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  1. - Top - End - #1
    Orc in the Playground
     
    Silkenfist's Avatar

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    Default Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    The tribe sits together in the last hut that has remained after the storm. Even though it is a clear afternoon, the cold bites into their bones and even the thickest furs fail to keep them warm. Within few years, their green lowlands had become barren. The summers had become short and the winters long and harsh. One after another the herds have moved south and the hunters took longer and longer to return with prey. Since three years no newborn has survived its first winter and last years’ famine took a heavy toll among the eldest. In a few moons it would be too late for the tribe to move over open land – the autumn winds would stop them in their tracks quickly. As the sun goes down behind the horizon, the chief declares his decision. This is the core of the story, you were told as children. There was a time many generations ago, when you had to move south. The long winters followed you on your way south but after a seemingly endless journey, you reached the highlands.
    In your new home, life has not been blissful either, but you found some pray, shelter from the wind and enough vegetation to support you through the long winters, while your old home had been turned into a harsh tundra. The hunters who journeyed north returned with gruesome stories about how the remote mountains where covered in snow and ice all of the year. But you are not alone in your exile. Other tribes have taken refuge across the hills as well. As well as you, they are waiting for the right time to return north.
    In the many years of your refuge, you have had the time to discover the nature across the hills some more. Among the different tribes, many developments were made. Some tribes managed to extract ore from the hills and use it for weapons, more sharp and light than flint could ever be. Others found a use for the sinews of their prey. Their technique of bow and arrow trumped even the best slingshot in range and deadliness. Other tribes just advanced the axes and knives, they had, to make handling them easier. Some even improved their ability to create and harness the fire. Summer for summer, they longed to reclaim their lands and prepared for a time when the ice would not block their way. Each winter, the lookouts journeyed north to scout for a place that could support their tribe, failing each time.
    Once again, the time of the shortest day has begun and the tribes begin to prepare their scouts for the journey, providing them with their best weapons and equipment. Their hopes are high, since the hunters have not reported seeing white mountaintops during the summer. The ice might have retreated again, unveiling a new habitat for them. Of course, if there was a place to live, it would be sought after by all of the tribes. Knowing this, only the quickest and fittest hunters have been chosen for the journeys. With hopeful hearts, they are sent north.
    As you leave the village behind you, you are alone on your journey, not knowing what to expect. Carefully, you listen for possible adversaries as you start marching…

    To be continued...


    How does this game work?

    1) Each round, each player sends me a message with his action.

    2) There are three possible actions. Shoot yourself, shoot in the air or shoot someone else.

    3) Shoot in the Air: This has no effect on you, anybody else or anybodys action.

    4) Shoot yourself: If you shoot yourself and noone else tried to shoot you, you die.
    4a) If you shoot yourself AND at least one other player tried to shoot you too, you remain alive and all assailants die instead.

    5) Shoot someone: You have to specify a certain player that you want to shoot. You shoot that player and they die
    5a) Exception: If your victim has tried to shoot itself, you die instead (See 4b)

    6) After each round, the survivors are put together in a new standoff and the next round ensues. This continues until there is only one player left.
    6a) If all players die simultaneously in one round, that round is repeated.

    7) One round will last for about 48 hours, with each update there will be a deadline for your submission.
    7a) Players who don't submit an action within the deadline are treated as if they shot the air.
    7b) Players who don't submit an action twice in a row are removed from the match.

    8) You can't join during a match but once a winner has been determined, there will be a new match with new signups

    9) Don't take games too seriously and have fun.


    Registration for the round is now open and will end on Thursday 7 PM Eastern. Register by replying here.

    Previous Winners
    Round 1: DarkLightDragon (14 contestants)
    Round 2: B-Man (8 capos)
    Round 3: Bookman (12 pirates)
    Round 4; Alarra (16 cowboys)

    Possible Themes for Future Rounds
    Feudal Japan (Samurai, Ninja, Shogun)
    Thirty Year's War
    Pop-Science-Fiction (Star Trek, Star Wars)
    Highwaymen (Richard Turpin, Tom King)
    Matrix
    Fighting Jackie Chan style (Drunken Mastery & arbritary use of improvised equipment)
    Royal intrigue (Roman senate, Hamlet scenario, Japanese daimyo...)
    Snipers

    Feel free to submit other themes. Right now, I am applying one of your original suggestions.


    Contestants:
    Last edited by Silkenfist; 2006-12-13 at 07:48 PM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'm in! I want my revenge!

