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  1. - Top - End - #151
    Firbolg in the Playground
     
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    Default Re: IC VI Stormy Seas

    Mithril shot up before she knew she was awake, already applying her magical armor. She watched in terror as the boulder barely missed Natalia.

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    Mage Armor
    Last edited by Athedia; 2013-08-13 at 12:16 PM.
    Moved my stuff over to HERE!

  2. - Top - End - #152
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    Default Re: IC VI Stormy Seas

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    Copied and pasted from OOC


    The two rangers among the slavers wake at Natalia's first shout and stand up, longbows ready. Seeing Natalia firing at the hulking mass that's approaching, they each draw an arrow and fire.

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    Rocky
    Attack: (1d20+8)[24] Confirm: (1d20+8)[25]
    Dmg: (1d8+4)[10] Crit: (1d8+4)[5] (1d8+2)[7]

    Karn
    Attack: (1d20+8)[28] Confirm: (1d20+8)[28]
    Dmg: (1d8+2)[3] Crit: (1d8+2)[6] (1d8+2)[5]

    Wow, don't see double nat 20s every day.


    Both arrows land solidly.

    Hilton stands as well, his net in his hand, as he had fallen asleep while holding it. He glances towards the battle to assess what is happening, but doesn't move yet.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  3. - Top - End - #153
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    Waking up and suddenly appreciating the danger, Shiny springs to his feet. Glancing past Natalia at the shape she's shooting at, he raises his hand and makes a sharp twist. Above the approaching enemy there appears a burst of glitter, which falls to cover the shape.

    The glitter sharply reflects even the small amount of light provided by the moon and stars, and the shape becomes clear. Natalia's fears are proved correct as the giant emerges from the darkness.

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    Giant's Will save for blindness: (1d20+4)[17]

    Giant is not blinded, though he is still glittered.
    Last edited by Admiral; 2013-08-13 at 12:45 PM.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  4. - Top - End - #154
    Ettin in the Playground
     
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    Default Re: IC VI Stormy Seas

    Miriam makes a double move to get next to Kurt.
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  5. - Top - End - #155
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    Default Re: IC VI Stormy Seas

    The giant barrels forward, angered by the glitter. As he approaches, they can see that he bears a single, large boulder. And from behind the giant, to the party's horror, they see three more shapes emerging from the darkness.

    From the hills in the darkness behind the attackers, another boulder comes hurtling towards Natalia.

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    Attack: (1d20+6)[23] Crit: (1d20+6)[8]
    Damage: (2d6+7)[14] Crit: (2d6+7)[16]

    14 damage to Natalia. Natalia's turn.
    Last edited by Admiral; 2013-08-13 at 01:25 PM.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  6. - Top - End - #156
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    Default Re: IC VI Stormy Seas

    Natalia screams, partly from pain and partly from the pure terror that's seized her mind. "GIANTS AGAIN! Hulberg again!" she fires madly at the glitter-covered giant, shaking in fear.

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    attack: (d20+10)[28]
    Crit: (d20+10)[12]
    Damage: (d6)[4]


    The arrow hits the giant, though not as precisely as before.

    Anyone standing next to her can hear her hyperventilating, see her frantically look around. And she turns and looks at her friends, them all standing back.

    And Natalia looks at the giant and sets her teeth and, still trembling, draws her blades.
    Last edited by CoffeeIncluded; 2013-08-13 at 02:07 PM.

  7. - Top - End - #157
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    The party trembles as they watch the four giants rush towards them, with a fifth hurling boulders from afar. The giants at the outpost had been so fearsome, how could they possibly take on five at once... But the outpost at Hulburg had not been guarded by the Samurai of Soshima.

    "Samurai! Divide the two on the right- CHARGE!" From Natalia's left, Dresden barks out the orders in a curt tone, then begins rushing towards the giant in the lead- and the samurai follow. In a charge so fast it feels like a rushing tide, the samurai sweep past the party to take their position in the battle- and in moments a wall of soldiers separate the party from the rushing giants.

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    See the map for the basic positioning of the samurai. None were able to attack this round, but their intention is clear- next round they will surround G1 and G2 and start hacking away at them.

    Mithril's turn now. Then we will wait for Cavelcade. He has two rounds if he wants them (not sure what he would do in the first). He can charge at G1 if he wants, though if I were him I might wait for Miriam or Shiny to enlarge him.

