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    Barbarian in the Playground
     
    gomipile's Avatar

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    Default Mystic SotAO ranger tricks?

    I want to build a stealthy assassin (Lawful Neutral, kind of like The Operative from Serenity) type caster without resorting to too terribly much cheese (polymorph, dark chaos shuffle, Psychic reformation abuse, etc.)

    The only chassis I've found so far with access to the Sor/Wiz list and all 4 of Spot, Listen, Hide, and Move Silently is the Mystic Ranger with the Sword of the Arcane Order feat.

    So, what neat assassin type tricks can you do with level 5 and less spells from the Sor/Wiz and Ranger spell lists?

    Alternatively, what other build would you use if you wanted Sor/Wiz casting with the skills Concentration, Spot, Listen, Hide, and Move Silently as class skills for every level of the build?
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    Ogre in the Playground
     
    Imp

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    Default Re: Mystic SotAO ranger tricks?

    Between the faerun feat that gives you a spellbook and the rules compendium on what and how prepared casters with spellbooks operate, and class with arcane spell slots and the ability to prepare spells (see complete arcane for the feat), you can now have access to the wiz list.

    SotAO won't work on an evil character, will it? Isn't mystra good?

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    I want to build a stealthy assassin (Lawful Neutral, kind of like The Operative from Serenity)
    Well, you might want to start with getting the alignment right.
    I'm not going to live there. There's no place for me there... any more than there is for you. Malcolm... I'm a monster. What I do is evil. I have no illusions about it, but it must be done.

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    Default Re: Mystic SotAO ranger tricks?

    My interpretation is that he does evil acts for good and lawful reasons. Generally, lawful evil does evil acts for evil reasons, right?

    In general, characters who are neutral on the good/evil axis are expected to do both good and evil acts. At the very least, it shouldn't be surprising if they do. Also, you are leaving out the fact that The Operative does do some good acts in Serenity.
    Last edited by gomipile; 2012-11-16 at 05:39 PM.
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    Default Re: Mystic SotAO ranger tricks?

    I don't know if its wise to start a discussion on morality in Firefly. What alignment is Jayne, again?

    Anyhow, I made a build for an assassin-type mystic ranger a while back that used FR's Telflammar Shadowlord to be able to teleport next to opponents and get full attacks (preferably out of stealth). In my mind it's a bit like Nightcrawler from the X-Men.

    In the build below, he would have teleport as a move, standard, and swift action by L20, so he could do a 1-round nova for 3 full attacks. There's only 2d6 sneak attack in the build, but Craven would make it 2d6+20 per hit, which is respectable, and a casting of Hunter's Eye (Rgr 3) would make it 6d6+20.

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    My interpretation is that he does evil acts for good and lawful reasons. Generally, lawful evil does evil acts for evil reasons, right?
    Not necessarily. Tarquin is LE despite trying to bring peace to a wartorn area: his methods are evil, despite his motives being neutral or good. ("You can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others.")
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by Spuddles View Post
    SotAO won't work on an evil character, will it? Isn't mystra good?
    Mystra is any Lawful or Any Good. TN, NE, CN, and CE are out.

    This leads to the hilarious problem that you have CG and LE paladins in the same order.


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    Default Re: Mystic SotAO ranger tricks?

    In any case, who cares what alignment my character is? It is only incidental to my original question, which I'd like some discussion on. :D
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    In any case, who cares what alignment my character is? It is only incidental to my original question, which I'd like some discussion on. :D
    remember, as a Follower of Mystra, you will be hunted by OTHER followers of Mystra who feel you are not following Mystra's Dogma properly.

    In other news, you have done most of the work of figuring out what your options are, other then Factotum or Spelltheif


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    Default Re: Mystic SotAO ranger tricks?

    Are you dead set on using the Wiz/Sorc lists? If you're not, the RKV would like to have a word with you.

    You should also consider the Dark template.
    Blue is sarcasm. Green is sincerity.
    Gray is for pet-peeves or nit-picking.
    And purple is for being weird.

    Angel of Justice avatar by OhMyGodI'mOnFire


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    Barbarian in the Playground
     
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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by RFLS View Post
    Are you dead set on using the Wiz/Sorc lists? If you're not, the RKV would like to have a word with you.

    You should also consider the Dark template.
    I thought RKV didn't have spot, listen, or move silently?
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    I thought RKV didn't have spot, listen, or move silently?
    it should have Spot and Listen, being from the ToB where it was learned that everyone should have perception skills.


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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by toapat View Post
    it should have Spot and Listen, being from the ToB where it was learned that everyone should have perception skills.
    "Should" doesn't put food on my assassin's table. Less obliquely, I'm looking at the RKV's skill list right now, and here it is:

    Balance, Concentration, Craft, Diplomacy, Heal, Hide, Intimidate, Jump,
    Knowledge (history), Knowledge (local), Knowledge (religion), Martial Lore,
    Profession, Ride, Sense Motive, Spellcraft.
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    PirateCaptain

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by toapat View Post
    it should have Spot and Listen, being from the ToB where it was learned that everyone should have perception skills.
    Unless they were added in errata, it doesn't. It does have Hide and reduced armor check for Hide. It is evident by the illustrations that the author intent was to have the possibility of being sneaky. Your DM might be willing to houserule move silently at least.
    Last edited by Daebu; 2012-11-17 at 12:51 PM.

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    Default Re: Mystic SotAO ranger tricks?

    The area I'm having trouble in is weapon damage. Are there some spells or whatnot that can give this type of character reliable bonus damage without going Swift Hunter?
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by Daebu View Post
    errata
    ToB Errata? You're a funny man

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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by Amnestic View Post
    ToB Errata? You're a funny man
    There was the BG project, as I recall, I suppose.
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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    The area I'm having trouble in is weapon damage. Are there some spells or whatnot that can give this type of character reliable bonus damage without going Swift Hunter?
    Extra Spell: Divine Sacrifice


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    Default Re: Mystic SotAO ranger tricks?

    Quote Originally Posted by gomipile View Post
    The area I'm having trouble in is weapon damage. Are there some spells or whatnot that can give this type of character reliable bonus damage without going Swift Hunter?
    Ferocity of the Sanguine Rage (Wiz 3/Assassin 4) 1/2 CL morale damage to melee attacks and can use a standard action to gain the benefit of True strike; but ends the spell.
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