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Thread: PvP Level Six Bracket (IC)
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2013-01-30, 06:44 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Spoilerwhoops, my bad. Yeah you got me grappledAvatars-Avatars designed by Ceika
Spoiler
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2013-01-30, 09:43 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Mako, doesn't like the smaller man grappling with him. A fight is meant to be done with weapons. Not rolling in the dirt. He attempts to break Malcom's grip on him.
SpoilerCMB to break the grapple: (1d20+10)[12]
Spoilerplzplzplzplzplzpzlplz
--- Edit ---
or not... so much...
AlsoSpoilerI forgot about a special ability of my armor so for future attacks things might change. I'll keep current dealt already though out of fairnessLast edited by PowerGamer; 2013-01-30 at 09:45 PM.
Avatars-Avatars designed by Ceika
Spoiler
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2013-01-30, 09:57 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The City
- Gender
Re: PvP Level Six Bracket (IC)
Malcolm easily maintains his grip, and attempts to smash his knee into Mako.
SpoilerRoll to continue the grapple
(1d20+18)[37]
If successful, damage:
(1d8+6)[8]
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2013-01-30, 10:35 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Malcom's knee comes up and Mako's armor shines for a moment.
SpoilerI know damage is coming from being grapple but is it resolved as melee damage? If so, 20% miss chance (0-19) (1d100)[77]
Mako then will take a stab at Malcom twice.Spoiler-2 penalty to hit,
Attack 1: (1d20+7)[8]
Damage 1: (1d10+7)[12]
Attack 2: (1d20+2)[15]
Damage 2: (1d10+7)[14]Avatars-Avatars designed by Ceika
Spoiler
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2013-01-30, 10:56 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The City
- Gender
Re: PvP Level Six Bracket (IC)
SpoilerBoth of your attacks miss. And it's always unclear whether or not a grapple roll is actually an 'attack' and subject to miss chance like that. Oh well.
Malcolm grunts from the effort but dodges his enemy's strikes. Shifting his grip, he attempts to smash Mako in the skull.
SpoilerOkay, grapple roll to maintain again, same +5 bonus to maintain:
(1d20+18)[24]
Damage dealt:
(1d8+6)[14]
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2013-01-31, 05:40 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
SpoilerSo what are we going to rule the grapple damage as? Rolling miss chance just in case. Same 20% (1d100)[79]
Again Mako's armor sparkles when Malcom attacks. In not liking this situation at all. Mako will try one more time to break free.
SpoilerCMB: (1d20+10)[25] (break grapple if win)Avatars-Avatars designed by Ceika
Spoiler
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2013-01-31, 07:41 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The City
- Gender
Re: PvP Level Six Bracket (IC)
SpoilerI haven't found anything specific one way or another about the miss chance/grapple thing. I'll just roll it.
One more attempt at bone breaking.
SpoilerMaintain Grapple - (1d20+18)[23]
Damage - (1d8+6)[13]
Miss Chance - (1d100)[48]
By the way, if your modifier for CMB is +10, you're only escaping on a 20. :D
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2013-01-31, 03:34 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Panicing now, Mako again tries to stab Malcom
SpoilerI'm not gonna win this. I'll need to modify some things for the next game
Attack 1: (1d20+7)[19]
Damage 1: (1d10+7)[11]
Attack 2: (1d20+2)[5]
Damage 2: (1d10+7)[12]
and rolling a nat 20 for that grapple just wont happenAvatars-Avatars designed by Ceika
Spoiler
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2013-01-31, 06:02 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The City
- Gender
Re: PvP Level Six Bracket (IC)
Malcolm grunts when one of the attacks hits home, but he keeps pounding away.
SpoilerGrapple - (1d20+18)[27]
(1d8+6)[7]
(1d100)[76]
using 1 Ki point to make my dodge bonus to AC +4
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2013-01-31, 06:05 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Mako falls to the ground unconscious...
SpoilerGood match. I need to play around with some things. And not tripping :PAvatars-Avatars designed by Ceika
Spoiler
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2013-01-31, 06:08 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The City
- Gender
Re: PvP Level Six Bracket (IC)
Yeah, I think these level 6 matches are kind of the sweet spot for a grapple-based Monk. The higher level ones have a lot more options to escape it for most classes.
I need to add a rope so I can tie people up. :D
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2013-01-31, 06:12 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Arizona
- Gender
Re: PvP Level Six Bracket (IC)
Lol just a little bit. But it was fun so it's ok
Avatars-Avatars designed by Ceika
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