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  1. - Top - End - #1
    Dwarf in the Playground
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    Default Best non core classes

    The title pretty much speaks for itself, have at it!

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    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Default Re: Best non core classes

    Artificer, Archivist, Wu Jen and Erudite.

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    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

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    Barbarian in the Playground
     
    GreenSerpent's Avatar

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    Default Re: Best non core classes

    Sha'ir and Death Master as well.
    Illumian Dread Necromancer Lich avatar by Tinymushroom.
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    Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...

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    Barbarian in the Playground
     
    Rhaegar14's Avatar

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    Default Re: Best non core classes

    An important question here is such; how do you qualify best? Most powerful? Best balanced? Most interesting/flavorful?

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    Darrin's Avatar

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    Default Re: Best non core classes

    I'd like to think "best" means the rules did not adequately cover this concept before. In that sense:

    Warlock. We needed an at-will blaster, and the other invocations cover a lot of "superhero" concepts that were difficult or impossible to do before.

    Duskblade. We've seen many, many attempts to do a hybrid warrior/spellcaster, and they usually suck. Duskblade isn't perfect, but it's pretty close to a "Gish in a can", and works pretty well out of the box without too many headaches.

    Unarmed Swordsage. It's Monk done right, and the maneuver system is flexible enough to cover almost all the wuxia/ninja/Kung Fu action movie tropes.

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    Bugbear in the Playground
     
    docnessuno's Avatar

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    Default Re: Best non core classes

    Warlock, Duskblade, Dread necromancer, Beguiller, Artificer, Warblade, Swordsage.

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    Barbarian in the Playground
     
    Rhaegar14's Avatar

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    Default Re: Best non core classes

    Quote Originally Posted by docnessuno View Post
    Warlock, Duskblade, Dread necromancer, Beguiller, Artificer, Warblade, Swordsage.
    If I may ask, why do you include the other two ToB classes, but exclude Crusader? Player's Handbook Paladin is woefully bad for a number of reasons, and from a fluff standpoint there are a lot of character concepts (a divine warrior that serves any god that's not Lawful or Neutral Good) that it just doesn't cover.

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    bobthe6th's Avatar

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    Default Re: Best non core classes

    Quote Originally Posted by Darrin View Post
    Warlock. We needed an at-will blaster, and the other invocations cover a lot of "superhero" concepts that were difficult or impossible to do before.
    I'd argue that the dragon heart adept does this better... and has the same issue as a lot of simaler classes, it is dealing meh damage.

    though I do like the whole idea of invocation using classes.

    Unarmed Swordsage. It's Monk done right, and the maneuver system is flexible enough to cover almost all the wuxia/ninja/Kung Fu action movie tropes.
    I would simalerly say Warblade, you could have a good mid level fighter


    My personal favorite is Psionic warrior. Suddenly, you have a half caster that had RELIVENT CASTING AT ALL LEVELS! A quick dip gets you some cool spells, and a full 20 hands out some heavy casting.
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    Axier's Avatar

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    Default Re: Best non core classes

    Factotum. Can't do everything well, but can do a lot often.

    Beguiler is an excelent class, and it pairs well with wizard for Ultimate Magus fun.

    Wu Jen, because I like it as a wizard replacer.

    Dread Necromancer, because lol skeletons en masse.

    Now I want to make a non-core class campagin without ToB or EPH classes, only CP Psionic Classes...

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    Mikael Firebrand II, Lost Nobility
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    Kurtec, 4e Kobold? Anagram much?

  10. - Top - End - #10
    Dwarf in the Playground
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    Default Re: Best non core classes

    Id like every one to deceide best on their own terms, what I had in mind personally, was the classes that compare most favourably with the core classes.

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    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Best non core classes

    Artificer:you can do anything!Anything!
    Sha'ir,but there's not a FAQ or errata that explains how many things work.

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    Dwarf in the Playground
     
    BarbarianGuy

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    Default Re: Best non core classes

    I love Psychic Warrior and the Tome of Battle classes.

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    Kobold

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    Default Re: Best non core classes

    Most powerful non core classes:

    Archivist
    Artificer
    Erudite (esp. Spell to Power variant)

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    Bugbear in the Playground
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    Default Re: Best non core classes

    My favorite is probably the DragonFire Adept for flavor, usefulness, and ease of use.

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    Devil

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    Default Re: Best non core classes

    Arcane Swordsage is possibly the most powerful.

    Shadowcaster is one of my favourite classes otherwise, it's just a shame there's no more support.
    Last edited by Vaz; 2013-01-09 at 10:41 AM.

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    Darius Kane's Avatar

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    Default Re: Best non core classes

    The Tier System can answer that for me.

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    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: Best non core classes

    Psychic Rogue, Beguiler, Warlock, Swordsage. Can we use PF and PrCs?
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    Like one, that on a lonesome road
    Doth walk in fear and dread,
    And having once turned round walks on,
    And turns no more his head;
    Because he knows, a frightful fiend
    Doth close behind him tread.
    The Rime of the Ancient Mariner -- Samuel Coleridge Taylor

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  18. - Top - End - #18
    Ogre in the Playground
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    Default Re: Best non core classes

    If you mean "Most powerful", then Archivist or Artificer (thank you other posters, for not making me try to spell those.)

    If you mean "Must fun to play", then my vote is for the Factotum.

