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Thread: Finishing Strike (IC)
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2013-01-05, 03:48 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Finishing Strike (IC)
Alright, problem solved. Now, to go find that hovering freak.
SpoilerDouble-Move to G10, barring failed Acrobatics to be posted in OOCLast edited by Deathkeeper; 2013-01-08 at 01:07 AM.
Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2013-01-05, 07:35 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Finishing Strike (IC)
Liresha
Deliberation, deliberation, deliberation, careful thought, which fire has the highest propensity for spreading? Good question. Now account for material density, plush carpeting and add a factor of three for each decade worth of written materials, factor in blanket, hope feverishly for success - there, there! That's it!
Liresha threw the blanket she had been holding on to. It didn't seem to do much to retard the spreading flames.
Okay, okay, new plan, she could still fix this. Stepping back carefully, Liresha took a deep breath (refreshing mixed with mild ash, a stains of smoke. Tasty)
"Anyone? I could use a hand here! All I've got is oil and acid and a spiffy hat, ain't gonna cut it!"
Action
Spoiler
Standard action! Throw blanket (finally) at fire in D 4.
(d20+3)[22]
Move action: take three careful steps backwards to I 5
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2013-01-08, 08:40 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- C.W.R.
- Gender
Re: Finishing Strike (IC)
Protect the circle?
Hmm...
"Klen!" Halphax called out. "Get into the offices! It sounds like someone's trapped in there, and maybe something else."
Halphax continued up the stairs, rounded the corner and ducking past the librarian. Assuming the door was open, he could fire another blunt arrow at the skull, but if it wasn't he'd have to continue this chase.
Actions
Spoiler
If the door at D18 is open:
-Move Action: Move to D11.
-Standard Action: Attack the Skull at D19 with bow and blunt arrows.
--Attack: (1d20+4)[12]
--Damage:(1d8+1)[8]
If the door isn't open.
-Move Action: Move to D11.
-Move Action: Move to D17.
Last edited by Machinekng; 2013-01-08 at 08:40 AM.
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2013-01-08, 08:13 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
Halphax took the final steps up the stairs, bypassing the librarians, and turned toward the offices. The door, he noticed, had been battered, burned, and broken down, but that wasn't what caught his attention.
Looking into the office, he saw it, and stepped to the side just in the nick of time. Two lines of bright golden lightning shot past him, each one striking a librarian. The two of them recoiled in pain, but were still standing. Turning around, they saw it too.
"What is that?!" asked one librarian.
"I don't know!" Replied the drow. "Run!"
The former doubled back on himself and bolted downstairs. The drow, on the other hand, picked up the pace, and bolted behind a bookshelf.
Halphax was left alone, engaged in a stare-down with...SpoilerIn the office, there was the first skull, the one he had been chasing, but there was also another skull. Or rather, a skull-shaped...thing. This one was huge: nearly as big as the Ophiduan it was currently staring down (Medium size). And it didn't appear to be a normal skull, either. Rather than being made of brittle bone, this was red and fleshy. Where eyes should have been were two glowing electric lights that flickered and sparked. And lastly, a quartet of tentacles sprouted from its base. They looked big enough to be used for some strange definition of walking, but it appeared that the skull was able to levitate, as the skulls that had come before it. It appeared to have just entered the office through a hole in the ground (C19).
Halphax quickly fired off an arrow, but it went just wide.
On the floor below, Klen nimbly hopped over the study tables to get to the other side of the room. As he went, he could see the electric bolts hit the librarians, although he was not in a good position to see what fired them His hand involuntarily clenched around his mace.
Liresha managed to put out a small section of the fire, but the rest of the shelves on her side continued to burn.
Abe has yet to go in this round. After his move, round seven will begin.There are no impossible encounters. There is only inadequate preparation.
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2013-01-08, 08:36 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Finishing Strike (IC)
Abe rushes off towards the nearest fire. If there's any sandbags or blankets on the way, he'll stop long enough to pick it up.
SpoilerDouble moved, the maps already changed.
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2013-01-08, 09:01 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
SpoilerIf Abe were to change his course to go through P5, the librarian could hand him a sandbag (free action), thought his may mean his move would end at L5. Or he could command the librarian to bring him one, he seems commanding enough. Round Seven is now begun.Last edited by Komodo; 2013-01-08 at 09:01 PM.
There are no impossible encounters. There is only inadequate preparation.
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2013-01-08, 10:18 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Finishing Strike (IC)
Alright, this certainly doesn't seem good. But damned if I'm going to let the snake man alone with whatever lightning-shooting abomination surfaced here,
SpoilerMove to E15
and furthermore-
...
Okay, what the ****?Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2013-01-11, 07:28 AM (ISO 8601)
- Join Date
- Aug 2012
Re: Finishing Strike (IC)
Liresha
"Oh, hi Abraham. You look well. Very dashing. What's the commotion about? People are shouting - Excuse me..."