    In general, it might be easier to run the combat if you focus on G3 and G4 while the samurai handle G1 and G2. They are more than capable of taking those two down, though they will lose a few men in the process (especially since most lack their usual heavy armor). Once G3 and G4 are down you can help.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  8. - Top - End - #158
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    Default Re: IC VI Stormy Seas

    When Kurt hears Natalia shriek, he rolls upright in an instant, looking around to see where the others are, and what's attacking. At the crash of the first boulder, his face becomes grim as he sets himself for what's to come, pausing to look at the slavers and nodding to himself.

    "You three, stay close to me. You're earning your keep a little sooner than we planned, eh?"

    He grins as Miriam comes up next to him, nodding to her. "Good lady Miriam - will we do as we usually do, and give them a nice target to aim at?" He slaps his unarmoured chest, laughing softly as he looks at the giants coming towards them.


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    I'm going to leave the slavers up to you, Admiral, unless you tell me to direct them more specifically.

    Kurt is going to wait until Miriam casts her spell, and then take his next round. Buuuuut I'm going to assume she enlarges him and make the attack now. If she doesn't -well, he's going to charge anyway.



    He changes from his usual stance while fighting, this one seems to pull people after him, towards his opponents. Setting himself like that, he grasps Daybreaker and charges until he's level with the leading samurai and swings hard.

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    Double edit: Oh, and his AC if giant is now 14! So 12 after charging.

    I forgot to do the damage as if he's giant. Add another d6 - nothing else will change.

    Into Martial Spirit - heals 2 points of damage to allies with a 30' radius on each successful melee attack I make. Doing it now so I don't forget.

    His AC against giants, without armour, is 16. Pity he wasn't on watch! Although - could someone cast mage armour on him?

    Charge +2/-2AC
    Power Attack -3/+6
    (1d20+10)[17] Attack
    (1d20+10)[21] Crit

    (2d6+13)[21] Attack
    (2d6)[8] - Extra damage against evil creatures. I assume they are - but whether they are or not, quicker to roll now. Doesn't get doubled on crit.

    (2d6+13)[23] Crit


    He'll have all 5 maneuvers available at the start of the next round.

    Last edited by Cavelcade; 2013-08-13 at 03:55 PM.
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    Previous avatar courtesy of CoffeeIncluded - of Kurt, from the Toes in the Water Knee Deep Against the current Stormy Seas campaign.


    Quote Originally Posted by Craft (Cheese) View Post
    The irony comes in when we use "Orcs are a metaphor for human savagery" to rationalize human savagery.

  9. - Top - End - #159
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    Default Re: IC VI Stormy Seas

    As Kurt gives commands to the slavers, Hilton nods and follows after him, his net held ready, although he cannot reach the giant in time to throw it and ends up standing just behind the dwarf.

    Kurt also hears Karn's coarse accent from behind him- "Better duck, boss." As he crouches, a pair of arrows fly over his shoulders.

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    Since Kurt is actually 10 feet away from the giant (yay big combatants!) there is no penalty for firing into melee according to the rules. However, since they're right now firing directly through giant Kurt, that is ridiculous. There is a -2 penalty instead of the usual -4.

    Rocky:
    Attack: (1d20+6)[18] Crit: (1d20+6)[13]
    Damage: (1d8+4)[9] Crit: (1d8+4)[11] Crit: (1d8+4)[12]

    Karn:
    Attack: (1d20+6)[7] Crit: (1d20+6)[8]
    Damage: (1d8+2)[10] Crit: (1d8+2)[3] Crit: (1d8+2)[8]


    Both arrows miss the giant, one by a wide margin.
    Last edited by Admiral; 2013-08-13 at 04:40 PM.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

    IC V Against the Current IC VI Stormy Seas.

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  10. - Top - End - #160
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    Let's be clear: the actions in this post happen in Shiny's normal place in the order, which is alongside Miriam's turn. Kurt delayed his action until after Miriam, so this happens before Kurt's charge.

    And this is good news for Kurt, because...


    Shiny first casts a quick spell aimed at the giant in the lead, one so fast it barely slows him down. Then, seeing that Kurt is unprotected, Shiny steps up to the dwarf and places his hand on him.

    "Bad time for your armor to be in the laundry, eh?" the gnome asks with a smile.

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    Cast Distract Assailant on G1, mage armor on Kurt.

    Shiny was always going to cast Distract Assailant to debuff G1 (-2 to Attack and AC), since a whole bunch of samurai are about to swarm him. The good news is that this means between the -2 to AC and the +1 from Haste, Kurt hits!

    (You need to trust I was going to cast Distract Assailant either way).

    Shiny has more powerful offensive options, but G1 isn't the proper opponent to use them on since he has been quite injured already. Right now Kurt needs all the protection he can get.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  11. - Top - End - #161
    Firbolg in the Playground
     
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    Mithril watched amazed at how quickly the samurai formed their wall of steel. Snapping out of it she realized that her friends needed her help as well. She raised her hands casting her spell forward to hit them and as many samurai as she could.

