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    Barbarian in the Playground
     
    The Mentalist's Avatar

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    Default The 1gp 3lb dungeon survival kit!

    Something that was always marked down (among many other survival kits I built for games) on my characters.

    10 Candles (signaling in darkness + light) [10cp]
    Garlic (vampires, antiseptic) [1cp]
    String 20ft (room invis detector (with candle) tripwire, fishing line) [Non-priced so 1cp for not being cheaty]
    1 roll of bandages (primarily invis detector through doorways, ear stuffer for harpies, blindfold for basilisks) [1cp]
    1 metal flask, polished (signaling in light, water storage] [3cp]
    Pint of rapeseed oil inside flask (smoke signal, smoke = miss chance) [1cp]
    Fishhook (food/small object retrieval) [1sp]
    Sack (Materials liberation device) [1sp]
    10 Chalk (Feint aid, grip aid, invis detector, maze solver) [1sp]
    Toothpicks; 100 (kindling, boredom prevention, hygiene, digit splints) [1cp]
    Flint (Firestarter when paired with metal flask) [5sp or less]

    Anyone else have any equipment that made it on every character?
    Last edited by The Mentalist; 2013-05-07 at 06:59 AM.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

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    Dwarf in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    marbles ("testing" dark corridors, laying traps...)
    string (for about 100000 purposes)
    a bell (for the low levels you don`t have alarm-spells yet)
    shovel (with 2 gp over your limit, but always usefull)
    sheets of cheap fabric (for all the times your DM would ask: so you are touching it with your hands?)
    soap (thinking about how often a character washes on average... yuck)
    some stiff wire or, if available and cheap, an extendable pole
    empty flasks/bags
    pen&parchment and the skill ranks to draw a halfway usable map

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    Dwarf in the Playground
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    Default Re: The 1gp 3lb dungeon survival kit!


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    Barbarian in the Playground
     
    Fyermind's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Flour and a pan. The flour is dual purpose. It serves as worst case rations, and invisibility detection. The pan is single purpose.

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    Titan in the Playground
     
    MesiDoomstalker's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by Fyermind View Post
    Flour and a pan. The flour is dual purpose. It serves as worst case rations, and invisibility detection. The pan is single purpose.
    To bash strange men over who break into your secluded tower while your mother is away?
    Awesome Avvy by Sizlord!

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    Bugbear in the Playground
     
    The Random NPC's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by MesiDoomstalker View Post
    To bash strange men over who break into your secluded tower while your mother is away?
    What else would you use a pan for?
    See when a tree falls in the forest, and there's no one there to hear it, you can bet we've bought the vinyl.
    -Snow White

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    Barbarian in the Playground
     
    Imp

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by Miranius View Post
    a bell (for the low levels you don`t have alarm-spells yet)
    a BELL? dude, signal whistle is the way to go.
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    Quote Originally Posted by TuggyNE View Post
    That's a RAW abuse. Fortunately, like many RAW abuses, it has its counter built in by way of more stupid RAW: tripping does not, in fact, cause you to fall.
    Hombrew Material

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    Troll in the Playground
     
    Amechra's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    You string the bell up to a trip-wire.

    Ring-a-ding-ding.
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    I finally broke down and got a homebrewer's signature.

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    Barbarian in the Playground
     
    RangerGuy

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by The Random NPC View Post
    What else would you use a pan for?
    bopping zombies in the face obviously, weapons that cut people are for sissies
    A single action cannot and should not define a character's alignment. While a single action can have an alignment, a character's alignment is the culmination of all actions taken, and most importantly the purpose and intent for why those actions were taken.
    My Homebrews:
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    Dwarf in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    behold, the miracles of string are without number

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    Firbolg in the Playground
     
    Darrin's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by The Mentalist View Post
    String 20ft (room invis detector (with candle) tripwire, fishing line) [Non-priced so 1cp for not being cheaty]
    Twine is given a price in Dungeonscape: 50' roll for 1 SP (so 20' = 4 CP). I prefer candle wick from A&EG, however. In addition to doing everything twine can do, it can be used as a timing device: 1 inch takes 30 seconds/5 rounds to burn. Costs more than twine, though... 2 SP for a 50' roll.

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    Barbarian in the Playground
     
    Imp

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by Amechra View Post
    You string the bell up to a trip-wire.

