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Thread: Guild Wars! [Event]
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2006-12-01, 09:56 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
Well, you could just rely on me destroying your corpses so horrifically there is no way to raise them effectively. Like when I dropped a castle on them. They were more "paste" than "corpses" which pretty much prevented raising. Since I use mostly terribly destructive magic to battle, this isn't unlikely. Any non-annihilated corpses would be intentionally disintegrated to prevent ressurection by your clerics, since we need your soldiers dead more than alive and a liability to our forces; Res' works on undead if they are willing, which your soldiers will be. A few spells and we have part of an army in our walls. No thanks, we'll be destroying any corpses not already destroyed. That a good enough IC excuse?
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2006-12-01, 10:06 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-01, 10:29 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
You outnumber the undead, civilians included, 4 to one, all military. No, we're not going to launch open assaults on you. There is a difference between bravery and tactical infeasibility.
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2006-12-01, 10:44 PM (ISO 8601)
- Join Date
- Mar 2006
- Gender
Re: Guild Wars! [Event]
In 401 B.C.E. 10,000 Greek mercenaries under the general known as Cyrus engaged in pitched battles, witnessed untold horrors, and began a desperate march across the desert, over raging rivers, and into the jaws of hell itself. They fought an army vastly outnumbering them, and broke even.
So do not despair, others have been in similar situations.Groom to the Haberdasher's Daughter.
Freddy Krueger by Ink, Flabbicus by Lord Herman, Rilik by Ceika.
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2006-12-01, 10:47 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
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2006-12-01, 10:48 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Guild Wars! [Event]
Last edited by Destro_Yersul; 2006-12-01 at 10:50 PM.
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2006-12-01, 10:49 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-01, 10:50 PM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: Guild Wars! [Event]
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2006-12-01, 10:51 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-01, 10:51 PM (ISO 8601)
- Join Date
- Mar 2006
- Gender
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2006-12-01, 10:54 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Town
- Gender
Re: Guild Wars! [Event]
They are if it involves overthrowing a government... But that's because those fights ussually lead to a complete change in society, and a change in society is mentioned in the history books.
Plus, people like reading about stuff like that. I guess that means the majority of society are punks.
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2006-12-01, 10:54 PM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: Guild Wars! [Event]
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2006-12-01, 10:56 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-01, 11:15 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
What Verdandi said. We're going to to go in against the odds, we'd like them to favour us a little bit more before we make the big assault.
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2006-12-02, 08:22 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
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2006-12-02, 10:56 AM (ISO 8601)
- Join Date
- Mar 2006
- Gender
Re: Guild Wars! [Event]
Now you're just being mean.
Groom to the Haberdasher's Daughter.
Freddy Krueger by Ink, Flabbicus by Lord Herman, Rilik by Ceika.
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2006-12-02, 01:42 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-03, 02:13 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
Peace Envoy being sent. It will never work, but the Undead feel it's their duty to try and send one before they attack the dwarves, since they have yelled at the dwarves for senseless attacks.
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2006-12-03, 04:19 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
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2006-12-03, 08:56 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
That will be a problem. The essential article of the treaty is that assaults on the Goblins cease. In fact, we'd want it so no soldier in your forces entered the slums on any condition. If one does, it will be considered an act of war, violating the treaty and returning undead hostilities at you. If any Goblin is harmed by a dwarf, the treaty will also probably be voided (unless, say, a Goblin shoots a dwarf non-fatally with a crossbow and the dwarf defends himself, we don't begrudge you that.) Any conflict which you initiate, verbally or physically, though, will void the treaty.
Also, the next 460 Dwarves who die will have their corpses used to pay back the mindless undead we lost in the Dwarves' unjust attack upon our homeland.
Like I said, it will never work, the Undead just feel responsible to attempt to solve things peacefully before invading you.
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2006-12-03, 11:47 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- That hole in the ground.
Re: Guild Wars! [Event]
Quick! Hire me goblins, so I mayest smite themest dwarven B*****d's.
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2006-12-04, 08:11 AM (ISO 8601)
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- Apr 2006
- Location
- Busy not existing
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2006-12-04, 08:20 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Conquering something
- Gender
Re: Guild Wars! [Event]
If this continues, Markan may have to end it. In an exceedingly violent manner. I'm also favoring the underdog on this one. How many troops do you think the emperor of a continent can bring in, I wonder?
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2006-12-04, 10:14 AM (ISO 8601)
- Join Date
- Oct 2005
- Location
- Minneapolis MN
Re: Guild Wars! [Event]
Our peaceful town being torn apart by war. Oh woe is me.
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to?
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2006-12-04, 01:31 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Collegeville, MN
- Gender
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2006-12-04, 05:20 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
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2006-12-04, 07:11 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
I don't think we outnumber you guys. There's 20-some thousand undead, a good number of whom are just civilians. That means the mafia and goblins have to add up to about a hundred thousand to equal your combined forces, I think.
Anyway, I don't know who's the underdog. While you have for sure been rebuffed at every battle, we've also never attacked that I know of; I think the forces are pretty equally matched. I hasn't gone on all that long, either, really. I'd let it go on to a standstill before ending it.Last edited by Rainspattered; 2006-12-04 at 07:18 PM.
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2006-12-04, 07:27 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
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2006-12-04, 08:15 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
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2006-12-04, 08:26 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Guild Wars! [Event]
We're pretty much badgers. Nice, cute little creatures who get irrationally violent and defensive if we're ever forced out of out little hole. I would say Wolverine, but somebody took that already, and Badgers are rockin' the two-tone style. Man, Badgers are ill. Next one of the town characters to die horribly will be replaced with a Badgerman.