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    Barbarian in the Playground
     
    Rebonack's Avatar

    Join Date
    Nov 2006
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    The King's Grave

    Default [Nexus] Inside 50


    Flag of Inside, flown over all Remnant and Government Installations

    Current Events: CHAOS! SINKHOLES! ZERG! PONIES! HOLY COW!

    Children are being kidnapped from all over the city by nefarious forces. What could they be up to?


    The title is a misnomer, of course. No doubt the moniker of this place was settled on after a brief conversation that started with, 'Wouldn't it be funny if...?'. But now the name has stuck.

    But what is this place, you ask?

    Inside is everything within the City Walls. As opposed to Outside, which is everything without. This strange, whimsical city seems to be the center of a planar Nexus, a crossing point between all possible worlds. One can find just about anything in this wondrous place, dreams that defy imagination and terrors that freeze the soul. People and whole places are regularly drawn into the Nexus, added to the chaotic melting pot of all possible realities.

    And more than a few realities that aren't possible.

    The city is surrounded by defensive walls, with an artificially and accidentally created moat outside the walls, a moat that has been diverted into a river-channel for one many bodies of water flowing through Inside. A gap in the walls and a bridge allow for entrance into the city proper, the main gate opening up to welcome newcomers Inside.

    Welcome, traveler, to the City of Inside. The only boundaries you find within are the bounds of your own imagination.


    Rules, Zones, Streets, and Locations

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    Rules
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    1:Please Spoiler any Fanservice in this thread! It is accepted that there will of course be some, and that romance and curtains happen. However, please be courteous to others and spoiler any scene that goes on for a little while, and if it reaches the point, curtain. This is so you can stay within forum rules, as well as letting those uninterested in the scene, pass by. Thank you.

    2:Godmodding is not permissible! As stated in the rules in the FFRP Central Thread,, godmodding is generally not allowed without permission. If you're shaky on what might be, and what might not be godmodding, please follow the above link.

    3:The DOOM-Shield. Inside is currently equipped with a techno-magic shield that mitigates "global" effects to a survivable level. This is to prevent anyone from simply killing all the NPCs, or affecting the entire city. For example, a plot that envelops the entire city in sub-arctic temperatures, will find that the cold isn't as bad as it should be, and survivable.

    4:Remnant. Please remember when doing any plots or large events, that even though it has it's own thread, Remnant, the Inside Police Force and Army, is located in Inside, and may respond to events, or may be asked to respond to them. More information on them will be provided later.

    4:All Inside-Wide/Nexus-Wide plots need to be brought up in OOC first! We all want to have the entire city be cast into a frozen wasteland from time to time, but such things need to be brought up in OOC first, to allow players plenty of warning, and so people don't feel like anything is being forced upon them that they don't want to RP.

    5:Inside is not Space! Anything involving massive spaceships, meteors, satellites, Lasers From Space, and the like, do not belong in this thread. Few PCs have the ability to fight off an orbital bombardment, so it is considered unfair to be able to call down such things inside Inside. It can be assumed that the Doom Shield prevents such things from occurring. The place for these sorts of things should be in Outside, or another thread all together.



    Zones, Streets, and Locations
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    Please PM Rebonack to have a new location placed in this registry.


    Zones:
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    In the Zone(s): The City of Inside is separated into three socioeconomic zones color-coded for your convenience.

    The Blue Zone is upper-class, well to do portions of Inside.

    The Grey Zone is the portion of the City that is middle-class. It also includes many commercial and industrial portions of the City.

    The Red Zone is the of the City that is degenerate, destitute, or downright dangerous. Sometimes all of the above.

    Streets:
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    Can you tell me how to get, how to get to Generic Street? The City of Inside also has a number of Streets. The Streets aren't a street in the literal sense, but rather portions of the City with a particular theme. While one can find anything anywhere in the City there are none the less areas were certain settings predominate.

    If you have an idea for a Street feel free to suggest it in the OOC thread.

    Known Streets:
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    Generic Street: The generically modern setting! Generic Street is perhaps the most plastic of the Streets, displaying a decent mix of all settings, though modern predominates. Generally speaking most locations without a Street name will be found here. The most commonly seen locations here are the Streets and the Slums. Occasionally The Rooftops if someone is feeling daring.

    Arkham Street: Spanning 1920s-1940s style sci-fi and horror, Arkham Street is home of such spooky locations as Philip Memorial Library, the haunted Carter House, and Dunwich Park. The more upscale portion of Arkham Street is known as Metropolis Square, a metropolitan area sporting Diesel Punk style robots and rayguns and mad scientists oh my!

    Cirrus Street: Cirrus Street is the FUTURE! sci-fi portion of Inside. Most commonly seen are the post-apocalyptic Bombed Out Zone with its never-ending zombie vs Martian vs killbot vs mutant war and the hopeless squalor of the Underhive. In addition to these areas there's also the chrome and glass clad Skyway. Think Jetsons with more foot-paths. Repulser Trams connect the Skyway to other portions of Inside for those not blessed with flying cars.

    Market Street: Market Street is the ye olde portion of Inside, complete with bards, fools, open market places, and the occasional damsel in distress. While products of any age can be found in the sprawling street booths everything is done ye olde style-e. If you need a chase scene to crash through a fruit-cart this is the place to do it.

    Yellow Dog

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    At the edge of the city of Inside, a unique street marks the border between the wilderness and the world of men. Two rows of wooden buildings stare at one another from across the sides of a dusty, unpaved street. The dark brown wood is bare, held in place with rough nails, only the occasional brightly painted sign relieving the earth tone monotony. This street is called Yellow Dog, and it is a little mining town right out of the Old West.

    Well, not quite right out of the Old West. You see, anything and anyone that has even a little to do with the West comes to Yellow Dog. It doesn't matter what kind of West you're from; a Fantasy West with dragons and demons, a Steampunk West with stompy mechs powered by cloud benching coal furnaces, a Samurai West were a man's sword is as trusted as his six-gun, a post apocalyptic or futuristic West were revolvers come in laser form and the horses are robots; heck, even folks from just the plain old regular West are welcome here, and they don't mind strangers round these parts. This is a place were a gaggle of fur trappers and buffalo hunters haggle with a squid faced merchant about the worth of their haul. This is a street where dwarf and gnome gold miners walk into town, comparing the size of the nuggets they've panned from the rivers as they head towards the saloon. This is a place where you can pass a man dressed like a Union Cavalry Officer talking with a robot cowboy on a steel horse. You can walk down the way and pass a mysterious man who greets you with a "Konnichiwa, pardner.", as his samurai sword rattles lightly against his holstered pistol. Gunslingers, cowpokes, gamblers, bandits, prospectors, pioneers, profiteers, preachers, snake oil salesmen, trappers, hunters, townsfolk, wildmen, and things much weirder all mingle along this dusty lane.

    Welcome to Yellow Dog, pilgrim. Enjoy your stay.



    Locations:
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    Azik's Enchantments(Player: Harnel, Grey Zone)

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    Those in the area will hear a rumbling as the Nexus begins pulling in something larger than just a single person. Reality bends, and the shape of portal opens above a certain street corner. For a sickening moment, nothing happens, but then things start coming out of the portal - all of them are bricks, building up finally to a door and a roof, with tiny windows built in. There's even a large chimney sticking out of the center of this strange, conical building that begins puffing rainbow smoke almost immediately.

    A creature steps out the front door, though many wouldn't consider it a creature - He is a warforged, a living golem. Covered in what appears to be adamantine plates, he looks up and down the street, his longcoat catching in the breeze. as it flutters, one can see a multitude of wands, schema, and scrolls all attached to several belts around his waist and upper legs. On his eyes he wears a pair of blue tinted shades, despite his lack of ears, and the metal orbs that serve as his eyes glow green behind these spectacles. He looks up and down the street. He doesn't seem to be particularly disturbed by the change in location, but he does take the time to call out, in a metallic voice:

    "Azik's Enchantments is open for business! Come find a potion, a wand, a scroll to fit any need! We have spellbooks for beginners and experts! Weapons of all shapes and sizes, and armor unlike anything you've ever seen! Come find what you're looking for here!"

    And then he heads back inside. So much work, so little time. Inside is as strange as outside, with magic trinkets lining the walls on shelves, but all behind the counter, to keep any stupid kid with the idea to steal something from doing so. You can find just about anything magical here, and that which you can't find, Azik the Warforged can make within a more than reasonable timeframe.


    Emergency Bunkers
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    Eight bunker-like structures in a ring-like arrangement at about the midpoint between the walls (or the docks) and the center of the city have been completed.

    The interior of each is rather dull, rather befitting a bunker, but there are underground areas beneath the visible bunkers. These are similarly dull and military-styled, but they also act as hospitals.

    These are mostly designed with emergencies such as shelling in mind, and are usually closed.


    Emergency Clinics

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    Like the bunkers the clinics are spread through-out the City and are equipped with technology akin to a modern emergency room. Since there's no magical healing available the speed of recovery is going to be noticeably lower than what is available at one of Inside's many temples. However their availability makes them absolutely vital in the application of life-saving care.


    Erin's Emporium
    (Player: The Bushranger, Grey Zone)
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    Construction Gnomes have been hard at work renovating a small store along one of the various merchantile roads. Well, it was small. Now it's bigger on the inside.

    And filled with every sort of weaponry imaginable, from across the multiverse. From blaster carbines to P-90s, surface-to-air missiles to ballistas, zats to nunchucks, they're all here.

    Is that a siege crossbow sitting in the corner?


    Evolution Industries Headquarters + Factories
    (Player: Darkcomet, Blue Zone)
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    The headquarters of the company known as Evolution Electronics and Power is a fairly standard-looking modern-day tower in appearance, not quite reaching the level of skyscraper.

    The company owns a large factory nearby, used in production of its MACE units, and potentially other products, should it be desired.

