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  1. - Top - End - #61
    Ettin in the Playground
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by HalfTangible View Post
    I would think the worst possible thing that could happen to this thread would be either a solar radiation burst that wipes out the internet or for Coffee to lose her arms.

    .......

    *knock on wood. ALL of the wood!!!*
    I tempted fate once like this. I said, "Hey, I wonder if this plane we're on isn't an infernal death trap that will doom the entire planet." Based entirely on that statement, the GM made it happen.

    I thought I was horrible. Look at YOU!
    Last edited by SamBurke; 2013-02-15 at 10:13 PM.
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  2. - Top - End - #62
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by SamBurke View Post
    I tempted fate once like this. I said, "Hey, I wonder if this plane we're on isn't an infernal death trap that will doom the entire planet." Based entirely on that statement, the GM made it happen.
    Yeah, it's even worse when you say stuff like that at a game table because the GM gets ideas.

    Then again, one of my theories of the origins of our universe is that "real life" is actually an RPG, with "angels," "spirits", "souls", whatever you want to call them as the players, and "God" as the GM.

    It also works as a deviant of the "real life is a simulation" theory.
    Last edited by Hiro Protagonest; 2013-02-15 at 10:24 PM.
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  3. - Top - End - #63
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    Default Re: Murphy's Law 9: Contents Under Pressure

    If I ever DM I doubt I'll be that cruel. I doubt.

  4. - Top - End - #64
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by CoffeeIncluded View Post
    If I ever DM I doubt I'll be that cruel. I doubt.
    But where is the fun in that? (looking from the DM perspective that is )

    Anyways, I wouldn't be so cruel either if I ever had the chance to DM a game. I would prefer having a balance: being merciful and generous to my players while putting them into insane situations for my own amusement.

  5. - Top - End - #65
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Drakeburn View Post
    But where is the fun in that? (looking from the DM perspective that is )

    Anyways, I wouldn't be so cruel either if I ever had the chance to DM a game. I would prefer having a balance: being merciful and generous to my players while putting them into insane situations for my own amusement.
    So... you'd be a Killer Monty Haul Dungeon Master?

    The players think the gear they're getting is too powerful...
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  6. - Top - End - #66
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Honestly, that's what I'd do too.

  7. - Top - End - #67
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    Default Re: Murphy's Law 9: Contents Under Pressure

    No, give them magic items that they have to figure out uses for, but you haven't planned for them to be useful. A sock that always smells of feet, a hairtie that makes hair oily, a pebble that talks (one campaign I was in had a Pebble of Answers, Stone of Questions, Brick of Knowledge, etc... We had to turn them on and off and they once got into an argument inside a dungeon. They gave mostly useless information, or biased info. But we had so much fun with them. Once I was sneaking and needed a distraction so I threw my Pebble against a wall and when someone asked if anyone heard it, the Pebble started talking. Everyone in our group eventually got some variation of a INSERT ROCK HERE of INSERT THING HERE.)
    Moved my stuff over to HERE!

  8. - Top - End - #68
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Or I could have you guys come across a deep abandoned city...filled with incredibly detailed stone statues of dragons...or perhaps have you guys successfully negotiate with a drow in her own home...

    Your things sound like incredible fun though.
    Last edited by CoffeeIncluded; 2013-02-16 at 12:10 AM.

  9. - Top - End - #69
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Jade Dragon View Post
    The players think the gear they're getting is too powerful...
    And cue the drow war party riding on spiders.

    I'd rather think of myself as merciful and generous overlord toying around with the "mortals" until the reach the end, where I'll deliver the final blow.

  10. - Top - End - #70
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by CoffeeIncluded View Post
    Or I could have you guys come across a deep abandoned city...filled with incredibly detailed stone statues of dragons...or perhaps have you guys successfully negotiate with a drow in her own home...

    Your things sound like incredible fun though.
    When I played DnD, I would throw random things onto my characters mid-game to try and shock the other players. Some highlights:

    -My hobgoblin druid wanted to be a prostitute
    -Dropkicking a gnome over fence
    -Setting myself on fire to get rid of ticks (this one got me killed, but everyone was laughing so hard it was worth it)
    -A druid I was playing was secretly a blackguard... thaaaaat fell in love with the party paladin for no apparent reason. (Turned out said Paladin was actually an angel) [The secretly being a blackguard was planned ahead of time. Falling in love with the paladin/angel? Not so much]
    -Pretending to be a revenant, come to smite a man for eating his daughter alive (said man never had a child, so he just sort of stared at me and asked if I was high)
    -Attempting a rap battle against a beholder (guess how THAT ended... wrong, the beholder's head exploded)

    ... I might've made some of those up
    Last edited by HalfTangible; 2013-02-16 at 12:29 AM.
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  11. - Top - End - #71
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    Default Re: Murphy's Law 9: Contents Under Pressure

    My group once needed to get close to someone to kill them. So we kinda sorta forced another character (one of my friends) into prostitution. And sold her... when the paladin found out he bought her back, in exchange for the promise she would give up drinking (character was an alcoholic)
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  12. - Top - End - #72
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by athedia View Post
    My group once needed to get close to someone to kill them. So we kinda sorta forced another character (one of my friends) into prostitution. And sold her... when the paladin found out he bought her back, in exchange for the promise she would give up drinking (character was an alcoholic)
    ...Wow. How long was the OOC talk?

  13. - Top - End - #73
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Well... she had left the table for a little since her character was passed out in a bar.... She was cool with it though.

    She was the DM for my 2nd ed game. We played with Charisma split into Charisma and Comeliness and she let me use my 17 Comeliness character to flirt my way into anything.
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  14. - Top - End - #74
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by athedia View Post
    Well... she had left the table for a little since her character was passed out in a bar.... She was cool with it though.