  3. - Top - End - #3
    Ogre in the Playground
     
    Selrahc's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'm in, again.
    Avatar by Simius

  4. - Top - End - #4
    Bugbear in the Playground
     
    Captain van der Decken's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Count me in again.
    I WILL round this Cape, even if I have to keep sailing until doomsday!
    Engaged in A Spat with Jibar.
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    Decken by Ceika
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    Devil Lord-to-be and proud member of the Baatezu Lovers club!

  5. - Top - End - #5
    Bugbear in the Playground
     
    Atreyu the Masked LLama's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)



    I'm in!
    inner circle Legionary of Resiliance
    I love my Ceikatars!
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    RAWWWRRRRR

  6. - Top - End - #6
    Halfling in the Playground
     
    PaladinGuy

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    From a parched desert to a frozen wasteland!
    You're not gonna keep me outta this one
    Check out past werewolf games at the Unofficial GiantITP werewolf archive
    Also wasting too much time playing Evony right now.
    I don't wanna be a llama or a duck or a wabbit.
    I wanna be a POODLE!

  7. - Top - End - #7
    Orc in the Playground
     
    Deckmaster's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'll actually try playing this time. Hopefully.
    The Chronicles of Jakwin A 3.5 D&D Campaign Setting.

    avatar is a cool guy eh can bend air and doesn't afraid of anything

    Don't say anything. I think my avatar might be the Avatar!

  8. - Top - End - #8
    Grandma in the Playground Moderator
     
    Alarra's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Count me in!

    I was outzombied by the baby!
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    Quote Originally Posted by Amotis View Post
    Alarra ate all my awesome and now she's always acknowledged as awe-inspiring awesome. Alliteration aside, Alarra is awesome.

  9. - Top - End - #9
    Orc in the Playground
     
    El Jaspero, the Pirate King's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'm always up for getting killed.


    NASCRAG Judge in the Playground

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    Inner Circle

    pirate-man founder me love thog!

    Sneak. A. Tar.

  10. - Top - End - #10
    Grandma in the Playground Moderator
     
    Alarra's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    TheChris calls from the kitchen that he would like to be in also.

    I was outzombied by the baby!
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    Quote Originally Posted by Amotis View Post
    Alarra ate all my awesome and now she's always acknowledged as awe-inspiring awesome. Alliteration aside, Alarra is awesome.

  11. - Top - End - #11
    Bugbear in the Playground
     
    Bookman's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I am as they say in the "biz" "IN"
    Ceikatar
    Quote Originally Posted by Ego Slayer
    Homeschoolers pwn
    Quote Originally Posted by Jibar
    Hey, whatja know.
    Homeschoolers do pwn.

  12. - Top - End - #12
    Barbarian in the Playground
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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Ready! Fire! Aim!

    Whoops. Sorry Kantur.

    Count me in!
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    Avatar by jamroar

    Pirate Lucky by Ceika, Lady Luck by Ego, Lucky Luke by Captain Van Der Decken

  13. - Top - End - #13
    Closed Account
     
    Khantalas's Avatar

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    Insignificance Gender: No

    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Me too!!!!

  14. - Top - End - #14
    Orc in the Playground
     
    faerwain's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Do I really have to state that I'm in again?

    Oh, since evnafets is playing again this time: What about trying not to kill us simultaniously this round?

    So let's get ready for killing in very cold blood!
    One-who-cannot-come-up-with-a-fitting-name-this-time

    That's Axel, the noble bandrowdy and his female side
    Thanks to Dispozition for the fantastic Axel/Alexia-avatars
    Great Faerwain-avatar by Tomb Raven
    Deep bows to Ceika for Faerwain the Triumphant

    Middle Ages' most beautiful side- brought to you by the Digital Age

  15. - Top - End - #15
    Barbarian in the Playground
     
    B-Man's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Meh... I'm warm up with a coffee and the blood of my opponents... assuming that I remember that this game exists...
    Looking for Pokémon battles, PM if interested (either DPPtHGSS or BW)
    B-Kachu: Oo! Inconspicuous cookie with a string attached to it! *nom*
    Last.fm | Steam ID | YouTube Channel

    Quotes inside:
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    Quote Originally Posted by Ego Slayer View Post
    • B-Man is frickin' kick-ass in person.
    • The Metric System is more Awesome than Americans, and you all know it!
    Quote Originally Posted by afroakuma View Post
    I'd respond, but I suddenly suspect that you are far too young to post here.

