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    Pixie in the Playground
     
    gegiet's Avatar

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    Default First Attemts at an Oots Avi

    Hello, I recently decided to try my hand at making Oots Avis. All of the images that I made and Liked I put here. I want some positive critisizm on what I could Improve on.
    Last edited by gegiet; 2006-12-18 at 11:42 AM.
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    Bugbear in the Playground
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    Default Re: First Attemts at an Oots Avi

    The arms are too long, and the mouth a bit too long on one of them (i think it was named Ivellos or somethng), but other than that, it's good. Good!

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    danielf's Avatar

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    Default Re: First Attemts at an Oots Avi

    I like the iron golem looks like a mummy

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    Pixie in the Playground
     
    gegiet's Avatar

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    Default Re: First Attemts at an Oots Avi

    Quote Originally Posted by danielf View Post
    I like the iron golem looks like a mummy
    except it is silver . That was acctully somthing I made to get used to Inkscape and It turned out better that planed.
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    Electric_Monkey's Avatar

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    Default Re: First Attemts at an Oots Avi

    I like how you've done Ivellios' robe, and the swords look good. One thing I did notice is that the arms sometimes come out of the sleeves at odd angles. Try extending the arm back towards the shoulder to check that it lines up - you can always put it on a layer behind the sleeve afterwards.
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    Pixie in the Playground
     
    gegiet's Avatar

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    Default Re: First Attemts at an Oots Avi

    thanks for the advice, I think I will do that next time.
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    Avatars by Vael, badges for both Iria and Gegiet
    Town people, Gegiet, Ivere, Iria, Ruia
    : "Yay! thog and not-nale on zany whilwind adventure"
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    Bugbear in the Playground
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    Default Re: First Attemts at an Oots Avi

    I think you made the arms too long because you calculated normal arm length from the end of the sleeve, not the shoulder.

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    Pixie in the Playground
     
    gegiet's Avatar

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    Default Re: First Attemts at an Oots Avi

    yeah, I can see that.
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    Avatars by Vael, badges for both Iria and Gegiet
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    : "Yay! thog and not-nale on zany whilwind adventure"
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    Mr_Saturn's Avatar

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    Default Re: First Attemts at an Oots Avi

    sleeves are not necessary, unless all your guys have robes.

    Anyways, good start.
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    Pixie in the Playground
     
    gegiet's Avatar

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    Default Re: First Attemts at an Oots Avi

    Thanks for the suggestions, no I present to you, the new and improved Ivellios.


    any other suggetions?
    Last edited by gegiet; 2006-12-18 at 02:41 PM.
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    Avatars by Vael, badges for both Iria and Gegiet
    Town people, Gegiet, Ivere, Iria, Ruia
    : "Yay! thog and not-nale on zany whilwind adventure"
    My work as an amature avitarist

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    Bugbear in the Playground
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    Default Re: First Attemts at an Oots Avi

    Quote Originally Posted by gegiet View Post
    Thanks for the suggestions, no I present to you, the new and improved Ivellios.


    any other suggetions?
    Wow! The arms are superb now! 102!

    Well, in my eyes, it's pretty nice now :)

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    Pixie in the Playground
     
    gegiet's Avatar

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    Default Re: First Attemts at an Oots Avi

    thanks, Electric_Monkey's suggetion helped me a lot.
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    Avatars by Vael, badges for both Iria and Gegiet
    Town people, Gegiet, Ivere, Iria, Ruia
    : "Yay! thog and not-nale on zany whilwind adventure"
    My work as an amature avitarist

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    Dire Penguin's Avatar

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    Default Re: First Attemts at an Oots Avi

    I find that if you're using a scalable graphic vector thingie, your lines are much to thin! Arms are also too long. I just started avatars, and I've had to do a bit of work getting arms and legs to look realistic.
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