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  1. - Top - End - #121
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    Rhyvurg's Avatar

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Quote Originally Posted by Sarone View Post
    Giving the gnome a friendly smile, it disappears when Gareth launches his triad. Seeing Grok's face getting darker, 'Fishguts' speaks up. "Hey, boi, back off with the accusations," 'Fishguts says, as he starts cooking, this time with a oversized skillet. "You're down here to get your gear, not being disrespectful. Did they not teach you manners in the pits? Or was your mother a foppish, overpainted, slothful, Galtan whore who weeps when she realizes she was in the a whore house here in the Shackles and not at some palace in the hills with servant and massages?"

    At 'Fishguts' words, everyone looks at Gareth, with Grok clearly not moving to do anything for Gareth until he either apologizes or leaves, though the rest of the group can get their gear.

    (OOC: Yes, he just insulted your mother, Rhyvurg. I mean, he really insulted your mother. Fighting words insults that results in fights. )
    OOC @Morbis Meh
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    Unfortunately, your character is fatigued from the work today. If 'Lucky' Cas doesn't go rest early, she'll have to roll for fatigue in the morning. However, since it a good roll, I'll allow it for the next Entertainment check you have. What do you say?
    Gareth sloshes his rum ration around in his mug, seeming to think something over, then throws it in Grok's face and pulls his recently acquired dagger.
    "Can you do science to it?"
    "I can do science to anything."


  2. - Top - End - #122
    Barbarian in the Playground
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    While waiting for Gareth's response, Grok looks at Ruganr when the dwarf asks for his gear, gladly giving the dwarf his armor and weapons, all tied up with string. Rugnar then quickly leaves the group and delivers his gear to below decks.

    Looking at Gareth as the rum goes down her face, Grok looks at the rest of the group. "Excuse me for a second," she says as she reaches up to the upper half of the door, slamming it shut. The group hear the tell tale sound of the locks being used, as well as stuff being moved around.

    Seeing Gareth's actions, 'Fishguts' shakes his head. "Oh, real smart. Lads and ladies, don't get involve if ole slap happy son of a whore decides to come at me. I don't want to get Master Scourge involve."

    Looking at Gareth and his dagger, 'Fishguts' looks at Harold. "Look's like your 'friend' isn't very smart. His mother probably dropped him on his head a few times." Looking back at Gareth, 'Fishguts' shrugs. "Would explain how ugly he is, as well."

    OOC
    (Fight has started, Gareth has took his actions, Grok has shut the door and locked it, and 'Fishguts' is waiting for his move. You can still barter for your items, it just represents talking through the door. She's also getting the rum rations for the crew as well.)
    Last edited by Sarone; 2013-01-21 at 06:06 PM.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  3. - Top - End - #123
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "What, nothing to say now? I'm willing to let this go and let you keep your skin intact if you keep standing there like the cowardly loudmouth you are. Or, you can come over here and we can do this thing."
    "Can you do science to it?"
    "I can do science to anything."


  4. - Top - End - #124
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "I'm not the one who burned the bridge," 'Fishguts' says as the door unlocks. Opening it, Grok stands with a battle in axe.

    "Little man wants his gear," Grok says, holding the axe in both hands, "you don't get gear. You get out. Now!"

    "Like I said, his mother must have dropped him a few times," 'Fishguts' says as he checks the contents in the skillet. "Then again, pitfighting never did attract the smart ones."

    OOC @ Rhyvurg
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    Gareth isn't getting his gear tonight. You're out armer, out armored, and this can and will end badly for Gareth. Up to you how you want to end it.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  5. - Top - End - #125
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "I don't recall including you in this, this is between me and Fishguts here." He keeps his hand on his knife. "I asked you a question, and this reeking camel-f***er went and said something suicidal. That doesn't have one thing to do with you, Grok. Why you took offence I have no idea."
    "Can you do science to it?"
    "I can do science to anything."