    The company also possesses a number of other factories around the city, used for production of weaponry and other military materiel.

    Retail outlets for Evolution's products are scattered around the city.


    Finders Keepers (Player: Reinholdt)
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    [Gray Zone]

    Sitting right near the edge of the Red Zone, a new shop has opened up. It's a basic looking office, part of a larger building. Out front is a sign,

    FINDERS KEEPERS*
    We find missing people, kidnapees, deadtime victims and more.

    *And no we don't actually keep them. It's just a name.

    Inside, is a secretary typing away at a typewriter. She directs customers to wait until their turn, at which point she sends them back to meet the shop owner, one Heinrik Hurtz. He is most clearly not related to any superheroes whatsoever. This is a fact in and of itself, proven clearly by the fact that Heinrik wears glasses.




    Hastings and Sons Mortuary (player: Kid Kris, Grey Zone)
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    Near one of the older parts of the city sits a large and somewhat dour building of brick and mortar, built in the traditional sense, with a metal plaque by the door that reads (predictably enough):
    Hastings and Sons
    MORTUARY
    For the preparation of the dearly departed.

    And indeed, should one go in one should find all the trappings of a conventional mortuary, including several large visitation rooms, run by this guy:
    Though of course, usually without the zombie there.
    In recent times however, the true business of the resident Mortician has branched into a more heretical bent, offering certain services to the living impaired (more commonly known as the foul Undead). These start at simple healings and flesh grafts (the flesh occasionally obtained 'legitimately', when a body comes in for cremation and the Mortician gives them an urn full of wood-ash, but usually corpses are obtained through donations from customers or good old fashioned grave-robbing). But services can also range into body part replacement and augmentation for the undead who wishes his creator had seen fight to give him a giant lobster claw or retractable venomous spines, or even full body/flesh reconstruction for the self-conscious lich (or lich in disguise, though making your new flesh look like someone else usually costs extra) or the zombie in his golden years. These customers usually come in through the back door, where there is a plaque listing the full list of services. Though of course some are brazen enough to come through the front door anyway.

    ((PM if you wish to interact with the Mortician, as Kid Kris may not always check the thread.))


    MagMart (Player: Lord Magtok, Blue Zone)
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    An absurd mash-up of K-Mart, Wall-Mart, Target, and every other vile retail chain, MagMart is staffed by an unswervingly loyal Magbots, lobotomized talking cats that are too brain-dead to know any better, several voodoo spirits, and a pickle jar that everyone insists is a sentient being that only communes with those who truly believe in it.

    Here you can find everything from curtains to carpets, macaroni to monkeys on motorcycles, groceries to zombies. The staff is always happy to help (or else), and if you aren't entirely satisfied with your shopping experience, you can pay a small fee to watch the MagMart employee of your choosing get fired out the MagMart complimentary employee morale cannon.


    Magnificus Theater (Red Zone)
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    This large theater is an attempt to bring culture to the city of the Inside. Plays are regularly show here, and if desired other events can be held here.

    The walls of the theater are colored with three shades of blue in a wave pattern. Inside the theater are a pair of grand staircases, with the railing colored gold, while the stone of the stairs is white. The stage itself is one of the largest in the Nexus, carefully designed for the greatest enjoyment.

    Rules: Please, no violence. If you must have some violent action in a theater, pm me first.


    Sable Spire (Blue Zone)
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    A great, black-colored tower now stands at the highest point of the Skyway. Appearing mostly similar to a modern-day skyscraper, albeit more futuristic, reinforced, and armored. Upon close examination, some parts of the tower appear to conceal compartments of some sort, likely something along the lines of concealed defensive turrets. the top portion of the tower is rather different in appearance.

    It appears as a truly massive hatch, similar to what one might see over a missile silo under normal circumstances.

    This hatch opens into the landing area of the aerial aircraft carrier Sanctuary, the main asset of the Altaran Irregulars. Said landing area is set to act as an elevator, capable of moving up to the top of the tower or moving back down to conceal whatever is landed (usually the aforementioned carrier) under the heavily armored hatch.

    The Spire, constructed by Remnant in an alliance with the Altaran Irregulars, is now a major base for the the latter, who currently act alongside Remnant in protecting the city. Their troops largely use the same equipment as Remnant's, but use the old Imperial black-and-navy color scheme to distinguish themselves.


    The Misspelled Cemetary (Grey Zone)
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    It's the rain that makes for the perfect atmosphere.

    Since the party left the well lit cobbles lanes of the Market Streets the sky has opened up upon our intrepid band of adventurers with a vengeance. The wind howls through barren trees as the rain descends in sheets. The heavens are split by a ribbon of lightning and a roar of thunder.

    A massive cast iron gate surrounds this place of once hallowed ground. Yes, hallowed once but no longer. The earth appears dead. Rotten. A phosphorescent green fog creeping along the ground. Misshapen fungus and molds clinging to crumbling monuments. Corpses exposed on the surface, half-eaten with decay.

    The gate creeks open of its own accord as the party nears.

    And above the gate, in rusted iron letters, reads:

    The Misspelled Cemetary


    The The Temperance Teahouse (Grey Zone) Owned by Artemis
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    In an old section of the city stands a wooden building of ancient construction. From inside comes the sound of good conversation and, occasionally, music being played. The scents of exotic teas, spices, and good foods drift out onto the street. along with the scents and sounds come an aura of peace and comfort. It's a nice place here, you could definitely stick around for a while, to escape the general madness of the city.

    Two wings extend out from the main building. To the north (the right side as you face the tea house) is an extension of the main structure, still made of wood, the architecture is slightly different and more brightly colored, and also noticeably newer. The west side of the building is surrounded by a stone wall, enclosing a garden. The garden ends at a low stone building running the length of the west wall.

    [Restaurant]
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    Inside the restaurant is filled with tables and chairs, spread out across the dark hardwood floors. Thick wooden pillars support the second floor and the roof, their tops carved with geometric designs. At the north side of the restaurant is a long counter, surrounding an open kitchen. Steam and smoke drift up from the fires and the woks used for cooking. A shelf along the back wall is filled with dozens of tins, each containing a particular tea or herbal blend. Interspersed among them are tea kettles, each one used to brew a particular type of tea.

    The center of the restaurant is open to the second floor. Stairs lead up to more seating on the second level, which looks down on the restaurant below over carved wooden balconies. The ceiling above the open space is painted with a mural of a golden dragon floating through the clouds and circling the sun.

    Seats on the west side of the building go fast, as they offer the best view of the gardens. The south and east sides offer views of the bustling streets below. The north side of the second floor has no windows and sits above the kitchen, so it is often darker and smokier than the rest of the restaurant.

    Menu
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    Drinks

    Herbal Tea
    Green Tea
    Black Tea
    White Tea
    Yellow Tea
    Red Tea
    Blue Tea - Mentally stimulating.
    Purple Tea - Very relaxing and slightly hallucinogenic.
    Iced Tea - Served sweet or unsweet, with or without lemon.
    Sake - Available chilled, heated, or at room temperature.
    Lychee Wine - A rich sweet drink with a deep golden color. Pairs well with seafood. Served cold.

    Food

    Dim Sum
    Sushi
    Stir Fry - Served over rice or noodles
    Noodles
    Soup
    Rice Cakes

    Sweets

    Ice Cream - Vanilla, Green Tea, Red Bean, and Mango flavored.
    Dragon's Beard Candy - A spun sugar similar to cotton candy.
    Moon Cake - A dense sweet cake around a salted egg yolk "moon".
    Sun Cake - A crunchy pastry filled with a sugary cream.
    Tempura Fried Bananas - Served over ice cream.


    [North Wing]
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    The north wing of the restaurant is of newer construction. It is more brightly painted and more heavily decorated than the main restaurant. Two doorways on each floor lead to a U shaped hallway that runs through the north wing. Sliding paper screens from the inner walls, so that they can be slid aside and make the spaces much larger. The lower floor holds private rooms that can be reserved for larger parties or special meetings. These rooms typically have a long low table surrounded by cushions. The second floor rooms have more flexible floor plans. Most have tables and chairs, often used to host card or board games. A few can be rented out for sleeping quarters, but patrons are reminded that the walls are, literally, paper thin. Disruptive behavior will have you evicted without a refund.


    [Garden]
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    The west wing of the tea house is a large garden surrounded by stone wall. A circular gate leads directly from the garden to the streets, as well as doors leading into the restaurant. The garden itself is carefully kept, trees and bushes trained and cut into pleasing shapes. Stone lanterns and statues decorate the garden. Two pools filled with koi fish sit diagonally from one another, connected together by a stream filled with river rocks. The sound of trickling water fills the garden. A winding path leads through the garden and over a low stone bridge. On the far side of the bridge, the path passes through another circular gate guarded by two stone dragons on plinths. the pair stare down at any visitors, questioning their intentions in passing through their gate.

    Beyond the Dragon Gate the path becomes perfectly straight. On either side are large black stones surrounded by carefully raked white sand. The path passes under a red Torii gate before encountering the low stone building at the far side of the garden. The building runs the full length of the west wall and is open to the garden. Large prayer wheels line the opening and are turned by the breeze or visiting people. The walls within the building are heavily decorated and covered in hanging scrolls. At the center of the building is a shrine, covered in candles. Behind it is a mural depicting scenes of a warrior, a golden dragon, and the sun. Sitting on the shrine a wooden statue of a warrior, sitting in meditation, his sword set aside. The wood is lacquered and carefully inlaid with delicate patterns in gold. From the statue emanates a strong aura of peace, which spreads throughout the entire property.


    NPCs
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    Hideki - A large man with a red face and a long nose, he is most often found in the kitchen, cooking up tasty things.
    Hanako - An older woman, her black hair streaked with grey. She is Hideki's wife and most often found behind the counter serving tea.
    Sakura - A lovely young woman and the daughter of Hideki and Hanako. She acts as a waitress and sometimes plays music.