    She was the DM for my 2nd ed game. We played with Charisma split into Charisma and Comeliness and she let me use my 17 Comeliness character to flirt my way into anything.
    Pffft. Oh god. That sounds hilarious. And good on her! How successful were you with that?

    How did the split work?

    (Also, do you know what's going on IC? I do, but just wondering if you do as well.)

  15. - Top - End - #75
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Some idea, I think Shiny went off on the quest by himself.

    Since we are at a table when we split the DM asks us as we go around what each of us would like to do, then plays a little with one group before moving onto another. If someone attempts to talk to someone that they are not near, the message still gets heard, because it is shouted across the town. We got kicked out of a town once for that.

    EDIT: As for how it went. We got what we needed.
    EDIT2: As for more campaign talk message me.
    Last edited by Athedia; 2013-02-16 at 01:01 AM.
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  16. - Top - End - #76
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by athedia View Post
    Some idea, I think Shiny went off on the quest by himself.

    Since we are at a table when we split the DM asks us as we go around what each of us would like to do, then plays a little with one group before moving onto another. If someone attempts to talk to someone that they are not near, the message still gets heard, because it is shouted across the town. We got kicked out of a town once for that.

    EDIT: As for how it went. We got what we needed.
    Check the OOC, he did.

    Haha, did it happen a second time?

    EDIT: Sorry I got OOC, guys!
    Last edited by CoffeeIncluded; 2013-02-16 at 01:03 AM.

  17. - Top - End - #77
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by CoffeeIncluded View Post
    Or I could have you guys come across a deep abandoned city...filled with incredibly detailed stone statues of dragons...or perhaps have you guys successfully negotiate with a drow in her own home...

    Your things sound like incredible fun though.
    We should totally play a DnD game again together. In fact, I haven't played DnD for a long while. I would like to start up again.
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  18. - Top - End - #78
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Heh, nice stories.

    I wonder if in table top is like in NWN (CRPGO) and giving results whether rolls fail or succeed hav funny effects.

    I was DM in a module for a bit and, since I'm evil DM, in a spot roll (or any skill roll that can work that way) I didn't say "you see what you need if your roll beat the DC and nothing if your roll didn't", but "if your search was enough I'll tell you what relevant thing you noticed; but if it's not enough, I'll tell you notice something that's worthless". That meant some times the quest dragged on and on, but some times it was amusing.

    One time a group of PCs stumble upon the corpse of a recently murdered man in the woods. They investigate. "Roll search". *Not enough*. "Okay, you notice there is a really big bee hovering by the tree closer to you". Cue the party's druid interrogating the bee. I decided to cut them some slack for amusement points and let the bee have passed something relevant and hint the way to keep looking (in an obviously very vague manner, since animals aren't supposed to grasp any complex concept in FR). Unfortunately it had become so late I had to log and there wasn't the chance to follow up :(; but I found it amusing how the players would work with whatever I told them even if it should've been more than obvious that the roll was a failure and hence, my answer was random useless things, that should be recognized like such by their characters. But it was also something that allowed for some fun moments and good playing by them. Like the instance exposed, which was much fun and good played, actually.
    Last edited by Admiral Harkov; 2013-02-16 at 06:43 AM.
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  19. - Top - End - #79
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Silverraptor View Post
    We should totally play a DnD game again together.
    Totally seconded.
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  20. - Top - End - #80
    Ettin in the Playground
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Lix Lorn View Post
    Totally seconded.
    Totally infinity'd.
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  21. - Top - End - #81
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by SamBurke View Post
    Totally infinity'd.
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  22. - Top - End - #82
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Silverraptor View Post
    We should totally play a DnD game again together.
    Oh yeah.
    It's time to put this knowledge to use again.
    Despite everything, its still me.

  23. - Top - End - #83
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by super dark33 View Post
    Oh yeah.
    It's time to put this knowledge to use again.
    But this time, we need to have COFFEE DM it. Or Alagesian, I suppose...

    Seriously, though.
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  24. - Top - End - #84
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Seriously? Coffee is studying at college and writing and drawing a webcomic. My guess is that the only way you'd get her to DM would be to convince her that sleeping is for losers.
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  25. - Top - End - #85
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Asta Kask View Post
    Seriously? Coffee is studying at college and writing and drawing a webcomic. My guess is that the only way you'd get her to DM would be to convince her that sleeping is for losers.
    Asta's right. I'm already in one PbP and that's enough.

  26. - Top - End - #86
    Ettin in the Playground
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Asta Kask View Post
    Seriously? Coffee is studying at college and writing and drawing a webcomic. My guess is that the only way you'd get her to DM would be to convince her that sleeping is for losers.
    I wasn't serious about Coffee, no.

    Though I once had a lecturer proclaim, repeatedly, that we should listen to him because "Sleep is for the dead." And I quoth.

    I could have pointed out Animate Dead, but decided not to.
    Last edited by SamBurke; 2013-02-16 at 01:56 PM.
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  27. - Top - End - #87
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by Asta Kask View Post
    sleeping is for losers.
    That's my motto

  28. - Top - End - #88
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Quote Originally Posted by SamBurke View Post
    I wasn't serious about Coffee, no.

    Though I once had a lecturer proclaim, repeatedly, that we should listen to him because "Sleep is for the dead." And I quoth.

    I could have pointed out Animate Dead, but decided not to.
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  29. - Top - End - #89
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Prelim week+Fire Emblem=Little time to work on the comic. Last prelim's next Tuesday, so expect an update by the middle-end of next week. I'm really sorry, guys.

  30. - Top - End - #90
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    Default Re: Murphy's Law 9: Contents Under Pressure

    Perfectly understandable. Don't sacrifice your education on our account.
    After all, we're not paying you anything.
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