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    Haste on 6 people: Kurt, Miriam, Natalia, Shiny, and the two samurai of Admiral's choosing that may forget that they have been hasted.
    Moved my stuff over to HERE!

  12. - Top - End - #162
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    The giant roars as Kurt's greatsword strikes. He drops the boulder in his hand, raises his enormous club (the size of a tree trunk), and takes a few mighty swings at the dwarf.

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    -2 from Unsettling Enchantment, power attacking for -3/+6 on first and not at all on second.

    Swing 1:
    (1d20+11)[16] Crit: (1d20+11)[23]
    Damage: (2d8+16)[26] Crit: (2d8+16)[21]

    Swing 2:
    (1d20+9)[19] Crit: (1d20+9)[19]
    Damage: (2d8+10)[22] Crit: (2d8+10)[15]
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  13. - Top - End - #163
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    The second giant roars as he rushes towards the orange-belted samurai in front of him with a powerful swing.

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    G2 attacking orange samurai who is in the lead, not charging, -4/+8:

    Attack: (1d20+12)[13] Crit: (1d20+12)[21]
    Damage: (2d6+18)[20] Crit: (2d6+18)[26]


    In his anger, the giant cannot focus and misses the samurai.

    A boulder comes flying at Luther, who is on the east flank of the battle.

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    Luther is the green belt in J22 (he was Miriam's friend who led her into battle). He was not on watch so he is wearing a chain shirt.

    Attack: (1d20+6)[7] Crit: (1d20+6)[26]
    Damage: (2d6+7)[15] Crit: (2d6+7)[11]


    Another giant charges at Luther after the boulder misses.

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    -4/+8 too, -2 to AC because of charge:

    Attack: (1d20+14)[25] Crit: (1d20+14)[27]
    Damage: (2d6+18)[22] Crit: (2d6+18)[26]


    The club strikes him hard, though the samurai stands his ground.
    Last edited by Admiral; 2013-08-13 at 05:15 PM.
    Thanks to CoffeeIncluded for the avatar of Shiny, from the Eldgar campaign:

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  14. - Top - End - #164
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    Default Re: IC VI Stormy Seas

    Screwing her eyes shut, Natalia finds her courage and runs into battle, moving through the sea of Samurai to plunge her shortsword into him, and at the same time activate the spell to give her health back. Anyone can see that the girl is utterly terrified, but she presses on anyway.

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    +16 to Tumble; I auto-pass any Tumble check to avoid AoOs. Natalia is NOT charging. She can only attack G3, so she attacks G3!

    Attack: (d20+12)[14]
    Crit: (d20+12)[18]
    Damage: (d6+1)[5] plus Vampiric Touch: (2d6)[10]

    Since the attack missed, the Vampiric Touch is still active.

    I hope the samurai surround him next turn so she can get some flanking and some sneak attacks in!


    In Natalia's panic, the attack misses.
    Last edited by CoffeeIncluded; 2013-08-13 at 05:32 PM.

  15. - Top - End - #165
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    As one, the samurai flood through the giants and begin their multi-pronged attack. Those who cannot attack immediately position themselves near the giants, preparing their blows.

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    Much individual samurai personality will get lost here- though I did try to remember the hastes and the charges. On average I believe it works out.

    One mistake I made is that I was hoping we could split up a few giants for the samurai, and the rest for us, but the geometry made that implausible. Next time I'll do a better job.

    Attacks on G1:

    Attack1: (1d20+10)[18] Crit: (1d20+10)[22] Dmg: (1d8+4)[8] Crit: (1d8+4)[6]
    Attack2: (1d20+9)[20] Crit: (1d20+9)[24] Dmg: (1d6+4)[9] Crit: (1d6+4)[8]
    Attack1: (1d20+9)[15] Crit: (1d20+9)[14] Dmg: (1d8+3)[4] Crit: (1d8+3)[9]
    Attack2: (1d20+9)[28] Crit: (1d20+9)[21] Dmg: (1d6+3)[9] Crit: (1d6+3)[4]
    Attack1: (1d20+4)[10] Crit: (1d20+4)[20] Dmg: (1d8+3)[7] Crit: (1d8+3)[8]
    Attack2: (1d20+4)[17] Crit: (1d20+4)[8] Dmg: (1d6+3)[5] Crit: (1d6+3)[8]
    Attack1: (1d20+3)[21] Crit: (1d20+3)[13] Dmg: (1d8+3)[6] Crit: (1d8+3)[7]
    Attack2: (1d20+3)[18] Crit: (1d20+3)[21] Dmg: (1d6+3)[9] Crit: (1d6+3)[4]