    OOC: Please Read. Important information.
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    The Teahouse and garden are protected by an aura of non-violence. Violent acts cannot be committed here. You cannot attack another patron or do anything that would cause them bodily harm. Anyone who attempts it will find it extremely hard to convince themselves to do it. If a particularly willful person overcomes this compulsion, something in the environment will intervene, as if by seemingly random chance, to protect their victim as if by divine intervention. Because that's exactly what it is.


    Needle and Thread (Blue Zone, Player: Artemis97)
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    On one side of a wide cobblestoned street is a small shop. The sign hanging over the door depicts a simple spool of thread, pierced by a needle. No words were included, as a courtesy to those who could not read, nor were they needed. It was clear from the merchandise displayed in the two large windows on either side of the door that this was a clothing boutique. The right side displayed the latest in women's fashions, dresses and skirts in unique designs, all detailed by hand with beading and embroidery. The left window showed men's clothing, from a beautifully tailored three piece suit, cut from expensive fabrics, to the very best in adventuring style, rugged and sturdy, clearly built to last.

    Inside, racks and manequins display more clothing, split down the middle between men's and women's fashions. The back wall held rolls of fabric, some plain, others with obviously magical properties. A large, three-sided mirror sits in the back corner, next to a small changing stall. On the other side is a small counter holding a cash register, behind that the door that led to a small workroom.

    The Needle and Thread is a clothing shop specializing in custom tailoring and specialty designs. It is owned and operated by Lillith Rock, and the kindly fiendish woman can usually be found behind the counter, or working on orders in the back workroom.


    Pontius' Custom Constructs
    (Player: Earl of Purple, Grey Zone)
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    The caravan of 6 wagons (I never said 3! Well, I did, but still.) arrives at a warehouse, previously for sale. The gnomes lead the golems and other constructs inside, and get to work. The warehouse has an open yard at the main entrance, and several golems, like crude figures of worked stone or wood, stand in the yard. A gnome wearing an apron over smart-yet-practical artesan's clothes and puts a sign up.


    Pontius's Custom Constructs
    Golems of Any Material* at Unbelievably Low Prices!!!**
    You Won't Find a Golem, Gargoyle, Guardian or Homonculus Cheaper!!***
    Come Now and Buy 1 Get 1 Full Price!!!****



    *Flesh has an additional charge. **Define 'low'. ***Except at our competitors. ****Terms and conditions apply.


    Sanctuary Fortress of Zoemaytare (Player: Rebonack, Red Zone)

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    Like so many other prominent buildings in Town, or not so prominent buildings for that matter, this place seemed to pop up out of nowhere over night.

    Buildings are like mushrooms in Town. Probably spread via spores, too.

    Regardless, here it is. A rather sizable campus marble hewn from the mountains some distance away. Carved and hauled here near the edge of the slums where they were no doubt assembled. Though... no one can quite place a finger on when this happened.

    Though the buildings aren't of only cold hard stone, no. There are timbers as well. Not what one might expect, however. They seem almost organic. As though they had grown into place rather than being hewn.

    Oddness aside, the temple is arranged in a rather interesting fashion. Several concentric wall and courtyards ending in a central temple.

    The outer wall is lower than the rest, each tier of the temple built onto higher ground like a wedding cake. Each wall is topped with a roof supported on the inside by pillars, creating a sheltered walkway. The exact use of these porches depends on the section of the temple one happens to be in.

    Anyone is allowed entry through the first wall and into the first court, the Court of Meeting. Beyond the second wall only worshipers of Zoemaytare are allowed admittance to the second court, the Court of the Blessed. Beyond the third wall only the priests are allowed, where they carry out holy rituals within the temple itself.

    The Court of Meeting is dedicated to service of those the worshipers of Zoemaytare dwell among. Food is prepared for the hungry here and given out without expectation of recompense. Those without a place to lay their head are allowed to sleep within the porch. The grounds beyond the porch are devoted to a wondrous garden boasting vibrancy and spectacular color. This are is always comfortably warm and brimming with life. Wounds heal faster as the body is refreshed. Undead creatures will find that remaining here is decidedly uncomfortable.

    The sky above the temple seems to be perpetually clear, filled with pleasant sunlight in the day and cloaked with gossamer stars at night. Benches are set up here and there, under trees with hanging branches and above fragrant shrubbery. A lively stream flows endlessly in a circuit about the Court, spilling into several larger pools and meandering up a small outcrop of stone before cascading back down the other side.

    This section of the temple is tended by members of the faith. Not priests, though devote. They can be found tending the garden and serving warm food. When in service to the temple these devotees wear a white linen ephod bearing the symbol of a willow tree, ornately rendered in blue thread. They'll be more than happen to answer any questions. Priests tend to have stricter ceremonial garb, including a blue tunic and white robe in addition to the ephod.

    Welcome, traveler. May you be more blessed when you leave than when you came.

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    New information that isn't readily noticeable at first glance at the temple will be added here.

    The temple grounds are protected by a dampening field that blocks unauthorized teleporation and dimensional shifting. The place is something of a fortress after all. Being able to pop in and out at will would defeat the purpose.

    Zoemaytare isn't a god of (fill in the black) but rather the patron and protector of her people. As such, her domain, if she even has one, is over all that her people do. The people in question are collectively known as the Zoeos, and this particular temple is their first major venture into Town. At present their stated goal is to set up trade relations and aid the city. This is ministered through the temple on account of the Zoeos government being a theocracy.

    It just so happens that there's a dungeon under the temple, though the entrance to it is well hidden.

    NPCs thus far:

    Potentate of the temple: the head priest and administrator. He has yet to be seen 'on screen' though he has been referred to.

    Regent Zachius: And elderly human with a coppery complexion and deep-set wrinkles, the sort of face one expects of a person who has spent a great deal of time in the sun smiling. He's a kind old fellow who is in charge of the Court of Meeting.

    Regent Stephen: A younger human who smells rather distinctly of wolf. He's in charge of the dungeons of the temple and seems to be a rather caring and compassionate fellow. It's his job to bring the cases of prisoners before the Potentate.

    Regent Thadeus: One of the priests who aids in minor upkeep in the temple proper. He usually isn't seen outside the temple and since his position doesn't put him in much contact with the common folk he tends to be somewhat aloof and judgmental. Also happens to be an elf. Those snooty elves!

    Bognus Thundershield: a lay dwarf that operates the temple's teleporter, primarily from Trog's. Though people can be 'ported in from elsewhere as well. While it isn't commonly known, this device can send people over rather long distances, though it's somewhat inaccurate when doing so. Bognus is a bit gruff, though generally good natured. He speaks with a thick Scottish Dwarven accent.


    St. Guinevere's Sanatorium for Lunatics and Object Seekers (Player: Anyone, Gray Zone)
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    This insane asylum exists for people questing after Objects from the Holders Mythos. Anyone can run an Object quest, but please look at the community agreed guidelines first as it helps keep things consistent.

    If you want to use the Sanatorium for other uses, feel free, but expect it to be a house of unspeakable horrors.


    The Sitar's Strings
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    "By humans, for humans". This restaurant employees only humans and only serves human customers. It is a meeting place for the human supremacist movement. IC Owned by Brian Starling and managed by Jan Lamar. Non-humans with good disguises can get in without being challenged.

    Players: (HT as owner/manager, C'nor as waitress Maeve, Mindfreak as entertainer Treb)


    The Temple of Dalachrech (Player: Earl of Purple, Grey Zone)
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    The first room entered is a foyer. On the walls are red drapes with silver, two-tailed scorpions embroidered on to them, and next to the door is an ornate font. The granite font stands about waist height, and is a plinth with a bowl of unholy water. Winding around the font are carved centipedes. A door away from this chamber leads to the main prayer hall. This room also has drapes with the two-tailed scorpion device on the walls, and a red velvet carpet flanked by wooden pews leads to an altar at the far end. The altar is covered with red velvet, with a gold statue and red candles placed upon it. The statue depicts a demon with a centipede's body, a scorpion's tail with spinnerets next to the sting, a stag beetle's head and the claws of a praying mantis.

    This is a hidden location in the Grey Zone. Please PM Earl of Purple if you wish to interract there.
    The Temple is now open to the public.


    Trollfinger, Ironpick & Greencheek, Mining & Engineering
    (Player: Morty, Blue Zone)
    Spoiler
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    A run-down building near Trog's Tavern was bought by three goblin enterpreneurs with a large crew and now houses their mining and engineering company. Everyone who needs something dug, built, repaired or blown up is welcome.


    Warwick Works
    (player: happyturtle, Grey Zone)
    Spoiler
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    In the industrial area, a building is rented and has a new sign put out front.

    W
    Warwick Works


    The building itself consists of a small office area in front and warehouses in back. There is no indication of what sort of business this is, but a certain cyborg with a satellite might recognize the logo and name.


    Witch Which's Wish Shop
    (Grey, Player: Haruki-kun)
    Spoiler
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    Welcome. If you have stepped into this store, it is because you have a wish.

    The store is big, ancient and beautiful. It has a large garden with colorful flowers, a pond with fish and running water, and chirping birds. This is the outside of the store. The inside, however, is, to put it simply, gloomy. There’s burning candles and incense everywhere. From the hall where you enter you are led off into a side room with a low table and cushions around it. A tall, masked and unnamed stranger brings tea and snacks to the guests. The Witch sits opposite and rarely ever moves.

    RULES (OOC):
    Spoiler
    Show
    This is a Wish shop. Your character will only enter this shop if he has a wish. Whether the wish is granted or not is a different issue.
    Witch Which is in charge of the shop and will grant wishes to everyone who asks, regardless of intent or alignment, as long as the appropriate price is paid. Under certain conditions:

    Condition one: Witch Which will not haggle. She couldn’t lower a price or overcharge even if she wanted to. A balance must be kept in order for the wish to be granted.