The former bookshelves were a conflagration, the flames high enough to lick the ceiling. However, the blanket had managed to snuff out some of the spreading fire - which left the rest almost surrounded by a good dead circle of ash. It left an opening for a to cut off the flames and let them burn themselves out. One does what one must.
Liresha gingerly picked her way forward to where the her bundled had landed earlier. The flames were gone here, but the heat remained and more flames surrounded her. The air was becoming harder to breathe and this close to the major fires the heat was intense. Not offsetting though. Appealing, in a way.
She ducked down to grab the heavy blanket, before twisting to toss it into the fires whispering near her head. There, that should do it. And it only left her starring into an inferno.
SpoilerLiresha moves to D 4 (reluctantly)
Retrieving the flame retardant blanket at her feet (and stamping on it a bit to smother flames) is her standard action
Dropping it again on top of the flames in C 3 is a free action
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2013-01-12, 07:52 AM (ISO 8601)
- Join Date
- Nov 2012
Re: Finishing Strike (IC)
There, that ought to take care of the fire over here. Good thing too. The last time I got caught in a burning library I had to skip town. Kizziar turns around and notices the tiefling across the room fighting more fire. Well, another day, another fire it seems.
SpoilerActions: Standard action to cast Create water on the last of the fire near me. Move action to J5
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2013-01-15, 11:48 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- C.W.R.
- Gender
Re: Finishing Strike (IC)
For a second, Halphax just stared ahead through the open doorway, analyzing the monstrosity that lay before him.
His serpentine eye, the right one, began to twitch.
Why was he here again?
Halphax questioned whether or not it be better to let the library burn than fight this thing, but if it was related to the other monsters the fire probably wouldn't have an effect.
Halphax shrugged, and let loose a blunt arrow at the smaller skull, backing away around the corner. He didn't want to let that thing get close, or worse, charge at him, and it was better to pick off the minor enemies first.
Halphax considered calling for aid, but decided against it. If the others came, so be it, but he wouldn't be crying for help anytime soon.
Actions
Spoiler
Standard Action: Shoot the Skull at D19.
-Attack:(1d20+4)[21]
-Damage:(1d8+1)[8]
Move Action: Move to G8.
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2013-01-16, 08:24 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
ROUND SEVEN
Downstairs, the tiefling and the half-orc continued their fight against the fire. Kizziar used his prayer one final time, and rained down to extinguish all the fire remaining on his side of the library. Many of the books and scrolls were now soaked, but the primary threat to the texts was gone. Liresha, having no prayers to create any water, was left to fight with the one retardant blanket she had, managing to put out all but one of the burning shelves.
Across the library, Klen paused as he saw the librarians suffer from electric bolts to the chest. One of them retreated past the tengu, and then he saw Halphax launch an arrow at something beyond his sight, followed by a piercing, otherworldly scream cut short suddenly. What new terror was this?
Above the tengu, Halphax's arrow sped true, and shattered the final remaining skull (or at least the final remaining bony skull) to smithereens. Unimpressed, the monstrous Far Skull landed on its sizable tentacles and began moving forward with impressive speed. Seeing the lizard had moved too far away, the thing glanced over the railing and noticed Klen at the base of the stairs below. Grabbing the edge with its foretentacles, it leapt over the edge and deftly landed behind the tengu, grabbing at him with its smooth, strong, fleshy red limbs...
Klen was previously on high alert, so this attack is not a hugh surprise, or at least not enough of one to deprive him of his dex bonus to AC. Also, you have not moved yet, so you are allowed to make your standard action as normal if the Far Skull's grapple attempt fails. No attack of opportunity on this one, I'm afraid.
[B]Grapple Check: (1d20+4)[11]Last edited by Komodo; 2013-01-16 at 08:26 PM.
There are no impossible encounters. There is only inadequate preparation.
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2013-01-17, 07:44 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Finishing Strike (IC)
Well, this is perfect. I just can't get a break with these thrice-damned things. One thing's for sure. Ick. Trying to grab me, huh? I'll show you!
Attack: (1d20+4)[10]
Damage: (1d8+1)[6]
Attack (natural): (1d20-1)[6]
Damage: (1d3+1)[3]Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2013-01-17, 09:27 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Finishing Strike (IC)
Abe sees the commotion and starts advancing on the horror. "What is that?!"
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2013-01-18, 08:51 PM (ISO 8601)
- Join Date
- Nov 2012
Re: Finishing Strike (IC)
Kizziar sees the giant skull abomination. He stops. He stares for a moment. Blinks twice. With a sigh, he pulls his axe from his belt as he begins to stride quickly towards the... thing. He mutters to himself."Just can't seem to catch a damn break today. Hope you can see this."
