, Krohl was pissed. These people had better do themselves a favor and kill him quickly. Otherwise, they would pay.

    They would ALL pay.


    "Speaking" "Whispering" Thinking

    Found a picture on the Prescott drawblog here
    Last edited by Starbin; 2013-01-22 at 10:42 AM.
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  5. - Top - End - #5
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Can I get all my PC's to post an image that I can snip a square face shot token of to put on the map?

    Of course you COULD just go by the halo/outline color (which will match your speech color). But I'd just make them silly.

    Also are their any rules that folks are familiar with that would help ease things in a play by post game? I've tossed the two I use into the top of the IC thread, as well as one to avoid the Identify Tax.
    Last edited by Von Krieger; 2012-11-11 at 12:51 AM.

  6. - Top - End - #6
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    I suck at images, but this should work for me
    Power restored for christmass. I'm back!

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  7. - Top - End - #7
    Bugbear in the Playground
     
    Athaleon's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Glad to have made it in

    I'll have a portrait up shortly, but Arvus will use my usual Sienna as his speech color.

    Arvus Thrane

  8. - Top - End - #8
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Quote Originally Posted by Athaleon View Post
    Glad to have made it in

    I'll have a portrait up shortly, but Arvus will use my usual Sienna as his speech color.
    Does that mean that once you get hit by a fire spell you'll post in Burnt Sienna?
    Last edited by Von Krieger; 2012-11-11 at 01:32 AM.

  9. - Top - End - #9
    Bugbear in the Playground
     
    Athaleon's Avatar

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    Default Re: VK's Way of the Wicked OOC

    No, because nobody uses that crayon!

    <seinfeld>
    And what's the deal with "burnt" sienna being lighter than sienna? Shouldn't it be darker?
    </seinfeld>

    Edit: Character Portrait

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    Last edited by Athaleon; 2012-11-11 at 02:04 AM.

  10. - Top - End - #10
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Quote Originally Posted by Athaleon View Post
    "Well, someone has to say it. What are you all in for?"
    VKmuse: I didn't do nuffin'! I swears I's innocent! Cross me 'art, 'ope to d... oh wait.

    Quote Originally Posted by Athaleon View Post
    "Well, someone has to say it. What are you all in for?"
    VKmuse: Three counts of unlawful public copulation with a young punk who asks stupid questions.

    Quote Originally Posted by Athaleon View Post
    "Well, someone has to say it. What are you all in for?"
    VKmuse: Pulled the tag off of my mattress.

    Quote Originally Posted by Athaleon View Post
    "Well, someone has to say it. What are you all in for?"
    VKmuse: I found Waldo.
    Last edited by Von Krieger; 2012-11-11 at 02:56 AM.

  11. - Top - End - #11
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    Don't mention that jerk Waldo to me He owes me big money, after I copy and plastered his face on all them saps... and changed his own so he could avoid the feds.

    Now, to find him, and collect. One way, or the organ bank way.
    Power restored for christmass. I'm back!

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    Halfling in the Playground
     
    Arthurian's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Here is Michael (Fused)

    Here is the color I'm going with Red. Is that a surprise to anyone? I feel like I should have gone with blue to be contradictory but that would have gotten old.

    And here is a square picture of Michael. I miss anything?

    Edit: Oh, right, where are my manners. (Gone. It's an evil game of course.) Kidding! I just woke up, sorry! Thank you very much for the chance to play DM Voon Krieger.
    Last edited by Arthurian; 2012-11-11 at 09:30 AM.

  13. - Top - End - #13
    Halfling in the Playground
     
    Sjurd's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Reporting in! I have added Tom's character sheet to my signature for easy reference.

    Also, Tom will be speaking in dim gray.

  14. - Top - End - #14
    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Did our resident evil mad scientist just make a Lilo and Stitch reference? That may be the true corruption of this game- perversion of a Disney classic ... well played!
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  15. - Top - End - #15
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    Ya, I'm making refences to several "life" and "mad scientist" things I've read/seen.

    For example? My Rap sheet says #42
    Power restored for christmass. I'm back!