    Condition two: When a Wish directly affects another player’s character in a way that would be considered godmodding, the other player must agree first.

    Condition three: The Witch may not reject any wish unless the price is too high to be paid. Wishes to take a life or to destroy the world, for example, carry a price higher than anyone can pay. ANYONE.

    Condition Four: The Witch will never engage in battle. Be glad. The Witch is the very definition of True Neutral.

    Condition Five: The store is not hard to access; in fact, there’s a big sign outside and everything. However, the store’s grounds exist in a special separate dimension, protecting it from anything that could destroy it, up to and including plot.

    Condition Six: Haruki-kun reserves the right to alter the conditions if he feels they’re causing problems such as godmodding or similar issues.


    (Haruki-Kun wishes for a PM to be sent to him upon someone entering the shop so he knows about it.)




    Inside's Defenses, Remnant, and The Council
    Spoiler
    Show


    Defenses
    Spoiler
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    As stated above, the city of Inside is defended by the Walls, Moat and DOOM-Shield, but it is also defended by a more "mundane" force field that can be called upon in times of need, as well as a number of more conventional defensive capabilities, nearly all of which are manned and controlled by Remnant(Controlled for the most part by Wolfbane). These include things from Emergency Bunkers, Relief Stations, Anti-Aircraft Cannon, and the like.


    Remnant
    Spoiler
    Show

    As stated before, Remnant is Inside's police force, army, and main defensive body. It is made up of the remains of what was once the Acronymian Empire, and consists of hundreds of men, women, and machines, both soldier and civilian, sacrificing their daily lives and time to make sure the city of Inside is relatively safe for it's citizens. There are Remnant Outposts all throughout the city, with the main HQ in Blue Zone, and less Outposts in Red Zone. These can be reached fairly easily, and allow people to report crimes, turn in criminals, collect bounties, and even ask to be recruited. Remnant controls most of Inside's defenses, but also controls Rapid Response Units capable of stopping fires, providing emergency medical aide, and even disaster relief to clean up debris and fix buildings and roads damaged by the day to day events of Inside.

    Squads of Remnants patrol the streets "every so often" and should anyone need one, can interact with them(Please PM Wolfbane upon doing so, however).

    As a note, Low-Level Remnants can be Godmodded! They can be assumed to fight the fires that pop up, but can also be asked to provide basic information. This also means that they can be bribed for less well-known information such as someone's name and rank, or to look the other way for a small crime, such as theft. Anything more, please PM Wolfbane to let him know, in case there is something that needs clarified. The Remnants can be godmodded to be killed on occasion, but if it happens too fast, too often, Wolfbane may step in and RP it out. Once again, please PM Wolfbane if you plan on killing a Remnant NPC.

    What is NOT Godmoddable:

    -Getting Security Codes
    -Accessing Secure Areas
    -Killing off more than one or two NPCs at a time, or killing a Named Remnant NPC/PC
    -Stealing Identities
    -Destroying Remnant facilities

    It is not impossible for these to happen, but with proper warning provided to Wolfbane, it can be RP'd out and attempted. However, it should be noted that only Low-Ranking Remnants can be Godmodded in this way.


    Council
    Spoiler
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    The Council is the "ruling" body of Inside. A small group of individuals reside on it, and decide Inside Policy. People can go here for diplomatic relations, trials, or other activities that may concern dealing with an actual government instead of a police force or army.
    Last edited by Rebonack; 2013-02-07 at 12:30 AM.
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    The Eternal Game Nightmære Stuff
    It doesn't matter whether you win or lose, just how awesome you look doing it.

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    Default Re: [Nexus] Inside 50

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    Quote Originally Posted by The Bushranger View Post
    [Market Zone]

    "Fine, fine. He's a Perfectly Legitimate Businessman then," Jamie says, nodding a bit. Of course, she understands - she'd do the same if somebody dissed Toby. "And I've never used necromancy. So there!"


    Raspberry time!

    But as she hears Sayuri's quiet comment, she frowns, all joviality gone. "...oh."
    And Sayuri might find herself receiving one (1) hug!
    Quote Originally Posted by lord pringle View Post
    [Market Zone]

    Char exhales and gets out of her aggressive stance. "Wow. Yeah, um, I'm sorry about that. Guess I went a bit nuts." She says, calming down. If hugging occurs, then Char will stand there awkwardly for a bit before joining in.


    [Market Zone]

    Sayuri gives Char a bright grin. "Oh, it's okay. We all can get angry some-"

    Her last word is cut off by Jamie and Char's sudden hugs! With a small squeak of surprise, she silently accepts both. A faint smile slowly spreads across her face. "...thank you."

    Spoiler
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    Quote Originally Posted by antonm1107 View Post
    Sam suddenly feels the exhaustion of walking around the whole day and wholeheartedly nods.
    Jake nods. "Of course. The room's for one person, but the bed should be big enough for the two of you." He gets the keycard from his pocket. "Here you go." The room number, 3, is shown in bright red on the card. Jake smiled. "God, I still haven't gotten any rest myself. You mind if I sleep on the floor? I know how sensitive some girls are about sleeping in the same room as guys."


    Skyfellow's

    Hikari shrugs nonchalantly. "Meh, I don't mind if Sam doesn't. Never really seen what's so bad about it. Come on!" She takes the keycard from Jake and begins to drag the pair up the stairs to the room.
    Avatar of Furude Setsuna, by Telasi.
    Quote Originally Posted by Mephit View Post
    Don't worry, I like my characters the way I like my coffee: Strong, but with no cheese in it.
    Quote Originally Posted by Akagi
    Don't hesitate to tell the people you care about the feelings you have for them, because they may not be there tomorrow.

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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by Kenyon View Post
    [Market Street]

    Kenyon takes a knee in front of the Shroomish, an impressed look on his face.

    "Well, that certainly is an interestin' gadget. Little self-sustainin' life support system for 'em, eh?"

    He takes a closer look at the Shroomish.

    "And you're certainly a cute little feller," Kenyon cautiously attempts to lift the creature.
    [Market Street]

    Shroomy doesn't object to being picked up. "Shroom shroom." Or at least, if he was protesting, Kenyon probably wouldn't be able to tell.

    "I'm not really sure how pokeballs work. They're supposed to be really complicated." Becca shrugs, it doesn't really concern her. Just as long as they work. "His name's Shroomy."

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    Barbarian in the Playground
     
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by Slii Arhem View Post
    Riftside - Within the Glow

    The stiltwalker, as he gets closer to it, seems a lot bigger than it was from a distance. Of course, since it's outside the threshold of the park moving past that point causes him to snap back to the psychedelic dreamland that is the Inside that's outside the park rather than get close enough to land on it, but just before he does he manages to see it turn to look directly at him and fire one of its weapons in his direction. Thankfully the projectile passes through another plane of existence and is extremely unlikely to harm him.

    So now the park and its sphere are behind him and he's no closer to learning what that speck was. If he bothered to extend his non-physical senses he might realize what Charity already has about the sphere losing some of its forcefield because of the approaching Entity, but otherwise he'll be no closer to solving this puzzle unless he does something.
    Best to try another approach, then. Needs tries to find somewhere out of the way, without anything likely to try to kill him, before tearing his way right out of his own body. Our MagClone abruptly falls to the ground, quaking as if he'd suddenly suffered a stroke. A minute or so passes, before a massive, ectoplasmic, two-headed centipede emerges from his forehead, clicking and hissing as it leaves its old body behind. A brief rune is left on the inert body, meant to ward away predators, before our newly insectoid Needs-ghost skitters away.

    Stagnation. Order. Stability. These are anathema to us. Why are we forcing these things on this paradise?! Because your little man with the metal face said so? He is NOTHING to us! I could eat him! You know that I could! Say that I could!

    You could. But what if you can't?

    I CAN!

    There's more of him than there is of you. You could eat one, maybe ten, but could you get them all? And he's smarter than you, you know. He learns quick. What if he finds your kryptonite after the first thirteen? What if he already knows what it is?

    WE DON'T NEED HIM! WE DON'T WANT HIM!

    He has done nothing but care and provide for you. There's more to life than what you want. Stay the course.

    I'm nobody's flying ship, no mortal's slave! A day will come when every one of your blasphemers will suffer for this!

    Yes, but today is not that day. Stay the course.

    Grumbling to itself, the two-headed eldritch centipede continues, extending further and further, never quite leaving Needs' forehead no matter how far away it moves. It shunts right out of the physical plane, observing the arcane underpinnings and magical energies as only a proper native of such alien forces can. It tries to crawl all over and around the rift's forcefield, feeling around with itty-bitty carapaced legs and antennae for cracks, holes, or any other points that might allow Needs through, if proper force/squiggling was applied.
    Quote Originally Posted by RabbitHoleLost View Post
    Magtok's the best
    "You probably found 'How to Survive a Robot Uprising' in the humor section. Let's just hope that is where it belongs."
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    Default Re: [Nexus] Inside 50

    [Streets]

    Quote Originally Posted by Harnel View Post
    The hobo begins crawling out, then stands up and looks towards Patty, "... Lady, you need some help with those jugs? They seem a might bit heavy to carry alone."

    Well that wasn't an entirely non-clever line, but it wasn't exactly inspired either. But boy is he staring. I don't think he's got anything to lose here, actually. Patty may want to leave.
    Patty hesitates, then turns, and sprints off as best she can under the conditions, selecting a fire escape this time for a temporary refuge! At least this way she knows there's nobody there...


    [Markets]

    Quote Originally Posted by Morcleon View Post
    Sayuri gives Char a bright grin. "Oh, it's okay. We all can get angry some-"

    Her last word is cut off by Jamie and Char's sudden hugs! With a small squeak of surprise, she silently accepts both. A faint smile slowly spreads across her face. "...thank you."
    "You're welcome. That's what friends are for!" Jamie declares as she lets go. "So. What else did you need to find here?"