    Attacks on G2:

    Attack1: (1d20+8)[17] Crit: (1d20+8)[15] Dmg: (1d8+3)[6] Crit: (1d8+3)[11]
    Attack2: (1d20+8)[9] Crit: (1d20+8)[9] Dmg: (1d6+3)[7] Crit: (1d6+3)[5]
    Attack1: (1d20+6)[12] Crit: (1d20+6)[19] Dmg: (1d8+3)[11] Crit: (1d8+3)[5]
    Attack2: (1d20+6)[10] Crit: (1d20+6)[23] Dmg: (1d6+3)[5] Crit: (1d6+3)[6]
    Attack1: (1d20+6)[19] Crit: (1d20+6)[19] Dmg: (1d8+3)[11] Crit: (1d8+3)[5]
    Attack2: (1d20+6)[23] Crit: (1d20+6)[11] Dmg: (1d6+3)[9] Crit: (1d6+3)[8]
    Attack1: (1d20+4)[18] Crit: (1d20+4)[9] Dmg: (1d8+3)[4] Crit: (1d8+3)[7]
    Attack2: (1d20+4)[6] Crit: (1d20+4)[5] Dmg: (1d6+3)[6] Crit: (1d6+3)[7]
    Attack1: (1d20+3)[10] Crit: (1d20+3)[18] Dmg: (1d8+3)[7] Crit: (1d8+3)[6]
    Attack2: (1d20+3)[18] Crit: (1d20+3)[23] Dmg: (1d6+3)[7] Crit: (1d6+3)[9]

    Attacks on G3:

    Attack1: (1d20+6)[18] Crit: (1d20+6)[17] Dmg: (1d8+3)[5] Crit: (1d8+3)[10]
    Attack2: (1d20+6)[14] Crit: (1d20+6)[15] Dmg: (1d6+3)[5] Crit: (1d6+3)[9]
    Attack1: (1d20+6)[8] Crit: (1d20+6)[10] Dmg: (1d8+3)[5] Crit: (1d8+3)[11]
    Attack2: (1d20+6)[15] Crit: (1d20+6)[9] Dmg: (1d6+3)[7] Crit: (1d6+3)[4]
    Attack1: (1d20+3)[10] Crit: (1d20+3)[18] Dmg: (1d8+3)[7] Crit: (1d8+3)[7]
    Attack2: (1d20+3)[19] Crit: (1d20+3)[22] Dmg: (1d6+3)[9] Crit: (1d6+3)[4]

    45 damage to G1, killing him. 9 to G2, 14 to G3.


    Most of the samurai's swings miss the giants, especially those of the orange and yellow blades, but so many swinging as one nonetheless has its effect. In a flurry of blades, the giant Kurt had been fighting falls to the ground. The other two are only mildly injured.

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    Mithril's turn (Kurt dropped in the initiative order to after Miriam). I will unfortunately not be able to post at all until tomorrow afternoon EST- been a fun day, though!
    Last edited by Admiral; 2013-08-13 at 05:47 PM.
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    IC V Against the Current IC VI Stormy Seas.

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  16. - Top - End - #166
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    Before I go, might as well do the slavers' turns so that Miriam and Kurt can go after them- so it's Athedia, Achinca and Cavelcade up.


    Seeing the giant Kurt had been fighting fall, Hilton runs past him. He runs up to a point right behind the samurai attacking one of the other giants, and throws his net through the fighters. The rangers shift their arrows' attention to the same giant.

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    Attacking G2: -4 penalty for throwing/firing into melee.

    Net (touch) attack:
    Attack: (1d20+3)[17]

    He is entangled.

    Rocky:
    Attack: (1d20+4)[6] Crit: (1d20+4)[13]
    Damage: (1d8+4)[10] Crit: (1d8+4)[6] Crit: (1d8+4)[6]

    Karn:
    Attack: (1d20+4)[12] Crit: (1d20+4)[5]
    Damage: (1d8+2)[10] Crit: (1d8+2)[9] Crit: (1d8+2)[3]


    Hilton's net flies over the giant, successfully trapping him- though the party cannot help but feel a chill when they see the slaver's prowess with the net.

    Both of the rangers' arrows miss their target.
    Last edited by Admiral; 2013-08-13 at 05:52 PM.
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  17. - Top - End - #167
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    Default Re: IC VI Stormy Seas

    Spotting the giant nearest her friends Mithril drew her arm back, casting her bolt of magical acid at the towering giant.