  6. - Top - End - #126
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Seeing this could get out of hand quickly, 'Fishguts' moves around the tables to about ten feet from Gareth, skillet in hand as he keeps the contents inside moving. "Boy, you got a problem with me, take it up with me," 'Fishguts' says, keeping the food inside moving, "you don't take it out on someone else, let alone my friend."

    Nodding at 'Fishguts' words, Grok looks at Gareth as well. "On ship, we look out for one another. You choose to question Captain's methods, take it up with him. Otherwise, you be nice to those here, because we can make or break you, little man."

    Nodding at Grok, 'Fishguts' continues. "Like Grok says, she wants you to leave, now." Finished, 'Fishguts stands there, waiting for Gareth to leave.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  7. - Top - End - #127
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Gareth, you threw your rum in her face!!! Hells, I'd hit you with an axe too if you burned my eyes throwing that swill in my face when somebody else called your mother a harlot," Varya interjects.

    After that, Varya waits calmly for the situation to diffuse. Once it has she says, "hi Grok, do you think I can get my gear back?"

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  8. - Top - End - #128
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Binderal rolls his eyes at the ensuing scuffle and folds his arms, waiting to see what transpires. When the door is closed in their faces he throws his hands up in exacerbation.

    "Well, no great loss. I have my spellbook and that's all I really need."

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    "Hello, there. You seem to be in the middle of something overtly magical. Is this a bad time to talk?"
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  9. - Top - End - #129
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    Rhyvurg's Avatar

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Fine, whatever." He leaves, knowing there's no way to salvage the situation and avoid killing someone, he goes to bed.
    "Can you do science to it?"
    "I can do science to anything."


  10. - Top - End - #130
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    After Gareth leaves, The Qadrian scowls.

    "Idiot."

    After this, she turns to Grok.

    "I apologize for his boorish behavior. If it is not too much trouble, good Quartermistress, I have a request. When I was taken aboard much like the rest of us assembled, I was relieved of my personal effects. I can see why some of these items would not be allowed, as they're weapons and if Captain Harrigan's got one good rule in the midst of the dozens of bad ones, it's that the crew ought not to be killing each other. However, there is one item among them that is not like that, and it is this item I would like back more than any other. A nautical chart, the notes and names written in Kelish, of the southern Inner Sea and Obari Ocean, as well The Shackles and most of Northern Garund. It belonged to my father, before he disappeared over a year ago on a voyage to Sargava. I was using that very chart to trace his steps from Katheer to Eleder. I'd stopped in Port Peril to rest and restock when I was press-ganged onto the Wormwood. I know it may seem like foolishness, wanting a chart when I can't follow its course, but it still holds great sentimental value to me. Of course I'd be pleased if all my gear could come back, but I understand you're a businesswoman and you wouldn't do such a thing out of charity. But I would be eternally grateful to you if you would return my father's nautical chart to me."

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    Should I tell a sea story for Barroom Talespinner's bonus or just roll to persuade Grok?
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  11. - Top - End - #131
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Harry waits, rather blank-faced and bewildered, while the Quadiran reels off her long speech.

    "Um... can I get my gear back as well please?"

  12. - Top - End - #132
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    (OOC: My apologies for the wall of text and Autopiloting, but it was pointed out before and I believe it should be covered now instead of piecemeal.)

    Watching Gareth leave, Grok puts the axe down behind the door, then reaches around and goes into a locker. "He could have just asked nicely, not go and throw around his beliefs," she says as she brings out the various bundles of weapons and armor. "For being in the pits, he hasn't learned to respect those who have been here the longest."

    Nodding at Grok, 'Fishguts' grabs a plate and slides the food inside. "Grok, put the pit fighter's gear in there. Don't want him to be too pissed off in the morning. Lads and ladies, before you go, I would like speak with you," 'Fishguts says as he reaches for his bottle of rum and takes a swallow of it.