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  16. - Top - End - #16
    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Quote Originally Posted by Grimsage Matt View Post
    My Rap sheet says #42
    Well that's the answer ... But what's the question?
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  17. - Top - End - #17
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    Doesn't matter. If we find both of them, the universe will be replaced with something even stranger.

    Won't stop me from cutting things open though
    Power restored for christmass. I'm back!

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  18. - Top - End - #18
    Ogre in the Playground
     
    meemaas's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Ruuk will speak in blue, only because Red was already taken.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  19. - Top - End - #19
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

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    There's our current map lineup for the moment, as I'm missing player provided tokens from Black Tom, Ruuk, and Krohl. Tom I'm not expecting anything from, since there is only that one picture of a Gloom. But Team Orc can surely find better representational images than the silliness I've assigned them.

    NPC's will feature a white border around their boxes on the battle maps, and any allies the PC's might manage to acquire will be outlined with bright lime green.

  20. - Top - End - #20
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Did I forget to hand out the "criminal" bonus traits?

  21. - Top - End - #21
    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Quote Originally Posted by Von Krieger View Post
    But Team Orc can surely find better representational images than the silliness I've assigned them.
    I added a link to an image for Krohl with my character info (on post #4 above).

    Quote Originally Posted by Von Krieger View Post
    Did I forget to hand out the "criminal" bonus traits?
    I don't think you said anything specifically, but I think I've got the right one for attempted murder. Not sure about the others, though ...

    Finally, some rolls:
    Sense Motive (vs DC 25): (1d20+6)[26]
    Perception check (vs DC 20): (1d20+5)[19]
    Sense Motive (vs DC 15): (1d20+6)[19]
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  22. - Top - End - #22
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    Lucky orc

    in anycase, lets see if the doctor can think of a way out of these chains.... Less you can mug him and take the keys barehanded
    Power restored for christmass. I'm back!

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  23. - Top - End - #23
    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Sorry the reply took a bit ... trying to respond to the various elements in VK's post, without just posting, "Okay."
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

  24. - Top - End - #24
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: VK's Way of the Wicked OOC

    K, I have a scape plan, but I'll need some raw meterials. Why? So I can make lockpicks.... or a shive for our rouge
    Power restored for christmass. I'm back!

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  25. - Top - End - #25
    Halfling in the Playground
     
    Arthurian's Avatar

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    Default Re: VK's Way of the Wicked OOC

    I think the answer to our problem is , among other things, fire.

  26. - Top - End - #26
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Quote Originally Posted by Grimsage Matt View Post
    Lets see, is this a standard prision, and what is th standard breaking point of iron and steel again.... Matthazar Grims face furrows, thinking....
    I'm not sure how to convey this information in character. OOC, sure, that's easy.

    In order to outright break them one would need inhuman strength. You'd need Str 22 and a roll of 20, or a take 20.

    They have Hardness 10 and 5 HP if you've going to damage them or need that for something.

    Though some lockpicks will shortly be forthcoming.

  27. - Top - End - #27
    Halfling in the Playground
     
    Arthurian's Avatar

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    Default Re: VK's Way of the Wicked OOC

    For the sake of speed I'm assuming he'd free all of us eventually. If I'm wrong I'll go back and change it. XD

  28. - Top - End - #28
    Halfling in the Playground
     
    Arthurian's Avatar

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    Default Re: VK's Way of the Wicked OOC

    Von Krieger, question if I may? Can Michael spend the minute necessary for his summoning ritual? Would it make to much noise and attract the guards?

  29. - Top - End - #29
    Dwarf in the Playground
     
    Von Krieger's Avatar

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    Default Re: VK's Way of the Wicked OOC

    I would think you can do so without making it too noisy. The guards haven't really bothered while the lot of you have been talking, so I'd say summoning wouldn't be an issue.

  30. - Top - End - #30
    Ettin in the Playground
     
    ClericGuy

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    Default Re: VK's Way of the Wicked OOC

    Um, Tom can have the blade, but Krog isn't just handing over the veil. And he already took out the picks and used them to free everyone, so he can't really take those either.
    Posting as normal - weekends are limited, weekdays are good!

    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!

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