    Inner Circle
    Spoiler
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    Werewolf Games
    Spoiler
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    Games Won: 5
    Ashna and Brendan dolls by Recaiden
    BR by Dr. Bath

    BR's Bag o' Nuts · The Russkijs · Bushrangers explained
    Homebrew
    Condiments · Pianos · Tumbleweeds · Drow Bloodline · Half-Drow Noble · Lacy Items

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    Troll in the Playground
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    Default Re: [Nexus] Inside 50

    Ice Rink


    Spoiler
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    Quote Originally Posted by Lord Magtok View Post
    "Allergies," Needs concludes, in the manner of a medical professional who's studied this sort of thing all his life. Yep, there we go again, blaming the victim instead of acknowledging his own culpability! If ever there was doubt Needs was a true MagClone, it should be gone now!

    "Auditory capabilities have seized up, mistaking harmless dosage of eldritch energies for something more serious. Will try harder to shut up next time. Condition often caused by genetics, contracts with anthropomorphic octopus women, upsetting Romanians, or quirk of fate. Recommend removal of any and all Lovecraftian imagery from daily life, nightly application of dispel curse magicks, service animals capable of mind-reading and speech until symptoms fade. Should muteness persist for longer than three days after initial auditory incident, faerie wishes, mind-altering substances, true love recommended as possible remedies. Not simultaneously, however."

    He pulls the bone away, and presses it between his hands, collapsing the femur as if it were a toy lightsaber or baton or something else that would make sense, collapsing on itself like that.


    Tracey translates everything Needs said to "You're allergic to magic and should get a remove curse spell and a hearing ear monkey."
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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    Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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    FFRP Faqs |Nexus Faqs | Nexus IRC Chat
    We're friendly! Join the fun!
    Ext. Sig.
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    Troll in the Playground
     
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    Default Re: [Nexus] Inside 50

    Ice Rink

    Eileen shakes her head, rolling her eyes, and scratches out a bit more.
    'remove curse maybe, but if allergic, why do i have magic myself?'

    Needs: Busted.

    Inner Circle
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    Werewolf Games
    Spoiler
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    Games Won: 5
    Ashna and Brendan dolls by Recaiden
    BR by Dr. Bath

    BR's Bag o' Nuts · The Russkijs · Bushrangers explained
    Homebrew
    Condiments · Pianos · Tumbleweeds · Drow Bloodline · Half-Drow Noble · Lacy Items

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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by Murkus View Post
    "I must keep moving," Kailee says, standing and powering down Wrath's phone. She'd nearly beaten the thing anyway. She had to keep her mind off Elexxion and focus on surviving.
    Grey Zone - House of Wares

    "Let's get moving then," Ashley says as she stands up and starts to move to the door. "I want to try and find someone anyway." Though that was her own business, not Kailee' s or Wrath's.

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    Default Re: [Nexus] Inside 50

    [Market Zone]

    Char stops hugging immediately after Jamie does. She straightens her sweater and silently hopes no one saw that public display of affection.
    If you need me somewhere, don't hesitate to PM me. I have bad mental health days sometimes, so if I vanish that's probably why. PMs will help break me out of that.
    ~~~~~
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    Default Re: [Nexus] Inside 50

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    Quote Originally Posted by The Bushranger View Post
    [Markets]

    "You're welcome. That's what friends are for!" Jamie declares as she lets go. "So. What else did you need to find here?"
    Quote Originally Posted by lord pringle View Post
    [Market Zone]

    Char stops hugging immediately after Jamie does. She straightens her sweater and silently hopes no one saw that public display of affection.


    [Market Zone]

    "Well, all I was really looking for was some tea." Sayuri gives a small chuckle and holds up two boxes, one of gunpowder, one of Earl Grey. "I'll just need to drop these off at my home."

    She gives Char a knowing grin. Oh, you crazy tsunderes...
    Avatar of Furude Setsuna, by Telasi.
    Quote Originally Posted by Mephit View Post
    Don't worry, I like my characters the way I like my coffee: Strong, but with no cheese in it.
    Quote Originally Posted by Akagi
    Don't hesitate to tell the people you care about the feelings you have for them, because they may not be there tomorrow.

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    Default Re: [Nexus] Inside 50

    [Market Zone]

    "I need to pick up some mangoes, I think, but then I'm good," Jamie says, nodding and looking around for the fruit vendor. "Oh, and some Kiwi fruit too."

    In the Nexus, it really is made from real kiwis!

    Inner Circle
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    Games Won: 5
    Ashna and Brendan dolls by Recaiden
    BR by Dr. Bath

    BR's Bag o' Nuts · The Russkijs · Bushrangers explained
    Homebrew
    Condiments · Pianos · Tumbleweeds · Drow Bloodline · Half-Drow Noble · Lacy Items

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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by Rebonack View Post
    [Rocket Man]

    Hmmm...

    Zee seems to be missing.

    Probably got peeled off somewhere in the clock tower. Which isn't terribly surprising all things considered. Hard to hold onto something when you're that tiny after all.

    When will she arrive back on the scene?

    Maybe not at all! Who knows!

    Stay tuned to find out.
    Well, Enshadu is not moving. He stays there, his insides repairing themselves, albeit very slowly. It'll be a few hours before he can wake up and reactivate the system. However the E-chip, whcih controls his mind, is very much alive.

    Quote Originally Posted by Reinholdt View Post
    [Rocket Man]

    ...
    Fly-by pilfering time!
    Reinholdt intends to sort of bodily slam into Enshadu. It's a stupid move that shouldn't do any damage.
    Of course, since his goal is to essentially pick-pocket the metal man of one sphere holding a goddess and replace it with another sphere so he doesn't immediately notice the switch, the move isn't all that pointless. Of course, the point of such a thing is to get in and out quickly, so he'll try to move out of the way just as fast after attempting his grabbing.

    It's a loot-and-run.

    Well, as he reaches into the robots pocket, he'll be attacked by the E-chip, attempting to take over Reinholdt's mind temporarily, seeing as it's current body is repairing itself and will be for a while. It will slam every bit of it's dominating powers of the mind to take over Reinholdt's body, a desperate attempt to escape once more. He'll hear a voice in his mind. Sleep, go to sleep. You are mine. However, he does grab the diamond, but the massive amount of will trying to dominate him might stop him from doing anything further.

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    Barbarian in the Playground
     
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by ThirdEmperor View Post
    Obligatory Sewer Level

    "Hmmph. Works fine for us." Melbourne is choosing to ignore that last little jibe. Current circumstances only make it more import that he maintain the proper standards of dignity for the Merkin race. "Wait."

    As they pass by a junction in the tunnels, Melbourne steps aside and gestures for Pepperjack to follow suit. Closing his eyes and trying to push the reeking odor of offal out of mind, he conjures up a spell, humming a note not meant for human ears.

    A second later and a fierce roar should fill the sewers, shortly followed by an enormous upsurgance of fouled water barreling through the byway they'd only just abandoned and rushing upon the pursuing gaurds.

    "There. Problem done with."
    Obligatory Sewer Level

    "Not meant for human ears" strikes me as either can't hear it or hurts to hear it, so Pepperjack might be covering his ears.

    "Useful... Let's go up the next manhole cover," Pepper Jack says as he continues down the way. "Let's get out of here before something less savory than guards, assassins, or shrimp-men come for a look. This smell is killing me."

    Quote Originally Posted by Mindfreak View Post
    Secret Base
    Songdancer's magic begins turning the rocks...into cupcakes.
    Rocks into cupcakes = most OP spell ever.
    "Cause I'm making some."
    He floats them to whoever wants one!
    Best thing about friendship is making things for them!
    Secret Base

    All three kids accept their delicious treats.

    "Thank you, Songdancer."

    "Mmm... Sho, if you don't mind my asking, Why was a pony trying to work at a humans only restaurant?" Emmi asks.

    Quote Originally Posted by McBish View Post
    [Tavern Room #3]

    Cody frowns and thinks about how to say this. "For starters it can be highly addictive, and long term use of the stuff can really screw up a person. And the high you get from it, I don't even really think of it as a high, it tends to blur the lines between being awake and dreaming. It is pretty dark stuff, in my opinion."
    [Tavern Room #3]

    "Between Dreaming and awake?" He asks, sounding curious, "Doesn't sound terrible when you phrase it like that, but we aren't exactly in control of dreams. Sounds like a dangerous high to be on, who'd even want that sort of thing?"

    Pirate Justin avatar by myself. Emmi avatar by Gulaghar, Much Thanks!

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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by McBish View Post
    [Red Zone Apartment]

    Astrid looks worried she had pushed to far and then when Ignai surges forward she lets out a sigh of relief. She hugs the elf back happily. "After you saved me it is the least I can do."
    ((Gulaghar I think you missed my post last thread.))

    ----------------

    [Tavern Room #3]

    "It blurs the lines of reality for a person. Some people say it has uses with the occult. There are people out there that will use anything, even some really dangerous stuff. Kapita is on the edge of being really dangerous in my book." Cody gives a little shrug, he doesn't like telling people what they can and can't do, but he doesn't want his customers to have a bad experience.
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    The stars glimmer
    and I can't help
    but wonder.
    Do they cry on those worlds,
    to?

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    Default Re: [Nexus] Inside 50

    [Market Zone]

    Char clears her throat. "I've got everything I need, but, um, I'll wait for you." Weeeee Tsundere mode!
    If you need me somewhere, don't hesitate to PM me. I have bad mental health days sometimes, so if I vanish that's probably why. PMs will help break me out of that.
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by McBish View Post
    [Red Zone Apartment]

    Astrid looks worried she had pushed to far and then when Ignai surges forward she lets out a sigh of relief. She hugs the elf back happily. "After you saved me it is the least I can do."
    ((Whoops. My bad.))

