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Thread: Simple Q&A D&D 3.5 (by RAW) XXII
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2013-04-21, 02:59 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1484
The Factotum's IP total is renewed at the start of every encounter. Unspent IPs are available until they run out. Your individual DM may decide that some non-combat situations constitute encounters, but otherwise an encounter starts when you roll for initiative.
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2013-04-21, 06:06 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1485
Are players entitled to search, spot, listen checks, and the like, or do they have to make the calls to do them themselves?
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2013-04-21, 06:13 PM (ISO 8601)
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- Oct 2011
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1486
Improved Familiar's familiar list is based on arcane spellcaster level. Does that mean a wizard 5/loremaster 2 or the like be able to get a Formian Worker (requires 7th level), or would it be restricted to a 5th level one (like a Shocker Lizard).
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2013-04-21, 07:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1485
Originally Posted by SRD SpotProjects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-04-21, 07:18 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Re: A 1485
There are a couple of things you might want to note about Spot and Listen checks:
- You can elect to "take 10" on these. That way, the DM can determine your passive perceptions always, without you needing to speak up or roll.
- Originally Posted by SpotOriginally Posted by Listen
- the same creature/object/sound
- the same creature/object/sound in the same location
- the same creature/object/sound in the same location repeating an action (or no action)
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2013-04-21, 10:10 PM (ISO 8601)
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- Aug 2010
Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1487
Soulbound warrior in RoE let's you form your mind blade as a swift action while free draw lets you draw your mind blade as a free action once a turn. What's the mechanical difference between them other than free draw saving you a swift action? Is there a difference between forming a mind blade and drawing it?
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2013-04-22, 05:31 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1488
When a factotum heals using his Opportunistic Piety, does it heal 2x Factotum level + int modifier or 2(factotum + int modifier)?A single action cannot and should not define a character's alignment. While a single action can have an alignment, a character's alignment is the culmination of all actions taken, and most importantly the purpose and intent for why those actions were taken.
My Homebrews:
Alu-Fiend + Lesser Variant[PEACH]
Benders, Avatar: The Last Airbender Inspired Classes [PEACH]
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2013-04-22, 07:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1488 The former.
Standard rules for arithmetic expression bind multiplication more tightly than addition. Absent any parentheses or verbal equivalents, "twice your factotum level + your Int modifier" is to be read as "(twice your factotum level) + your Int modifier".
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2013-04-22, 10:03 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1489
Can a spellthief choose any spell on a target of his Steal Spell ability or only ones he has witnessed or believes the target to have. In other words, does that ability allow the spellthief to scan the target's entire spell list for the day to make a choice?Last edited by dangerginger; 2013-04-22 at 10:41 AM.
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2013-04-22, 10:43 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1489
The Spellthief chooses in advance which spell to steal — or can elect not to choose, and the DM will select a random spell. The Spellthief has no access to the list of spells their target has available. Two quotes from page 16 of Complete Adventurer:A spellthief can choose which spell to steal; otherwise, the DM determines the stolen spell randomly.For example, a 1st-level spellthief who uses this ability against a 1st-level sorcerer could choose to steal magic missile. Assuming the sorcerer knew that spell, a successful steal spell attack would eliminate one 1st-level spell slot and temporarily prevent her from casting magic missile.
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2013-04-22, 10:55 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1490a Let's say a Adult Black Dragon tried to use double movement action to move 300ft in a round but a Handsome Conjurer uses celerity to put Wall of Stone in it's way. The dragon has poor maneuverability and no way to avoid the wall that suddenly appeared 5ft in front of it. Are there any rules saying what happens?
Q 1490b Let's say the handsome conjurer surrounded the dragon with solid fog. Can dragon do any movement besides falling down 5ft/round?
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2013-04-22, 11:33 AM (ISO 8601)
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- Aug 2010
Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1491
If I drop or throw my mind blade with the lucky special ability and reform it can I use the lucky ability again afterwards? On other words, is another forged mind blade considered a different weapon?Last edited by classy one; 2013-04-22 at 11:34 AM.
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2013-04-22, 11:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1490a
If the Dragon has Hover they can simply stop in mid-air, then fly in any direction at half speed. Poor maneuverability limits the flying creature to a 45 degree change of direction within 5', so the Dragon could turn 45 degrees in any direction other than up before stopping at the Wall of Stone. If the Dragon has already moved at least their speed in that round, they do not stall that round. If the Dragon has not moved that distance they will stall. Because Wall of Stone can only be conjured adjacent to existing stone surfaces, the Dragon likely will fall to the ground in that round.