  16. - Top - End - #16
    Ogre in the Playground
     
    Lord Herman's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'm in! Sneak attack with a big club!

  17. - Top - End - #17
    Orc in the Playground
     
    Silkenfist's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Some player statistics so far...

    Suicidal Tendencies: B-Man, Kantur (33% suicides)
    Nobel Piece Prize:
    Homicidal Maniac: Javie Swiftbow (80% homicides)

    Biggest Grudges (At least 3 hostile actions in either direction)
    Beta vs. faerwain
    evnafets vs. faerwain
    Kantur vs. Lucky

  18. - Top - End - #18
    Ogre in the Playground
     
    Lord Herman's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by Silkenfist View Post
    Homicidal Maniac: Javie Swiftbow (80% homicides)
    That is SO going into my sig

  19. - Top - End - #19
    Pixie in the Playground
     
    Weebl's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I'm in! And I'm going to get myself a stat too!

    Like the idea of Feudal Japan by the way. its one of my favourite things to read about.
    Proud owner of a Disatar!
    Winner of PGS Round 14!
    My Ceikatars & Evatar!
    I'm back guys! Don't get too excited!

    I have no life, only an existance.

  20. - Top - End - #20
    Barbarian in the Playground
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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by Silkenfist View Post
    Biggest Grudges
    Kantur vs. Lucky
    Shhhhhhhhhh... I don't want him to know...
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    Avatar by jamroar

    Pirate Lucky by Ceika, Lady Luck by Ego, Lucky Luke by Captain Van Der Decken

  21. - Top - End - #21
    Orc in the Playground
     
    Silkenfist's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by Lucky View Post
    Shhhhhhhhhh... I don't want him to know...
    I think he found out after you attacked him for the third time...

  22. - Top - End - #22
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    I guessed it the second time beyond reasonable doubt really...

  23. - Top - End - #23
    Bugbear in the Playground
     
    Captain van der Decken's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by Silkenfist View Post

    Suicidal Tendencies: B-Man, Kantur (33% suicides)
    Don't do it! You have so much to live for!

    I like the theme ideas. How about a war theme, armies and tactics? I dunno, doesn't sound that great, but may aswell suggest it.
    I WILL round this Cape, even if I have to keep sailing until doomsday!
    Engaged in A Spat with Jibar.
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    Decken by Ceika
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    Devil Lord-to-be and proud member of the Baatezu Lovers club!

  24. - Top - End - #24
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by Captain van der Decken View Post
    Don't do it! You have so much to live for!

    I like the theme ideas. How about a war theme, armies and tactics? I dunno, doesn't sound that great, but may aswell suggest it.

    But it all seem so hopeless!
    Thinking along the war theme slightly...Sniper duel/free-for-all?
    Remenants of squads all seperated and fighting to control an area to call in an emergency transport?

  25. - Top - End - #25
    Halfling in the Playground
     
    PaladinGuy

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by faerwain View Post
    Oh, since evnafets is playing again this time: What about trying not to kill us simultaniously this round?
    But it is our destiny!
    We are forever doomed to repeat the same story over and over again, and kill eachother horribly.
    But we don't have to do it in the first round if you don't want to.
    Check out past werewolf games at the Unofficial GiantITP werewolf archive
    Also wasting too much time playing Evony right now.
    I don't wanna be a llama or a duck or a wabbit.
    I wanna be a POODLE!

  26. - Top - End - #26
    Orc in the Playground
     
    Silkenfist's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Captain: I need a war with a lot of different factions and put down the Thirty Year's War as the only one where there were enough factions and which was long ago enough to not make the game political. (I could write wonderful settings with WWI factions or Afghani warlords, but that wouldn't really be appropiate). If you find a territorial conflict that has no political influence anymore AND has a lot of different parties, I would certainly add it.

    Kantur: Sniper shootout sounds cool. Added.

  27. - Top - End - #27
    Orc in the Playground
     
    faerwain's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Quote Originally Posted by evnafets View Post
    But it is our destiny!
    We are forever doomed to repeat the same story over and over again, and kill eachother horribly.
    But we don't have to do it in the first round if you don't want to.
    Oh woe! How shall I, pitiest o' the mortals' ever stand against the unexplainable powers of fate which have put their judgement upon me! So it shall be then!!

    Meaning, by talking about "killing horribly" you sold it to me Bwuuahahahhaha....