    [Red Zone Apartment]

    Ignai pulls back and wipes her eyes again. "I promise I'll do whatever I can so I'm not a burden on you. If you need help or need me to do anything, just let me know."

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    Barbarian in the Playground
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    Default Re: [Nexus] Inside 50

    Secret Hideout
    Songdancer shrugged.
    "It's this economy. I needed the extra money."
    He munched on a cupcake.
    "And it wasth the only other placeth that wasth hiring a mushcian."
    He swallowed.
    "So I took the job."

    ---

    Rescue Mission
    It will be an abandoned warehouse that Songdancer, Dipsnig, and Madam Ghostie arrive at.
    "Well...not to seem cliche but...this doesn't look so good."
    Mindfreak by...I don't quite know who
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    Default Re: [Nexus] Inside 50

    [Red Zone Apartment]

    "The next two days I work both my jobs so I won't be around all that much."

    The nights after her double shifts Astrid tends to just pass out listening to some music.

    "The night after that there is this show I am going to go to, you can join me if you want.
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    Poem by me.
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    The stars glimmer
    and I can't help
    but wonder.
    Do they cry on those worlds,
    to?

  19. - Top - End - #19
    Barbarian in the Playground
     
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by LordDeathkeeper View Post
    Riftside

    Lex presses his clawed hands together again, and bows his head slightly.May your soul find its Requiem.
    He turns back to the makeshift stone cage. He gets as low as he can, considering he can't really sit. He had remembered a few minutes ago that his repertoire, without his guns and the spells in his Gauntlet, is very limited, and his element-bending tricks aren't efficient energy-wise. He pokes lightly at the bars, and says in his best Universal Truespeak,
    Alright, buddy. Here's the deal. I'm going in there, with or without you. I will, however, have a much higher chance of getting out if I have what you've got in that currently organic hardrive of yours. And since sitting here doing nothing is boring and likely to cause either of us to end up as anything from a cow to a flying toaster, coming with me is probably your best option. What say you?
    Riftside - Lex

    The marmoset is a marmoset, and doesn't even understand rudimentary universal languages. However, the rift seems to take pity on Lex and a gauntlet not unlike his own materializes above his head, falling quite quickly and attempting to bean him just like the watermelon before. This one has all the information his old one did, only its language settings have been set to Klingon and there's a miniature bat'leth welded on to the side.

    It also seems to have schematics for a Bird of Prey and a handy short guide on how to fly/self destruct one with no indication of whether one set of instructions is for the operation or honorable suicide function.

    Quote Originally Posted by happyturtle View Post
    Riftside - Charity

    Charity takes the paintbrush from behind her ear, drags it through a puddle of paint in the crease of her elbow, and tries to place the tip inside the hole the reality tendril is creating. The paint is the colour from the fourth petal to fall from the flowers Edijar brought her on Sunday, and the paintbrush is the one her grandfather gave her on her twelfth birthday. The wood is indented with tooth marks, but the bristles, though old, have been carefully tended to, and are still good.

    She isn't painting anything in particular, though she thinks that colour works there perfectly. She simply wants to make a connection. If the rift can touch the paint, it will touch her.
    Riftside - Charity

    The rift accepts the paint into its swirl, the colors mixing and joining with the rest amiably as a streamer of light reaches out to the tip of the brush's bristles. Their aged and weathered yet well cared for state becomes part of their nature. The history of the brush is studied, accepted, and incorporated into what it becomes as every imperfection is made a feature in the monument to its glory. The brush is perfect in its own moment, and no matter what it goes through from now on it will never be worse, only more storied and weathered by its experiences.

    The same feeling may begin to spread through Charity as she holds the brush. All the things about her, each dead cell and living memory her body holds, make up the absolute perfect Charity she could possibly be. The failings, the joys, every moment and every choice that led up to this moment, though each could have gone innumerable other ways, went exactly as it had to in retrospect.

    The Rift wants her, as it does all those on their way here, but it knew she would be the one to come first. Her story only required a few mild nudges to bring her to where she needed to be.

    Caressing its edge with the tip of a brush is not enough though. The hole is wide enough for her to crawl in through if she wants to see what's beyond.

    Quote Originally Posted by Terumitsu View Post
    [Riftside - Entity]

    With half of the semi-starlike gleams upon the 'face' of the being migrating down along their limbs to 'focus,' or at least provide the illusion of focus, on the coin-shaped things that danced about. An orbiting mercurial droplet departed from it's inward journey and descended to where it was of roughly even height with the chittering things where it would make an attempt to breech the field if doing so did not provide so much resistance that such a rupture would cause any lasting damage. While the containment was an oddity, it could very well be keeping the interactions between this sliver of existence and that outside from damaging each other. However, if it was potentially permissible should moving through the field result to be either apparently substantially difficult or simply a bad idea, then the globule would then try to just move around it. Given that it existed in other geometries than the simple flat reality it was being viewed in, this was likely to be an avenue for at least a measure of success.

    If so or even if not, there would at least be a reply to the initial inquiry. With a faint ripple of Intent, the conveyance of a concept would drift gently about the Entity although a rough approximation could be vocalized as "Well."
    Riftside - The Entity

    "Good! Good, it's good you are well. Move forward please? Keep moving forward, it's waiting for you all." The green faces 'nod' in agreement with each other, each one flipping forward and back along its horizontal axis rapidly. The globule pierces the field around the Entity as easily as piercing unresisting air, though the being may now realize the intent of whatever is holding off the calamity around them. The zone of forced normalcy is meant to bare their true form for all to see and treasure, and without it the droplet it extended may find itself being all possible things the Entity could ever transmute itself into at once, which is a very unstable state of being.

    The green coins immediately back away from it, not wanting to be crushed by any sudden expansions of mass or energy.

    Quote Originally Posted by Lost_Deep View Post

    Riftside - Ecru

    "Not so. It is merely that the order is not my interest here. Order is already my tool, I am merely here to claim chaos as another."
    He proceeds to do a backflip back toward the rift, determined to continue despite these tricks.

    "As you know if you are truly as knowledgeable as you paint yourself to be, opposed things are strong in opposition and unstoppable in cooperation."
    Riftside - Ecru

    The backflip does put him slightly closer to his destination, and the coin giggles between his eyes as it watches his trick. It's happy that he seems to have found a funny way around the rift not letting him face the center, although it privately thinks that if he plans to backflip his way there he'll probably be too late.

    "So mister lost man, if opposed things are unstoppable in cooperation and you're facing opposed chaos and order cooperating against you, how do you expect to succeed?" It points out reasonably.

    Quote Originally Posted by Shadowcaller View Post

    Riftside - Correl

    What was this horrible sound? Was it trying to kill him through his ears?
    The knight attempts to protect himself from the sharp discs with his armored arm as she quickly strides towards the strange monster, trying to pierce it with Rashadu. Hopefully the sword wasn't going to make any inappropriate comments about that.
    Riftside - Correl

    The discs are surprisingly strong and deadly, and putting up his arm in their way may just draw blood as the artfully colored armor isn't quite as resilient as he remembers it. It will still keep the records from biting too deeply into his body though, and with one fell strike the possessed jukebox is felled, falling apart in a shower of sparks and twisted metal.

    The scene fades away, replaced with three doors in a darkened hallway. Correl's rainbow warrior armor is repaired and back to being as he remembered it before the strange adventure, his sword is now silent, and he's faced with a new choice.

    Unfortunately the doors are labeled in the same indecipherable language the text box was filled with, so he may have to make the choice entirely at random. The only indication of any difference is that the rightmost one has quite a few exclamation marks on it, while the others are just plain text.

    Quote Originally Posted by Earl of Purple View Post
    Riftside- Fool's Gold

    "Very well. Goodbye, Mister Yoghurt. Or are you Mister Hair Cream? Never mind. Goodbye." Iron turns and reaches out to assess how much heat is coming off the lake of magma whilst one spirit tells him (and the others) what heat it is and another spirit tells him (and the others) what heat it should be. He doesn't' seem to notice the fiery lady yet.
    Riftside - Fool's Gold

    It's quite a lot of heat, the mooseman was right to be worried about having his fur singed off. Still, though it's enough to curl hair if you get too close it's surprisingly cool for magma in that it won't cook you alive just by standing next to it.

    Almost certainly would if you were to bathe in it like said lady is. She's currently throwing discretion to the wind and placing her fingers in either side of her mouth so she can blow a sharp wolf-whistle to try and get Iron Pyrite's attention.

    Quote Originally Posted by Rebonack View Post
    [Riftside]

    Bleh.

    Dog bites.

    What an irritating little creature. How would it even be able to hurt Gerra with jaws of jellitin? Ah well. Best not to tempt fate and find out. The griffon aims to swat the animal away with the wide feathery fan on the end of his tail. Hopefully a more or less harmless bopping with convince the vicious (if impotent) animal to leave him be.

    Regardless of result Gerra will search for a way out of the yard. The fence is clearly an impassible barrier since going over it simply isn't an option. He'll have to find an opening.
    Riftside - Gerra

    Probably wouldn't be able to hurt him no, but its teeth are made of candy corn and there's no way being bitten by that would be healthy. The dog gets sent flying across the yard instead of landing a bite and lands against the fence, snapping one of the candy canes. Guess that answers how Gerra's supposed to get out of here, destructible scenery!

    Quote Originally Posted by The Bushranger View Post

    Riftside - Lucy

    Lucy, for her part, gets physically thrown backwards by the racket.
    Even as she hurls her katana at the bird in question!
    Then covers her ears again, really wishing she knew Zone of Silence!
    Riftside - Lucy

    That did it, the shrike (for that's what the deceptively small bird was) explodes in a cloud of feathers and fading sounds as the blade passes through it, hitting the tree with a comparatively silent thunk.

    Mission accomplished Lucy, you just massacred one of an endangered species!