A 1490b
A Dragon with Hover can simply stop in mid-air, then fly in any direction at half speed. Because Solid Flog temporarily makes any creature's speed 5', it would need a double move to fly 5' in any direction.
Flying straight down with Hover is, I think, the only way to obtain the result you posited. A Dragon with poor maneuverability and without Hover could fly horizontally or upward or downward at up to a 45 degree angle. A double move would be required to move upward at a diagonal 5' in the round. A double move would afford 10' of horizontal movement, or 15' of movement downward at a diagonal. (Upward movement costs double; downward movement costs half.) Because the Dragon's speed is reduced to 5', they would not stall if they moved any horizontal distance at all (minimum 2.5').A creature or object that falls into solid fog is slowed, so that each 10 feet of vapor that it passes through reduces falling damage by 1d6.
A 1491 No.
Each instance of Mind Blade is a new weapon.Last edited by Curmudgeon; 2013-04-22 at 11:55 AM.
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2013-04-22, 12:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Last edited by classy one; 2013-04-22 at 12:43 PM.
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2013-04-22, 01:28 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
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2013-04-22, 01:38 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1491 follow up
The weapon ability or abilities remain the same every time the soulknife materializes his mind blade (unless he decides to reassign its abilities; see below). The ability or abilities apply to any form the mind blade takes, including the use of the shape mind blade or bladewind class abilities.
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2013-04-22, 02:02 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1492
What happens to skills when you multiclass? If I start as a Rogue at level 1 and take Sorcerer at level 2, can I still maximize my Rogue skills as usual or do they become cross-class skills even though I am trained in them? Could I buy a Rogue skill I didn't have before?: I may be in error, but I believe the appropiate proclamation is "Sneak Attack, bitch."
Thoughts on fanfiction.
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2013-04-22, 02:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2013-04-22, 02:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1493
Can you use the withdraw action while you are under the Fly spell? Your character is normally unable to fly (in other words, has no fly speed).Last edited by Jon_Dahl; 2013-04-22 at 02:41 PM. Reason: Grammar (I'm really tired here at the moment)
My Red Hand of Doom Campaign Journal (Completed)
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2013-04-22, 02:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1492 clarification
You can continue to max out your Rogue skills (or even pick up new ones), at the same maximums as if you were still pure Rogue, it just costs twice as many skill points.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2013-04-22, 02:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1493 No.
The Fly spell does not grant you a standard fly speed, wherein any load above light prevents any flight. So you get just exactly what the spell specifies, and no more.
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2013-04-22, 02:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
My Red Hand of Doom Campaign Journal (Completed)
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2013-04-22, 02:46 PM (ISO 8601)
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2013-04-29, 03:12 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1486 5th level.
The rule is that prestige classes only improve your spellcaster level (level in a class which grants spellcasting) when they say so explicitly. An example:Improved Caster Level (Ex): A Green Star adept adds his class level to his caster level in another arcane spellcasting class to determine his effective spellcaster level.
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2013-04-29, 03:31 AM (ISO 8601)
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2013-04-29, 06:18 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1495
Can a Wizard/Sorcerer/Psion select the feat their familiar/psicrystal has?
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2013-04-29, 08:43 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1494 Ask your DM.
There is no answer to this except in a specific campaign if your DM decides it becomes relevant. As such, that DM gets to decide the answer.
A 1495 No.
Familiars and psicrystals are NPCs, and the DM makes decisions for all NPCs. Players may, of course, make suggestions to their DM. Failing that, their characters can get rid of the familiar or psicrystal through the normal means (death, dismissal, & c.) and try again.
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2013-04-29, 08:59 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1496
The Archmage PrC (and most other PrCs that advance spellcasting) have the following rule:Originally Posted by SRD on Archmage
Originally Posted by SRD on Eldritch Knight
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2013-04-29, 09:41 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1496 Yes.
Note, however, the class has their Spell Power ability, which can help alleviate the CL stagnation. The Practiced Spellcaster feat may be beneficial to an Archmage character.
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2013-04-29, 11:00 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1497 A phrenic creature with 5+ HD has the ability Body Adjustment. However the power is Psion/wilder 3, Psychic Warrior 2 so the base power points are 5 or 3. How many power points does the phrenic creature use for the base power to determine its augmenting?