    My Homebrew-Estote clementes, et numquam desinete discere.-FanAdv

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    OrcBarbarianGuy

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    Default Re: Best non core classes

    Ninja. Who doesn't want to be a ninja?

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    Bugbear in the Playground
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    Default Re: Best non core classes

    Truenamer.

    Right guys? Guys...
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    DruidGuy

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    Default Re: Best non core classes

    No love for the Binder?

    If you can get past the horrible layout in the vestige section, they're a blast to play.
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    Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.

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    Flickerdart's Avatar

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    Default Re: Best non core classes

    Totemist and Incarnate, of course! Who doesn't want to slay their enemies using the colour blue?
    Quote Originally Posted by Inevitability View Post
    Greater
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    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

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    Bugbear in the Playground
     
    DruidGuy

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    Default Re: Best non core classes

    Quote Originally Posted by Flickerdart View Post
    Totemist and Incarnate, of course! Who doesn't want to slay their enemies using the colour blue?
    Incarnum always freaked me out. After reading the blurb about it being composed of the souls of the unborn, I forever after pictured Incarnum abilities as being fueled by ground-up fetuses.

    I think the next three major villains I introduced were Incarnum users because of that.
    Quote Originally Posted by Popertop View Post
    Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.

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    Default Re: Best non core classes

    Quote Originally Posted by Rhaegar14 View Post
    If I may ask, why do you include the other two ToB classes, but exclude Crusader? Player's Handbook Paladin is woefully bad for a number of reasons, and from a fluff standpoint there are a lot of character concepts (a divine warrior that serves any god that's not Lawful or Neutral Good) that it just doesn't cover.
    Because, while overall i like the crusader and used it in numerous builds, i feel the "divine" theme is not represented enough by the class. Also he is a bit overshadowed by the warblade.

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    Bugbear in the Playground
     
    BardGuy

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    Default Re: Best non core classes

    Totemist!

    Who doesn't want to give the Big T a hug?

    Binder!

    Best fluff in the game...Ever... (The Vestige's fluff is amaaaazing).

    ToB!

    Best unofficial official update and playtest all rolled into one! Great classes to play when you don't want to be a mage but you don't want to suck.

    Samurai!

    Because when you say you took this class everyone will pity you until they realize you are actually a Fighter/Samurai/Warblade.

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    BowStreetRunner's Avatar

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    Default Re: Best non core classes

    I actually really like the way the Scout was made. It seems to get all the right abilities for a stealthy character
    • 8 + INT skill points to cover the cost of Hide & Move Silently and all of the other skills you need.
    • trackless step so others can't find you by just following your trail
    • camouflage to hide without cover or concealment
    • hide in plain sight to hide while being observed
    • fast movement so that when you move at half-speed while sneaking you aren't crawling along like a snail
    • flawless stride so that when you move at half-speed while sneaking you aren't reduced to one-quarter speed for every patch of undergrowth or pile of rubble in your way

    Not to mention they get some of the good defensive abilities like uncanny dodge, evasion, and free movement which are really helpful when you aren't tanking around in heavy armor.
    “No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” ― Steven Brust
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    Bugbear in the Playground
     
    Gnome Alone's Avatar

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    Default Re: Best non core classes

    Re: power, I'd say you're not gonna get much stronger than Wiz/Cleric/Druid anyway, so my vote goes to the classes that allow representing the concepts the other core classes suck at: the ToB ones and Factotum, plus Beguiler and Binder cuz they so cool.
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    Barbarian in the Playground
     
    DwarfClericGuy

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    Default Re: Best non core classes

    Quote Originally Posted by docnessuno View Post
    Because, while overall i like the crusader and used it in numerous builds, i feel the "divine" theme is not represented enough by the class. Also he is a bit overshadowed by the warblade.
    All three ToB classes are supposedly on the same tier of power. I also think that the crusader, while having access to the least amount of schools, has Devoted Spirit, that might arguably be the best one out of the lot. I agree that he is not as strict as the paladin, nor does he rely on the "divine" aspect as such, which can make the "knight" part of playing him up to the player since he has no real restraints, but I rather like him in execution, and class abilities.

  29. - Top - End - #29
    Bugbear in the Playground
     
    DruidGuy

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    Default Re: Best non core classes

    Quote Originally Posted by DarkEternal View Post
    All three ToB classes are supposedly on the same tier of power. I also think that the crusader, while having access to the least amount of schools, has Devoted Spirit, that might arguably be the best one out of the lot. I agree that he is not as strict as the paladin, nor does he rely on the "divine" aspect as such, which can make the "knight" part of playing him up to the player since he has no real restraints, but I rather like him in execution, and class abilities.
    I think I'd prefer the crusader more if his stance progression weren't so screwy. That one mechanical foible is why I leave him off the "best" list; he has to languish in simply "good".
    Quote Originally Posted by Popertop View Post
    Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.

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    Barbarian in the Playground
     
    DwarfClericGuy

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    Default Re: Best non core classes

    What exactly is "screwy" about it? I read that many times and I don't understand how it is different than the other two. Does he get them too slow or something? Or are the stances considered lacking themselves considering he gets them sooner than the other classes, so he has less choices what to take? He gets his stances sooner than warblade(3 stances by level 8 compared to 3 by warblade on level 10).

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