    Quote Originally Posted by Lord Magtok View Post
    Best to try another approach, then. Needs tries to find somewhere out of the way, without anything likely to try to kill him, before tearing his way right out of his own body. Our MagClone abruptly falls to the ground, quaking as if he'd suddenly suffered a stroke. A minute or so passes, before a massive, ectoplasmic, two-headed centipede emerges from his forehead, clicking and hissing as it leaves its old body behind. A brief rune is left on the inert body, meant to ward away predators, before our newly insectoid Needs-ghost skitters away.

    Stagnation. Order. Stability. These are anathema to us. Why are we forcing these things on this paradise?! Because your little man with the metal face said so? He is NOTHING to us! I could eat him! You know that I could! Say that I could!

    You could. But what if you can't?

    I CAN!

    There's more of him than there is of you. You could eat one, maybe ten, but could you get them all? And he's smarter than you, you know. He learns quick. What if he finds your kryptonite after the first thirteen? What if he already knows what it is?

    WE DON'T NEED HIM! WE DON'T WANT HIM!

    He has done nothing but care and provide for you. There's more to life than what you want. Stay the course.

    I'm nobody's flying ship, no mortal's slave! A day will come when every one of your blasphemers will suffer for this!

    Yes, but today is not that day. Stay the course.

    Grumbling to itself, the two-headed eldritch centipede continues, extending further and further, never quite leaving Needs' forehead no matter how far away it moves. It shunts right out of the physical plane, observing the arcane underpinnings and magical energies as only a proper native of such alien forces can. It tries to crawl all over and around the rift's forcefield, feeling around with itty-bitty carapaced legs and antennae for cracks, holes, or any other points that might allow Needs through, if proper force/squiggling was applied.
    Riftside - Within the Glow

    There is a hole where none were before, and beyond that hole a question. Is this the Needs that needs to be here? Is it truly his duty to seal off this bounty when it could do so much for the Nexus were it brought under control? Does potential such as this really merit containment?

    He can feel the hesitation. The Rift would fight him if he sought to control it as he was, or to seal it away before it can be used properly, but it would rather not. A delicate proposal, to let it change him so that it can trust him to change it, and the two will not be at odds. Chaos working in harmony with order and the vibrancy of all the world to see and shape would be his reward for submission.
    Julie, everyone's nth favorite succubus, by Gulaghar.
    An amazing Misha, Mimi, and Riss painting done by Ofride.
    For anyone in plots run by me, know that I always tailor solutions to those in the plot. The answer may not be obvious, but it's there, and doable by the displayed abilities of the present characters. If you need help or hints, I'll try to be available to provide them.

  20. - Top - End - #20
    Pixie in the Playground
     
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by Gulaghar View Post
    [Market Street]

    Shroomy doesn't object to being picked up. "Shroom shroom." Or at least, if he was protesting, Kenyon probably wouldn't be able to tell.

    "I'm not really sure how pokeballs work. They're supposed to be really complicated." Becca shrugs, it doesn't really concern her. Just as long as they work. "His name's Shroomy."
    [Market Street]

    "Well, pleasure t'meet'cha, Shroomy," Kenyon says, gingerly putting the Shroomish back down to its original spawning point.

    "So, how does a kid like you get to be runnin' around with these critters? Surely your foks've got to be a bit worried..."

  21. - Top - End - #21
    Orc in the Playground
     
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    Default Re: [Nexus] Inside 50

    Riftside- Fool's Gold

    The dwarf will stare at the lava and slowly walk towards the magma-lady. He's not looking at her, nor where he's going, but he'll walk around any obstructions that might hamper his journey. "Why wolf whistle when whistling wolves won't?"
    Terrowin Avatar by HappyTurtle. Much thanks!

  22. - Top - End - #22
    Dwarf in the Playground
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    Default Re: [Nexus] Inside 50

    Riftside - Ecru

    "Because such forces do not cooperate without a mind leading them." He takes another jump, and this time lands in mid-air. He continues to walk toward the center, his feet a good foot off of the ground. "A mind that I will provide."

  23. - Top - End - #23
    Barbarian in the Playground
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    Default Re: [Nexus] Inside 50

    [Riftside - Entity]

    Though it might be rather boring to onlookers, the droplet would be quite unchanged save for the fact that it's reflective surface began to show an impossible amount of tangents and vectors as if each point in space were being reflected at once. Still, that aside, it was rather difficult to alter something that would lose it's inherent definition if changed. Damage was done much more easily as that was simply the addition of modifiers like adjectives in a sentence but changes would be like swapping out letters in a word. In short, it would simply not exist in that form and still represent what it did. Like an archetype, really.

    Still, the effect was apparently not a pleasant one by any stretch of the imagination and the orb quickly returned to the more static flows of existence within the bubble. That at least answered the question of what might happen if they had stayed in place earlier at least although the droplet did remain rather close to the edge as if it were a remaining wisp of curiosity. Seemingly in tandem with this inclination was another unspoken intonation. A query this time although pinning down it's exact meaning would be difficult if one tried to condense it down to one sentence although an approximation would be: 'It?' 'What is it?' 'What are you willing to share?' 'Are there others?' 'And what of yourselves?'

  24. - Top - End - #24
    Ogre in the Playground
     
    Gullara's Avatar

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    Default Re: [Nexus] Inside 50

    [Market Street]

    Shroomy goes and waddles in front of Crustella to go bother her as soon as he's put down.

    "Huh? Why would mum be worried? She knows I'm trying to be a pokemon master." She even saves some of Becca's money! Well, up until the being transported to another dimension thing.

    [Red Zone Apartment]

    "Oh, sure. That sounds like fun. What kind of show?" Ignai asks. She can't stop smiling right now. Finally it looked like something was going to go her way for once.

  25. - Top - End - #25
    Dwarf in the Playground
     
    Beholder

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    Default Re: [Nexus] Inside 50

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    Quote Originally Posted by Rebonack View Post

    [The Sinkhole]


    Fluttershy spares the pikmin hive! The horrible little creatures will quickly collect as many seeds as they can manage before skittering down into crevices to hid. Too bad for them pikmin seeds can't be planted in shattered concrete. They'll have to travel some distance to begin anew.

    A pity, really. The world would have been a better place without the awful little creatures. Now someone else will probably have to suffer due to their continued existence. If anyone else happens to be equipped with a flame-thrower now would be a great time to use it.

    Sigil, meanwhile, has moved on to the next injured civilian. A middle aged woman who actually looks okay! Though closer inspection would reveal extensive internal damage. "Please... it hurts..."

    "Don't worry. I'll have you fixed up in no time," the unipony says as he readies himself to channel the magic of the Silver Forest once again.

    "I don't... I don't want to..." then a long sigh and the woman goes still, her glazed eyes staring off into eternity.

    Sigil's body trembles slightly as he gently closes her eyes with a hoof. "Can't save everyone. Can at least save someone..." he begins to mutter over and over again as he moves on to the next victim.

    [A Jaunt Sideways in Time]

    Raven has acquired head-pants!

    ...is that a smile tugging at the edge of her mouth? Raven can't stay grumpy and serious around Viera for very long. It is ALWAYS just a matter of time before she caves in and drops the spooky mysterious vibe and just starts acting like a kid.

    "I have told no lie. You are my sister and personal nuisance."

    Then a frown is directed toward the scene in the ally. "We don't have time for this. Once the purple one's magic returns to her this situation will become desperately more difficult to resolve. You are killing your friend with this frivolity."

    And with that Raven flicks an obsidian feather off her wing and into three dimensional space. It'll detonate and spread a thick black miasma of choking particles in the ally. Really rather simple poison this time around. Fairly generic stuff meant to knock mammals out.
    Quote Originally Posted by Gnrlshrimp View Post
    [Alley with Many Peoples]

    Bang.

    Or, well, whatever noise Magtok's finger bullet makes. Yeah, it hits Black. Doesn't do much, because it's only small ordnance, and the coloured creations in particular are quite tough. At this short range it does do something though.

    Just...not enough to distract Black. Not that it would let itself be distracted even if Magtok had done something more...substantial.

    The creation simply tries to punch the cyborg in the face a couple of times. Hard. And when they hit the ground it'll follow up by attempting to slam Maggy's head into the ground.

    ...assuming they are falling that is. If they're not, or Magtok's slowing the descent or something, go ahead and ignore that last part.

    Anyway, after that little attempt to mess up Magtok's face, Black actually starts paying attention. "I haven't teamed up with any of them. I merely rescued them from the sewers before any secondary collapses could occur. I assumed you were here to try and put the blame on Affidavit for the destruction caused. If that is not your reason for being here, then explain yourself."
    Quote Originally Posted by Lord Magtok View Post
    Alley with Many Peoples

    After taking quite a few blows to the sides of his head, and getting the back of his skull smashed against the pavement, Magtok isn't exactly feeling his healthiest. He spits some teeth and blood at Black's face, clearing his mouth to be able to speak, with the convenient bonus of assaulting an Affidavit creation by doing so. However, even with most of the blood leaving Maggy's mouth as spittle, there's still enough left behind to make his words sound a little muddy.

    "Purble. Apobalybse. Crazy. Stob her. Use Agony."

    He tries to follow up that persuasive and eloquent recruitment speech by shoving at Black shoulders, in the hopes of getting that stupid deadweight obstacle off of him long enough to dash towards the cleverly disguised Twilight Sparkle. He has no actual plans for anything beyond this point, but given all the blood leaking from his head and face, I don't think that's much of a surprise to anyone.
    Quote Originally Posted by Morcleon View Post
    [+5 Alley of Many of People]

    Yuki nods with a grimace as he listens to both women. "Yes that does suffice. So it's really just another form of class warfare, isn't it. Those for the status quo against those who are not."

    He turns to look at the still unconscious Kirlia. "...as much as I would like to add my opinion to this, I do have my patient to tend to." And with that, he leaves (somewhat belatedly), and takes Kirlia to WATCHTOWER.


