Results 61 to 81 of 81
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2012-11-20, 08:49 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
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2012-11-20, 09:01 AM (ISO 8601)
- Join Date
- Sep 2011
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2012-11-20, 09:04 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Why is it so bad to want to heal?
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2012-11-20, 09:05 AM (ISO 8601)
- Join Date
- Jan 2012
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2012-11-20, 09:20 AM (ISO 8601)
- Join Date
- Sep 2011
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2012-11-20, 09:37 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Why is it so bad to want to heal?
I'm sorry, there is no privileged position for being weak. Just like it's inappropriate to show up with Pun-pun in a swords & sorcery-style game, it's inappropriate to show up with a character whose race does not synergize with his class and whose feats and skills were all chosen to simulate a non-adventuring life before he got involved in this mess when the rest of the group has made a special ops team composed of the most efficient and powerful classes/races/feats they can come up with short of infinite loops.
And your concept is never an excuse for causing out-of-character strife. That's the same as people who justify being a jerk to their fellow players because "it's in-character," as if they have no responsibility for their character.Last edited by Answerer; 2012-11-20 at 09:38 AM.
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2012-11-20, 09:44 AM (ISO 8601)
- Join Date
- Sep 2011
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2012-11-20, 10:56 AM (ISO 8601)
- Join Date
- Jun 2004
- Location
- Tempe, Arizona
- Gender
Re: Why is it so bad to want to heal?
Well congratulations on getting it to work right, but the response to the desire to play a Healer could well be characterized by "It's fine if you want to do it depending on the optimization level, but it's generally a bad tactic." You can argue with the general response and try to convince the general public it's a tactic that works if you want, but it's not precisely what I was talking about.
I was trying to address the systemic problems with some suggested houserules. The suggestion to use the Reach Spell Metamagic to overcome one of these hurdles just makes each other systemic problem worse in practically every way.
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2012-11-20, 11:08 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
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2012-11-20, 11:16 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- ⚣
- Gender
Re: Why is it so bad to want to heal?
I like this line of thought, only I'd make Cure spells immediates (which you can also cast as move actions) with some reach, and Inflicts should be touch spells but which can also cure others some distance away.
I'd also boost the damage cured a bit by the Cure spells.
And yes, that's a big bump, but that's just how bad the spells really are. Even with the boosts they're not particularly overpowered, let alone broken. It just means everyone would start trying to kill the healer of the opposing party first (or focus on non-damaging things, or attrition).
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2012-11-20, 11:31 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Why is it so bad to want to heal?
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-11-20, 11:42 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
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2012-11-20, 12:39 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Minnesnowta
Re: Why is it so bad to want to heal?
With bonus feats, what you guys are suggesting is already mostly doable in-game. Mastery of Day and Night freely Maximizes Cure/Inflict spells, Dragon Prophesier + Prophecy's Shepherd lets you freely Quicken Cure/Inflict spells while in prophetic favor (and lets you grab Prophecy's Shaper for a free Empower as well).
It's not terribly hard to get big numbers while healing that can negate a significant amount of damage. The core issue - that HP damage isn't always a big threat, that it's hard to have answers to every debuff out there (unless you know exactly what you'll be fighting), that reactive actions are almost always worse than proactive actions in 3.5 - remain, even with big heals. It's a low-op strategy at heart, and while it's a personal favorite playstyle of mine, that doesn't mean it's very powerful.Last edited by Menteith; 2012-11-20 at 12:56 PM.
There is the moral of all human tales;
'Tis but the same rehearsal of the past.
First freedom and then Glory - when that fails,
Wealth, vice, corruption - barbarism at last.
And History, with all her volumes vast,
Hath but one page...
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2012-11-20, 12:52 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Stillwater
- Gender
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2012-11-20, 02:09 PM (ISO 8601)
- Join Date
- Nov 2012
- Gender
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2012-11-20, 02:39 PM (ISO 8601)
- Join Date
- Jan 2012
- Location
- South East USA
- Gender
Re: Why is it so bad to want to heal?
Rather than tell everyone don't heal, don't do this, don't do that, I feel like we should help them try to do so as best as we can. Even if begrudingly so, and with notes on how ineffective such things might be, people still give recommendations on making a Monk or an Oversized Twoweapon Fighter...
Ta feat Invigorating Spellcaster in Dragon Magazine (or at least the Dragon Compendium) lets any spell that cures hit point damage also cure any or all of (dazed, exhausted, fatigued, sickened, or stunned), at the cost of being unable to be silenced due to a required verbal component.
Additionally, the feat Initiative of Ilmater grants excess healing to temporary hit points. Max equal to target hit dice x 3, that lasts as long as your caster level in hours.
Would either of these be useful, combined with techniques that increase how much you heal?
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2012-11-20, 03:51 PM (ISO 8601)
- Join Date
- Jun 2004
- Location
- Tempe, Arizona
- Gender
Re: Why is it so bad to want to heal?
What I worry about with numbers expansion and removing the Action Economy Cost from cures as well as giving these spells a range is that if someone has a good healer, you have effectively stopped HP damage as a means of disabling enemies unless you're managing to drop someone in one hit. HP damage doesn't impede opponents' speed, attack or damage, so until you drop someone, you're not really affecting the course of the battle. It seems like in this format, depending on how much you increase healing by, it'll become even more about disabling spells, since HP damage has become trivial to remove in a way that disabling spells still aren't.
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2012-11-20, 05:42 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Why is it so bad to want to heal?
Nobody says he should, if he wants to play a healbot power to him. I've done it, it was my first character.
However, There is generally the assumption of a Holy Trinity of class roles (4 in D&D with the skillmonkey) Tank DPS and Healer, it may be that somebody is assuming that the healer is going to be more required/effective than that archetype actually is in this particular game. Our OP should be aware of that.A man once asked me the difference between Ignorance and Apathy. I told him, "I don't know, and I don't care"
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2012-11-20, 06:06 PM (ISO 8601)
- Join Date
- Nov 2011
Re: Why is it so bad to want to heal?
Path of the Nefarious: A Way of the Wicked Journal.
Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
http://d20evil.blogspot.com/
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2012-11-20, 06:45 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Why is it so bad to want to heal?
Feats to facilitate the tactic are fine, but it also comes down do timing of when to cast a Cure Wounds spell as opposed to doing something else. If someone is in Death's Door, do it then to get them back in the fight. If someone is close to Death's Door, do it then to prevent it to keep them in the fight. Neither is universally true. If it's close to TPK kill the bad guys fast and heal up afterwards. You may be too occupied to heal even if you wanted to. Doing something else may really be the better option at that particular moment depending on what that something is.
It really comes down to player experience. You can get a vibe of how a combat will play out/is playing out. You learn whether you're more useful for a particular combat as a warrior, spellcaster, or healbot. Some people prefer playing clerics as one of those roles, period. More likely just the first two. That's fine. For those who choose to have some healbot tactics, it's possible. Clerics have that versatility.
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2012-11-20, 10:20 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Why is it so bad to want to heal?
One thing to keep in mind is what sources are useable. Body to Body buff from Book of erotic fantasy ( 3rd party, but some thing it is WOTC or something ) can be VERY helpful for healing. Just depends upon combination of feats and sterf that is used.