    Hearing Grok pull something out, 'Fishguts' stops and waits. Turning, the group see Grok put two pails of rum on the ground in front of an old chest. "Don't know why I should help that idiot out," Grok says from exertion, "but it does free up more space. And I did use his chest for the weapons and such."

    "Because you know that I wouldn't ask you to do something for nothing. Harry, you and one your friends take the rum up to Zeke and help bring the pots down. I'll also need one of you to go 'Lucky', Rugnar, and ole sour puss. I need to tell you something about the going ons here."

    Smiling at Grok, 'Fishguts' nods as he hands over a bottle of the Chelish Brandy. "Found this earlier. The new lads found a few already. I thought we gotten rid of it all already but I guess not. Still got Zeke to comedown for his stuff."

    Eyeing the bottle, Grok reaches over and grabs, breaking the seal on it and takes a swallow. "Ah, better than the old stuff. If they find more, I'll gladly trade your lads for more of it."

    Taking the bottle, Grok heads back inside and starts reorganizing the store again. A few minutes go by before Ezekial and Harry come down with the pots and Rugnar, 'lucky' Cas, and Gareth walk in, though, Gareth sticks by the door frame. "My apologies for caling you out, Gareth. But watch your tone and what you say. Despite our differences, Grok and I go way back and we look out for each other," 'Fishguts' says, then looking at each of the recruits. "Look, I've been listening in on some conversations. Apparently, you all being here has put a cramp on people's plans."

    'Fishguts' quickly puts a hand up to prevent any objections. "You think otherwise. Understandable. But it was Master Scourge's idea to hit the tavern you all were at. Apparently thought that was where all the 'seasoned' sailors were. Mr. Plugg vouched for it and gotten Captain Harrigan to approve it. Unfortunately, all it gotten was you all."

    "You see, lads and ladies, Mr. Plugg fancies himself a rising star of the Shackles, dreams of grandeur and ideas. Big reason he isn't against Captain Harrigan is that the Captain treats him like an illlegitimate son. Plus, Captain would kill him in a heart beat if tries to take Wormwood. Unfortunately for everyone else, he doesn't believe in friends and would gladly betray anyone to get ahead. Believes 'discipline' at the end of a scourge will help him. Unfortunately, you probably know all too well there are plenty of people, like our Master Scourge, who would follow a man like that."

    "Unfortunately, you can't crew a ship with two people. That's why Master Scourge is discretely trying to get others of the crew to side with him. Those loyal to him out of 'convenience' and with a 'common enemy' would see that currying his favor would be a good idea. Captain Harrigan is bound to be seeking a prize ship to capture and sell. I figure that would be when Mr. Plugg will make his move."

    Taking another swallow of rum, 'Fishguts' looks at each person. Ezekial, hand on his chin as he thinks about his words, looks over at 'Fishguts'. "Master Kroop, why would they feel threaten by us? We haven't shown any inclination to taking any one's jobs?"

    Nodding at Ezekial, 'Fishguts' laugh. "Besides mine, you mean? Besides the point." Standing straight, 'Fishguts' leans on the table. "Fact is, several of you have demonstrated skills and abilities that is making Master Scourge and his cronies nervous. Only reason they haven't been replaced yet is due to fortune on their part and the fact Captain Harrigan is planning something. Don't know what, exactly, but he spends more time in the cabin than usual."

    "At Port Peril, Captain left most of the duties to Mr. Plugg and Master Scourge. Like I mentioned, it was Master Scourge who led the pressgang, not Captain Harrigan. And it was Mr. Plugg who wanted a few more items that I don't know what to deal with."

    Looking at the others, Ezekial considers his next question. "You said prize ship, Master Kroop. What do you mean by that?"

    A look of disbelief is on 'Fishguts's face. "You truly are a green horn, aren't you Zeke. Prize ship is a ship a crew captures, normally a merchant ship or the like. Normally, pirates would take both and increase their forces for piracy, but if it is a merchant ship or something slow but still sailable, then a captain would sell it. Last few times we took a prize and Mr. Plugg was in charge, Captain Harrigan escorted it. This time, Captain is letting Mr. Plugg take it back by himself. Test of loyalty and all."