SpoilerDraw Axe. Move to H8.
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2013-01-20, 11:12 AM (ISO 8601)
- Join Date
- Aug 2012
Re: Finishing Strike (IC)
Liresha
Small, smoldering fragments of parchment were still lazily flittering through the air and, yeah, that last bonfire was probably beyond her abilities to defeat, but, well, accolades given when accolades are due. This time she hadn't started a fire, she had (almost) put one out. A-glow both with the orange backlight of the last pyre and her own satisfaction, Liresha cast a glance around for Abraham and Kizziar. Both were gone, two blurs heading around the corner. Vague noises were echoing up from somewhere near the doors. Everything else seemed in order, no roaring flames in the other parts of the library and simply a somewhat nonplussed looking librarian standing watch.
Anxiety coiled itself tightly around her fleeting sensation of accomplishment.
Liresha took a deep breath, clasped one hand tightly around her hat and hustled.
Down the first lane, Kizziar was drawing his axe up ahead Abraham was making some sort of gesture. Clear case of lane congestion. She shot past the corner, grabbed hold of the an inviting shelf and switched her momentum to barrel down in parallel to her two companions.
Action
SpoilerFull round action: Liresha runs from D 4 to G 14.
12 squares of movement.
Fibinachi makes the act of running take up too many paragraphs. Mwahaha, dramatization.Last edited by Fibinachi; 2013-01-21 at 06:56 PM.
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2013-01-21, 08:56 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
(Abe's movement forward represented the end of round seven)
ROUND EIGHT
The heroes quickly approached this new threat, with the attempted victim of the grapple quickly replying with a quick one-two of mace and beak. Both attacks fall short, however, ether being dodged outright or deflected by a swift flick of a tentacle. The Far Skull then proceeded to ignore the bird it was tackling seconds ago and moved with surprising dexterity around Klem, onto the first few stairs. Hovering just high enough to reach over the banister, the skull's tentacles reached for a nearby devil-like magician...
Grapple Check Vs Liresha: (1d20+5)[8]
The skull moves dexterously enough to avoid AOO's on Klen's behalf...this round.
Abe and Halphax have yet to move this round.Last edited by Komodo; 2013-01-21 at 08:57 PM.
There are no impossible encounters. There is only inadequate preparation.
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2013-01-22, 09:36 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Finishing Strike (IC)
Gak! This thing's really annoying me! On the plus side, it's being distracted by everyone's favorite mysterious mage, which means it might actually get caught off-guard for once when I get smash-happy. Which I do believe it is time to do again. Here goes nothing! Again!
Spoiler
5-foot step to E14
Full round Sneak Attack (!):
Light Mace: (1d20+6)[14]
Damage: (1d8+1)[9]
Sneak Attack: (1d6)[5]
Natural Weapon: (1d20+1)[12]
Damage: (1d3+1)[4]
Sneak Attack: (1d6)[5]
Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2013-01-22, 10:32 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Finishing Strike (IC)
Abe wasn't sure what it was, but he wasn't about to let that stop him from smiting it to the floor. He gets into position and bellows into the thing's face. "ABOMONATION! I WILL CAST YOU FROM THIS PLANE, FROM EXISTANCE ITSELF!"
Abe, full of righteous fury, swings his hammer with all his strength, straight down.
ACTIONSpoilerSwift Action: Smite Evil (if this thing is an outsider or undead, I get +1 damage on top of the roll below)
Move Action: Move (already moved on the map)
Standard Action: Attack with Hammer
Attack: (1d20+7)[18](25)
Damage: (2d6+7)[2][5](14)
If Critical, then
Crit Confirm: (1d20+7)[7](14)
Crit Damage: (4d6+14)[3][4][6][5](32)
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2013-01-23, 12:16 AM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
Abe's movement ends round eight. This technically means that Halphax did not get a move on round eight, which I apologize for, but the battle must proceed.
As the Far Skull futilely reached over and attempted to grab up the tiefling, Abraham approached the austere abomination and, with an audacious auditory oath, assaulted it with an attack of righteous anger.
Alliteration aside, his hammer struck a serious blow, denting the skull's fleshy temple, and simultaneously searing the wound with a flash of holy light.
ROUND NINE
Next to the Paladin, Klen stepped behind the skull, which was busy focusing on recovering from Abe's hammer, and was also focused on dodging Liresha's devilish claws. With his quick roguish avian eye, he spotted a bit of flesh near where the base of the skull might be on a normal skull, where the flesh was softer. Lifting his mace behind his head, he brought it down hard. He could feel some odd resistance around the skull, but was swinging too hard to stop. The mace connected, and the tentacle's tensed, and the skull let out a sound that was somewhere between a scream, a gurgle, and a thunderclap. Not listening, Klen strove to follow up with a quick peck, but this time the resistance was more noticeable, as though an invisible wall of force protected the thing. He quickly withdrew his head as he realized he was being slowed too far to do any more damage.