    [A Mildly Less Crowded Alley]

    And so Yuki and Kirlia depart.

    The creation abuses Magtok more than he abuses it.

    Luna and Twilight stare down.


    The latter's gaze flicks to the Magtok and the creation, standing behind her princess. Is the cyborg escaping, to try to stop her again? Is the creation going to be swayed?
    Looking back to Luna.

    There's magic swelling around her, being used as soon as it returns, a build up to some form of intense pacification spell.

    The woman expected to be outnumbered, but by a different set of individuals. A different set of tools.
    This is wrong.

    Her absent-smile twitches slightly, even as Luna's horn glows in the first visible sign that she is preparing a spell.
    "...I yield."

    Fingers fold together before her, some demented gesture of "Look, I'm not casting" and she gives a little bow of the head.


    Luna blinks and frowns, not releasing her spell.
    "Why?"


    And then From Beyond The Threshold knockout gas, courtesy of Raven.


    The princess takes to the air immediately, launching herself up with a brisk reflex.
    Twilight simply kneels.


    [Sinkhole]

    While Sigil deals with death...

    "Ugh...what'd ya'll wrap around my hoof? Feels too tight..."
    A farmpony is starting to move again, surprisingly...not in as much pain as one would expect, from a severe acid-victim.

    Which makes Rarity a little nervous. Maybe the damage is so bad she can't even feel it anymore?
    "Ah, I wouldn't pull too much at it darling, until we can put some real bandages on there."

    Watching from a short distance away, Fluttershy frowns. She'd tended wounded animals before.
    This didn't really seem right to her either.

    "No, really...it's too tight! Get it off!"
    And with a sharp motion that Rarity scarcely registered, Applejack snaps her head down and tears the scarf off.

    All three ponies freeze and stare.

    There is an entire limb there, folded up awkwardly, but there. It stretches out as the scarf is removed, unfolding to its original length.
    But it isn't her leg. It is some perverse fusion of insectile, tan carapace and fleshless muscle, armoring joints and sides, while leaving pulsing threads of muscle adjusting with her movements elsewhere.
    At the end, there is no hoof, but rather some form of jagged tip that divides into six spur-like tips to balance on.

    Rarity breaks the silence by screaming.


    [Sitting Astride Space and Time With Raven]

    "No one said sisters couldn't be frieeeeeeends! So you're totally a fibber, sis."
    Viera plops down next to Raven, one of her little bunny ears jauntily flopping off to the side.

    She appears to be nibbling a sandwich and otherwise unconcerned by the scene before them.


    Which is just as well, since when Pinkie Pie finally pulls out her party cannon and notices, she looks rather upset.
    "HEY! What happened to plans? I didn't agree to any gas stuff!
    Oh my gosh, it's probably poison gas! Or maybe laughing gas! Which sounds fun, except for the part where you laugh and laugh and laugh so much it starts to hurt and then you keep laughing and...oh no, it's that 'too much of a good thing' grandma Pie always warned me about!
    I gotta go save her!"


    Whoop, looks like she's gonna go rescue Twilight herself.

    ...after she finishes that weird hoof-sign jig she's doing with Viera.
    Okay, now she's going to go rescue Twilight herself.
    Last edited by Chaotic Bob; 2013-01-19 at 09:21 PM.
    "Fear and creativity are conjoined twins."
    Absentee Spirit

  26. - Top - End - #26
    Barbarian in the Playground
     
    Rebonack's Avatar

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    Default Re: [Nexus] Inside 50

    [Slightly Less Crowded Alley]

    Technically laughing gas is poison gas too. If you get enough of it, that is. That's how things are with 'medicine'. The difference between medicine and toxin are all in the dosage sometimes.

    Anywho!

    The miasma is pretty fast actin and will disperse quite quickly. By the time Pinkie is on the scene the cloud should be fading to nothing and Twilight should be out like a light. Hopefully.

    That would be one of the first times something has gone according to plan! Woohoo!

    As for Raven she fidgets slightly. "I am doing my best... I had to take some action. Every time nothing has been done this situation has grown worse."

    [The Sinkhole]

    Oh goody, screaming.

    That's always a great way to attract attention. Sigil had just finished stabilizing the last of the people brought to him when Rarity let out that high-pitch shriek of hers. The unipony is running over in short order.

    "What's wrong! What happen-" he stops short upon seeing AJ's leg.

    ...yeah.

    That.

    "Oh... right... Cuthun corruption..."

    Nasty business.

    "Can you walk? Try putting some weight on it. And before you ask yes, I'm sure it can be cured. I... just don't know how."


    That would be useful information. Just think of it as a really ugly case of poison joke! Hahaha... ha... yeah...

    Meanwhile!

    With the assault on them halted the pikmin spring into action. Several dozen begin fusing together to create a new hive whilst others begin to fan out to find suitable food sources. They need to replenish their numbers as quickly as possible. Thankfully there are still dead and dying buried in the rubble out of sight...

    Now that Flutters is on the ground with her back turned a dozen or so yellows begin creeping toward her. Once close they'll aim to leap onto the pegasus and explode violently. Spiteful little things. Should have burned them all when she had the chance.

    [Riftside]

    Well!

    That's one way to open a gate.

    Gerra heads through the gap and checks his minimap to get his heading. He really isn't sure why he has a minimap or where it came from but it should prove to be quite useful! Specifically he's aiming to find his way to the center of the anomaly. Who knows what sorts of crazy he'll encounter on the way there!

    Probably sliding block puzzles.
    Warning! Random Encounter™ detected!
    The Eternal Game Nightmære Stuff
    It doesn't matter whether you win or lose, just how awesome you look doing it.

  27. - Top - End - #27
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    Default Re: [Nexus] Inside 50

    Quote Originally Posted by The Bushranger View Post
    [Red Zone - Empty Building]

    Amist grins back, flashing Ivaz the thumbs up, before turning back to the garbage cans and striking the traditional legs-parted-but straight, arms-out, 'come at me' pose.

    "Round two, handsome. Wanna show me what a man you are?"
    The guy manages to climb back up, clearly stunned. He looks at her pose, then to Ivaz and her victims. Then he darts off, away from the women.

    Ivaz waves her hand in a shooing motion. Go on, you can get him. I still got a guy to finish up here. She jerks her thumb towards the guy who just recovered from the crotch kick she gave him. He doesn't seem to happy at the moment. A look of glee comes to Ivaz's face as she turns towards him, and he turns to run.

    Quotes and goodies:
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    You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

    I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds

    Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
    Photos from the 2014 Woodward Dream Cruise.

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  28. - Top - End - #28
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    Quote Originally Posted by The Bushranger View Post
    [Market Zone]

    "I need to pick up some mangoes, I think, but then I'm good," Jamie says, nodding and looking around for the fruit vendor. "Oh, and some Kiwi fruit too."

    In the Nexus, it really is made from real kiwis!
    Quote Originally Posted by lord pringle View Post
    [Market Zone]

    Char clears her throat. "I've got everything I need, but, um, I'll wait for you." Weeeee Tsundere mode!


    [Market Zone]

    "Okay. Let's go find them!" Sayuri chirps with a grin. She tucks her tea under her arm, then grabs Jamie and Char, dashing off through the market to search for the mangoes and the kiwi!Kiwi fruits.

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    Quote Originally Posted by Mindfreak View Post
    Rescue Mission
    It will be an abandoned warehouse that Songdancer, Dipsnig, and Madam Ghostie arrive at.
    "Well...not to seem cliche but...this doesn't look so good."


    Rescue Mission

    Cerise's eyes dart around, rapidly taking in her surroundings. Her hands begin to flicker slightly with a faint green light, and she raises an eyebrow at Songdancer.

    "What doesn't look so good? Things that don't look so good tend not to be so good, y'know..."
    Avatar of Furude Setsuna, by Telasi.
    Quote Originally Posted by Mephit View Post
    Don't worry, I like my characters the way I like my coffee: Strong, but with no cheese in it.
    Quote Originally Posted by Akagi
    Don't hesitate to tell the people you care about the feelings you have for them, because they may not be there tomorrow.

  29. - Top - End - #29
    Dwarf in the Playground
     
    McBish's Avatar

    Join Date
    Oct 2005
    Location
    Minneapolis MN

    Default Re: [Nexus] Inside 50

    [Red Zone Apartment]

    "It's this singer I like, she has a great voice. It is at this pretty cool club I go to sometimes when I get the chance to go out. I'm have one of her records somewhere."

    Astrid glances over at her collection trying to remember if she gave that to someone to listen to.
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    prestige class

    Thanks for the Nude Avatar MethosHazara

    Poem by me.
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    The stars glimmer
    and I can't help
    but wonder.
    Do they cry on those worlds,
    to?

  30. - Top - End - #30
    Ogre in the Playground
     
    Deathkeeper's Avatar

    Join Date
    Sep 2012
    Location
    Definitely lost
    Gender
    Male

    Default Re: [Nexus] Inside 50

    Riftside

    Lex would frown if he could. Everything understands Truespeak. Everything. Obviously getting a response still poses an issue but come on!
    Leave it to a chaos tear-thing to make animals even stupider than normally possible.
    He's too frustrated to notice the falling gadget, although his scales should prevent him from getting sliced. Still, ow! He looks it over.
    Seriously? A melee weapon? Not even a blaster or something? Fine. At least it's a kickass looking blade. Now then.
    Lex turns it over, presses the buttons on the back and places it on his hand while giving a few hisses in his native tongue. With any luck, this thing will change to the appropriate language during the startup sequence like normal Gauntlets do. After all, an interstellar PDA with one language setting would suck. He decides to forgo the needle that was in the first one. He'll miss the features it gives, but he really doesn't know where this thing has been.
    He'll refresh his memory on his more explodey and order based spells before heading towards the center of the park.
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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