    Looking at the rest, 'Fishguts' takes a moment. "Last few times, we would take the captured crew on Wormwood with teh officers, who most can them. The Wormwood crew would take the prize ship back. It's a perfect time for 'undesirables' to disappear."

    Letting that sink in, 'Fishguts' leans back and let's the warning sink in. "But, if you can get enough of the crew to respect you, then it'll be harder for Mr. Plugg to get rid of you. At least not without causing a mutiny. That can be of most help for you."

    Looking at each recruit, 'Fishguts' lets them process the information. "Any questions?"

    (OOC: Once again, my apologies for the wall of text and PC Hijacking, but it was pointed out about the lack of focus for the group and I believe it should be covered now instead of piecemeal. What do you all think?)
    Last edited by Sarone; 2013-01-22 at 09:50 PM.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  13. - Top - End - #133
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "It sounds to me like Plugg is an idiot. You don't get a loyal crew with press gangs and beatings. If you know all this, why don't you just tell the Captain so he knows not to trust the little bastard? Ruling a ship through fear is just insane, scared men do irrational, desperate things. Every day Scourge is running the risk of someone throwing him overboard at night and saying he tripped. How could they think seasoned sailors would be more agreeable than random people after getting dragged onto this ship? You can't demand loyalty at knife point. I'd lay good odds that I could get a good amount of the crew loyal to me by saying after we got rid of Plugg Scourge and the Captain we could all go home."
    "Can you do science to it?"
    "I can do science to anything."


  14. - Top - End - #134
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Because the Captain won't listen, Gareth. You heard him the first day. "I like talk, but I don't like YOUR talk," she says, imitating Captain Harrigan's accent.

    "It was like I was saying to Shiv the other night. So long as results are gotten Harrigan won't care what Plugg does. Plus, given his arrogance he probably thinks he can take any trick Plugg will throw at him. You're right about him being an idiot. I can sense when a guy has class, and that Chel has the air of one who makes a big show of himself to make people think he does, when he's got nothing of worth at all. This is something we'll have to handle ourselves. Build alliances, work the crowd. Stuff I was good at back home. I can certainly think of a few swabs I might be able to get on our side. But home's the last place I wanna go. I could certainly think of a few things I'd do with my own ship if I got one..."

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    "Chel" in this instance is a derogatory term describing someone from Cheliax or of Chelish descent, taken from the Guide To Korvosa. To give an indication of how insulting it is, using it in conversation with a Chelaxian is practically guaranteed to start a fistfight.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  15. - Top - End - #135
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Half awake, Cas looks back and forth between Fishguts and the others Wow I sure won the lottery on this one, press ganged on a ship that puts the fun back in dysfunctional... Well at least I have a few friends: That Sandra lady, Jack and Rosie... great I got a kid and a halfling I'm sure screwed! Looking at the shapely woman talking on and on about herself Cas interjects "Best way to win over anyone is to make yourself a crucial part of something the enjoy, like entertainment. I have a doozy of a story that I am working on but tonight I would start snoring half way through. Tomorrow with Rosie's help I will unveil it, if people like it then it will go a long way to winning them over. Anywho I am going to chow down then pass out G'night.
    Blarg...

  16. - Top - End - #136
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Binderal listens to all that is said without much emotion passing over his face. All this talk of power struggles and mutiny brings wisps of memories back to him...glimpses of a former life where he was much better suited to handle these sorts of situations. Finally getting a grasp of what is going on, he clears his throat and asks a question of 'Fishguts.'

    "Anyone in particular we should try and win over? Do you think it'll dissolve to a fight?"
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  17. - Top - End - #137
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Rugnar

    "Are we looking at mutiny or just getting rid of Plugg and his friends?" the dwarf asks with a flat expression.

