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    Default What are your favorite Spell Combos?

    I think my favorite is putting a glyph on a frisbee and throwing it down a dark hallway and have it go boom when it picks up intruders.

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    Ogre in the Playground
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    Default Re: What are your favorite Spell Combos?

    Web + Fire spells. Especially since there's no reflex save for the burning web damage.

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    Titan in the Playground
     
    Venger's Avatar

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    Default Re: What are your favorite Spell Combos?

    sonorous hum + body harmonic

    target automatically takes 1d10 ability damage to each ability in synch (always pick con first to make the subsequent fort saves harder to make) for 1 rd/lvl while you run away, buff allies, debuff the target further, lay down battlefield control, hide, or do whatever the hell else you want to, sonorous hum concentrates for you so you don't have to. target has to keep saving every round till the spell runs out. absolutely glorious spell to extend.

    win D&D.
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    Ogre in the Playground
     
    Arcanist's Avatar

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    Default Re: What are your favorite Spell Combos?

    Forcecage + 2 casings of Create Water (one at CL 20 and the other at CL 19) to drown the creature. Loving that No-Save, just die combo
    Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin

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    Barbarian in the Playground
     
    VGLordR2's Avatar

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    Default Re: What are your favorite Spell Combos?

    Love's Pain and Mindrape is a classic.

    I'm also a fan of Flesh to Stone->Transmute Rock to Mud->Purify Food and Drink, then using the resulting water as a material component for Mirror Move. It's an inefficient and completely hilarious way to dispose of someone rather permanently. I don't think there's any way to come back after being used as a material component, not even through divine intervention.
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    Orc in the Playground
     
    Felandria's Avatar

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    Default Re: What are your favorite Spell Combos?

    Mine's a simple one.

    Spectral Hand + Shocking Grasp/Vampiric Touch

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    Venger's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by Arcanist View Post
    Forcecage + 2 casings of Create Water (one at CL 20 and the other at CL 19) to drown the creature. Loving that No-Save, just die combo
    interesting.

    does forcecage not block line of effect? I was under the impression it did.

    the barred version says all spells can pass through it, but the windowless version has no such addendum. this led me to believe that it blocked line of effect (presumably yours and your quarry's)

    was it errataed someplace? I ask because if it allows line of effect to remain unbroken, can't your target just zap you right back if you're out of swift actions because of reasons or are out of quickened spells for the day? makes poor forcecage even harder to use
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

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    Troll in the Playground
     
    HalflingRogueGuy

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    Default Re: What are your favorite Spell Combos?

    Spectral Hand + Shivering Touch. Instant dragon killer.

    Explosive Runes + More Explosive Runes. Set 'em off to kill everything.

    Shrink Item + Spider Climb. Heh.

    Haunt Shift + Harden. Become an invincible mecha.

    JaronK

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    Ogre in the Playground
     
    Arcanist's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by Venger View Post
    interesting.

    does forcecage not block line of effect? I was under the impression it did.
    It doesn't block line of sight since wall of force does not block line of sight and the text for windowless Forcecage is effectively 6 walls of forced glued together. It's a fun trick to pull with an Arcane-Divine Theurge since you can do it in core with little to no optimization.
    Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin

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    ElfRangerGuy

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    Default Re: What are your favorite Spell Combos?

    Explosive Runes + Summon Monster (celestial monkeys). Give runes to monkeys, have them kamikaze charge the target, read runes.

    The guy in my group currently playing the Malconvoker is now known to summoned creatures by the nickname "The Exploder" because of this.
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    Halfling in the Playground
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    Default Re: What are your favorite Spell Combos?

    Anticipate Teleportation (Greater) + Dimension Shuffle. Finish some of them now, the rest of them later.

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    Yuki Akuma's Avatar

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    Default Re: What are your favorite Spell Combos?

    Flesh to Stone > Stone to Mud > Purify Food and Drink

    Probably doesn't work but it's funny damnit.
    Last edited by Yuki Akuma; 2012-12-28 at 07:18 AM.
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    Barbarian in the Playground
     
    ShriekingDrake's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by JaronK View Post
    Shrink Item + Spider Climb. Heh.
    JaronK
    My curiosity is aroused . . . joke or am I overlooking something?

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    Troll in the Playground
     
    Chimera

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by Arcanist View Post
    It doesn't block line of sight since wall of force does not block line of sight and the text for windowless Forcecage is effectively 6 walls of forced glued together.
    Wall of force blocks line of effect, with a special exemption for gaze attacks.


    My favourite combination is shadow conjuration + leomund's secure shelter, for a fairly decent combat spell.