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    Ranged Touch: (1d20+5)[8]
    Damage: (2d4)[4] + 2 more rounds if hits.
    Moved my stuff over to HERE!

  18. - Top - End - #168
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    Kurt moves forward to engage the giant caught up in the net, using the pain from the first giant's blow as a motivation to finish this one off even faster, though he can't charge with so many in the way.

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    Taking my action now because I'm going to sleep - adapt as necessary for Miriam's.

    Vanguard Strike - +4 for ranged and melee attacks by allies.
    +1/+1 from steely resolve.

    (1d20+13)[23] Attack
    (1d20+13)[24] Crit

    (4d6+8)[24] Damage + Daybreaker
    (2d6+8)[16] Crit



    He drives his blade in, exposing the weakpoint in the giant's defence as he does.
    Last edited by Cavelcade; 2013-08-13 at 07:12 PM.
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    Previous avatar courtesy of CoffeeIncluded - of Kurt, from the Toes in the Water Knee Deep Against the current Stormy Seas campaign.


    Quote Originally Posted by Craft (Cheese) View Post
    The irony comes in when we use "Orcs are a metaphor for human savagery" to rationalize human savagery.

  19. - Top - End - #169
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    Miriam touches the little string around her finger and suddenly it starts shining. She bites her lips and thinks "This will hurt but I will not let Kurt die a second time on my watch ....."

    She moves next to the person she plans to heal next.

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    I think Luther would be the one she wants to heal based on damages but Admiral feel free to override this.
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    I am DMing Red Hand of Doom - IC - OOC

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  20. - Top - End - #170
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    Note for Achinca: both Kurt and Luther have 22 points of damage each (though Kurt now has your damage sharing spell). I believe Natalia has 12, after she had two points of healing from the


    Miriam steps up behind Kurt and casts her spell of protection on him, just before he races forward to towards the next giant.

    Shiny steps a bit to his left. He first aims a quick enchantment towards the giant Natalia is fighting to unsettle his mind, and then casts a more powerful spell at the giant who hasn't been injured yet.

    Immediately afterward, he shouts something out in the coarse tongue of the giants. "<Giant>That giant throwing boulders is trying to kill you with them! Go kill him first!</Giant>"

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    Cast Distract Assailant on G3 (it won't make him flatfooted since his action is next, so no point saving: just to Unsettle him).

    Cast Suggestion on G4. Will save:
    (1d20+4)[13]
    Last edited by Admiral; 2013-08-14 at 07:46 AM.
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  21. - Top - End - #171
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    To the surprise of the other giants, the one Shiny had yelled at stops, looks over his shoulder, and with an angry expression starts rushing towards the hills.

    The giant Kurt had just attacked growls and swings twice with his greatclub at the enlarged dwarf.

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    Power attack -1/+2 for both. Currently entangled so -2 to attack.

    Attack: (1d20+13)[20] Crit: (1d20+13)[25]
    Damage: (2d6+12)[15] Crit: (2d6+12)[19]

    Attack: (1d20+8)[9] Crit: (1d20+8)[9]
    Damage: (2d6+12)[20] Crit: (2d6+12)[19]

    Even though Kurt gets a +1 from Miriam's spell, I believe the first still hits. 7 damage to Kurt, 8 to Miriam.


    The giant Natalia is fighting tries to finish off Luther.

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    Same deal, though Unsettled instead of Entangled. If he kills Luther he'll Cleave at the orange belt within his reach (and adjust his second attack accordingly).

    Attack: (1d20+13)[31] Crit: (1d20+13)[24]
    Damage: (2d6+12)[19] Crit: (2d6+12)[19]

    Attack: (1d20+8)[26] Crit: (1d20+8)[28]
    Damage: (2d6+12)[20] Crit: (2d6+12)[24]


    The giant's first swing crushes in Luther's chest, injuring him horribly. The samurai, ever noble, remains standing with his sword raised... until the giant's second hit smashes his head in, killing him instantly.
    Last edited by Admiral; 2013-08-14 at 07:57 AM.
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  22. - Top - End - #172
    Troll in the Playground
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    Default Re: IC VI Stormy Seas

    The giant's killing swing continues to smash into the orange belt to his right.

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    Cleave.

    Attack: (1d20+8)[17] Crit: (1d20+8)[21]
    Damage: (2d6+12)[22] Crit: (2d6+12)[16]


    The club connects with its second victim, who is relatively unprotected without his heavy armor. The crushing blow nearly sends the samurai flying.

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    Natalia's turn.
    Last edited by Admiral; 2013-08-14 at 08:01 AM.
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  23. - Top - End - #173
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    Oh, sorry, forgot about the thrower. And one other thing.