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Taking in the comments one at a time, 'Fishguts' addresses, or tries to address, them to the best of his abilities.

    "Boy, how about you listen to what I just said," 'Fishguts' says after Artazostra speaks, looking at Gareth with disappointment. "You sound dumber than a Galtan landlubber saying that. You sure you're from the Shackles? You should open your ears instead of opening your mouth."

    "Lass, Captain Harrigan isn't some wet behind the ear noble with dreams of grandeur. He's been around for decades, probably longer than someof you been walking. Here in the Shackles, no one gets to command a fleet, let alone a ship, with putting down a mutiny or three."

    "Wee lass is right. Be crucial to something. If it's work, great. If it's food entertainment, even better. But make yourselves useful and give someone a reason to back you up."

    Hearing Binderal speak, 'Fishguts' leans back. "A sensible question, Bindy. Besides people like me and Grok for resources, crew who are at least willing to listen to you would be a start. I believe you have a few already. Get them on your side first, since they can help you get through the day and help with other crew. Next would be the ones who might not care for, but aren't trying to slit your throat in the dead of night. Last would be th ones who normally wouldn't speak with you, but aren't so sure about throwing in with Master Scourge and Mr. Plugg."

    Hearing the Dwarf's question, 'Fishguts' nods. "Ain't no doubt in my mind. If Mr. Plugg is planning what I figure him to do, then it won't happen here. Captain would flay him alive and any supporters he has. Likewise, though, he runs a tight ship. You accuse an officer under him, he'll take the officer's side unless you have overbearing proof. And even then, he still might not listen."

    "A bit of warning about Mr. Plugg; those who cross him wind up dead. He's a first rate rate fighter, especially with that cat, and I belive that sword is magical, as well. That, or those loyal to him are doing some deeds and he is protecting them. As long as they don't be stupid about it."

    'Fishguts' takes a swallow, letting the recruits soak in his words and waits for more questions.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  19. - Top - End - #139
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Gareth straps on his cestus as he listens, and slings his shield on his back. He leaves off the armor for now. "I don't think I appreciate all the people on this boat calling me stupid. My father was a pirate, and yes, my mother used to be a whore. He was lost at sea when I was a kid, and now here I am, on the same gods-be-damned water that took away the only thing that made her happy. So yes, I am somewhat resentful for being here, and will continue to spew bitterness until it suits me otherwise."
    "Can you do science to it?"
    "I can do science to anything."


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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Cas looks at the gritty pit fight and frowns "Aww, I think someone is grumpy and needs a hug!" The gnome promptly shuffles towards the man, arms outstretched and wraps her arms around his waist while resting her head on his hip. "Better now? Always remember: Look on the brighter side of life, even if it blinds you! That way you will at least be happier."
    Blarg...

  21. - Top - End - #141
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Don't touch me."
    "Can you do science to it?"
    "I can do science to anything."


  22. - Top - End - #142
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Quote Originally Posted by Sarone View Post
    "Lass, Captain Harrigan isn't some wet behind the ear noble with dreams of grandeur. He's been around for decades, probably longer than someof you been walking. Here in the Shackles, no one gets to command a fleet, let alone a ship, with putting down a mutiny or three."
    "Huh. Good point, Mr. Kroop. But remember I haven't seen enough of Harrigan to know most of that. The man hasn't even said two words to me directly, and his letting Plugg and Scourge run rampant doesn't exactly paint a picture of a man whose control over his crew is so strong they all live in fear. People here seem more scared of those two than of Harrigan himself. But I suppose I'm not seeing the whole picture?"

    She sips her rum as she speaks, rather than gluggling it down in a single pull like last time.

    "I could entertain, it's what I know best...but I don't know if it's a good idea. The other night I was dancing I'm told I managed to p*ss off almost every woman on the crew."

    After Rugnar asks his question and gets his answer, she nods.