    Ring-a-ding-ding.
    learn a new trick every day, i guess. although i've always found that having watches works.
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    Quote Originally Posted by TuggyNE View Post
    That's a RAW abuse. Fortunately, like many RAW abuses, it has its counter built in by way of more stupid RAW: tripping does not, in fact, cause you to fall.
    Hombrew Material

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    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    A whetstone! No one has ever sharpened a sword in any of my campaigns, and I will make them pay for it eventually!



    Edit: Oh, and a spare peasant's outfit. Even with soap, I bet you would still smell terrible without changing for months.
    Last edited by koboldish; 2013-05-07 at 05:24 PM.

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    Barbarian in the Playground
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    Default Re: The 1gp 3lb dungeon survival kit!

    No one has mentioned a towel yet?

    Sad.
    Eberron Explorer's Handbook, p65. Thunder Guide. "Lionized In The Press: When at the University of Wynarn, Morgrave University, or the Korranberg Library, you can present a lecture, earning 200 gp for your appearance with a successful DC 10 Perform (oratory) check."

    Best. Class feature. Ever.

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    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by GoatBoy View Post
    No one has mentioned a towel yet?

    Sad.
    Yes! Most versitile tool in existance. Used as a weapon, hat, begging device, etc. You can literally do anything with a towel, especially if you hitchiking across the galaxy .

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    Firbolg in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Per:

    https://docs.google.com/spreadsheet/...CKOgzd0F#gid=0

    Some < 1 gp things:

    Slings
    Chalk
    Garlic
    Flour
    Bedroll
    Fishhook
    Inkpen
    Oil
    Pitons
    Sacks
    Twine
    Wax
    Marbles
    Parchment
    Candle Wick

  17. - Top - End - #17
    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Aren't slings free? And don't they havve negligable weight? So..... Flood the world with them?

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    Ettin in the Playground
     
    Eurus's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by gartius View Post
    That's rather nice. I might use that myself.
    Avatar by araveugnitsuga.

  19. - Top - End - #19
    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Although it isn't in your budget, I would also through around 30sp and 10cp in your kit. It works as pocket change, so you can buy food without needing to find someone to break apart your gp.

  20. - Top - End - #20
    Titan in the Playground
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    Default Re: The 1gp 3lb dungeon survival kit!

    I generally start my equipment list with the entire mundane section of the PHB, so the only things worth mentioning are those not on the default list.

    One for me is a handful of burrs. You know, those dried seed-things with the velcro coating. You can cast a variety of spells on them and then stick them to someone, rather than casting the spell on the someone directly.

    Oh, and at low levels before you can afford a Handy Haversack, get a pack mule, and keep all your heavy things like pots and pans on it. You still generally have access to your stuff if you should need it, and worst case, if the mule runs off or gets stolen, you're only out a few gold.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: Blood Warrior Shadow Rider

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    Firbolg in the Playground
     
    RogueGuy

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    Default Re: The 1gp 3lb dungeon survival kit!

    I like to get an ox and wagon, plus some chains. Nothing like backing your ox up to a locked door, chaining it up, and pulling the door out of the frame.

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    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Great idea with the burrs! Do you know if they remain stickyish for a long time? I would assume they would be damaged quite quickly. What has your DM ruled on this?

  23. - Top - End - #23
    Dwarf in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Signal whistle or bell always make it into my inventory, the standard adventurer survival equipment is also nice (rope,bag,blanket,...)

    I think my reliance on spells has made my dungeon fu weak, though I have one player who will have every item out of PHB and AEG that they can afford, still waiting for anything to be more useful then rope/chalk/torch

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    Titan in the Playground
     
    ClericGuy

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    Default Re: The 1gp 3lb dungeon survival kit!

    Glass vials. Always proven useful for everything from Sample Collecting to Weaponizing. They're not exactly as cheap. But it's something that I almost always find a use for.

    Forgot that Candles are also a Theft Detection device.
    Currently sick as a dog and unable to focus properly. Will heal soon.