SpoilerPS: so you don't get the wrong idea here, I'm getting at you realizing that the Far Skull has a deflection bonus to AC.
Suddenly, without warning, the skull came alive with lightning, and a bright flash of light exploded outwards. Sparks ran out in each direction, leaving burn marks in the carpet, and shocking those nearby...
Everyone within 2 squares of F14, take 1d4 electric damage. Reflex half, DC 12.
As the light faded, those around noticed the Skull had disappeared. It's location remained a mystery not long, though, as a similar flash and screech upstairs revealed the creature to have teleported away. It was not retreating any longer, however, and it eyed the heroes with an evil, electric glare...
Far Skull has teleported upstairs, to the second floor, square N8. If you are having any further trouble with floors, or are accessing the game via phone, let me know, I'll make a separate doc for the second floor. Klen is the only one to have acted so far in round nine, everyone else's actions will be after the teleport, which is why I posted when I did.There are no impossible encounters. There is only inadequate preparation.
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2013-01-28, 10:04 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Finishing Strike (IC)
Liresha
Liresha ducks and covers! (d20+4)[9]
She takes (1d4)[3] electrical damage
One moment it was there, and Klen was trying to clobber the thing while Abraham went straight through clobber, crush or kill and into ended up in righteous carnage. It lifted itself back up with an explosion of sparks after sustaining a heavy blow and then it just disappeared. The sudden shock arced across the plush carpeting, ground itself near the largest sources of metal.
Them. The people with weapons. It stung.
"That's cheating! That's cheating! I can't vanish! Anyone see it? Where'd it go?"
Yellow light flashed elsewhere, a jarring screech from elsewhere following it. This would be a great time to reconsider and inch out the door while everyone was busy fighting electrical monsters. She skittered backwards while shaking off the literal aftershock, tail twitching. This was all an interesting combination of near death experiences, nerve skittering and tentacles. Bailing now would cut the story short.
"Where's Halphax?"
She moved backwards, trying to gain more coverage by jumping on a nearby table. She deftly avoided landing on a awry scroll case - tripping would have been embarrassing for her nascent swashbuckler aspirations - and planted both boots firmly on the table.
"Second floor! Hahaha CATCH!"
Action
Spoiler
Liresha takes a few steps backward, ending up at L 13.
Acrobatics Roll:(d20+2)[13]
Then she readies an action to throw Acid Dart at the Giant Skull Boss Monster if it comes into range
Liresha casts Acid Dart once again! 1d3+1 for the focus item. Sticks and stones may break my bones, but acid would corrode them...Last edited by Fibinachi; 2013-01-29 at 12:40 AM.
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2013-01-28, 11:34 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Sunny Florida
Re: Finishing Strike (IC)
SpoilerAt her current position atop the table, Liresha is 5 feet off the ground, and the second floor is 10 feet above the first. counting from there, I figure Liresha is 30 ft away from the Far Skull. From my reading of the Acid Dart rules, and the fact that I believe they say somewhere to always round up, I'll say that 30 is the maximum range for that spell for a 1st level Magus. Fire away!There are no impossible encounters. There is only inadequate preparation.
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2013-01-29, 12:47 AM (ISO 8601)
- Join Date
- Aug 2012
Re: Finishing Strike (IC)
Liresha
The tiefling magus summons arcane energies by shouting "Catch!" and focusing outwards!
Ranged Touch:, (d20+3)[4]
Liresha fumbles her attack!
Weak, balefire substitute: (1d3+1)[3]
She was dimly aware, as she thrust her hand forward and to throw churning, pseudo-energy goo at a floating skull awash in lighting and tentacles that the time for being subtle had probably passed a while ago. Well, deal with that in the aftermath. She pulled at the thread of energy in her mind, moved her hand that trailed green fire and...
... her throat was itching.
Wait, this was the table next to where Kizziar had been channeling not many moments ago--
Oh drat. Oh drat oh drat ohaaach--
She sneezed. Splatters of sputtering acidic trace remnants flew through the air. Tiny green stars that bit into the carpet or the table, sizzled for a brief moment then flashed out.
Swashbuckling was really difficult when you had certain allergies.Last edited by Fibinachi; 2013-01-29 at 01:08 AM.
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2013-01-29, 02:24 AM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Finishing Strike (IC)
Well, this certainly isn't working. I'll need to do something about this. Not sure what, but-
Oh crap.
Reflex half: (1d20+6)[7]
Damage:(1d4)[2]
owowowowww, zappy. Why can't these things ever get along smoothly?Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2013-01-31, 06:20 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Finishing Strike (IC)
Abe sprints up the stairs as quick as he can, trying to close in on the skull.