    A boulder comes flying from the hills- it doesn't hit any of the combatants as they stand too close to the giants, but seems instead aimed at the former slaver, Rocky.

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    Attack: (1d20+6)[19] Crit: (1d20+6)[12]
    Damage: (2d6+7)[14] Crit: (2d6+7)[10] Crit: (2d6+7)[13]


    The rock smashes into the archer, heavily wounding him.

    And as if the first death of a samurai weren't enough, the party can see two more giants approaching through the darkness.

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    We've been too low on mortal stakes recently. Enjoy.
    Last edited by Admiral; 2013-08-14 at 08:09 AM.
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  24. - Top - End - #174
    Colossus in the Playground
     
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    Default Re: IC VI Stormy Seas

    Natalia gasps as she sees Luther literally smashed against the club, nearly vomits as she sees the giant contine his attack. And then she growls. "No! Here this time!" a quick step, a turn of her anklet, and she's flanking the giant. She tries to plunger her blades into it.

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    attack: (d20+12)[18]
    Crit: (d20+12)[24]
    Damage: (d6+1)[3] plus sneak attack (3d6)[7]
    Vampiric touch: (2d6)[7]

    attack: (d20+12)[30]
    Crit: (d20+12)[21]
    Damage: (d6+1)[5] plus sneak attack (3d6)[6]

    attack: (d20+12)[30]
    Crit: (d20+12)[32]
    Damage: (d6+1)[6] plus sneak attack (3d6)[10]


    All three attacks hit (I think) and Natalia plunges her swords into the giants leg, dragging them through to tear them up as much as possible.
    Last edited by CoffeeIncluded; 2013-08-14 at 08:14 AM.

  25. - Top - End - #175
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    Default Re: IC VI Stormy Seas

    Natalia's flurry of swings deal incredible damage, and the giant is bloodied.

    The samurai make their attacks. Two of the most senior samurai see the newest giants approaching and charge to meet them.

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    Misposted in OOC, copy pasting here.

    Last time I forgot about the AoOs from the giants (samurai don't typically learn to tumble). But I'll remember them here:

    G6 against purple:
    Attack: (1d20+12)[13] Crit: (1d20+12)[26]
    Damage: (2d6+16)[24] Crit: (2d6+16)[21]

    G2 against Orange3:
    Attack: (1d20+13)[30] Crit: (1d20+13)[14]
    Damage: (2d6+12)[22] Crit: (2d6+12)[24]

    G3 against Yellow4:
    Attack: (1d20+13)[33] Crit: (1d20+13)[23]
    Damage: (2d6+18)[23] Crit: (2d6+18)[25]

    Now for the samurai's attacks.

    G2 (AC 18 16, thanks entanglement):
    Attack1: (1d20+8)[13] Crit: (1d20+8)[18] Dmg: (1d8+3)[11] Crit: (1d8+3)[4]
    Attack2: (1d20+8)[22] Crit: (1d20+8)[15] Dmg: (1d6+3)[9] Crit: (1d6+3)[7]
    Attack3: (1d20+1)[2] Crit: (1d20+1)[15] Dmg: (1d8+3)[10] Crit: (1d8+3)[5]
    Attack1: (1d20+6)[20] Crit: (1d20+6)[23] Dmg: (1d8+3)[11] Crit: (1d8+3)[6]
    Attack2: (1d20+6)[14] Crit: (1d20+6)[13] Dmg: (1d6+3)[6] Crit: (1d6+3)[5]
    Attack1: (1d20+6)[13] Crit: (1d20+6)[15] Dmg: (1d8+3)[10] Crit: (1d8+3)[6]
    Attack2: (1d20+6)[13] Crit: (1d20+6)[22] Dmg: (1d6+3)[8] Crit: (1d6+3)[7]
    Attack1: (1d20+3)[9] Crit: (1d20+3)[19] Dmg: (1d8+3)[9] Crit: (1d8+3)[7]
    Attack2: (1d20+3)[9] Crit: (1d20+3)[17] Dmg: (1d6+3)[6] Crit: (1d6+3)[9]
    Attack1: (1d20+3)[4] Crit: (1d20+3)[12] Dmg: (1d8+3)[8] Crit: (1d8+3)[4]
    Attack2: (1d20+3)[5] Crit: (1d20+3)[11] Dmg: (1d6+3)[5] Crit: (1d6+3)[8]
    Attack1: (1d20+3)[8] Crit: (1d20+3)[6] Dmg: (1d8+3)[4] Crit: (1d8+3)[9]
    Attack2: (1d20+3)[13] Crit: (1d20+3)[14] Dmg: (1d6+3)[8] Crit: (1d6+3)[8]
    Attack1: (1d20+4)[23] Crit: (1d20+4)[17] Dmg: (1d8+3)[4] Crit: (1d8+3)[6]
    Attack2: (1d20+4)[13] Crit: (1d20+4)[23] Dmg: (1d6+3)[9] Crit: (1d6+3)[7]