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    TuggyNE's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by Arcanist View Post
    It doesn't block line of sight since wall of force does not block line of sight and the text for windowless Forcecage is effectively 6 walls of forced glued together. It's a fun trick to pull with an Arcane-Divine Theurge since you can do it in core with little to no optimization.
    As mentioned, you're looking for line of effect, not line of sight. Spells nearly always need line of effect (and often line of sight as well), so no, windowless forcecage will specifically and very definitely not work for this.
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    RedWizardGuy

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    Default Re: What are your favorite Spell Combos?

    Hail of Stone and Wall of Sound...anything in 10 ft goes away
    Last edited by jaybird; 2012-12-28 at 09:57 PM.

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    Griffon

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    Default Re: What are your favorite Spell Combos?

    Harm + Inflict Minor Wound

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    Kelb_Panthera's Avatar

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    Default Re: What are your favorite Spell Combos?

    Flash flood + Cone of cold.

    Instant baddy popsicles.

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    Ogre in the Playground
     
    BardGuy

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    Default Re: What are your favorite Spell Combos?

    Revenance + Revivify

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    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by gorfnab View Post
    Revenance + Revivify
    I saw this used to amazing effect in my last campaign. Both the Cleric and the Duskblade were saved by the Wizard/Rainbow Servant using this combo.

    Haste plus Dragonfire Inspiration with Inspirational Boost is one of mine, even though I just watched my party use it while DMing, and DFI isn't actually a spell.
    Last edited by Aegis013; 2012-12-29 at 01:36 AM.

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    Ogre in the Playground
     
    Arcanist's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by tuggyne View Post
    As mentioned, you're looking for line of effect, not line of sight. Spells nearly always need line of effect (and often line of sight as well), so no, windowless forcecage will specifically and very definitely not work for this.
    I'm confused by Create Water's effect here:

    A line of effect is a straight, unblocked path that indicates what a spell can affect.
    but create water simply makes the water appear in the designated space. Does the water spring forth from the casters hand like a geyser to conjure the required water or does it simply make water appear where the caster demands?

    Not being argumentative here, just curious
    Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin

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    TuggyNE's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by Arcanist View Post
    Does the water spring forth from the casters hand like a geyser to conjure the required water or does it simply make water appear where the caster demands?
    The latter, I think. But just as you can't evoke a fire storm past a solid barrier, you can't create water beyond one either. That is, whether the effect visibly moves toward the destination in some way, or is simply created in place, the spell energy needs an unbroken path. In that way, LoE is much like range: spells just don't work outside it.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
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  23. - Top - End - #23
    Ogre in the Playground
     
    Arcanist's Avatar

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by tuggyne View Post
    The latter, I think. But just as you can't evoke a fire storm past a solid barrier, you can't create water beyond one either. That is, whether the effect visibly moves toward the destination in some way, or is simply created in place, the spell energy needs an unbroken path. In that way, LoE is much like range: spells just don't work outside it.
    Ah, that actually makes sense, much to my dismay
    Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin

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    Troll in the Playground
     
    HalflingRogueGuy

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    Default Re: What are your favorite Spell Combos?

    Quote Originally Posted by ShriekingDrake View Post
    My curiosity is aroused . . . joke or am I overlooking something?
    It's just that you shrink a big rock, climb up onto the ceiling (in a big cavern or something, many adventures happen underground), and drop the rock on someone to squish them. Has a very Loony Toons feel. Note that if you do this outdoors, you just need to use Alter Self to fly above them instead. But it's funnier when it's some annoying Wizard walking on the ceiling dropping giant boulders on people.

    JaronK

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    Barbarian in the Playground
     
    ShriekingDrake's Avatar

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    Default Re: What are your favorite Spell Combos?

    Thanks. That makes sense.

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    NecromancerGuy

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    Default Re: What are your favorite Spell Combos?

    Disintegrate + Gust of Wind (someone had to).

    Evard's Black Tentacles + Manyjaws. Here, have some pain, with a side order of pain.
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    Default Re: What are your favorite Spell Combos?

    My favourite that I've actually pulled off is Twin Split Ray Spellwarped Cyclonic Blast to push lots of people through a Prismatic Wall. Pew, pew, pew, pew!
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  28. - Top - End - #28
    Ogre in the Playground
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    Default Re: What are your favorite Spell Combos?

    How about Illusionary Wall + Prismatic Wall. Especially priceless against someone who thinks they're invincible due to Diamond Mind.

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    Dusk Eclipse's Avatar

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    Default Re: What are your favorite Spell Combos?

    I'm rather fond of Quickened Cloudkill+Forcecage.
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    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: What are your favorite Spell Combos?

    I like celerity + contingency

    Or grease + gust of wind
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