    That's Axel, the noble bandrowdy and his female side
    Thanks to Dispozition for the fantastic Axel/Alexia-avatars
    Great Faerwain-avatar by Tomb Raven
    Deep bows to Ceika for Faerwain the Triumphant

    Middle Ages' most beautiful side- brought to you by the Digital Age

  28. - Top - End - #28
    Barbarian in the Playground
     
    DarkLightDragon's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Please let me in! MEEEEEEEEEEEEEEE!
    Click to view my dragons and help them grow!
    Please help my Pokemon!

    Avatar-Wayril!
    4TH DEGREE!
    Winner of the 1st, 7th and 8th rounds of original Ready, Aim, Fire!

    Pokemon X Info:
    3DS Code: 3110-5232-7003
    Character Name: Gwendolyn
    Pokemon for trade: Here

  29. - Top - End - #29
    Orc in the Playground
     
    Silkenfist's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    A mild winter breeze blows over the lands. Between the narrow hills, several small shapes flit between the trees, all in the same direction but each on their own.
    Why does a tribe send not more then one seeker? There are two reasons not to send more. Firstly, the mission is risky – more than once a scout did not return or returned with illnesses and injuries that disabled him for the rest of his life. The small tribes could not possibly risk losing more than one strong man or woman in one year. The other reason is the fact that in the cold wastelands in the north, there is not much prey to be found. A skilled hunter would certainly be able to support himself for a while but two of them wouldn’t find enough game to keep on going for long.
    You all know this reason and accordingly you are surprised that even after travelling several days you still have no problems to find animals easily. Also except for the patches covered by snow, the vegetation is intact. Your hopes to find a place to dwell increase but you don’t see one yet. Even though you can keep going easily, you will need to find large patches of edible vegetation, a stream of water and good prey in reach to move back with your tribe. In order to fulfill those needs, you keep watching for big trails to follow.
    The Weichsel Ice Age has been the last big ice age in the are, which would later be known as Central Europe. For a long time the climate cooled and glaciers moved from the North to Germany and Poland, pushing away most of the mammals who couldn’t cope with the new climate. While the ice moved south, humans travelled north, sending a large wave of homo sapiens from Africa to claim new ground. When the Ice Age ceased and the glaciers retread, the humans followed the snow line, demanding the new lands for them – and their respective tribe.
    After you have found the new snow line, you start scouting the area. Sooner or later, you will notice a large trail – footprints of a kind you have never seen before. Eagerly, you follow the trail that leads you north even farther, where the patches of green become increasingly rare. After following the trail for some time, you find a valley enclosed between a range of mountains. As you enter the valley, you almost stop breathing. Within sight, you see a large herd of towering beasts, each being as tall as two men and as long as three, bearing a brown fur and gargantuan tusks. But you also see smaller animals running through the underbrush at the edge of the large valley, that forms a green spot between the snow. This could be the perfect habitat for your tribe to return. Enthusiastically, you scout through the valley, admiring its beauty – but inevitably you also notice that you are not alone…
    You don’t even know who screamed first but suddenly you stand vigil and recognize each other at various points inside the valley. More than a dozen scouts of as many tribes has found the secluded place. One tribe could dwell there, and given its easily defendable position everything would depend on which tribe would reach the valley first. As the scouts stare at each other, they all come to the same conclusion. They ready their primitive weaponry to make sure, none of the other tribes would find a returning scout.


    Please submit your action. Deadline is Sunday, 3 PM Eastern


    Contestants: 16
    Alarra
    Atreyu, the Masked Llama
    Captain van der Decken
    Darklightdragon
    B-Man
    Bookman
    Deckmaster
    El Jaspero the Pirate King
    evnafets
    faerwain
    Javie Swiftbow
    Kantur
    Khantalas
    Lucky
    Selrahc
    The Chris
    weebl


    : The almighty Player Statistics thread. Check out your adversaries

    : The Hall of Fame
    Last edited by Silkenfist; 2006-12-14 at 11:18 PM.

  30. - Top - End - #30
    Orc in the Playground
     
    faerwain's Avatar

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    Default Re: Ready, Aim, Fire! (Round 5) (Thawing Glaciers)

    Great opening!
    You should really write stories(do you?)

    Besides- do you ever sleep ?

    That's Axel, the noble bandrowdy and his female side
    Thanks to Dispozition for the fantastic Axel/Alexia-avatars
    Great Faerwain-avatar by Tomb Raven
    Deep bows to Ceika for Faerwain the Triumphant

    Middle Ages' most beautiful side- brought to you by the Digital Age

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