    "What you're suggesting is a bit of both. Wait until Plugg makes his move and he doesn't have the Captain to protect him, and then we hack him and his cronies, winning not only our freedom, but a ship to boot."
    Last edited by Archpaladin Zousha; 2013-01-23 at 05:12 PM.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  23. - Top - End - #143
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    Daemon

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Varya is happy to have a blade again. Her mother trained her with a rapier, but her time on another ship drew her on the cutlass. As she fastens her scabbard to her side, she proclaims, "clearly Plugg is mad. If we need allies, so be it. I'll do what I can, but I don't make friends quickly. If I don't get along with someone, I tend to beat their face in until they stop hating me or die." She takes a big sip of the rum, "hopefully, sailors like that kind of thing. Otherwise, I can be there to skewer Plugg when it comes to that."

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "But couldn't we just escape?" Harry asks. "Next time we're in port, just make a run for it, and not get caught in the middle of this. Where are we even going?"

  25. - Top - End - #145
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Rugnar

    "Plugg's sword is magical? What else is magical?"

  26. - Top - End - #146
    Barbarian in the Playground
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "I couldn't tell," 'Fishguts' sarcasticly says at Gareth, "and watch what you say and who you say it to. These 'gods-be-damned' waters are the only thing keeping a place like Port Peril alive and something we are proud of. You don't like it, you can jump port when you get a chance. Though be mindful, though, Harrigan doesn't care much for those who actually leave him. His last first mate ran on him a year back, heading out west. Captain Harrigan hasn't went after him due distance and he been busy with something else."

    Seeing 'Lucky' Cas hug Gareth, 'Fishguts' starts chuckling. "Aww. That warmth you have crawling through you is the feeling of being appreciated, Gareth."

    Hearing Artazostra speak, 'Fishguts' smiles. "Maybe, but then again ou haven't seen him cut the hearts out of those who cross him or the captains whose ships he captures. As for the women, their over it. Same for the men, as well."

    Hearing Vayra speak, 'Fishguts' nods. "Even if you aren't much of a talker, those who can will need all the help they can get. Especially with the harder to convince ones."

    "You could run, Harry," 'Fishguts' says to the ranger, "But do you really want to spend the rest of your life looking over the shoulder for Wormwood to appear and the Captain put a dagger in your back? Or anothe rof his allies looking to curry his favor?"

    Hearing Rugnar's question, 'Fishguts' shrugs and picks up a grapple hook. "Spent most of my funds on this pretty. Will latch itself to wherever you throw it at. But that was before I found myself on cook duty. As for the others, they don't tell me much. When the Captain goes into a fight, his armor emits a wail that chills a man's blood."

    Standing off to the side, Ezekial looks at Binderal. "You ok, Binderal? Any other questions on your mind? Or any thoughts on what we should consider?"
    Last edited by Sarone; 2013-01-24 at 04:11 PM.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  27. - Top - End - #147
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Perhaps it's time for a...reminder, then," she says with a smirk.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  28. - Top - End - #148
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "So what you're saying is we're stuck on this rat barge so we better make the best of it."
    "Can you do science to it?"
    "I can do science to anything."


  29. - Top - End - #149
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Cas looks up defiantly at the gruff warrior "No, I am not letting go until you smile damnit, I will permantly glue myself to you so that you will absorb my happiness! I will be your happiness tumour and there will be nothing you can do... short of universal solvent of course. Now quite being grumpy or I will sneak hug you while you sleep, and i warn you never test a gnome on a mission!"
    Blarg...

  30. - Top - End - #150
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Quote Originally Posted by Morbis Meh View Post
    Cas looks up defiantly at the gruff warrior "No, I am not letting go until you smile damnit, I will permantly glue myself to you so that you will absorb my happiness! I will be your happiness tumour and there will be nothing you can do... short of universal solvent of course. Now quite being grumpy or I will sneak hug you while you sleep, and i warn you never test a gnome on a mission!"
    "You are going to be there a long time, I will have to bathe eventually."
    "Can you do science to it?"
    "I can do science to anything."


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