    G3 (AC 18):
    Attack1: (1d20+8)[23] Crit: (1d20+8)[19] Dmg: (1d8+3)[5] Crit: (1d8+3)[4]
    Attack2: (1d20+8)[13] Crit: (1d20+8)[21] Dmg: (1d6+3)[9] Crit: (1d6+3)[5]
    Attack3: (1d20+1)[3] Crit: (1d20+1)[12] Dmg: (1d8+3)[5] Crit: (1d8+3)[5]
    Attack1: (1d20+6)[25] Crit: (1d20+6)[16] Dmg: (1d8+3)[11] Crit: (1d8+3)[5]
    Attack2: (1d20+6)[19] Crit: (1d20+6)[25] Dmg: (1d6+3)[8] Crit: (1d6+3)[4]
    Attack1: (1d20+4)[14] Crit: (1d20+4)[16] Dmg: (1d8+3)[10] Crit: (1d8+3)[7]
    Attack2: (1d20+4)[9] Crit: (1d20+4)[24] Dmg: (1d6+3)[7] Crit: (1d6+3)[7]
    Attack1: (1d20+4)[23] Crit: (1d20+4)[14] Dmg: (1d8+3)[6] Crit: (1d8+3)[9]
    Attack2: (1d20+4)[5] Crit: (1d20+4)[12] Dmg: (1d6+3)[7] Crit: (1d6+3)[5]
    Attack1: (1d20+4)[5] Crit: (1d20+4)[16] Dmg: (1d8+3)[7] Crit: (1d8+3)[4]
    Attack2: (1d20+4)[6] Crit: (1d20+4)[18] Dmg: (1d6+3)[5] Crit: (1d6+3)[9]
    Attack1: (1d20+3)[7] Crit: (1d20+3)[6] Dmg: (1d8+3)[5] Crit: (1d8+3)[10]
    Attack2: (1d20+3)[5] Crit: (1d20+3)[22] Dmg: (1d6+3)[9] Crit: (1d6+3)[7]
    Attack1: (1d20+3)[14] Crit: (1d20+3)[18] Dmg: (1d8+3)[11] Crit: (1d8+3)[9]
    Attack2: (1d20+3)[17] Crit: (1d20+3)[16] Dmg: (1d6+3)[5] Crit: (1d6+3)[7]
    Attack1: (1d20+3)[6] Crit: (1d20+3)[15] Dmg: (1d8+3)[5] Crit: (1d8+3)[5]
    Attack2: (1d20+3)[23] Crit: (1d20+3)[21] Dmg: (1d6+3)[6] Crit: (1d6+3)[4]
    Attack1: (1d20+3)[12] Crit: (1d20+3)[20] Dmg: (1d8+3)[4] Crit: (1d8+3)[8]
    Attack2: (1d20+3)[14] Crit: (1d20+3)[11] Dmg: (1d6+3)[7] Crit: (1d6+3)[8]


    G6:
    Attack1: (1d20+13)[23] Crit: (1d20+13)[27] Dmg: (1d8+4)[8] Crit: (1d8+4)[9]
    Attack2: (1d20+11)[23] Crit: (1d20+11)[19] Dmg: (1d6+4)[5] Crit: (1d6+4)[5]
    Attack1: (1d20+10)[12] Crit: (1d20+10)[11] Dmg: (1d8+5)[12] Crit: (1d8+5)[12]
    Attack2: (1d20+9)[23] Crit: (1d20+9)[13] Dmg: (1d6+5)[8] Crit: (1d6+5)[10]

    Total: 23 to G2, 40 to G3, 21 to G4


    The giant Natalia is fighting is horribly injured and close to death... yet he survives.
    Last edited by Admiral; 2013-08-14 at 09:04 AM.
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  26. - Top - End - #176
    Troll in the Playground
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    Seeing the giant Natalia is fighting near death, the two rangers shift their attention to it.

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    -4 for firing into melee.

    Rocky:
    Attack: (1d20+4)[18] Crit: (1d20+4)[13]
    Damage: (1d8+4)[10] Crit: (1d8+4)[11] Crit: (1d8+4)[9]

    Karn:
    Attack: (1d20+4)[23] Crit: (1d20+4)[24]
    Damage: (1d8+2)[9] Crit: (1d8+2)[8] Crit: (1d8+2)[7]

    Oh, thanks to the Unsettling, they both hit. That means Rocky kills G3 and Karn can shift his attention back to G2. (No crit since composite longbows crit only on 20).

