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    Halfling in the Playground
     
    AssassinGuy

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    Default Trying to find a clone-like spell

    I'm sure I've seen a spell similar to Clone in which the clone immediately tries to hunt down and kill the original, but I can't seem to find it. The Clone spell itself doesn't work this way, has anyone seen anything that meets that description?

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    Bugbear in the Playground
     
    Amiria's Avatar

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    Default Re: Trying to find a clone-like spell

    That would be Ice Assassin, I guess. Source = Frostburn; 9th level spell.
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    Default Re: Trying to find a clone-like spell

    Ice assassin is correct, and I believe clone used to function in this way as well under certain circumstances.
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    Ettin in the Playground
     
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    Default Re: Trying to find a clone-like spell

    Quote Originally Posted by Stabbald View Post
    I'm sure I've seen a spell similar to Clone in which the clone immediately tries to hunt down and kill the original, but I can't seem to find it. The Clone spell itself doesn't work this way, has anyone seen anything that meets that description?
    a mirror of opposition also pretty much does this if it wasn't ice assassin, as people have already said.
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    Diarmuid's Avatar

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    Default Re: Trying to find a clone-like spell

    Artifact from 2E version of the spell where the clone actually is the person and they are aware of each other and will try to rid the world of the other or go insane and kill itself.

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    Bugbear in the Playground
     
    The Random NPC's Avatar

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    Default Re: Trying to find a clone-like spell

    There's also the Demi-plane of Mirrors, every time you go there you are cloned and it tries to kill you. If you kill it, you aren't cloned anymore, but if it kills you it can leave the plane.
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    NecromancerGuy

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    Default Re: Trying to find a clone-like spell

    Simulacrum would do the same.
    Get something from the person/creature you want to 'clone', make the simulacrum, order it to find and kill the original.

    Even though this would work it is sup-par, because the Simulacrum is not as powerful as the original.
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    Ettin in the Playground
     
    Venger's Avatar

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    Default Re: Trying to find a clone-like spell

    Quote Originally Posted by Wookie-ranger View Post
    Even though this would work it is sup-par, because the Simulacrum is not as powerful as the original.
    well, one isn't, but two or three or four are more than a match for it, as is a half strength creature of 2x or more power
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    Halfling in the Playground
     
    AssassinGuy

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    Default Re: Trying to find a clone-like spell

    Quote Originally Posted by Diarmuid View Post
    Artifact from 2E version of the spell where the clone actually is the person and they are aware of each other and will try to rid the world of the other or go insane and kill itself.
    This must have been it. I suppose I could use a Mirror of Opposition, but it doesn't quite have the flavor that I'm interested in.

    The reason I asked was that the party in my game is going to need to go to the bad guys for help and they will need to leave one of their own with them for some time in a dormant state. I was thinking of having the bad guys harvest a sample and growing a clone to spring on the party a few months down the road (I would advance the clone in levels to represent the evil guys training the clone).

    I suppose I could just do it anyway, it would have just been nice to have a mechanical reason to justify it.

    I guess I *could* use a Mirror of Opposition, but then the bad guys would have to interrupt the fight and then delete the party member's memories so that he forgets about it.

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    Ogre in the Playground
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    Default Re: Trying to find a clone-like spell

    There is also a thing called Aleax (in Book of Exalted Deeds I guess), which is a kind of a clone designed to kill it's original with a set of solid buffs and additional abilities. Depending on your players prowess, you might have to tone it down, but it would still make sense.
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