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    Ettin in the Playground
     
    Togath's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Two I usually use are daggers(weapons, as well as all of the advantages of being a knife. they can also make decent short range ranged weapons), and clubs(free, basically are sticks, meaning they can be found almost anywhere, they also have decent range, as well as the uses of being a piece of wood[weight, kindling, improv split, etc.]).
    each sort of fits into the 1g 3lb kit idea, since one is free but weighs 3lb, and the other costs 1g, but only weighs 1lb.
    Meow(Steam page)
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  26. - Top - End - #26
    Titan in the Playground
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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by koboldish View Post
    A whetstone! No one has ever sharpened a sword in any of my campaigns, and I will make them pay for it eventually!
    No one in your campaigns has ever declared their poop either, I bet. Roll on the bowel explosion table! More seriously they should at least carry a whetstone even if it never gets mentioned. I would tell them about the requirement rather than surprising them with it as if they need to mention every little detail of their existence.
    Last edited by ericgrau; 2013-05-07 at 09:06 PM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
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    Titan in the Playground
     
    ClericGuy

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    Default Re: The 1gp 3lb dungeon survival kit!

    Similarly things like oil and cloth to take care of your armor and such, patching materials, etc, shouldn't really need to be mentioned as happening. But if you want to use it, warn them first.
    Currently sick as a dog and unable to focus properly. Will heal soon.

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    Ogre in the Playground
     
    Mithril Leaf's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    I replace most of my survival kit with hidden talent minor creation, but that's just me. It's also a great augment to it if you need the versitility. Jeffrey Pine Turpentine is very very (seriously, very) explosive for example, and plant based poisons are both useful and plentiful. In both of those cases, a cubic foot gets you a long way. A cubic foot of rope? An amber container? All at your disposal, so long as it's under an hour.
    If you see me talking about Shaper Psions, assume that anything not poison immune within 100 feet will be dead.
    Quote Originally Posted by kardar233 View Post
    I was going to PM you about it because I wanted to know, but then you posted it later. Elegant solution. Watch out for Necropolitans.
    My Homebrew Signature such as it is.

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    Ogre in the Playground
     
    Razanir's Avatar

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    Default Re: The 1gp 3lb dungeon survival kit!

    Quote Originally Posted by Fyermind View Post
    Flour and a pan. The flour is dual purpose. It serves as worst case rations, and invisibility detection. The pan is single purpose.
    Everyone knows frying pans are actually weapons that people repurpose for cooking

    And the two most important items to bring– a towel and a 10-ft pole.

    A towel, it says, is about the most massively useful thing an interstellar hitch hiker can have. Partly it has great practical value — you can wrap it around you for warmth as you bound across the cold moons of Jaglan Beta; you can lie on it on the brilliant marble‐sanded beaches of Santraginus V, inhaling the heady sea vapours; you can sleep under it beneath the stars which shine so redly on the desert world of Kakrafoon; use it to sail a mini raft down the slow heavy river Moth; wet it for use in hand‐to‐hand‐combat; wrap it round your head to ward off noxious fumes or to avoid the gaze of the Ravenous Bugblatter Beast of Traal (a mindbogglingly stupid animal, it assumes that if you can't see it, it can't see you — daft as a bush, but very ravenous); you can wave your towel in emergencies as a distress signal, and of course dry yourself off with it if it still seems to be clean enough.
    More importantly, a towel has immense psychological value. For some reason, if a strag (strag: nonhitchhiker) discovers that a hitchhiker has his towel with him, he will automatically assume that he is also in possession of a toothbrush, washcloth, soap, tin of biscuits, flask, compass, map, ball of string, gnat spray, wet-weather gear, space suit etc., etc. Furthermore, the strag will then happily lend the hitchhiker any of these or a dozen other items that the hitchhiker might have accidentally "lost.". What the strag will think is that any man that can hitch the length and breadth of the Galaxy, rough it, slum it, struggle against terrible odds, win through and still know where his towel is, is clearly a man to be reckoned with.
    The 10-ft pole, on the other hand, is just for testing traps
    Avatar by Venetian Mask. It's of an NPC from a campaign I may yet run (possibly in PbP) who became a favorite of mine while planning.

    Quote Originally Posted by Razanir View Post
    Everyone knows frying pans are actually weapons that people repurpose for cooking
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    Orc in the Playground
     
    Kobold

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    Default Re: The 1gp 3lb dungeon survival kit!

    Yeah... True. I would just say they should carry a whetstone and then forget about it just like all of the other negligable things, like breathing.

    And, on the subject of frying pans:
    They haven't been repurposed for cooking. They do fire damage, and you beat your food to death until it's edible!

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