    That is distinctly good news for Natalia, who might have been in trouble with the next pair of attacks.


    Rocky's arrow flies over Natalia's shoulder- when it hits the giant in the gut, it is enough to make him crumple over.

    Karn turns his arrow when he sees Rocky's land, and fires it past the samurai at the giant Kurt is fighting, where it lands a solid hit.
    Last edited by Admiral; 2013-08-14 at 09:22 AM.
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  27. - Top - End - #177
    Ogre in the Playground
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    Default Re: IC VI Stormy Seas

    Kurt's laugh rings out in his enlarged state, taking on a more dangerous note as he sees the two other giants coming at them. Rather than waiting to let it close in on the samurai, he goes straight for the one in the open.

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    Rage.

    His attack bonus would be 17 because of steely resolve. Enlarged greatsword does 3d6 of damage, +2d6 from holy damage.

    No power attack. Can't charge.

    Intimidating rage on G6.

    He does a regular move action to bring the giant in range, and then uses Lead the Attack on the giant. +4 bonus for allies attacks if he hits.

    (1d20+17)[27] Attack
    (1d20+17)[37] Crit

    (5d6+13)[32] Attack
    (3d6+13)[17] Crit



    He easily bats the giant's club aside, then scores a hard slice along his chest as he does.
    Last edited by Cavelcade; 2013-08-14 at 09:37 AM.
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    Previous avatar courtesy of CoffeeIncluded - of Kurt, from the Toes in the Water Knee Deep Against the current Stormy Seas campaign.


    Quote Originally Posted by Craft (Cheese) View Post
    The irony comes in when we use "Orcs are a metaphor for human savagery" to rationalize human savagery.

  28. - Top - End - #178
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    Hilton steps up to the dead body of the giant and retrieves his net. He then hustles to follow Kurt.

    Shiny runs forward once the giant fighting Natalia is dead, but cannot quite reach far enough to cast another suggestion or distraction spell. Instead, he twists his hand sharply, and a cloud of golden particles appears to cover the giant Kurt is fighting.

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    Giant Will save: (1d20+4)[20]


    Though the giant is coated in the particles, he manages to shake it out of his eyes.
    Last edited by Admiral; 2013-08-14 at 09:50 AM.
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  29. - Top - End - #179
    Firbolg in the Playground
     
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    Default Re: IC VI Stormy Seas

    One of the samurai had fallen. He looked familiar, like she should know him for some reason. Seeing another giant surrounded by samurai she cast off another spell, grabbing her rod and feeling her circlet glow.

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    MM on G6
    MM1: (1d4+1)[2] *1.5 = 3
    MM2: (1d4+1)[5] *1.5 = 7
    MM3: (1d4+1)[2] *1.5 = 3
    Last edited by Athedia; 2013-08-14 at 12:38 PM.
    Moved my stuff over to HERE!

  30. - Top - End - #180
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    Mithril's spell hits the giant solidly.

    The giant who had been hit by Kurt's greatsword snarls and swings back twice.

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    Power attack +3/+6

    Attack: (1d20+13)[20] Crit: (1d20+13)[30]
    Damage: (2d6+16)[26] Crit: (2d6+16)[26]

    Attack: (1d20+8)[15] Crit: (1d20+8)[13]
    Damage: (2d6+16)[20] Crit: (2d6+16)[20]

    13 damage to Kurt, 13 damage to Miriam.


    The first blow hits Kurt solidly, with both he and the cleric feeling the pain of the impact.

    The other giant swings at one of the samurai attacking him.

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    Against purple belt

    Attack: (1d20+13)[27] Crit: (1d20+13)[16]
    Damage: (2d6+16)[22] Crit: (2d6+16)[22]

    Attack: (1d20+8)[28] Crit: (1d20+8)[17]
    Damage: (2d6+16)[27] Crit: (2d6+16)[22]

    Let's just say this samurai is lucky he's a dwarf.


    The first blow hits his chest with a sickening sound, but the second is truly devastating. Through an amazing show of fortitude, the warrior stays on his feet.

    A boulder flies once again at Rocky.

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    Attack: (1d20+6)[17] Crit: (1d20+6)[11]
    Damage: (2d6+7)[16] Crit: (2d6+7)[15]


    It once again hits the ranger, who slumps to the ground unconscious.

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    Natalia's turn.
    Last edited by Admiral; 2013-08-14 at 12:50 PM.
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